mame/plugins/layout/init.lua

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-- license:BSD-3-Clause
-- copyright-holders:Carl
2016-08-30 07:53:27 +02:00
-- Layout scripts should return a table and a string. The table can have two optional keys reset and frame
-- which have functions for values called on reset and frame draw respectively and the string is a unique name.
local exports = {}
exports.name = "layout"
exports.version = "0.0.1"
exports.description = "Layout helper plugin"
exports.license = "The BSD 3-Clause License"
exports.author = { name = "Carl" }
local layout = exports
function layout.startplugin()
local scripts = {}
local function prepare_layout(file, script)
local env = {
machine = manager.machine,
emu = {
render_bounds = emu.render_bounds,
render_color = emu.render_color,
print_verbose = emu.print_verbose,
print_error = emu.print_error,
print_info = emu.print_info,
print_debug = emu.print_debug },
file = file,
print = print,
pairs = pairs,
ipairs = ipairs,
string = { format = string.format },
table = { insert = table.insert, remove = table.remove } }
local script, err = load(script, script, "t", env)
if not script then
emu.print_verbose("error loading layout script " .. err)
return
end
local hooks = script()
if hooks ~= nil then
table.insert(scripts, hooks)
end
end
emu.register_callback(prepare_layout, "layout")
emu.register_frame(function()
if manager.machine.paused then
return
end
for num, scr in pairs(scripts) do
if scr.frame then
scr.frame()
end
end
end)
emu.register_start(function()
for num, scr in pairs(scripts) do
if scr.reset then
scr.reset()
end
end
end)
emu.register_stop(function() scripts = {} end)
end
return exports