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Fix SDL 2.0 build (nw)
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1 changed files with 3 additions and 3 deletions
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@ -53,9 +53,9 @@ INLINE UINT32 pixel_ycc_to_rgb_pal(UINT16 *pixel, const rgb_t *palette)
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#define OP_RGB32_ARGB32(_src) ((_src) | 0xff000000)
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#define OP_RGB32_ARGB32(_src) ((_src) | 0xff000000)
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#define OP_RGB32PAL_ARGB32(_src) \
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#define OP_RGB32PAL_ARGB32(_src) \
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(texsource->palette[0x200 + _src.r()] | \
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(texsource->palette[0x200 + (((_src) >> 16) & 0xff) ] | \
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texsource->palette[0x100 + _src.g()] | \
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texsource->palette[0x100 + (((_src) >> 8) & 0xff) ] | \
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texsource->palette[_src.b()] | 0xff000000)
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texsource->palette[((_src) & 0xff) ] | 0xff000000)
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#define OP_PAL16_ARGB32(_src) (0xff000000 | texsource->palette[_src])
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#define OP_PAL16_ARGB32(_src) (0xff000000 | texsource->palette[_src])
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