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emu/video.cpp: Set file names via -snapname when exiting in -seconds_… (#8633)
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2 changed files with 3 additions and 3 deletions
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@ -1764,8 +1764,8 @@ Core Performance Options
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benchmarking and automated testing. By combining this with a fixed set of
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benchmarking and automated testing. By combining this with a fixed set of
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other command line options, you can set up a consistent environment for
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other command line options, you can set up a consistent environment for
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benchmarking MAME's emulation performance. In addition, upon exit, the
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benchmarking MAME's emulation performance. In addition, upon exit, the
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**-str** option will write a screenshot called ``final.png`` to the system's
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**-str** option will write a screenshot to the system's snapshot directory
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snapshot directory.
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with the file name determined by the **-snapname** option.
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Example:
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Example:
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.. code-block:: bash
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.. code-block:: bash
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@ -1007,7 +1007,7 @@ void video_manager::recompute_speed(const attotime &emutime)
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{
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{
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// create a final screenshot
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// create a final screenshot
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emu_file file(machine().options().snapshot_directory(), OPEN_FLAG_WRITE | OPEN_FLAG_CREATE | OPEN_FLAG_CREATE_PATHS);
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emu_file file(machine().options().snapshot_directory(), OPEN_FLAG_WRITE | OPEN_FLAG_CREATE | OPEN_FLAG_CREATE_PATHS);
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std::error_condition filerr = file.open(machine().basename() + PATH_SEPARATOR "final.png");
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std::error_condition const filerr = open_next(file, "png");
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if (!filerr)
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if (!filerr)
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save_snapshot(nullptr, file);
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save_snapshot(nullptr, file);
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