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hh*: workaround for games being unplayable due to conflict with mouse button (nw)
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4 changed files with 21 additions and 12 deletions
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@ -444,7 +444,7 @@ WRITE8_MEMBER(cgang_state::ppi3_a_w)
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WRITE8_MEMBER(cgang_state::ppi3_b_w)
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{
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// PA0-PA4: cosmogang motor power
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// PB0-PB4: cosmogang motor power
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m_cg_motor_on = data & 0x1f;
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// PB5: game over(winning) lamp
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@ -44,6 +44,9 @@
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//#include "hh_cop400_test.lh" // common test-layout - use external artwork
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// workaround to disable default LMB on IPT_BUTTON1 when running MAME with -mouse, conflict with clickable artwork
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#define PORT_BUTTON1_NOMOUSE PORT_CODE(KEYCODE_LCONTROL) PORT_CODE(JOYCODE_BUTTON1_INDEXED(0))
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class hh_cop400_state : public driver_device
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{
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@ -203,7 +206,7 @@ static INPUT_PORTS_START( ctstein )
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PORT_BIT( 0x0c, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_START("IN.2") // G2 port L
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Red Button")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BUTTON1_NOMOUSE PORT_NAME("Red Button")
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Yellow Button")
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Green Button")
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Blue Button")
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@ -898,7 +901,7 @@ static INPUT_PORTS_START( funjacks )
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PORT_START("IN.2") // D2 port G
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON6 )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) // positioned at 1 o'clock on panel, increment clockwise
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BUTTON1_NOMOUSE // positioned at 1 o'clock on panel, increment clockwise
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PORT_START("IN.3") // port G
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED )
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@ -1349,7 +1352,7 @@ READ8_MEMBER(lightfgt_state::read_g)
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static INPUT_PORTS_START( lightfgt )
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PORT_START("IN.0") // SO port G
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON6 )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) // note: button 1 is on the left side from player perspective
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BUTTON1_NOMOUSE // note: button 1 is on the left side from player perspective
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_COCKTAIL
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_COCKTAIL
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@ -68,6 +68,9 @@
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#include "hh_pic16_test.lh" // common test-layout - use external artwork
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// workaround to disable default LMB on IPT_BUTTON1 when running MAME with -mouse, conflict with clickable artwork
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#define PORT_BUTTON1_NOMOUSE PORT_CODE(KEYCODE_LCONTROL) PORT_CODE(JOYCODE_BUTTON1_INDEXED(0))
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class hh_pic16_state : public driver_device
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{
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@ -260,7 +263,7 @@ static INPUT_PORTS_START( touchme )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_NAME("Skill")
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PORT_START("IN.1") // B1 port A
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Blue Button")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BUTTON1_NOMOUSE PORT_NAME("Blue Button")
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Yellow Button")
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Red Button")
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Green Button")
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@ -602,7 +605,7 @@ WRITE8_MEMBER(maniac_state::write_c)
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static INPUT_PORTS_START( maniac )
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PORT_START("IN.0") // port A
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) // top button, increment clockwise
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BUTTON1_NOMOUSE PORT_PLAYER(1) // top button, increment clockwise
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
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@ -726,7 +729,7 @@ WRITE8_MEMBER(matchme_state::write_c)
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static INPUT_PORTS_START( matchme )
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PORT_START("IN.0") // C4 port C
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) // purple
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BUTTON1_NOMOUSE // purple
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) // pink
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) // yellow
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) // blue
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@ -249,6 +249,9 @@
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//#include "hh_tms1k_test.lh" // common test-layout - use external artwork
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// workaround to disable default LMB on IPT_BUTTON1 when running MAME with -mouse, conflict with clickable artwork
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#define PORT_BUTTON1_NOMOUSE PORT_CODE(KEYCODE_LCONTROL) PORT_CODE(JOYCODE_BUTTON1_INDEXED(0))
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// machine_start/reset
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@ -6970,7 +6973,7 @@ static INPUT_PORTS_START( simon )
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_START("IN.1") // R1
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Green Button")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BUTTON1_NOMOUSE PORT_NAME("Green Button")
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Red Button")
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Yellow Button")
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("Blue Button")
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@ -7133,7 +7136,7 @@ static INPUT_PORTS_START( ssimon )
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("P1 Yellow Button")
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("P1 Green Button")
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P1 Blue Button")
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P1 Red Button")
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BUTTON1_NOMOUSE PORT_NAME("P1 Red Button")
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PORT_START("IN.4") // R9
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PORT_CONFNAME( 0x0f, 0x02, DEF_STR( Difficulty ) )
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@ -11271,7 +11274,7 @@ static INPUT_PORTS_START( copycat )
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("Green Button")
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Red Button")
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Orange Button")
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Yellow Button")
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BUTTON1_NOMOUSE PORT_NAME("Yellow Button")
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PORT_START("IN.1") // R5
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PORT_CONFNAME( 0x0f, 0x01, DEF_STR( Difficulty ) )
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@ -11380,7 +11383,7 @@ static INPUT_PORTS_START( copycatm2 )
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PORT_START("IN.0")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Orange Button")
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Red Button")
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Yellow Button")
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BUTTON1_NOMOUSE PORT_NAME("Yellow Button")
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("Green Button")
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INPUT_PORTS_END
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@ -11463,7 +11466,7 @@ WRITE16_MEMBER(ditto_state::write_o)
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static INPUT_PORTS_START( ditto )
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PORT_START("IN.0")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Yellow Button")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BUTTON1_NOMOUSE PORT_NAME("Yellow Button")
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Blue Button")
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Orange Button")
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("Red Button")
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