2015-02-01 10:16:25 +01:00
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[GENie](https://github.com/bkaradzic/genie#what-is-it) - Project generator tool
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===============================================================================
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What is it?
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-----------
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2016-01-03 16:54:13 +01:00
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**GENie** (pronounced as Jenny) is project generator tool. It automagically
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generates project from Lua script, making applying the same settings for
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multiple projects easy.
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2015-02-01 10:16:25 +01:00
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Supported project generators:
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* Visual Studio 2008, 2010, 2012, 2013, 2015
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* GNU Makefile
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2016-01-03 16:54:13 +01:00
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* XCode
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2015-02-01 10:16:25 +01:00
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2015-05-27 12:06:10 +02:00
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Who is using it?
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----------------
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https://github.com/bkaradzic/bgfx bgfx - Cross-platform, graphics API
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agnostic, "Bring Your Own Engine/Framework" style rendering library.
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https://github.com/Psybrus/Psybrus Psybrus Engine & Toolchain
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https://github.com/dariomanesku/cmftstudio cmftStudio - cubemap filtering tool
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https://github.com/mamedev/mame MAME - Multiple Arcade Machine Emulator
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http://sol.gfxile.net/soloud SoLoud is an easy to use, free,
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portable c/c++ audio engine for games.
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https://github.com/andr3wmac/Torque6 Torque 6 is an MIT licensed 3D engine
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loosely based on Torque2D. Being neither Torque2D or Torque3D it is the 6th
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derivative of the original Torque Engine.
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2015-02-01 10:16:25 +01:00
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Download (stable)
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-----------------
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2016-03-21 12:16:30 +01:00
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[![Build Status](https://travis-ci.org/bkaradzic/GENie.svg?branch=master)](https://travis-ci.org/bkaradzic/GENie)
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2015-05-27 12:06:10 +02:00
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2016-03-31 20:37:28 +02:00
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version 415 (commit 53635be7264271a6d6c95b059c420251b7eb3280)
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2015-02-01 10:16:25 +01:00
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Linux:
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https://github.com/bkaradzic/bx/raw/master/tools/bin/linux/genie
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OSX:
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https://github.com/bkaradzic/bx/raw/master/tools/bin/darwin/genie
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Windows:
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https://github.com/bkaradzic/bx/raw/master/tools/bin/windows/genie.exe
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Building (dev)
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--------------
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$ git clone https://github.com/bkaradzic/genie
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$ cd genie
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$ make
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Documentation
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-------------
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2015-03-05 08:40:11 +01:00
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[Scripting Reference](https://github.com/bkaradzic/genie/blob/master/docs/scripting-reference.md#scripting-reference)
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2015-02-01 10:16:25 +01:00
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History
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-------
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Initial version of **GENie** is fork of Premake 4.4 beta 5, and there is no
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intention to keep it compatible with it.
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## Changelog (since fork)
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- Added vs2013 support.
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- Added hash UUID support. `os.uuid(<string>)` should produce consistent UUID.
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- Added search for default script. Default script name is changed to genie.lua
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(solution.lua and premake4.lua are also allowed), and it can be located in
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`scripts` directory.
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2015-03-30 14:36:33 +02:00
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- Updated Lua from 5.1.4 to 5.3.0.
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2015-02-01 10:16:25 +01:00
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- Disabled `SmallerTypeCheck` VS option when `ExtraWarnings` is set (need to
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move it into separate option).
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- New versioning scheme based on revision number from git.
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- Added `startproject "<project name>"` to set default project in VS.
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- Removed `NoMinimalRebuild` and added reversed logic to `EnableMinimalRebuild`.
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- Added `NoMultiProcessorCompilation` flag to disable multiprocessor
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compilation in MSVC.
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- Added ability to configure Visual Studio toolset from GENie script.
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- Added `UnsignedChar` flag to force char to be unsigned.
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- Removed vs2002, vs2003, vs2005, Solaris, and Haiku support.
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2015-02-28 07:52:28 +01:00
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- Allow source files in the same project to have the same name. Added
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`SingleOutputDir` flag to use single output directory (original behaviour).
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2015-05-27 12:06:10 +02:00
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- Added WinRT support (Windows Phone 8.1, Windows Store, Universal Apps).
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2015-02-01 10:16:25 +01:00
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- Added `removeflags`, `removelinks`.
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- Added vs2015 support.
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- Added `targetsubdir`.
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- Added support for solution folders `group`.
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2015-02-28 07:52:28 +01:00
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- Added `options` section (and `ForceCpp` to enforce C++ compile even if
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extension is for C files)
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- Added `msgcompile`, `msgresource`, `msglinking` and `msgarchiving` as
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overrides for make messages.
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- Added `messageskip` list to disable some of compiler messages.
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2015-03-26 08:14:29 +01:00
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- Added `buildoptions_c`, `buildoptions_cpp`, `buildoptions_objc` for
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configuring language specific build options.
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- Split functionality of `excludes` in `removefiles` and `excludes`. With VS
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`excludes` will exclude files from build but files will be added to project
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file. `removefiles` removes files completely from project.
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2015-05-27 12:06:10 +02:00
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- Added support for generating PS4/Orbis projects.
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2016-01-03 16:54:13 +01:00
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- Fixed PCH race when using concurrent Makefile build.
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- Added Green Hills Software compiler support.
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- Added edit & continue support for 64-bit builds in VS2013 upwards.
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- Added `windowstargetplatformversion` to specify VS Windows target version.
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2015-02-01 10:16:25 +01:00
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[License](https://github.com/bkaradzic/genie/blob/master/LICENSE)
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-----------------------------------------------------------------
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GENie
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2016-01-03 16:54:13 +01:00
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Copyright (c) 2014-2016 Branimir Karadžić, Neil Richardson, Mike Popoloski,
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Drew Solomon, Ted de Munnik, Miodrag Milanović, Brett Vickers, Bill Freist,
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Terry Hendrix II, Ryan Juckett, Andrew Johnson
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2015-02-01 10:16:25 +01:00
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All rights reserved.
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2015-05-27 12:06:10 +02:00
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https://github.com/bkaradzic/genie
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2015-02-01 10:16:25 +01:00
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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3. Neither the name of the GENie nor the names of its contributors may be
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used to endorse or promote products derived from this software without
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specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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