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Merge branch 'master' of https://github.com/mamedev/mame
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commit
0515b5fc16
3 changed files with 9 additions and 9 deletions
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@ -1170,7 +1170,7 @@ GAME( 1999, wizard, 0, itgambl2, itgambl2, itgambl2_state, empty_init,
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GAME( 200?, trstar2k, 0, itgambl2, itgambl2, itgambl2_state, empty_init, ROT0, "A.M.", "Triple Star 2000", MACHINE_IS_SKELETON )
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GAME( 2001, laser2k1, 0, itgambl2, itgambl2, itgambl2_state, empty_init, ROT0, "<unknown>", "Laser 2001 (Ver 1.2)", MACHINE_IS_SKELETON )
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GAME( 2001, mdrink, 0, itgambl2, itgambl2, itgambl2_state, empty_init, ROT0, "<unknown>", "Magic Drink (Ver 1.2)", MACHINE_IS_SKELETON )
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GAME( 2001, te0144, 0, itgambl2, itgambl2, itgambl2_state, empty_init, ROT0, "<unknown>", "Puzzle Bobble (Italian Gambling Game)", MACHINE_IS_SKELETON )
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GAME( 2001, te0144, 0, itgambl2, itgambl2, itgambl2_state, empty_init, ROT0, "<unknown>", "Puzzle Bobble (Italian gambling game)", MACHINE_IS_SKELETON )
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GAME( 200?, btorneo, 0, itgambl2, itgambl2, itgambl2_state, empty_init, ROT0, "<unknown>", "Bubble Torneo", MACHINE_IS_SKELETON )
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GAME( 200?, cmagica, 0, itgambl2, itgambl2, itgambl2_state, empty_init, ROT0, "<unknown>", "Carta Magica (Ver 1.8)", MACHINE_IS_SKELETON )
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GAME( 200?, mcard_h8, cmagica, itgambl2, itgambl2, itgambl2_state, empty_init, ROT0, "<unknown>", "Magic Card (H8, English)", MACHINE_IS_SKELETON )
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@ -1179,11 +1179,11 @@ GAME( 200?, sspac2k1, 0, itgambl2, itgambl2, itgambl2_state, empty_init,
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GAME( 200?, elvis, 0, itgambl2, itgambl2, itgambl2_state, empty_init, ROT0, "<unknown>", "Elvis?", MACHINE_IS_SKELETON )
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GAME( 200?, sstar, 0, itgambl2, itgambl2, itgambl2_state, empty_init, ROT0, "<unknown>", "Super Star", MACHINE_IS_SKELETON )
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GAME( 2001, pirati, 0, itgambl2, itgambl2, itgambl2_state, empty_init, ROT0, "Cin", "Pirati", MACHINE_IS_SKELETON )
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GAME( 200?, mnumitg, 0, itgambl2, itgambl2, itgambl2_state, empty_init, ROT0, "<unknown>", "Magic Number (Italian Gambling Game, Ver 1.5)", MACHINE_IS_SKELETON )
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GAME( 200?, mnumitg, 0, itgambl2, itgambl2, itgambl2_state, empty_init, ROT0, "<unknown>", "Magic Number (Italian gambling game, Ver 1.5)", MACHINE_IS_SKELETON )
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GAME( 200?, mclass, 0, itgambl2, itgambl2, itgambl2_state, empty_init, ROT0, "<unknown>", "Magic Class (Ver 2.2)", MACHINE_IS_SKELETON )
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GAME( 200?, europass, 0, itgambl2, itgambl2, itgambl2_state, empty_init, ROT0, "<unknown>", "Euro Pass (Ver 1.1)", MACHINE_IS_SKELETON )
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GAME( 200?, thedrink, 0, itgambl2, itgambl2, itgambl2_state, empty_init, ROT0, "<unknown>", "The Drink", MACHINE_IS_SKELETON )
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GAME( 200?, unkh8gam, 0, itgambl2, itgambl2, itgambl2_state, empty_init, ROT0, "<unknown>", "unknown H8 Italian Gambling game", MACHINE_IS_SKELETON )
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GAME( 200?, unkh8gam, 0, itgambl2, itgambl2, itgambl2_state, empty_init, ROT0, "<unknown>", "unknown H8 Italian gambling game", MACHINE_IS_SKELETON )
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GAME( 200?, eurodsr, 0, itgambl2, itgambl2, itgambl2_state, empty_init, ROT0, "<unknown>", "Euro Double Star Record (ver.1.2)", MACHINE_IS_SKELETON )
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GAME( 200?, granfrat, 0, itgambl2, itgambl2, itgambl2_state, empty_init, ROT0, "<unknown>", "Grande Fratello (Ver. 1.7)", MACHINE_IS_SKELETON )
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GAME( 2002, toptcash, 0, itgambl2, itgambl2, itgambl2_state, empty_init, ROT0, "VideoIdea", "Top T. Cash", MACHINE_IS_SKELETON )
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@ -654,4 +654,4 @@ void tmspoker_state::init_bus()
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*************************/
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// YEAR NAME PARENT MACHINE INPUT STATE INIT ROT COMPANY FULLNAME FLAGS
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GAME( 198?, tmspoker, 0, tmspoker, tmspoker, tmspoker_state, init_bus, ROT0, "<unknown>", "unknown TMS9980 Poker Game", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
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GAME( 198?, tmspoker, 0, tmspoker, tmspoker, tmspoker_state, init_bus, ROT0, "<unknown>", "unknown TMS9980 poker game", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
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@ -40,7 +40,7 @@ private:
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// devices
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required_device<cpu_device> m_maincpu;
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required_device<vrender0soc_device> m_vr0soc;
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IRQ_CALLBACK_MEMBER(icallback);
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};
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@ -135,7 +135,7 @@ void v0bowl_state::machine_reset()
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void v0bowl_state::v0bowl(machine_config &config)
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{
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// TODO: clock to be tuned up
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SE3208(config, m_maincpu, 14318180 * 3);
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SE3208(config, m_maincpu, 14318180 * 3);
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m_maincpu->set_addrmap(AS_PROGRAM, &v0bowl_state::v0bowl_map);
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m_maincpu->set_irq_acknowledge_callback(FUNC(v0bowl_state::icallback));
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@ -153,10 +153,10 @@ void v0bowl_state::v0bowl(machine_config &config)
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ROM_START( v0bowl )
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ROM_REGION32_LE( 0x1000000, "ipl", ROMREGION_ERASEFF )
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ROM_LOAD( "bootrom.u16", 0x000000, 0x080000, CRC(f8f4cf22) SHA1(881d8eeb6f50b2e7933e7c3c93adcdd0c1e93e77) )
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ROM_REGION32_LE( 0x20000000, "flash", ROMREGION_ERASEFF ) // SanDisk CF
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// zipped FAT16, filesystem was made with DOS 3.31 but the folders have Windows Thumbs.db files as well.
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ROM_LOAD( "bowling.001", 0x000000, 0x1e8be000, BAD_DUMP CRC(aebb2b01) SHA1(cd11f74f6512350ac10f822937b8769f552aabf3) )
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ROM_LOAD( "bowling.001", 0x000000, 0x1e8be000, BAD_DUMP CRC(aebb2b01) SHA1(cd11f74f6512350ac10f822937b8769f552aabf3) )
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ROM_END
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GAME( 200?, v0bowl, 0, v0bowl, v0bowl, v0bowl_state, empty_init, ROT0, "A1 Amusement One", "Unknown VRender0+ Bowling Game", MACHINE_IS_SKELETON ) // Return Bowl?
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GAME( 200?, v0bowl, 0, v0bowl, v0bowl, v0bowl_state, empty_init, ROT0, "A1 Amusement One", "unknown VRender0+ bowling game", MACHINE_IS_SKELETON ) // Return Bowl?
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