apple2: add support for paddles [R. Belmont]

This commit is contained in:
arbee 2019-12-10 22:56:48 -05:00
parent cdac74dd3a
commit 24eb8d5d07
4 changed files with 155 additions and 0 deletions

View file

@ -2285,6 +2285,8 @@ if (BUSES["A2GAMEIO"]~=null) then
MAME_DIR .. "src/devices/bus/a2gameio/joystick.h",
MAME_DIR .. "src/devices/bus/a2gameio/joyport.cpp",
MAME_DIR .. "src/devices/bus/a2gameio/joyport.h",
MAME_DIR .. "src/devices/bus/a2gameio/paddles.cpp",
MAME_DIR .. "src/devices/bus/a2gameio/paddles.h",
}
end

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@ -52,6 +52,7 @@
#include "bus/a2gameio/joystick.h"
#include "bus/a2gameio/joyport.h"
#include "bus/a2gameio/computereyes.h"
#include "bus/a2gameio/paddles.h"
//**************************************************************************
@ -71,6 +72,7 @@ apple2_gameio_device::apple2_gameio_device(const machine_config &mconfig, const
void apple2_gameio_device::iiandplus_options(device_slot_interface &slot)
{
slot.option_add("joy", APPLE2_JOYSTICK);
slot.option_add("paddles", APPLE2_PADDLES);
slot.option_add("joyport", APPLE2_JOYPORT);
slot.option_add("compeyes", APPLE2_COMPUTEREYES);
}
@ -78,6 +80,7 @@ void apple2_gameio_device::iiandplus_options(device_slot_interface &slot)
void apple2_gameio_device::default_options(device_slot_interface &slot)
{
slot.option_add("joy", APPLE2_JOYSTICK);
slot.option_add("paddles", APPLE2_PADDLES);
slot.option_add("compeyes", APPLE2_COMPUTEREYES);
}

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@ -0,0 +1,102 @@
// license:BSD-3-Clause
// copyright-holders:R. Belmont
/*********************************************************************
Apple II paddles
*********************************************************************/
#include "emu.h"
#include "bus/a2gameio/paddles.h"
//**************************************************************************
// GLOBAL VARIABLES
//**************************************************************************
// device type definition
DEFINE_DEVICE_TYPE(APPLE2_PADDLES, apple2_paddles_device, "a2pdls", "Apple II paddles")
//**************************************************************************
// INPUT PORTS
//**************************************************************************
static INPUT_PORTS_START( apple2_paddles )
PORT_START("paddle_1")
PORT_BIT( 0xff, 0x80, IPT_PADDLE) PORT_PLAYER(1) PORT_SENSITIVITY(30) PORT_KEYDELTA(20) PORT_MINMAX(0, 255)
PORT_START("paddle_2")
PORT_BIT( 0xff, 0x80, IPT_PADDLE) PORT_PLAYER(2) PORT_SENSITIVITY(30) PORT_KEYDELTA(20) PORT_MINMAX(0, 255)
PORT_START("paddle_3")
PORT_BIT( 0xff, 0x80, IPT_PADDLE) PORT_PLAYER(3) PORT_SENSITIVITY(30) PORT_KEYDELTA(20) PORT_MINMAX(0, 255)
PORT_START("paddle_4")
PORT_BIT( 0xff, 0x80, IPT_PADDLE) PORT_PLAYER(4) PORT_SENSITIVITY(30) PORT_KEYDELTA(20) PORT_MINMAX(0, 255)
PORT_START("paddle_buttons")
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_PLAYER(1)
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_PLAYER(2)
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_PLAYER(3)
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_PLAYER(4)
INPUT_PORTS_END
//**************************************************************************
// DEVICE IMPLEMENTATION
//**************************************************************************
apple2_paddles_device::apple2_paddles_device(const machine_config &mconfig, const char *tag, device_t *owner, u32 clock)
: device_t(mconfig, APPLE2_PADDLES, tag, owner, clock)
, device_a2gameio_interface(mconfig, *this)
, m_pdl(*this, "paddle_%u", 1U)
, m_buttons(*this, "paddle_buttons")
{
}
ioport_constructor apple2_paddles_device::device_input_ports() const
{
return INPUT_PORTS_NAME(apple2_paddles);
}
void apple2_paddles_device::device_start()
{
}
u8 apple2_paddles_device::pdl0_r()
{
return m_pdl[0]->read();
}
u8 apple2_paddles_device::pdl1_r()
{
return m_pdl[1]->read();
}
u8 apple2_paddles_device::pdl2_r()
{
return m_pdl[2]->read();
}
u8 apple2_paddles_device::pdl3_r()
{
return m_pdl[3]->read();
}
READ_LINE_MEMBER(apple2_paddles_device::sw0_r)
{
return BIT(m_buttons->read(), 4);
}
READ_LINE_MEMBER(apple2_paddles_device::sw1_r)
{
return BIT(m_buttons->read(), 5);
}
READ_LINE_MEMBER(apple2_paddles_device::sw2_r)
{
return BIT(m_buttons->read(), 6);
}
READ_LINE_MEMBER(apple2_paddles_device::sw3_r)
{
return BIT(m_buttons->read(), 7);
}

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@ -0,0 +1,48 @@
// license:BSD-3-Clause
// copyright-holders:R. Belmont
/*********************************************************************
Apple II paddles
*********************************************************************/
#ifndef MAME_BUS_A2GAMEIO_PADDLES_H
#define MAME_BUS_A2GAMEIO_PADDLES_H
#pragma once
#include "bus/a2gameio/gameio.h"
// ======================> apple2_paddles_device
class apple2_paddles_device : public device_t, public device_a2gameio_interface
{
public:
// construction/destruction
apple2_paddles_device(const machine_config &mconfig, const char *tag, device_t *owner, u32 clock);
protected:
// device-level overrides
virtual ioport_constructor device_input_ports() const override;
virtual void device_start() override;
// device_a2gameio_interface overrides
virtual u8 pdl0_r() override;
virtual u8 pdl1_r() override;
virtual u8 pdl2_r() override;
virtual u8 pdl3_r() override;
virtual DECLARE_READ_LINE_MEMBER(sw0_r) override;
virtual DECLARE_READ_LINE_MEMBER(sw1_r) override;
virtual DECLARE_READ_LINE_MEMBER(sw2_r) override;
virtual DECLARE_READ_LINE_MEMBER(sw3_r) override;
private:
// input ports
required_ioport_array<4> m_pdl;
required_ioport m_buttons;
};
// device type declaration
DECLARE_DEVICE_TYPE(APPLE2_PADDLES, apple2_paddles_device)
#endif // MAME_BUS_A2GAMEIO_PADDLES_H