new Raiden Fighters clone

New Clone Added
--------------------------------------------
Raiden Fighters (Japan set 3) [Artemio Urbina, The Dumping Union]
This commit is contained in:
briantro 2015-03-28 00:32:05 -05:00
parent 4303fbc35c
commit 523b36f8bd
2 changed files with 36 additions and 2 deletions

View file

@ -2857,6 +2857,38 @@ ROM_START( rdftj )
ROM_LOAD("flash0_blank_region01.u1053", 0x000000, 0x100000, CRC(7ae7ab76) SHA1(a2b196f470bf64af94002fc4e2640fadad00418f) ) ROM_LOAD("flash0_blank_region01.u1053", 0x000000, 0x100000, CRC(7ae7ab76) SHA1(a2b196f470bf64af94002fc4e2640fadad00418f) )
ROM_END ROM_END
ROM_START( rdftja ) /* SXX2C ROM SUB4 cart */
ROM_REGION32_LE( 0x200000, "maincpu", 0 ) /* i386 program */
ROM_LOAD32_BYTE("seibu1.u0211", 0x000000, 0x080000, CRC(b70afcc2) SHA1(70ac545a9fc30df310254997674878fbc2c2d718) ) // socket is silkscreened on pcb PRG0
ROM_LOAD32_BYTE("raiden-f_prg2.u0212", 0x000001, 0x080000, CRC(58ccb10c) SHA1(0cce4057bfada78121d9586574b98d46cdd7dd46) ) // socket is silkscreened on pcb PRG1
ROM_LOAD32_WORD("raiden-f_prg34.u0219", 0x000002, 0x100000, CRC(63f01d17) SHA1(74dbd0417b974583da87fc6c7a081b03fd4e16b8) ) // socket is silkscreened on pcb PRG23
ROM_REGION( 0x40000, "audiocpu", ROMREGION_ERASE00 ) /* 256K RAM, ROM from Z80 point-of-view */
ROM_REGION( 0x30000, "gfx1", ROMREGION_ERASEFF ) /* text layer roms */
ROM_LOAD24_WORD("raiden-f_fix.u0425", 0x000000, 0x20000, CRC(2be2936b) SHA1(9e719f7328a52af220b6f084c1e0990ca6e2d533) ) // socket is silkscreened on pcb FIX01
ROM_LOAD24_BYTE("seibu_7.u048", 0x000002, 0x10000, CRC(4d87e1ea) SHA1(3230e9b643fad773e61ab8ce09c0cd7d4d0558e3) ) // socket is silkscreened on pcb FIXP
ROM_REGION( 0x600000, "gfx2", ROMREGION_ERASEFF ) /* background layer roms */
ROM_LOAD24_WORD("gun_dogs_bg1-d.u0415", 0x000000, 0x200000, CRC(6a68054c) SHA1(5cbfc4ac90045f1401c2dda7a51936558c9de07e) ) // pads are silkscreened on pcb BG12
ROM_LOAD24_BYTE("gun_dogs_bg1-p.u0410", 0x000002, 0x100000, CRC(3400794a) SHA1(719808f7442bac612cefd7b7fffcd665e6337ad0) ) // pads are silkscreened on pcb BG12P
ROM_LOAD24_WORD("gun_dogs_bg2-d.u0424", 0x300000, 0x200000, CRC(61cd2991) SHA1(bb608e3948bf9ea35b5e1615d2ba6858d029dcbe) ) // pads are silkscreened on pcb BG3
ROM_LOAD24_BYTE("gun_dogs_bg2-p.u049", 0x300002, 0x100000, CRC(502d5799) SHA1(c3a0e1a4f5a7b35572ae1ff31315da4ed08aa2fe) ) // pads are silkscreened on pcb BG3P
ROM_REGION( 0xc00000, "gfx3", 0 ) /* sprites */
ROM_LOAD("gun_dogs_obj-1.u0322", 0x000000, 0x400000, CRC(59d86c99) SHA1(d3c9241e7b51fe21f8351051b063f91dc69bf905) ) // pads are silkscreened on pcb OBJ1
ROM_LOAD("gun_dogs_obj-2.u0324", 0x400000, 0x400000, CRC(1ceb0b6f) SHA1(97225a9b3e7be18080aa52f6570af2cce8f25c06) ) // pads are silkscreened on pcb OBJ2
ROM_LOAD("gun_dogs_obj-3.u0323", 0x800000, 0x400000, CRC(36e93234) SHA1(51917a80b7da5c32a9434a1076fc2916d62e6a3e) ) // pads are silkscreened on pcb OBJ3
ROM_REGION32_LE( 0xa00000, "sound01", ROMREGION_ERASE00 ) /* sound roms */
ROM_LOAD32_WORD("raiden-f_pcm2.u0217", 0x000000, 0x100000, CRC(3f8d4a48) SHA1(30664a2908daaeaee58f7e157516b522c952e48d) ) // pads are silkscreened SOUND0
ROM_CONTINUE( 0x400000, 0x100000 )
/* SOUND1 socket is unpopulated */
ROM_REGION( 0x100000, "soundflash1", 0 ) /* on SPI motherboard */
ROM_LOAD("flash0_blank_region01.u1053", 0x000000, 0x100000, CRC(7ae7ab76) SHA1(a2b196f470bf64af94002fc4e2640fadad00418f) )
ROM_END
ROM_START( rdftau ) ROM_START( rdftau )
ROM_REGION32_LE( 0x200000, "maincpu", 0 ) /* i386 program */ ROM_REGION32_LE( 0x200000, "maincpu", 0 ) /* i386 program */
ROM_LOAD32_BYTE("1.u0211", 0x000000, 0x80000, CRC(6339c60d) SHA1(871d5bc9fc695651ceb6fcfdab32084320fe239d) ) ROM_LOAD32_BYTE("1.u0211", 0x000000, 0x80000, CRC(6339c60d) SHA1(871d5bc9fc695651ceb6fcfdab32084320fe239d) )
@ -2993,7 +3025,7 @@ ROM_START( rdfta )
ROM_LOAD("flash0_blank_region82.u1053", 0x000000, 0x100000, CRC(4f463a87) SHA1(0e27904745da61a3ba7c48c5b4c7d45989bbd05b) ) ROM_LOAD("flash0_blank_region82.u1053", 0x000000, 0x100000, CRC(4f463a87) SHA1(0e27904745da61a3ba7c48c5b4c7d45989bbd05b) )
ROM_END ROM_END
ROM_START( rdftadi ) // Dream Island license ROM_START( rdftadi ) // Dream Island license - SXX2C ROM SUB4 cart
ROM_REGION32_LE( 0x200000, "maincpu", 0 ) /* i386 program */ ROM_REGION32_LE( 0x200000, "maincpu", 0 ) /* i386 program */
ROM_LOAD32_BYTE("seibu__1.u0211", 0x000000, 0x080000, CRC(fc0e2885) SHA1(79621155d992d504e993bd3ee0d6ff3903bd5415) ) // socket is silkscreened on pcb PRG0 ROM_LOAD32_BYTE("seibu__1.u0211", 0x000000, 0x080000, CRC(fc0e2885) SHA1(79621155d992d504e993bd3ee0d6ff3903bd5415) ) // socket is silkscreened on pcb PRG0
ROM_LOAD32_BYTE("raiden-f_prg2.u0212", 0x000001, 0x080000, CRC(58ccb10c) SHA1(0cce4057bfada78121d9586574b98d46cdd7dd46) ) // socket is silkscreened on pcb PRG1 ROM_LOAD32_BYTE("raiden-f_prg2.u0212", 0x000001, 0x080000, CRC(58ccb10c) SHA1(0cce4057bfada78121d9586574b98d46cdd7dd46) ) // socket is silkscreened on pcb PRG1
@ -3025,7 +3057,7 @@ ROM_START( rdftadi ) // Dream Island license
ROM_LOAD("flash0_blank_region24.u1053", 0x000000, 0x100000, CRC(72a33dc4) SHA1(65a52f576ca4d240418fedd9a4922edcd6c0c8d1) ) ROM_LOAD("flash0_blank_region24.u1053", 0x000000, 0x100000, CRC(72a33dc4) SHA1(65a52f576ca4d240418fedd9a4922edcd6c0c8d1) )
ROM_END ROM_END
ROM_START( rdftam ) // Metrotainment license ROM_START( rdftam ) // Metrotainment license - SXX2C ROM SUB4 cart
ROM_REGION32_LE( 0x200000, "maincpu", 0 ) /* i386 program */ ROM_REGION32_LE( 0x200000, "maincpu", 0 ) /* i386 program */
ROM_LOAD32_BYTE("seibu_1.u0211", 0x000000, 0x080000, CRC(156d8db0) SHA1(93662b3ee494e37a56428a7aa3dad7a957835950) ) // socket is silkscreened on pcb PRG0 ROM_LOAD32_BYTE("seibu_1.u0211", 0x000000, 0x080000, CRC(156d8db0) SHA1(93662b3ee494e37a56428a7aa3dad7a957835950) ) // socket is silkscreened on pcb PRG0
ROM_LOAD32_BYTE("raiden-f_prg2.u0212", 0x000001, 0x080000, CRC(58ccb10c) SHA1(0cce4057bfada78121d9586574b98d46cdd7dd46) ) // socket is silkscreened on pcb PRG1 ROM_LOAD32_BYTE("raiden-f_prg2.u0212", 0x000001, 0x080000, CRC(58ccb10c) SHA1(0cce4057bfada78121d9586574b98d46cdd7dd46) ) // socket is silkscreened on pcb PRG1
@ -3767,6 +3799,7 @@ GAME( 1996, ejanhs, 0, ejanhs, spi_ejanhs, seibuspi_state, ejanhs,
GAME( 1996, rdft, 0, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu", "Raiden Fighters (Japan set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) GAME( 1996, rdft, 0, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu", "Raiden Fighters (Japan set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1996, rdftj, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu", "Raiden Fighters (Japan set 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) GAME( 1996, rdftj, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu", "Raiden Fighters (Japan set 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1996, rdftja, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu", "Raiden Fighters (Japan set 3)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1996, rdftu, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden Fighters (US)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) GAME( 1996, rdftu, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden Fighters (US)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1996, rdftam, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu (Metrotainment license)", "Raiden Fighters (Hong Kong)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) GAME( 1996, rdftam, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu (Metrotainment license)", "Raiden Fighters (Hong Kong)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1996, rdftadi, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu (Dream Island license)", "Raiden Fighters (Korea)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) GAME( 1996, rdftadi, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu (Dream Island license)", "Raiden Fighters (Korea)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )

View file

@ -8513,6 +8513,7 @@ rdftu // (c) 1996 Seibu Kaihatsu (Fabtek license)
rdftau // (c) 1996 Seibu Kaihatsu rdftau // (c) 1996 Seibu Kaihatsu
rdftauge // (c) 1996 Seibu Kaihatsu (Tuning license and text display, but Australia region code) rdftauge // (c) 1996 Seibu Kaihatsu (Tuning license and text display, but Australia region code)
rdftj // (c) 1996 Seibu Kaihatsu rdftj // (c) 1996 Seibu Kaihatsu
rdftja // (c) 1996 Seibu Kaihatsu
rdftadi // (c) 1996 Seibu Kaihatsu (Dream Island license) rdftadi // (c) 1996 Seibu Kaihatsu (Dream Island license)
rdftam // (c) 1996 Seibu Kaihatsu (Metrotainment license) rdftam // (c) 1996 Seibu Kaihatsu (Metrotainment license)
rdftit // (c) 1996 Seibu Kaihatsu rdftit // (c) 1996 Seibu Kaihatsu