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konami/konamigv.cpp: Added configuration option for direct heartbeat pulse input to tmosh games.
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parent
e261a9450f
commit
6a83b3778b
1 changed files with 20 additions and 7 deletions
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@ -327,6 +327,7 @@ public:
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void tmoshs_init();
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void tmoshs_init();
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void tmoshsp_init();
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void tmoshsp_init();
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void heartbeat_pulse_w(int state);
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uint16_t tokimeki_serial_r();
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uint16_t tokimeki_serial_r();
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void tokimeki_serial_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
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void tokimeki_serial_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
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@ -736,7 +737,7 @@ INPUT_PORTS_END
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TIMER_CALLBACK_MEMBER(tokimeki_state::heartbeat_timer_tick)
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TIMER_CALLBACK_MEMBER(tokimeki_state::heartbeat_timer_tick)
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{
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{
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const auto heartrate = m_heartbeat->read();
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const auto heartrate = m_heartbeat->read() & 0xff;
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if (heartrate > 0)
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if (heartrate > 0)
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{
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{
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@ -750,6 +751,12 @@ TIMER_CALLBACK_MEMBER(tokimeki_state::heartbeat_timer_tick)
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}
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}
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}
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}
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void tokimeki_state::heartbeat_pulse_w(int state)
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{
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if (state)
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m_heartbeat_signal = 0;
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}
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uint16_t tokimeki_state::tokimeki_serial_r()
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uint16_t tokimeki_state::tokimeki_serial_r()
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{
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{
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uint16_t r = m_heartbeat_signal << 2;
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uint16_t r = m_heartbeat_signal << 2;
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@ -871,21 +878,27 @@ static INPUT_PORTS_START( tmosh )
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// Setting the value here to 0 will act as if the player's hand is off the sensor, and anything after that acts as 50-100
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// Setting the value here to 0 will act as if the player's hand is off the sensor, and anything after that acts as 50-100
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// Default heartbeat is configured for 80 beats per minute
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// Default heartbeat is configured for 80 beats per minute
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PORT_START("HEARTBEAT")
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PORT_START("HEARTBEAT")
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PORT_BIT( 0xff, 31, IPT_PADDLE_V ) PORT_SENSITIVITY(10) PORT_KEYDELTA(10) PORT_CENTERDELTA(0) PORT_MINMAX(0, 101) PORT_NAME("Heartbeat Sensor")
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PORT_BIT( 0x0ff, 31, IPT_PADDLE_V ) PORT_SENSITIVITY(10) PORT_KEYDELTA(10) PORT_CENTERDELTA(0) PORT_MINMAX(0, 101) PORT_NAME("Heart Rate") PORT_CONDITION("CONTROLS", 0x01, EQUALS, 0x01)
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PORT_BIT( 0x0ff, 0, IPT_CUSTOM ) PORT_CONDITION("CONTROLS", 0x01, EQUALS, 0x00)
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PORT_BIT( 0x100, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_WRITE_LINE_MEMBER(tokimeki_state, heartbeat_pulse_w) PORT_NAME("Heartbeat Pulse") PORT_CONDITION("CONTROLS", 0x01, EQUALS, 0x00)
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// value read during calibration is treated as zero
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// value read during calibration is treated as zero
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// scale in operator menu goes from 0x00-0xff but only 0x00-0x80 is actually usable in-game
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// scale in operator menu goes from 0x00-0xff but only 0x00-0x80 is actually usable in-game
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PORT_START("GSR")
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PORT_START("GSR")
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PORT_BIT( 0xff, 0x00, IPT_POSITIONAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(2) PORT_CENTERDELTA(0) PORT_MINMAX(0x00, 0x80) PORT_NAME("GSR Sensor")
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PORT_BIT( 0x0ff, 0x00, IPT_POSITIONAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(2) PORT_CENTERDELTA(0) PORT_MINMAX(0x00, 0x80) PORT_NAME("GSR Sensor")
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PORT_START("PRINTER_META")
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PORT_START("PRINTER_META")
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PORT_CONFNAME( 0x01, 0x01, "Printer Paper Empty" )
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PORT_CONFNAME( 0x01, 0x01, "Printer Paper Empty" )
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PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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PORT_CONFNAME( 0x02, 0x02, "Printer Malfunction" )
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PORT_CONFNAME( 0x02, 0x02, "Printer Malfunction" )
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PORT_CONFSETTING( 0x02, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x02, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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PORT_START("CONTROLS")
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PORT_CONFNAME( 0x01, 0x01, "Heartbeat Input" )
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PORT_CONFSETTING( 0x00, "Direct" )
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PORT_CONFSETTING( 0x01, "Simulated" )
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INPUT_PORTS_END
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INPUT_PORTS_END
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/*
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/*
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