tumbleb.cpp: use actual MCU type, since it's available (nw)

This commit is contained in:
Ivan Vangelista 2019-12-16 18:38:05 +01:00
parent 4b732835ee
commit 3026c35a23

View file

@ -69,7 +69,7 @@ Stephh's notes (based on the games M68000 code and some tests) :
8 Stratosphere
9 Space
* As levels x-9 and 9-x are only constitued of a "big boss", you can't
* As levels x-9 and 9-x are only constituted of a "big boss", you can't
edit them !
* All data is stored within the range 0x02b8c8-0x02d2c9, but it should be
extended to 0x02ebeb (and perhaps 0x02ffff). TO BE CONFIRMED !
@ -2405,7 +2405,7 @@ void tumbleb_state::chokchok(machine_config &config)
htchctch(config);
/* basic machine hardware */
at89c52_device &prot(AT89C52(config, "protection", 16000000));
i87c52_device &prot(I87C52(config, "protection", 16000000));
prot.port_out_cb<0>().set(FUNC(tumbleb_state::prot_p0_w));
prot.port_out_cb<1>().set(FUNC(tumbleb_state::prot_p1_w));
prot.port_out_cb<2>().set(FUNC(tumbleb_state::prot_p2_w));