2016-09-06 04:43:17 +02:00
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local default_text =
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{
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-- Alphabetic Buttons (NeoGeo): A~D,H,Z
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["A"] = 1, -- BTN_A
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["B"] = 2, -- BTN_B
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["C"] = 3, -- BTN_C
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["D"] = 4, -- BTN_D
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["H"] = 8, -- BTN_H
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["Z"] = 26, -- BTN_Z
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-- Numerical Buttons (Capcom): 1~10
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["a"] = 27, -- BTN_1
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["b"] = 28, -- BTN_2
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["c"] = 29, -- BTN_3
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["d"] = 30, -- BTN_4
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["e"] = 31, -- BTN_5
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["f"] = 32, -- BTN_6
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["g"] = 33, -- BTN_7
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["h"] = 34, -- BTN_8
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["i"] = 35, -- BTN_9
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["j"] = 36, -- BTN_10
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-- Directions of Arrow, Joystick Ball
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["+"] = 39, -- BTN_+
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["."] = 40, -- DIR_...
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["1"] = 41, -- DIR_1
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["2"] = 42, -- DIR_2
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["3"] = 43, -- DIR_3
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["4"] = 44, -- DIR_4
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["5"] = 45, -- Joystick Ball
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["6"] = 46, -- DIR_6
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["7"] = 47, -- DIR_7
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["8"] = 48, -- DIR_8
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["9"] = 49, -- DIR_9
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["N"] = 50, -- DIR_N
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-- Special Buttons
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["S"] = 51, -- BTN_START
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["P"] = 53, -- BTN_PUNCH
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["K"] = 54, -- BTN_KICK
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["G"] = 55, -- BTN_GUARD
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-- Composition of Arrow Directions
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["!"] = 90, -- Arrow
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["k"] = 100, -- Half Circle Back
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["l"] = 101, -- Half Circle Front Up
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["m"] = 102, -- Half Circle Front
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["n"] = 103, -- Half Circle Back Up
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["o"] = 104, -- 1/4 Cir For 2 Down
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["p"] = 105, -- 1/4 Cir Down 2 Back
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["q"] = 106, -- 1/4 Cir Back 2 Up
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["r"] = 107, -- 1/4 Cir Up 2 For
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["s"] = 108, -- 1/4 Cir Back 2 Down
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["t"] = 109, -- 1/4 Cir Down 2 For
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["u"] = 110, -- 1/4 Cir For 2 Up
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["v"] = 111, -- 1/4 Cir Up 2 Back
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["w"] = 112, -- Full Clock Forward
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["x"] = 113, -- Full Clock Back
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["y"] = 114, -- Full Count Forward
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["z"] = 115, -- Full Count Back
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["L"] = 116, -- 2x Forward
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["M"] = 117, -- 2x Back
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["Q"] = 118, -- Dragon Screw Forward
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["R"] = 119, -- Dragon Screw Back
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-- Big letter Text
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["^"] = 121, -- AIR
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["?"] = 122, -- DIR
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["X"] = 124, -- TAP
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-- Condition of Positions
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["|"] = 125, -- Jump
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["O"] = 126, -- Hold
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["-"] = 127, -- Air
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["="] = 128, -- Squatting
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["~"] = 131, -- Charge
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-- Special Character Text
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["`"] = 135, -- Small Dot
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["@"] = 136, -- Double Ball
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[")"] = 137, -- Single Ball
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["("] = 138, -- Solid Ball
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["*"] = 139, -- Star
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["&"] = 140, -- Solid star
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["%"] = 141, -- Triangle
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["$"] = 142, -- Solid Triangle
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["#"] = 143, -- Double Square
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["]"] = 144, -- Single Square
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["["] = 145, -- Solid Square
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["{"] = 146, -- Down Triangle
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["}"] = 147, -- Solid Down Triangle
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["<"] = 148, -- Diamond
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[">"] = 149, -- Solid Diamond
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}
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local expand_text =
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{
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-- Alphabetic Buttons (NeoGeo): S (Slash Button)
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["s"] = 19, -- BTN_S
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-- Special Buttons
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["S"] = 52, -- BTN_SELECT
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-- Multiple Punches & Kicks
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["E"] = 57, -- Light Punch
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["F"] = 58, -- Middle Punch
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["G"] = 59, -- Strong Punch
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["H"] = 60, -- Light Kick
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["I"] = 61, -- Middle Kick
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["J"] = 62, -- Strong Kick
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["T"] = 63, -- 3 Kick
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["U"] = 64, -- 3 Punch
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["V"] = 65, -- 2 Kick
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["W"] = 66, -- 2 Pick
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-- Composition of Arrow Directions
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["!"] = 91, -- Continue Arrow
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-- Charge of Arrow Directions
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["1"] = 92, -- Charge DIR_1
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["2"] = 93, -- Charge DIR_2
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["3"] = 94, -- Charge DIR_3
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["4"] = 95, -- Charge DIR_4
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["6"] = 96, -- Charge DIR_6
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["7"] = 97, -- Charge DIR_7
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["8"] = 98, -- Charge DIR_8
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["9"] = 99, -- Charge DIR_9
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-- Big letter Text
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["M"] = 123, -- MAX
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-- Condition of Positions
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["-"] = 129, -- Close
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["="] = 130, -- Away
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["*"] = 132, -- Serious Tap
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["?"] = 133, -- Any Button
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}
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local convert_text =
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{
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-- Alphabetic Buttons: A~Z
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["A-button"] = 1, -- BTN_A
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["B-button"] = 2, -- BTN_B
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["C-button"] = 3, -- BTN_C
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["D-button"] = 4, -- BTN_D
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["E-button"] = 5, -- BTN_E
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["F-button"] = 6, -- BTN_F
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["G-button"] = 7, -- BTN_G
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["H-button"] = 8, -- BTN_H
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["I-button"] = 9, -- BTN_I
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["J-button"] = 10, -- BTN_J
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["K-button"] = 11, -- BTN_K
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["L-button"] = 12, -- BTN_L
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["M-button"] = 13, -- BTN_M
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["N-button"] = 14, -- BTN_N
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["O-button"] = 15, -- BTN_O
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["P-button"] = 16, -- BTN_P
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["Q-button"] = 17, -- BTN_Q
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["R-button"] = 18, -- BTN_R
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["S-button"] = 19, -- BTN_S
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["T-button"] = 20, -- BTN_T
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["U-button"] = 21, -- BTN_U
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["V-button"] = 22, -- BTN_V
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["W-button"] = 23, -- BTN_W
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["X-button"] = 24, -- BTN_X
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["Y-button"] = 25, -- BTN_Y
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["Z-button"] = 26, -- BTN_Z
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-- Special Moves and Buttons
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["decrease"] = 37, -- BTN_DEC
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["increase"] = 38, -- BTN_INC
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["BALL"] = 45, -- Joystick Ball
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["start"] = 51, -- BTN_START
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["select"] = 52, -- BTN_SELECT
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["punch"] = 53, -- BTN_PUNCH
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["kick"] = 54, -- BTN_KICK
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["guard"] = 55, -- BTN_GUARD
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["L-punch"] = 57, -- Light Punch
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["M-punch"] = 58, -- Middle Punch
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["S-punch"] = 59, -- Strong Punch
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["L-kick"] = 60, -- Light Kick
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["M-kick"] = 61, -- Middle Kick
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["S-kick"] = 62, -- Strong Kick
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["3-kick"] = 63, -- 3 Kick
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["3-punch"] = 64, -- 3 Punch
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["2-kick"] = 65, -- 2 Kick
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["2-punch"] = 66, -- 2 Pick
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-- Custom Buttons and Cursor Buttons
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["custom1"] = 67, -- CUSTOM_1
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["custom2"] = 68, -- CUSTOM_2
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["custom3"] = 69, -- CUSTOM_3
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["custom4"] = 70, -- CUSTOM_4
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["custom5"] = 71, -- CUSTOM_5
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["custom6"] = 72, -- CUSTOM_6
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["custom7"] = 73, -- CUSTOM_7
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["custom8"] = 74, -- CUSTOM_8
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["up"] = 75, -- (Cursor Up)
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["down"] = 76, -- (Cursor Down)
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["left"] = 77, -- (Cursor Left)
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["right"] = 78, -- (Cursor Right)
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-- Player Lever
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["lever"] = 79, -- Non Player Lever
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["nplayer"] = 80, -- Gray Color Lever
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["1player"] = 81, -- 1 Player Lever
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["2player"] = 82, -- 2 Player Lever
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["3player"] = 83, -- 3 Player Lever
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["4player"] = 84, -- 4 Player Lever
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["5player"] = 85, -- 5 Player Lever
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["6player"] = 86, -- 6 Player Lever
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["7player"] = 87, -- 7 Player Lever
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["8player"] = 88, -- 8 Player Lever
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-- Composition of Arrow Directions
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["-->"] = 90, -- Arrow
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["==>"] = 91, -- Continue Arrow
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["hcb"] = 100, -- Half Circle Back
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["huf"] = 101, -- Half Circle Front Up
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["hcf"] = 102, -- Half Circle Front
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["hub"] = 103, -- Half Circle Back Up
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["qfd"] = 104, -- 1/4 Cir For 2 Down
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["qdb"] = 105, -- 1/4 Cir Down 2 Back
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["qbu"] = 106, -- 1/4 Cir Back 2 Up
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["quf"] = 107, -- 1/4 Cir Up 2 For
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["qbd"] = 108, -- 1/4 Cir Back 2 Down
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["qdf"] = 109, -- 1/4 Cir Down 2 For
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["qfu"] = 110, -- 1/4 Cir For 2 Up
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["qub"] = 111, -- 1/4 Cir Up 2 Back
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["fdf"] = 112, -- Full Clock Forward
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["fub"] = 113, -- Full Clock Back
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["fuf"] = 114, -- Full Count Forward
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["fdb"] = 115, -- Full Count Back
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["xff"] = 116, -- 2x Forward
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["xbb"] = 117, -- 2x Back
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["dsf"] = 118, -- Dragon Screw Forward
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["dsb"] = 119, -- Dragon Screw Back
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-- Big letter Text
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["AIR"] = 121, -- AIR
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["DIR"] = 122, -- DIR
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["MAX"] = 123, -- MAX
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["TAP"] = 124, -- TAP
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-- Condition of Positions
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["jump"] = 125, -- Jump
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["hold"] = 126, -- Hold
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["air"] = 127, -- Air
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["sit"] = 128, -- Squatting
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["close"] = 129, -- Close
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["away"] = 130, -- Away
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["charge"] = 131, -- Charge
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["tap"] = 132, -- Serious Tap
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["button"] = 133, -- Any Button
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}
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local function convert_char(str)
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2019-11-29 17:17:34 +01:00
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str = str:gsub("@(%g+)", function(s) if convert_text[s] then return utf8.char(convert_text[s] + 0xe000) end return s end)
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str = str:gsub("_(%g)", function(s) if default_text[s] then return utf8.char(default_text[s] + 0xe000) end return s end)
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str = str:gsub("%^(%g)", function(s) if expand_text[s] then return utf8.char(expand_text[s] + 0xe000) end return s end)
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2016-09-06 04:43:17 +02:00
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return str
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end
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return convert_char
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