mame/hash/segaai.xml

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New not working system & software list: Sega AI (#11747) * bus/segaai: Rename device_segaai_card_interface to segaai_card_interface * bus/segaai: Rename device_segaai_exp_interface to segaai_exp_interface * hash/segaai.xml: Add barcode for several titles. * hash/segaai.xml: Merge eigooha1 and eigooha2 into eigoohan, and eigogam1 and eigogam2 into eigogame. * hash/segaai.xml: Update description for Eigo de Ohanashi and Eigo de Game. * hash/segaai.xml: Add notes to Pinpon Music Rhythm and Melody. * hash/segaai.xml: Merge Okeiko Aiueo and Hanamaru Aiueo into a single software item. * hash/segaai.xml: Swapped checksums for Okeiko Aiueo and Hanamaru Aiueo and updated some notes. * hash/segaai.xml: Added and replaced some overlays. Added placeholders for some older revisions released on cassette. * hash/segaai.xml: Add cassette dumps of Alice World, Robinson Land, and Cosmis Train. * hash/segaai.xml: Add dumps of several older cassette versions. * hash/segaai.xml: Add/update serial, alt_title, and barcodes for cassette releases. * hash/segaai.xml: Use improved overlay scans. * layout/segaai.lay: Display clickable area when no overlay is present. * layout/segaai.lay: Make cursor square. * sega/segaai.cpp: Update old driver. * sega/segaai.cpp: Let cards and expansions install themselves. * sega/segaai.cpp: Adjust upd7759 sound level. * sega/segaai.cpp: Mark cassette as stereo. * sega/segaai.cpp: Only output the left channel from the cassette player. * sega/segaai.cpp: Set the cassette channel to use for data input. * sega/segaai.cpp: Add upd7759 busy signal to input port 4.
2024-01-23 22:23:49 +01:00
<?xml version="1.0"?>
<!DOCTYPE softwarelist SYSTEM "softwarelist.dtd">
<!--
license:CC0-1.0
-->
<!--
The following software titles are known for the Sega AI:
Cassettes "Kumon Wonder School" 1986-8-1 - 1987-9-1
===================================================
1 Alice World
2 Robinson Land
3 Cosmic Train
4 Cinderella Labyrinth
5 Gulliver Pocket
6 Mozart Academy
7 Arabian Night
8 Andersen Dream
9 Ocean Fantasy
10 Columbus Map
1st Set: MyCards "Wonder School" 1988-7-1
=========================================
AI-4051 Alice World
AI-4052 Robinson Land
AI-4053 Cosmic Train
AI-4054 Cinderella Labyrinth
AI-4055 Gulliver Pocket
AI-4056 Mozart Academy
AI-4057 Arabian Night
AI-4058 Andersen Dream
AI-4059 Ocean Fantasy
AI-4060 Columbus Map
2nd Set: "Ongaku Wonder School" 1988-10-1
=========================================
AI-4114 Runrun Music
AI-4115 Tantan Rhythm
AI-4116 Ranran Melody
3rd Set: "English Wonder School" / えいごわんだーすくーるー 1989-5-1
================================================================
C-9531 Eigo no Uta 1
New not working system & software list: Sega AI (#11747) * bus/segaai: Rename device_segaai_card_interface to segaai_card_interface * bus/segaai: Rename device_segaai_exp_interface to segaai_exp_interface * hash/segaai.xml: Add barcode for several titles. * hash/segaai.xml: Merge eigooha1 and eigooha2 into eigoohan, and eigogam1 and eigogam2 into eigogame. * hash/segaai.xml: Update description for Eigo de Ohanashi and Eigo de Game. * hash/segaai.xml: Add notes to Pinpon Music Rhythm and Melody. * hash/segaai.xml: Merge Okeiko Aiueo and Hanamaru Aiueo into a single software item. * hash/segaai.xml: Swapped checksums for Okeiko Aiueo and Hanamaru Aiueo and updated some notes. * hash/segaai.xml: Added and replaced some overlays. Added placeholders for some older revisions released on cassette. * hash/segaai.xml: Add cassette dumps of Alice World, Robinson Land, and Cosmis Train. * hash/segaai.xml: Add dumps of several older cassette versions. * hash/segaai.xml: Add/update serial, alt_title, and barcodes for cassette releases. * hash/segaai.xml: Use improved overlay scans. * layout/segaai.lay: Display clickable area when no overlay is present. * layout/segaai.lay: Make cursor square. * sega/segaai.cpp: Update old driver. * sega/segaai.cpp: Let cards and expansions install themselves. * sega/segaai.cpp: Adjust upd7759 sound level. * sega/segaai.cpp: Mark cassette as stereo. * sega/segaai.cpp: Only output the left channel from the cassette player. * sega/segaai.cpp: Set the cassette channel to use for data input. * sega/segaai.cpp: Add upd7759 busy signal to input port 4.
2024-01-23 22:23:49 +01:00
C-9532 Eigo de Ohanashi 1
C-9533 Eigo de Game 1: Popo no Yume
C-9534 Eigo no Uta 2
New not working system & software list: Sega AI (#11747) * bus/segaai: Rename device_segaai_card_interface to segaai_card_interface * bus/segaai: Rename device_segaai_exp_interface to segaai_exp_interface * hash/segaai.xml: Add barcode for several titles. * hash/segaai.xml: Merge eigooha1 and eigooha2 into eigoohan, and eigogam1 and eigogam2 into eigogame. * hash/segaai.xml: Update description for Eigo de Ohanashi and Eigo de Game. * hash/segaai.xml: Add notes to Pinpon Music Rhythm and Melody. * hash/segaai.xml: Merge Okeiko Aiueo and Hanamaru Aiueo into a single software item. * hash/segaai.xml: Swapped checksums for Okeiko Aiueo and Hanamaru Aiueo and updated some notes. * hash/segaai.xml: Added and replaced some overlays. Added placeholders for some older revisions released on cassette. * hash/segaai.xml: Add cassette dumps of Alice World, Robinson Land, and Cosmis Train. * hash/segaai.xml: Add dumps of several older cassette versions. * hash/segaai.xml: Add/update serial, alt_title, and barcodes for cassette releases. * hash/segaai.xml: Use improved overlay scans. * layout/segaai.lay: Display clickable area when no overlay is present. * layout/segaai.lay: Make cursor square. * sega/segaai.cpp: Update old driver. * sega/segaai.cpp: Let cards and expansions install themselves. * sega/segaai.cpp: Adjust upd7759 sound level. * sega/segaai.cpp: Mark cassette as stereo. * sega/segaai.cpp: Only output the left channel from the cassette player. * sega/segaai.cpp: Set the cassette channel to use for data input. * sega/segaai.cpp: Add upd7759 busy signal to input port 4.
2024-01-23 22:23:49 +01:00
C-9535 Eigo de Ohanashi 2
C-9536 Eigo de Game 2: Popoland no Himitsu
AI-4201 Hanamaru Aiueo & Okeiko Aiueo
AI-4202 Waku Waku ABC to 123
AI-4203 Henshin Kanji
AI-8001 Pinpon Numbers
AI-8002 Pinpon Music Rhythm
AI-8003 Pinpon Music Melody
AI E-nikki (1986)
AI E-nikki (1989)
-->
<softwarelist name="segaai" description="Sega AI Software">
<software name="alicewor">
<description>Alice World</description>
<year>1988</year>
<publisher>Sega</publisher>
<info name="serial" value="AI-4051"/>
<info name="alt_title" value="ありす・わーるど"/>
<info name="barcode" value="4974365240615"/>
<part name="card" interface="segaai_card">
<feature name="slot" value="rom_128"/>
<dataarea name="rom" size="0x20000">
<rom name="alice world.bin" size="0x20000" crc="1647d3a6" sha1="680033fb5d0e4b91cd0078d4ab12e5f4fe122119"/>
</dataarea>
<dataarea name="overlay" size="453649">
<rom name="alice world.jpg" size="453649" crc="9c44ccdb" sha1="4b3e8aa25a868f154630cfe166ad89376f9e5917"/>
</dataarea>
</part>
</software>
<software name="alicewort" cloneof="alicewor" supported="no">
<description>Alice World (tape, older)</description>
<year>1986</year>
<publisher>Sega</publisher>
<notes>Cassette is not supported yet.</notes>
<info name="serial" value="1"/>
<info name="alt_title" value="アリス ワールド"/>
<info name="barcode" value="4974365240011"/>
<part name="card" interface="segaai_card">
<!-- Hack to get the overlay to display; no mycard included in this release. -->
<feature name="part_id" value="Overlay"/>
<dataarea name="rom" size="0x20000"/>
<dataarea name="overlay" size="357096">
<rom name="alice world (1986).jpg" size="357096" crc="64b2482d" sha1="e756a4054d2b0f45a02620a581134d86d1496737"/>
</dataarea>
</part>
<part name="cass" interface="cass">
<!-- Side A, side B is empty -->
<dataarea name="cass" size="70982226">
<rom name="alice world (1986).flac" size="70982226" crc="d49d9a74" sha1="40e7c48217dd44156de6126521ea6fd25056a4f1"/>
</dataarea>
</part>
</software>
<software name="robinson">
<description>Robinson Land</description>
<year>1988</year>
<publisher>Sega</publisher>
<info name="serial" value="AI-4052"/>
<info name="alt_title" value="ろびんそん・らんど"/>
<info name="barcode" value="4974365240622"/>
<part name="card" interface="segaai_card">
<feature name="slot" value="rom_128"/>
<dataarea name="rom" size="0x20000">
<rom name="robinson land.bin" size="0x20000" crc="60d22b3d" sha1="fa17ec899c8ed87681c110c3ef0e05d46fc9cdf3"/>
</dataarea>
<dataarea name="overlay" size="348822">
<rom name="robinson land.jpg" size="348822" crc="f5170856" sha1="97dd3264326232ab320753fd8228195b67f727b8"/>
</dataarea>
</part>
</software>
<software name="robinsont" cloneof="robinson" supported="no">
<description>Robinson Land (tape, older)</description>
<year>1987</year>
<publisher>Sega</publisher>
<notes>Cassette is not supported yet.</notes>
<info name="serial" value="2"/>
<info name="alt_title" value="ロビンソン・ランド"/>
<info name="barcode" value="4974365240028"/>
<!-- No overlay. -->
<part name="cass" interface="cass">
<!-- Side A, side B is empty -->
<dataarea name="cass" size="61534605">
<rom name="robinson land (1987).flac" size="61534605" crc="9c7b099d" sha1="e196aafd6b3d4ec90c234205e0a9a6a1696ed38b"/>
</dataarea>
</part>
</software>
<software name="cosmictr">
<description>Cosmic Train</description>
<year>1988</year>
<publisher>Sega</publisher>
<info name="serial" value="AI-4053"/>
<info name="alt_title" value="こずみっく・とれいん"/>
<info name="barcode" value="4974365240639"/>
<part name="card" interface="segaai_card">
<feature name="slot" value="rom_128"/>
<dataarea name="rom" size="0x20000">
<rom name="cosmic train.bin" size="0x20000" crc="cc70a670" sha1="38b8d458540ede5d91f2e1ea8e6dc9a7ed475d82"/>
</dataarea>
<dataarea name="overlay" size="475288">
<rom name="cosmic train.jpg" size="475288" crc="f0aa8f0e" sha1="e37165b44aa05c0191b6dac73ed8dfd07e647896"/>
</dataarea>
</part>
</software>
<software name="cosmictrt" cloneof="cosmictr" supported="no">
<description>Cosmic Train (tape, older)</description>
<year>1987</year>
<publisher>Sega</publisher>
<notes>Cassette is not supported yet.</notes>
<info name="serial" value="3"/>
<info name="alt_title" value="コスミック・トレイン"/>
<info name="barcode" value="4974365240127"/>
<part name="card" interface="segaai_card">
<!-- Hack to get the overlay to display; no mycard included in this release. -->
<feature name="part_id" value="Overlay"/>
<dataarea name="rom" size="0x20000"/>
<dataarea name="overlay" size="440521">
<rom name="cosmic train (1987).jpg" size="440521" crc="735e7ced" sha1="41d2547b802c296620c67ea12866e116fa80d399"/>
</dataarea>
</part>
<part name="cass" interface="cass">
<!-- Side A, side B is empty -->
<dataarea name="cass" size="120000310">
<rom name="cosmic train (1987).flac" size="120000310" crc="144f9204" sha1="3d8a0ec86c6e4515857853fedd34588a2545249e"/>
</dataarea>
</part>
</software>
<software name="cinderel">
<description>Cinderella Labyrinth</description>
<year>1988</year>
<publisher>Sega</publisher>
<info name="serial" value="AI-4054"/>
<info name="alt_title" value="しんでれら・らびりんす"/>
<info name="barcode" value="4974365240646"/>
<part name="card" interface="segaai_card">
<feature name="slot" value="rom_128"/>
<dataarea name="rom" size="0x20000">
<rom name="cinderella labyrinth.bin" size="0x20000" crc="cc865679" sha1="49a4cdb6f775786285271f7ea07334a8fad7a7f9"/>
</dataarea>
<dataarea name="overlay" size="601568">
<rom name="cinderella labyrinth.jpg" size="601568" crc="9d8f9786" sha1="761355f3fd4dfb0a75ca48b6be8833b6f9e8e141"/>
</dataarea>
</part>
</software>
<software name="cinderelt" cloneof="cinderel" supported="no">
<description>Cinderella Labyrinth (tape, older)</description>
<year>1986</year>
<publisher>Sega</publisher>
<notes>Cassette is not supported yet.</notes>
<info name="serial" value="4"/>
<info name="alt_title" value="シンデレラ・ラビリンス"/>
<info name="barcode" value="4974365240042"/>
<part name="card" interface="segaai_card">
<!-- Hack to get the overlay to display; no mycard included in this release. -->
<feature name="part_id" value="Overlay"/>
<dataarea name="rom" size="0x20000"/>
<dataarea name="overlay" size="512880">
<rom name="cinderella labyrinth (1986).jpg" size="512880" crc="4aee47fc" sha1="9b5be6597b1f77ce770d423686109d57cba7395e"/>
</dataarea>
</part>
<part name="cass" interface="cass">
<dataarea name="cass" size="63843667">
<rom name="cinderella labyrinth (1986).flac" size="63843667" crc="f0f89f0e" sha1="800c0cc4924551ba99a4379a85508ac91cfb453b"/>
</dataarea>
</part>
</software>
<software name="gulliver">
<description>Gulliver Pocket</description>
<year>1988</year>
<publisher>Sega</publisher>
<info name="serial" value="AI-4055"/>
<info name="alt_title" value="がりばー・ぽけっと"/>
<info name="barcode" value="4974365240653"/>
<part name="card" interface="segaai_card">
<feature name="slot" value="rom_128"/>
<dataarea name="rom" size="0x20000">
<rom name="gulliver pocket.bin" size="0x20000" crc="766b1630" sha1="d186bbd6f6e1d4577efc820c80b2e492ac979c4c"/>
</dataarea>
<dataarea name="overlay" size="486686">
<rom name="gulliver pocket.jpg" size="486686" crc="34a25d62" sha1="33624aa0b6c73cd5c7d0454df6f9a0858c02c28f"/>
</dataarea>
</part>
</software>
<software name="gullivert" cloneof="gulliver" supported="no">
<description>Gulliver Pocket (tape, older)</description>
<year>1986</year>
<publisher>Sega</publisher>
<notes>Cassette is not supported yet.</notes>
<info name="serial" value="5"/>
<info name="alt_title" value="ガリバー・ポケット"/>
<info name="barcode" value="4974365240059"/>
<part name="card" interface="segaai_card">
<!-- Hack to get the overlay to display; no mycard included in this release. -->
<feature name="part_id" value="Overlay"/>
<dataarea name="rom" size="0x20000"/>
<dataarea name="overlay" size="424585">
<rom name="gulliver pocket (1986).jpg" size="424585" crc="ad13e8e7" sha1="a79e725c5cafdf9ddd1afa6f38510db390ab3dc5"/>
</dataarea>
</part>
<part name="cass" interface="cass">
<dataarea name="cass" size="62076328">
<rom name="gulliver pocket (1986).flac" size="62076328" crc="12fd6a59" sha1="c0523cad2656df42ce83465540d6637ca956f176"/>
</dataarea>
</part>
</software>
<software name="mozartac">
<description>Mozart Academy</description>
<year>1988</year>
<publisher>Sega</publisher>
<info name="serial" value="AI-4056"/>
<info name="alt_title" value="もーつぁると・あかでみー"/>
<info name="barcode" value="4974365240660"/>
<part name="card" interface="segaai_card">
<feature name="slot" value="rom_128"/>
<dataarea name="rom" size="0x20000">
<rom name="mozart academy.bin" size="0x20000" crc="09bbee0f" sha1="16df750fd7f1f1882768e0e6cee89b92863cf79e"/>
</dataarea>
<dataarea name="overlay" size="364362">
<rom name="mozart academy.jpg" size="364362" crc="9e8818ad" sha1="8bd614c0df29b6a897a7776212952b7c3bb6b409"/>
</dataarea>
</part>
</software>
<software name="mozartact" cloneof="mozartac" supported="no">
<description>Mozart Academy (tape, older)</description>
<year>1986</year>
<publisher>Sega</publisher>
<notes>Cassette is not supported yet.</notes>
<info name="serial" value="6"/>
<info name="alt_title" value="モーツァルト・アカデミー"/>
<info name="barcode" value="4974365240066"/>
<part name="card" interface="segaai_card">
<!-- Hack to get the overlay to display; no mycard included in this release. -->
<feature name="part_id" value="Overlay"/>
<dataarea name="rom" size="0x20000"/>
<dataarea name="overlay" size="249080">
<rom name="mozart academy (1986).jpg" size="249080" crc="92368896" sha1="b64db5d24a1509c2970ac35864426078083c89d1"/>
</dataarea>
</part>
<part name="cass" interface="cass">
<dataarea name="cass" size="63942538">
<rom name="mozart academy (1986).flac" size="63942538" crc="165597f8" sha1="5f7e1036e56a361ae89532cdd9996d4c3f8d624c"/>
</dataarea>
</part>
</software>
<software name="arabiann">
<description>Arabian Night</description>
<year>1988</year>
<publisher>Sega</publisher>
<info name="serial" value="AI-4057"/>
<info name="alt_title" value="あらびあん・ないと"/>
<info name="barcode" value="4974365240677"/>
<part name="card" interface="segaai_card">
<feature name="slot" value="rom_256"/>
<dataarea name="rom" size="0x40000">
<rom name="arabian night.bin" size="0x40000" crc="c47ca594" sha1="347d525de9a00da557b684caae7d75680aae50fd"/>
</dataarea>
<dataarea name="overlay" size="539768">
<rom name="arabian night.jpg" size="539768" crc="c880f203" sha1="1c1327e16f1a73e40555882fc7065b772434f861"/>
</dataarea>
</part>
</software>
<software name="arabiannt" cloneof="arabiann" supported="no">
<description>Arabian Night (tape, older)</description>
<year>1987</year>
<publisher>Sega</publisher>
<notes>Cassette is not supported yet.</notes>
<info name="serial" value="7"/>
<info name="alt_title" value="アラビアン・ナイト"/>
<info name="barcode" value="4974365240073"/>
<part name="card" interface="segaai_card">
<!-- Hack to get the overlay to display; no mycard included in this release. -->
<feature name="part_id" value="Overlay"/>
<dataarea name="rom" size="0x20000"/>
<dataarea name="overlay" size="414478">
<rom name="arabian night (1987).jpg" size="414478" crc="e4080789" sha1="d40660a456535df962f806a9d6447fb1233ba2ea"/>
</dataarea>
</part>
<part name="cass" interface="cass">
<dataarea name="cass" size="130947422">
<rom name="arabian night (1987).flac" size="130947422" crc="f750ca29" sha1="f8e46123f3c7172bbf64ab032cac7b8419f9c5b1"/>
</dataarea>
</part>
</software>
<software name="andersen">
<description>Andersen Dream</description>
<year>1988</year>
<publisher>Sega</publisher>
<info name="serial" value="AI-4058"/>
<info name="alt_title" value="あんでるせん・どりーむ"/>
<info name="barcode" value="4974365240684"/>
<part name="card" interface="segaai_card">
<feature name="slot" value="rom_128"/>
<dataarea name="rom" size="0x20000">
<rom name="andersen dream.bin" size="0x20000" crc="ef23c880" sha1="9f78bd9c2e583fa258451a98db13ec2428cef242"/>
</dataarea>
<dataarea name="overlay" size="466888">
<rom name="andersen dream.jpg" size="466888" crc="0793000a" sha1="62027ae7fd5af95bfbdecdabc1b60dc6fdbac58f"/>
</dataarea>
</part>
</software>
<software name="andersent" cloneof="andersen" supported="no">
<description>Andersen Dream (tape, older)</description>
<year>1987</year>
<publisher>Sega</publisher>
<notes>Cassette is not supported yet.</notes>
<info name="serial" value="8"/>
<info name="alt_title" value="アンデルセン・ドリーム"/>
<info name="barcode" value="4974365240080"/>
<part name="card" interface="segaai_card">
<!-- Hack to get the overlay to display; no mycard included in this release. -->
<feature name="part_id" value="Overlay"/>
<dataarea name="rom" size="0x20000"/>
<dataarea name="overlay" size="411831">
<rom name="andersen dream (1987).jpg" size="411831" crc="2f03ae8a" sha1="7d16493baec1fdf5e9ba5d284f421be362a39951"/>
</dataarea>
</part>
<part name="cass" interface="cass">
<dataarea name="cass" size="112724313">
<rom name="andersen dream (1987).flac" size="112724313" crc="884806f2" sha1="439b4bd107f3d0d59bba32c43d1486e0763e4ac4"/>
</dataarea>
</part>
</software>
<software name="oceanfan">
<description>Ocean Fantasy</description>
<year>1988</year>
<publisher>Sega</publisher>
<info name="serial" value="AI-4059"/>
<info name="alt_title" value="おーしゃん・ふぁんたじー"/>
<info name="barcode" value="4974365240691"/>
<part name="card" interface="segaai_card">
<feature name="slot" value="rom_256"/>
<dataarea name="rom" size="0x40000">
<rom name="ocean fantasy.bin" size="0x40000" crc="2fe2d406" sha1="eab433b27725b3ef884c66f2ec1ba04af9a61dc1"/>
</dataarea>
<dataarea name="overlay" size="470555">
<rom name="ocean fantasy.jpg" size="470555" crc="fd1f318d" sha1="4ecf38dafbd5f117511835b0ea7faaac171dce29"/>
</dataarea>
</part>
</software>
<software name="oceanfant" cloneof="oceanfan" supported="no">
<description>Ocean Fantasy (tape, older)</description>
<year>1987</year>
<publisher>Sega</publisher>
<notes>Cassette is not supported yet.</notes>
<info name="serial" value="9"/>
<info name="alt_title" value="オーシャン・ファンタジー"/>
<info name="barcode" value="4974365240103"/>
<part name="card" interface="segaai_card">
<!-- Hack to get the overlay to display; no mycard included in this release. -->
<feature name="part_id" value="Overlay"/>
<dataarea name="rom" size="0x20000"/>
<dataarea name="overlay" size="304726">
<rom name="ocean fantasy (1987).jpg" size="304726" crc="b927f8c1" sha1="4b59e3bdb7c4ed160cb678f24b5a4e07508a6e43"/>
</dataarea>
</part>
<part name="cass" interface="cass">
<dataarea name="cass" size="146922567">
<rom name="ocean fantasy (1987).flac" size="146922567" crc="0e67892c" sha1="8d9a1474c87a2e2f147e528b51f9903cf7f08c11"/>
</dataarea>
</part>
</software>
<software name="columbus">
<description>Columbus Map</description>
<year>1988</year>
<publisher>Sega</publisher>
<info name="serial" value="AI-4060"/>
<info name="alt_title" value="ころんぶす・まっぷ"/>
<info name="barcode" value="4974365240707"/>
<part name="card" interface="segaai_card">
<feature name="slot" value="rom_128"/>
<dataarea name="rom" size="0x20000">
<rom name="columbus map.bin" size="0x20000" crc="c95cd4e3" sha1="7aafc37b81d524f046e62dd2e289d142b3c639a6"/>
</dataarea>
<dataarea name="overlay" size="459268">
<rom name="columbus map.jpg" size="459268" crc="c5f6477a" sha1="336b89fa073d6a1303c932d604118a7518582b42"/>
</dataarea>
</part>
</software>
<software name="columbust" cloneof="columbus" supported="no">
<description>Columbus Map (tape, older)</description>
<year>1987</year>
<publisher>Sega</publisher>
<notes>Cassette is not supported yet.</notes>
<info name="serial" value="10"/>
<info name="alt_title" value="コロンブス・マップ"/>
<info name="barcode" value="4974365240110"/>
<part name="card" interface="segaai_card">
<!-- Hack to get the overlay to display; no mycard included in this release. -->
<feature name="part_id" value="Overlay"/>
<dataarea name="rom" size="0x20000"/>
<dataarea name="overlay" size="662612">
<rom name="columbus map (1987).jpg" size="662612" crc="631b58cb" sha1="8dff423f00d17cde01b62bce03f46ed922e50a9c"/>
</dataarea>
</part>
<part name="cass" interface="cass">
<dataarea name="cass" size="64783507">
<rom name="columbus map (1987).flac" size="64783507" crc="4478e9cc" sha1="615f3bb0a3d4be28ce6f7faf5cb165386475c90d"/>
</dataarea>
</part>
</software>
<software name="runrunmu">
<description>Runrun Music</description>
<year>1988</year>
<publisher>Sega</publisher>
<info name="serial" value="AI-4114"/>
<info name="alt_title" value="るんるん・みゅーじっく"/>
<info name="barcode" value="4974365241148"/>
<part name="card" interface="segaai_card">
<feature name="slot" value="rom_128"/>
<dataarea name="rom" size="0x20000">
<rom name="runrun music.bin" size="0x20000" crc="9e8f5233" sha1="f0396cb16b6b5295eef71a4acda5c45d492313e1"/>
</dataarea>
<dataarea name="overlay" size="455482">
<rom name="runrun music.jpg" size="455482" crc="aff199c2" sha1="2bf73ee463808f6f4b5b1b7434b94f04ca5d1a40"/>
</dataarea>
</part>
</software>
<software name="tantanrh">
<description>Tantan Rhythm</description>
<year>1988</year>
<publisher>Sega</publisher>
<info name="serial" value="AI-4115"/>
<info name="alt_title" value="たんたん・りずむ"/>
<info name="barcode" value="4974365241155"/>
<part name="card" interface="segaai_card">
<feature name="slot" value="rom_128"/>
<dataarea name="rom" size="0x20000">
<rom name="tantan rhythm.bin" size="0x20000" crc="33059c56" sha1="8ee471bc616cd476b64dcd63eb493c980e0dd888"/>
</dataarea>
<dataarea name="overlay" size="426500">
<rom name="tantan rhythm.jpg" size="426500" crc="6306408a" sha1="e9332fbeee99cc502ae3ee6fc9b55f98bf4d44ce"/>
</dataarea>
</part>
</software>
<software name="ranranme">
<description>Ranran Melody</description>
<year>1988</year>
<publisher>Sega</publisher>
<info name="serial" value="AI-4116"/>
<info name="alt_title" value="らんらん・めろでぃー"/>
<info name="barcode" value="4974365241162"/>
<part name="card" interface="segaai_card">
<feature name="slot" value="rom_128"/>
<dataarea name="rom" size="0x20000">
<rom name="ranran melody.bin" size="0x20000" crc="6e7b1b27" sha1="d66eee759ac03bf877005d699e50af264f0f475b"/>
</dataarea>
<dataarea name="overlay" size="342453">
<rom name="ranran melody.jpg" size="342453" crc="a8961042" sha1="69040f152ddacf87cd6801b017fb1326271434f3"/>
</dataarea>
</part>
</software>
<software name="okeihana">
<description>Okeiko Hanamaru Aiueo</description>
<year>1988</year>
<publisher>Sega</publisher>
<info name="serial" value="AI-4201"/>
<info name="alt_title" value="おけいこ・はなまる あいえうお"/>
<part name="card1" interface="segaai_card">
<feature name="slot" value="rom_128"/>
<feature name="part_id" value="Okeiko Aiueo"/>
<dataarea name="rom" size="0x20000">
<rom name="okeiko aiueo.bin" size="0x20000" crc="252a0490" sha1="ab9d00a575bf0fb12557315fcd7c7e16caa8d802"/>
</dataarea>
</part>
<part name="card2" interface="segaai_card">
<feature name="slot" value="rom_128" />
<feature name="part_id" value="Hanamaru Aiueo"/>
<dataarea name="rom" size="0x20000">
<rom name="hanamaru aiueo.bin" size="0x20000" crc="60bfd7c3" sha1="44fc802e66f086a3cb49e4fcde22ce6f704b405f"/>
</dataarea>
</part>
</software>
<software name="wakuwaku">
<description>Waku Waku ABC to 123</description>
<year>1988</year>
<publisher>Sega</publisher>
<info name="serial" value="AI-4202"/>
<info name="alt_title" value="わくわく ABCと123"/>
<part name="card" interface="segaai_card">
<feature name="slot" value="rom_256"/>
<dataarea name="rom" size="0x40000">
<rom name="waku waku abc to 123.bin" size="0x40000" crc="de094c16" sha1="57e6c027004b2a4086d2a061c1373ee71c5f6faa"/>
</dataarea>
</part>
</software>
<software name="henshin">
<description>Henshin Kanji</description>
<year>1988</year>
<publisher>Sega</publisher>
<info name="serial" value="AI-4203"/>
<info name="alt_title" value="へんしんかんじ"/>
<part name="card" interface="segaai_card">
<feature name="slot" value="rom_256"/>
<dataarea name="rom" size="0x40000">
<rom name="henshin kanji.bin" size="0x40000" crc="1248035d" sha1="920386cd72482a389217de9387a7ee39fc226be1"/>
</dataarea>
</part>
</software>
<software name="pinponnm">
<description>Pinpon Numbers</description>
<year>1987</year>
<publisher>Sega</publisher>
<notes>Released on both black and white my-cards.</notes>
New not working system & software list: Sega AI (#11747) * bus/segaai: Rename device_segaai_card_interface to segaai_card_interface * bus/segaai: Rename device_segaai_exp_interface to segaai_exp_interface * hash/segaai.xml: Add barcode for several titles. * hash/segaai.xml: Merge eigooha1 and eigooha2 into eigoohan, and eigogam1 and eigogam2 into eigogame. * hash/segaai.xml: Update description for Eigo de Ohanashi and Eigo de Game. * hash/segaai.xml: Add notes to Pinpon Music Rhythm and Melody. * hash/segaai.xml: Merge Okeiko Aiueo and Hanamaru Aiueo into a single software item. * hash/segaai.xml: Swapped checksums for Okeiko Aiueo and Hanamaru Aiueo and updated some notes. * hash/segaai.xml: Added and replaced some overlays. Added placeholders for some older revisions released on cassette. * hash/segaai.xml: Add cassette dumps of Alice World, Robinson Land, and Cosmis Train. * hash/segaai.xml: Add dumps of several older cassette versions. * hash/segaai.xml: Add/update serial, alt_title, and barcodes for cassette releases. * hash/segaai.xml: Use improved overlay scans. * layout/segaai.lay: Display clickable area when no overlay is present. * layout/segaai.lay: Make cursor square. * sega/segaai.cpp: Update old driver. * sega/segaai.cpp: Let cards and expansions install themselves. * sega/segaai.cpp: Adjust upd7759 sound level. * sega/segaai.cpp: Mark cassette as stereo. * sega/segaai.cpp: Only output the left channel from the cassette player. * sega/segaai.cpp: Set the cassette channel to use for data input. * sega/segaai.cpp: Add upd7759 busy signal to input port 4.
2024-01-23 22:23:49 +01:00
<info name="serial" value="AI-8001"/>
<info name="alt_title" value="ピンポン ナンバーズ"/>
<part name="card" interface="segaai_card">
<feature name="slot" value="rom_128"/>
<dataarea name="rom" size="0x20000">
<rom name="pinpon numbers.bin" size="0x20000" crc="8103d3b0" sha1="93ba9244bf6e07789617b2d182043da28aea0999"/>
</dataarea>
<dataarea name="overlay" size="408197">
<rom name="pinpon numbers.jpg" size="408197" crc="525fe509" sha1="8f7c2f44a0948a306444432a9d6be7ea536590c1"/>
</dataarea>
</part>
</software>
<software name="pinponmr" supported="no">
<description>Pinpon Music Rhythm</description>
<year>1988</year> <!-- Need confirmation whether this was released in 1988 or 1989. -->
<publisher>Sega</publisher>
<notes>No sound and cannot start a game. Released on a white my-card.</notes>
<info name="serial" value="AI-8002"/>
<info name="alt_title" value="ピンポン ミュージック リズム"/>
<info name="usage" value="Requires Soundbox."/>
<part name="card" interface="segaai_card">
<feature name="slot" value="rom_128"/>
<dataarea name="rom" size="0x20000">
<rom name="pinpon music rhythm.bin" size="0x20000" crc="eb17ce84" sha1="42a04e7b8eac3a0e9852c75ec612a4e997d5505e"/>
</dataarea>
<dataarea name="overlay" size="363366">
<rom name="pinpon music rhythm.jpg" size="363366" crc="4a66fef5" sha1="f4c5626e06f1d032a153c73c45139bb87a8e8d72"/>
</dataarea>
</part>
</software>
<software name="pinponmro" cloneof="pinponmr" supported="no">
<description>Pinpon Music Rhythm (1987)</description>
New not working system & software list: Sega AI (#11747) * bus/segaai: Rename device_segaai_card_interface to segaai_card_interface * bus/segaai: Rename device_segaai_exp_interface to segaai_exp_interface * hash/segaai.xml: Add barcode for several titles. * hash/segaai.xml: Merge eigooha1 and eigooha2 into eigoohan, and eigogam1 and eigogam2 into eigogame. * hash/segaai.xml: Update description for Eigo de Ohanashi and Eigo de Game. * hash/segaai.xml: Add notes to Pinpon Music Rhythm and Melody. * hash/segaai.xml: Merge Okeiko Aiueo and Hanamaru Aiueo into a single software item. * hash/segaai.xml: Swapped checksums for Okeiko Aiueo and Hanamaru Aiueo and updated some notes. * hash/segaai.xml: Added and replaced some overlays. Added placeholders for some older revisions released on cassette. * hash/segaai.xml: Add cassette dumps of Alice World, Robinson Land, and Cosmis Train. * hash/segaai.xml: Add dumps of several older cassette versions. * hash/segaai.xml: Add/update serial, alt_title, and barcodes for cassette releases. * hash/segaai.xml: Use improved overlay scans. * layout/segaai.lay: Display clickable area when no overlay is present. * layout/segaai.lay: Make cursor square. * sega/segaai.cpp: Update old driver. * sega/segaai.cpp: Let cards and expansions install themselves. * sega/segaai.cpp: Adjust upd7759 sound level. * sega/segaai.cpp: Mark cassette as stereo. * sega/segaai.cpp: Only output the left channel from the cassette player. * sega/segaai.cpp: Set the cassette channel to use for data input. * sega/segaai.cpp: Add upd7759 busy signal to input port 4.
2024-01-23 22:23:49 +01:00
<year>1987</year>
<publisher>Sega</publisher>
<notes>No sound and cannot start a game. Released on a black my-card.</notes>
New not working system & software list: Sega AI (#11747) * bus/segaai: Rename device_segaai_card_interface to segaai_card_interface * bus/segaai: Rename device_segaai_exp_interface to segaai_exp_interface * hash/segaai.xml: Add barcode for several titles. * hash/segaai.xml: Merge eigooha1 and eigooha2 into eigoohan, and eigogam1 and eigogam2 into eigogame. * hash/segaai.xml: Update description for Eigo de Ohanashi and Eigo de Game. * hash/segaai.xml: Add notes to Pinpon Music Rhythm and Melody. * hash/segaai.xml: Merge Okeiko Aiueo and Hanamaru Aiueo into a single software item. * hash/segaai.xml: Swapped checksums for Okeiko Aiueo and Hanamaru Aiueo and updated some notes. * hash/segaai.xml: Added and replaced some overlays. Added placeholders for some older revisions released on cassette. * hash/segaai.xml: Add cassette dumps of Alice World, Robinson Land, and Cosmis Train. * hash/segaai.xml: Add dumps of several older cassette versions. * hash/segaai.xml: Add/update serial, alt_title, and barcodes for cassette releases. * hash/segaai.xml: Use improved overlay scans. * layout/segaai.lay: Display clickable area when no overlay is present. * layout/segaai.lay: Make cursor square. * sega/segaai.cpp: Update old driver. * sega/segaai.cpp: Let cards and expansions install themselves. * sega/segaai.cpp: Adjust upd7759 sound level. * sega/segaai.cpp: Mark cassette as stereo. * sega/segaai.cpp: Only output the left channel from the cassette player. * sega/segaai.cpp: Set the cassette channel to use for data input. * sega/segaai.cpp: Add upd7759 busy signal to input port 4.
2024-01-23 22:23:49 +01:00
<info name="serial" value="AI-8002"/>
<info name="alt_title" value="ピンポン ミュージック リズム"/>
<info name="usage" value="Requires Soundbox."/>
<part name="card" interface="segaai_card">
<feature name="slot" value="rom_128"/>
<dataarea name="rom" size="0x20000">
<rom name="pinpon music rhythm (1987).bin" size="0x20000" crc="376195cb" sha1="709d53959082a3e5477fb15c187612c98b0baac5"/>
New not working system & software list: Sega AI (#11747) * bus/segaai: Rename device_segaai_card_interface to segaai_card_interface * bus/segaai: Rename device_segaai_exp_interface to segaai_exp_interface * hash/segaai.xml: Add barcode for several titles. * hash/segaai.xml: Merge eigooha1 and eigooha2 into eigoohan, and eigogam1 and eigogam2 into eigogame. * hash/segaai.xml: Update description for Eigo de Ohanashi and Eigo de Game. * hash/segaai.xml: Add notes to Pinpon Music Rhythm and Melody. * hash/segaai.xml: Merge Okeiko Aiueo and Hanamaru Aiueo into a single software item. * hash/segaai.xml: Swapped checksums for Okeiko Aiueo and Hanamaru Aiueo and updated some notes. * hash/segaai.xml: Added and replaced some overlays. Added placeholders for some older revisions released on cassette. * hash/segaai.xml: Add cassette dumps of Alice World, Robinson Land, and Cosmis Train. * hash/segaai.xml: Add dumps of several older cassette versions. * hash/segaai.xml: Add/update serial, alt_title, and barcodes for cassette releases. * hash/segaai.xml: Use improved overlay scans. * layout/segaai.lay: Display clickable area when no overlay is present. * layout/segaai.lay: Make cursor square. * sega/segaai.cpp: Update old driver. * sega/segaai.cpp: Let cards and expansions install themselves. * sega/segaai.cpp: Adjust upd7759 sound level. * sega/segaai.cpp: Mark cassette as stereo. * sega/segaai.cpp: Only output the left channel from the cassette player. * sega/segaai.cpp: Set the cassette channel to use for data input. * sega/segaai.cpp: Add upd7759 busy signal to input port 4.
2024-01-23 22:23:49 +01:00
</dataarea>
<dataarea name="overlay" size="363366">
<rom name="pinpon music rhythm.jpg" size="363366" crc="4a66fef5" sha1="f4c5626e06f1d032a153c73c45139bb87a8e8d72"/>
</dataarea>
</part>
</software>
<software name="pinponmm" supported="no">
<description>Pinpon Music Melody</description>
<year>1988</year> <!-- Need confirmation whether this was released in 1988 or 1989. -->
<publisher>Sega</publisher>
<notes>No sound and cannot start a game. Released on a white my-card.</notes>
<info name="serial" value="AI-8003"/>
<info name="alt_title" value="ピンポン ミュージック メロディー"/>
<info name="usage" value="Requires Soundbox."/>
<part name="card" interface="segaai_card">
<feature name="slot" value="rom_128"/>
<dataarea name="rom" size="0x20000">
<rom name="pinpon music melody.bin" size="0x20000" crc="be1d6294" sha1="2f68fb9df67946faf8d2b28d29ba50bf76e83004"/>
</dataarea>
<dataarea name="overlay" size="336083">
<rom name="pinpon music melody.jpg" size="336083" crc="8b3ef04f" sha1="1b73747727c1d9febb5fb1e8f7164c17d66f7873"/>
</dataarea>
</part>
</software>
<software name="pinponmmo" cloneof="pinponmm" supported="no">
<description>Pinpon Music Melody (1987)</description>
New not working system & software list: Sega AI (#11747) * bus/segaai: Rename device_segaai_card_interface to segaai_card_interface * bus/segaai: Rename device_segaai_exp_interface to segaai_exp_interface * hash/segaai.xml: Add barcode for several titles. * hash/segaai.xml: Merge eigooha1 and eigooha2 into eigoohan, and eigogam1 and eigogam2 into eigogame. * hash/segaai.xml: Update description for Eigo de Ohanashi and Eigo de Game. * hash/segaai.xml: Add notes to Pinpon Music Rhythm and Melody. * hash/segaai.xml: Merge Okeiko Aiueo and Hanamaru Aiueo into a single software item. * hash/segaai.xml: Swapped checksums for Okeiko Aiueo and Hanamaru Aiueo and updated some notes. * hash/segaai.xml: Added and replaced some overlays. Added placeholders for some older revisions released on cassette. * hash/segaai.xml: Add cassette dumps of Alice World, Robinson Land, and Cosmis Train. * hash/segaai.xml: Add dumps of several older cassette versions. * hash/segaai.xml: Add/update serial, alt_title, and barcodes for cassette releases. * hash/segaai.xml: Use improved overlay scans. * layout/segaai.lay: Display clickable area when no overlay is present. * layout/segaai.lay: Make cursor square. * sega/segaai.cpp: Update old driver. * sega/segaai.cpp: Let cards and expansions install themselves. * sega/segaai.cpp: Adjust upd7759 sound level. * sega/segaai.cpp: Mark cassette as stereo. * sega/segaai.cpp: Only output the left channel from the cassette player. * sega/segaai.cpp: Set the cassette channel to use for data input. * sega/segaai.cpp: Add upd7759 busy signal to input port 4.
2024-01-23 22:23:49 +01:00
<year>1987</year>
<publisher>Sega</publisher>
<notes>No sound and cannot start a game. Released on a black my-card.</notes>
New not working system & software list: Sega AI (#11747) * bus/segaai: Rename device_segaai_card_interface to segaai_card_interface * bus/segaai: Rename device_segaai_exp_interface to segaai_exp_interface * hash/segaai.xml: Add barcode for several titles. * hash/segaai.xml: Merge eigooha1 and eigooha2 into eigoohan, and eigogam1 and eigogam2 into eigogame. * hash/segaai.xml: Update description for Eigo de Ohanashi and Eigo de Game. * hash/segaai.xml: Add notes to Pinpon Music Rhythm and Melody. * hash/segaai.xml: Merge Okeiko Aiueo and Hanamaru Aiueo into a single software item. * hash/segaai.xml: Swapped checksums for Okeiko Aiueo and Hanamaru Aiueo and updated some notes. * hash/segaai.xml: Added and replaced some overlays. Added placeholders for some older revisions released on cassette. * hash/segaai.xml: Add cassette dumps of Alice World, Robinson Land, and Cosmis Train. * hash/segaai.xml: Add dumps of several older cassette versions. * hash/segaai.xml: Add/update serial, alt_title, and barcodes for cassette releases. * hash/segaai.xml: Use improved overlay scans. * layout/segaai.lay: Display clickable area when no overlay is present. * layout/segaai.lay: Make cursor square. * sega/segaai.cpp: Update old driver. * sega/segaai.cpp: Let cards and expansions install themselves. * sega/segaai.cpp: Adjust upd7759 sound level. * sega/segaai.cpp: Mark cassette as stereo. * sega/segaai.cpp: Only output the left channel from the cassette player. * sega/segaai.cpp: Set the cassette channel to use for data input. * sega/segaai.cpp: Add upd7759 busy signal to input port 4.
2024-01-23 22:23:49 +01:00
<info name="serial" value="AI-8003"/>
<info name="alt_title" value="ピンポン ミュージック メロディー"/>
<info name="usage" value="Requires Soundbox."/>
<part name="card" interface="segaai_card">
<feature name="slot" value="rom_128"/>
<dataarea name="rom" size="0x20000">
<rom name="pinpon music melody (1987).bin" size="0x20000" crc="2deecb0c" sha1="3bddf3950921d09cf34e6def23cf491c8fa670c2"/>
New not working system & software list: Sega AI (#11747) * bus/segaai: Rename device_segaai_card_interface to segaai_card_interface * bus/segaai: Rename device_segaai_exp_interface to segaai_exp_interface * hash/segaai.xml: Add barcode for several titles. * hash/segaai.xml: Merge eigooha1 and eigooha2 into eigoohan, and eigogam1 and eigogam2 into eigogame. * hash/segaai.xml: Update description for Eigo de Ohanashi and Eigo de Game. * hash/segaai.xml: Add notes to Pinpon Music Rhythm and Melody. * hash/segaai.xml: Merge Okeiko Aiueo and Hanamaru Aiueo into a single software item. * hash/segaai.xml: Swapped checksums for Okeiko Aiueo and Hanamaru Aiueo and updated some notes. * hash/segaai.xml: Added and replaced some overlays. Added placeholders for some older revisions released on cassette. * hash/segaai.xml: Add cassette dumps of Alice World, Robinson Land, and Cosmis Train. * hash/segaai.xml: Add dumps of several older cassette versions. * hash/segaai.xml: Add/update serial, alt_title, and barcodes for cassette releases. * hash/segaai.xml: Use improved overlay scans. * layout/segaai.lay: Display clickable area when no overlay is present. * layout/segaai.lay: Make cursor square. * sega/segaai.cpp: Update old driver. * sega/segaai.cpp: Let cards and expansions install themselves. * sega/segaai.cpp: Adjust upd7759 sound level. * sega/segaai.cpp: Mark cassette as stereo. * sega/segaai.cpp: Only output the left channel from the cassette player. * sega/segaai.cpp: Set the cassette channel to use for data input. * sega/segaai.cpp: Add upd7759 busy signal to input port 4.
2024-01-23 22:23:49 +01:00
</dataarea>
<dataarea name="overlay" size="336083">
<rom name="pinpon music melody.jpg" size="336083" crc="8b3ef04f" sha1="1b73747727c1d9febb5fb1e8f7164c17d66f7873"/>
</dataarea>
</part>
</software>
<software name="eigoohan" supported="no">
<description>Eigo de Ohanashi - English Wonder School: Folk &amp; Fairy Tales</description>
<year>1989</year>
<publisher>Sega</publisher>
<notes>Cassette is not supported yet.</notes>
<info name="alt_title" value="えいごでおはなし"/>
<info name="barcode" value="4974365242060"/>
<part name="card1" interface="segaai_card">
<feature name="slot" value="rom_256"/>
<feature name="part_id" value="C-9532 - えいごでおはなし1"/>
<dataarea name="rom" size="0x40000">
<rom name="eigo de ohanashi 1.bin" size="0x40000" crc="a43c79ba" sha1="2f69ea2b126803463f512c4b95c5586961214eaa"/>
</dataarea>
</part>
<part name="cass1a" interface="flac_cass">
<feature name="part_id" value="えいごでおはなし1 - Side A"/>
<dataarea name="cass" size="58086526">
<rom name="eigo de ohanashi 1 (side a).flac" size="58086526" crc="7a57c841" sha1="701013bcce40110e13ec3c2adfd2f65f6dfcf06b"/>
</dataarea>
</part>
<part name="cass1b" interface="flac_cass">
<feature name="part_id" value="えいごでおはなし1 - Side B"/>
<dataarea name="cass" size="55647160">
<rom name="eigo de ohanashi 1 (side b).flac" size="55647160" crc="bb1debfd" sha1="622b23180a21f55743a4864d446bc31007e287b5"/>
</dataarea>
</part>
<part name="card2" interface="segaai_card">
<feature name="slot" value="rom_256"/>
<feature name="part_id" value="C-9535 - えいごでおはなし2"/>
<dataarea name="rom" size="0x40000">
<rom name="eigo de ohanashi 2.bin" size="0x40000" crc="ce241ffb" sha1="6d903af3c7f7f98090228f011936132ddd4f2cc6"/>
</dataarea>
</part>
<part name="cass2a" interface="flac_cass">
<feature name="part_id" value="えいごでおはなし2 - Side A"/>
<dataarea name="cass" size="60913103">
<rom name="eigo de ohanashi 2 (side a).flac" size="60913103" crc="2b3c496f" sha1="4d826c54b30c9e6df2f4275666cb932405a6cd1f"/>
</dataarea>
</part>
<part name="cass2b" interface="flac_cass">
<feature name="part_id" value="えいごでおはなし2 - Side B"/>
<dataarea name="cass" size="58812097">
<rom name="eigo de ohanashi 2 (side b).flac" size="58812097" crc="2cca36eb" sha1="393d1b6ed5318d07a9407644ed921e2b76569ffd"/>
</dataarea>
</part>
</software>
<software name="eigogame" supported="no">
<description>Eigo de Game - English Wonder School: Popo's Adventure</description>
<year>1989</year>
<publisher>Sega</publisher>
<notes>Cassette is not supported yet. Eigo de Game 2: Only the first entry from the menu works, the color names and 'big' are spoken. The other menu entries hang waiting for the cassette.</notes>
<info name="alt_title" value="えいごでげーむ"/>
<info name="barcode" value="4974365242053"/>
<part name="card1" interface="segaai_card">
<feature name="slot" value="rom_256"/>
<feature name="part_id" value="C-9533 - えいごでげーむ1 Popoのゆめ"/>
<dataarea name="rom" size="0x40000">
<rom name="eigo de game 1 - popo no yume.bin" size="0x40000" crc="096ed76a" sha1="c9ad9479b72c7b58c596feaab984697b6cc1aa9e"/>
</dataarea>
</part>
<part name="cass1" interface="flac_cass">
<feature name="part_id" value="えいごでげーむ1 Popoのゆめ"/>
<dataarea name="cass" size="62294686">
<rom name="eigo de game 1 - popo no yume.flac" size="62294686" crc="2a89cd04" sha1="7207aae9543744a198dafaa969a812ddaa667160"/>
</dataarea>
</part>
<part name="card2" interface="segaai_card">
<feature name="slot" value="rom_256"/>
<feature name="part_id" value="C-9536 - えいごでげーむ2 Popolandのひみつ"/>
<dataarea name="rom" size="0x40000">
<rom name="eigo de game 2 - popoland no himitsu.bin" size="0x40000" crc="bd55f48c" sha1="8d25a2cbbf53844df94fc1becf461adc8b3f0190"/>
</dataarea>
</part>
<part name="cass2" interface="flac_cass">
<feature name="part_id" value="えいごでげーむ2 Popolandのひみつ"/>
<dataarea name="cass" size="71325328">
<rom name="eigo de game 2 - popoland no himitsu.flac" size="71325328" crc="f6bbee6c" sha1="c967cf013e7fc02aed7ad5d0979c05cf280fd30e"/>
</dataarea>
</part>
</software>
<software name="eigouta" supported="no">
<!-- Packaging missing, full name unknown. -->
<description>Eigo no Uta</description>
<year>1989</year>
<publisher>Sega</publisher>
<notes>Cassette is not supported yet.</notes>
<info name="alt_title" value="えいごのうた"/>
<part name="card1" interface="segaai_card">
<feature name="slot" value="rom_128"/>
<feature name="part_id" value="C-9531 - えいごのうた1"/>
<dataarea name="rom" size="0x20000">
<rom name="eigo no uta 1.bin" size="0x20000" crc="8df52aaa" sha1="89be8e65fdad6d81148ecba1a1cda5af84a6e214"/>
</dataarea>
</part>
<part name="cass1" interface="flac_cass">
<feature name="part_id" value="えいごのうた1"/>
<dataarea name="cass" size="1">
<rom name="eigo no uta 1.flac" size="1" status="nodump"/>
</dataarea>
</part>
<part name="card2" interface="segaai_card">
<feature name="slot" value="rom_128"/>
<feature name="part_id" value="C-9534 - えいごのうた2"/>
<dataarea name="rom" size="0x20000">
<rom name="eigo no uta 2.bin" size="0x20000" crc="db423710" sha1="adb9d9c8d0e74cc87eb2a53039f2abddcb5cb5f7"/>
</dataarea>
</part>
<part name="cass2" interface="flac_cass">
<feature name="part_id" value="えいごのうた2"/>
<dataarea name="cass" size="1">
<rom name="eigo no uta2.flac" size="1" status="nodump"/>
</dataarea>
</part>
</software>
New not working system & software list: Sega AI (#11747) * bus/segaai: Rename device_segaai_card_interface to segaai_card_interface * bus/segaai: Rename device_segaai_exp_interface to segaai_exp_interface * hash/segaai.xml: Add barcode for several titles. * hash/segaai.xml: Merge eigooha1 and eigooha2 into eigoohan, and eigogam1 and eigogam2 into eigogame. * hash/segaai.xml: Update description for Eigo de Ohanashi and Eigo de Game. * hash/segaai.xml: Add notes to Pinpon Music Rhythm and Melody. * hash/segaai.xml: Merge Okeiko Aiueo and Hanamaru Aiueo into a single software item. * hash/segaai.xml: Swapped checksums for Okeiko Aiueo and Hanamaru Aiueo and updated some notes. * hash/segaai.xml: Added and replaced some overlays. Added placeholders for some older revisions released on cassette. * hash/segaai.xml: Add cassette dumps of Alice World, Robinson Land, and Cosmis Train. * hash/segaai.xml: Add dumps of several older cassette versions. * hash/segaai.xml: Add/update serial, alt_title, and barcodes for cassette releases. * hash/segaai.xml: Use improved overlay scans. * layout/segaai.lay: Display clickable area when no overlay is present. * layout/segaai.lay: Make cursor square. * sega/segaai.cpp: Update old driver. * sega/segaai.cpp: Let cards and expansions install themselves. * sega/segaai.cpp: Adjust upd7759 sound level. * sega/segaai.cpp: Mark cassette as stereo. * sega/segaai.cpp: Only output the left channel from the cassette player. * sega/segaai.cpp: Set the cassette channel to use for data input. * sega/segaai.cpp: Add upd7759 busy signal to input port 4.
2024-01-23 22:23:49 +01:00
<software name="aienikki">
<description>AI Enikki</description>
<year>1989</year>
<publisher>Sega?</publisher>
<notes>Released on a white my-card.</notes>
New not working system & software list: Sega AI (#11747) * bus/segaai: Rename device_segaai_card_interface to segaai_card_interface * bus/segaai: Rename device_segaai_exp_interface to segaai_exp_interface * hash/segaai.xml: Add barcode for several titles. * hash/segaai.xml: Merge eigooha1 and eigooha2 into eigoohan, and eigogam1 and eigogam2 into eigogame. * hash/segaai.xml: Update description for Eigo de Ohanashi and Eigo de Game. * hash/segaai.xml: Add notes to Pinpon Music Rhythm and Melody. * hash/segaai.xml: Merge Okeiko Aiueo and Hanamaru Aiueo into a single software item. * hash/segaai.xml: Swapped checksums for Okeiko Aiueo and Hanamaru Aiueo and updated some notes. * hash/segaai.xml: Added and replaced some overlays. Added placeholders for some older revisions released on cassette. * hash/segaai.xml: Add cassette dumps of Alice World, Robinson Land, and Cosmis Train. * hash/segaai.xml: Add dumps of several older cassette versions. * hash/segaai.xml: Add/update serial, alt_title, and barcodes for cassette releases. * hash/segaai.xml: Use improved overlay scans. * layout/segaai.lay: Display clickable area when no overlay is present. * layout/segaai.lay: Make cursor square. * sega/segaai.cpp: Update old driver. * sega/segaai.cpp: Let cards and expansions install themselves. * sega/segaai.cpp: Adjust upd7759 sound level. * sega/segaai.cpp: Mark cassette as stereo. * sega/segaai.cpp: Only output the left channel from the cassette player. * sega/segaai.cpp: Set the cassette channel to use for data input. * sega/segaai.cpp: Add upd7759 busy signal to input port 4.
2024-01-23 22:23:49 +01:00
<info name="alt_title" value="AIえにっき"/>
<part name="card" interface="segaai_card">
<feature name="slot" value="rom_128"/>
<dataarea name="rom" size="0x20000">
<rom name="ai enikki.bin" size="0x20000" crc="79bcc160" sha1="6a4280af6d668b0047629ad64e2b85626805913a"/>
</dataarea>
<dataarea name="overlay" size="210681">
<rom name="ai enikki.jpg" size="210681" crc="1d218dab" sha1="8d351acd7a6808ebc2d889caa016d85501c19cca"/>
</dataarea>
</part>
</software>
<!-- Note from smspower: The 1986 version of AI Enikki uses less data, I have trimmed the file to 96 KB as when reading the last 32KB it was returning the same data as the 64KB-96KB range -->
<software name="aienikkia" cloneof="aienikki">
<description>AI Enikki (1986)</description>
<year>1986</year>
<publisher>Sega?</publisher>
<notes>Released on a black my-card.</notes>
New not working system & software list: Sega AI (#11747) * bus/segaai: Rename device_segaai_card_interface to segaai_card_interface * bus/segaai: Rename device_segaai_exp_interface to segaai_exp_interface * hash/segaai.xml: Add barcode for several titles. * hash/segaai.xml: Merge eigooha1 and eigooha2 into eigoohan, and eigogam1 and eigogam2 into eigogame. * hash/segaai.xml: Update description for Eigo de Ohanashi and Eigo de Game. * hash/segaai.xml: Add notes to Pinpon Music Rhythm and Melody. * hash/segaai.xml: Merge Okeiko Aiueo and Hanamaru Aiueo into a single software item. * hash/segaai.xml: Swapped checksums for Okeiko Aiueo and Hanamaru Aiueo and updated some notes. * hash/segaai.xml: Added and replaced some overlays. Added placeholders for some older revisions released on cassette. * hash/segaai.xml: Add cassette dumps of Alice World, Robinson Land, and Cosmis Train. * hash/segaai.xml: Add dumps of several older cassette versions. * hash/segaai.xml: Add/update serial, alt_title, and barcodes for cassette releases. * hash/segaai.xml: Use improved overlay scans. * layout/segaai.lay: Display clickable area when no overlay is present. * layout/segaai.lay: Make cursor square. * sega/segaai.cpp: Update old driver. * sega/segaai.cpp: Let cards and expansions install themselves. * sega/segaai.cpp: Adjust upd7759 sound level. * sega/segaai.cpp: Mark cassette as stereo. * sega/segaai.cpp: Only output the left channel from the cassette player. * sega/segaai.cpp: Set the cassette channel to use for data input. * sega/segaai.cpp: Add upd7759 busy signal to input port 4.
2024-01-23 22:23:49 +01:00
<info name="alt_title" value="AIえにっき"/>
<part name="card" interface="segaai_card">
<feature name="slot" value="rom_128"/>
<dataarea name="rom" size="0x20000">
<rom name="ai enikki (1986).bin" size="0x18000" crc="1849119c" sha1="2b04fe1ba0196ef24f2e1ea0270785cbbbf29c40"/>
</dataarea>
<dataarea name="overlay" size="415344">
<rom name="ai enikki (1986).jpg" size="415344" crc="8bb40fa4" sha1="801316456a800e6bc19fb840adacb09d328a450b"/>
</dataarea>
</part>
</software>
</softwarelist>