mirror of
https://github.com/mamedev/mame.git
synced 2024-11-16 07:48:32 +01:00
konmedal68k.cpp: adjusted some dips definitions
This commit is contained in:
parent
fd1bba9a58
commit
5c447ee722
1 changed files with 33 additions and 10 deletions
|
@ -421,6 +421,29 @@ static INPUT_PORTS_START( kzaurus )
|
|||
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
|
||||
INPUT_PORTS_END
|
||||
|
||||
static INPUT_PORTS_START( kattobas )
|
||||
PORT_INCLUDE( kzaurus )
|
||||
|
||||
PORT_MODIFY("DSW")
|
||||
PORT_DIPNAME( 0x1000, 0x0000, "Player Assist" ) PORT_DIPLOCATION("SW2:5")
|
||||
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
|
||||
PORT_DIPSETTING( 0x1000, DEF_STR( Off ) )
|
||||
PORT_DIPNAME( 0x2000, 0x0000, "Start Time" ) PORT_DIPLOCATION("SW2:6")
|
||||
PORT_DIPSETTING( 0x0000, "Quick" )
|
||||
PORT_DIPSETTING( 0x2000, DEF_STR( Normal ) )
|
||||
INPUT_PORTS_END
|
||||
|
||||
static INPUT_PORTS_START( spcpokan )
|
||||
PORT_INCLUDE( kzaurus )
|
||||
|
||||
PORT_MODIFY("DSW")
|
||||
PORT_DIPNAME( 0x3000, 0x0000, "Play Timer" ) PORT_DIPLOCATION("SW2:5,6")
|
||||
PORT_DIPSETTING( 0x0000, "36 sec" )
|
||||
PORT_DIPSETTING( 0x1000, "30 sec" )
|
||||
PORT_DIPSETTING( 0x2000, "24 sec" )
|
||||
PORT_DIPSETTING( 0x3000, "18 sec" )
|
||||
INPUT_PORTS_END
|
||||
|
||||
static INPUT_PORTS_START( crossmg2 )
|
||||
PORT_START("IN0")
|
||||
PORT_DIPNAME( 0x0001, 0x0001, "IN0")
|
||||
|
@ -774,7 +797,7 @@ ROM_START(unkkonmd) // probably Dragon Palace
|
|||
ROM_LOAD("662-unk-2d.bin", 0x000000, 0x080000, CRC(8133c41c) SHA1(c0ee21d3d8def86221ef9be008b910d1a58796b0))
|
||||
ROM_END
|
||||
|
||||
// GS562 PCB with no K056766 color DAC and no IC 20D 8Kbyte SRAM (palette RAM?), possible have no video output or have it implemented in some unusual way.
|
||||
// GS562 PCB with no K056766 color DAC and no IC 20D 8Kbyte SRAM
|
||||
// at 1st boot press Service1 to initialise NVRAM
|
||||
ROM_START( crossmg2 )
|
||||
ROM_REGION( 0x80000, "maincpu", 0 )
|
||||
|
@ -806,10 +829,10 @@ GAME( 1995, kzaurus, 0, kzaurus, kzaurus, konmedal68k_state, empty_init, ROT0,
|
|||
GAME( 1996, dobouchn, 0, kzaurus, kzaurus, konmedal68k_state, empty_init, ROT0, "Konami", "Dobou-Chan (ver JAA)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1997, unkkonmd, 0, gs662, kzaurus, konmedal68k_state, empty_init, ROT0, "Konami", "unknown Konami medal game (game code GS662)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS)
|
||||
GAME( 1997, koropens, 0, koropens, kzaurus, konmedal68k_state, empty_init, ROT0, "Konami", "Korokoro Pensuke", MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1998, kattobas, 0, koropens, kzaurus, konmedal68k_state, empty_init, ROT0, "Konami", "Kattobase Power Pro Kun", MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1998, kattobas, 0, koropens, kattobas, konmedal68k_state, empty_init, ROT0, "Konami", "Kattobase Power Pro Kun", MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1999, pwrchanc, 0, koropens, kzaurus, konmedal68k_state, empty_init, ROT0, "Konami", "Powerful Chance", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1999, ymcapsul, 0, kzaurus, kzaurus, konmedal68k_state, empty_init, ROT0, "Konami", "Yu-Gi-Oh Monster Capsule", MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1999, spcpokan, 0, spcpokan, kzaurus, konmedal68k_state, empty_init, ROT0, "Konami", "Space Pokan", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS)
|
||||
GAME( 1999, spcpokan, 0, spcpokan, spcpokan, konmedal68k_state, empty_init, ROT0, "Konami", "Space Pokan", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS)
|
||||
|
||||
// Higher resolution display. These are Pachinko / Pachislot machines, will require simulation of mechanical parts / ball sensors.
|
||||
GAME( 1996, crossmg2, 0, slot, crossmg2, konmedal68k_slot_state, empty_init, ROT0, "Konami", "Cross Magic Mark 2", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_MECHANICAL )
|
||||
|
|
Loading…
Reference in a new issue