kaneko/sandscrp.cpp: Suppress side effects for debugger reads of sound latches. (#12240)

Also give sprite ROM region a more meaningful name.
This commit is contained in:
cam900 2024-04-14 01:05:08 +09:00 committed by GitHub
parent 4bc523f8ff
commit 31dee56a86
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@ -258,7 +258,8 @@ void sandscrp_state::latchstatus_68k_w(u8 data)
template<unsigned Latch>
u8 sandscrp_state::soundlatch_r()
{
m_latch_full[Latch] = false;
if (!machine().side_effects_disabled())
m_latch_full[Latch] = false;
return m_soundlatch[Latch]->read();
}
@ -421,7 +422,7 @@ INPUT_PORTS_END
static GFXDECODE_START( gfx_sandscrp_spr )
GFXDECODE_ENTRY( "gfx1", 0, gfx_8x8x4_row_2x2_group_packed_msb, 0x000, 0x10 ) // [0] Sprites
GFXDECODE_ENTRY( "sprites", 0, gfx_8x8x4_row_2x2_group_packed_msb, 0x000, 0x10 ) // [0] Sprites
GFXDECODE_END
@ -497,7 +498,7 @@ ROM_START( sandscrp ) /* Z03VA-003 PCB */
ROM_REGION( 0x20000, "audiocpu", 0 ) /* Z80 Code */
ROM_LOAD( "8.ic51", 0x00000, 0x20000, CRC(6f3e9db1) SHA1(06a04fa17f44319986913bff70433510c89e38f1) )
ROM_REGION( 0x100000, "gfx1", 0 ) /* Sprites */
ROM_REGION( 0x100000, "sprites", 0 )
ROM_LOAD( "5.ic16", 0x000000, 0x080000, CRC(9bb675f6) SHA1(c3f6768cfd99a0e19ca2224fff9aa4e27ec0da24) )
ROM_LOAD( "6.ic17", 0x080000, 0x080000, CRC(7df2f219) SHA1(e2a59e201bfededa92d6c86f8dc1b212527ef66f) )
@ -517,7 +518,7 @@ ROM_START( sandscrpa ) /* Z03VA-003 PCB, earlier program version */
ROM_REGION( 0x20000, "audiocpu", 0 ) /* Z80 Code */
ROM_LOAD( "8.ic51", 0x00000, 0x20000, CRC(6f3e9db1) SHA1(06a04fa17f44319986913bff70433510c89e38f1) )
ROM_REGION( 0x100000, "gfx1", 0 ) /* Sprites */
ROM_REGION( 0x100000, "sprites", 0 )
ROM_LOAD( "5.ic16", 0x000000, 0x080000, CRC(9bb675f6) SHA1(c3f6768cfd99a0e19ca2224fff9aa4e27ec0da24) )
ROM_LOAD( "6.ic17", 0x080000, 0x080000, CRC(7df2f219) SHA1(e2a59e201bfededa92d6c86f8dc1b212527ef66f) )
@ -539,7 +540,7 @@ ROM_START( sandscrpb ) /* Different rev PCB */
ROM_REGION( 0x20000, "audiocpu", 0 ) /* Z80 Code */
ROM_LOAD( "8.ic51", 0x00000, 0x20000, CRC(6f3e9db1) SHA1(06a04fa17f44319986913bff70433510c89e38f1) )
ROM_REGION( 0x100000, "gfx1", 0 ) /* Sprites */
ROM_REGION( 0x100000, "sprites", 0 )
ROM_LOAD( "ss502.ic16", 0x000000, 0x100000, CRC(d8012ebb) SHA1(975bbb3b57a09e41d2257d4fa3a64097144de554) )
ROM_REGION( 0x100000, "view2", 0 ) /* Layers */