m48plus/Emulator/xml.h

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2020-05-05 20:15:30 +02:00
/*
* xml.h
*
* This file is part of m48
*
* Copyright (C) 2009 Markus Gonser, m48@mksg.de
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#import <UIKit/UIKit.h>
#import "patchwintypes.h"
typedef struct xmlColor {
CGFloat red;
CGFloat green;
CGFloat blue;
CGFloat alpha;
} XmlColor;
typedef struct xmlLogic {
DWORD dontCareVec;
DWORD logicVec;
} XmlLogic;
typedef enum xmlAnimationControlState {
XmlAnimationControlStateIdle,
XmlAnimationControlStateReady,
XmlAnimationControlStateAnimating
} XmlAnimationControlState;
typedef struct xmlAnimationControl {
BOOL repeats;
BOOL noGate;
UINT holdoffval;
UINT currentholdoffval;
UINT fadeinval;
UINT currentfadeinval;
UINT holdonval;
UINT currentholdonval;
UINT fadeoutval;
UINT currentfadeoutval;
CGFloat currentAlpha;
BOOL previousPredicate;
XmlAnimationControlState state;
} XmlAnimationControl;
typedef enum xmlOrientationType {
XmlOrientationTypeUnknown,
XmlOrientationTypePortrait,
XmlOrientationTypePortraitUpsideDown,
XmlOrientationTypeLandscape,
XmlOrientationTypeLandscapeLeft,
XmlOrientationTypeLandscapeRight,
XmlOrientationTypeVertical
} XmlOrientationType;
typedef struct xmlDrawable {
XmlColor color;
BOOL isTextured;
XmlOrientationType textureOrientation;
CGRect texture;
CGRect screen;
XmlAnimationControl * animationControl;
} XmlDrawable;
typedef struct xmlLcd {
CGFloat zorder;
UINT nLogics;
XmlLogic * logics;
XmlDrawable * onDrawable;
XmlDrawable * offDrawable;
} XmlLcd;
typedef struct xmlSoundFX {
UINT soundIDOnDown;
UINT soundIDOnHold;
UINT soundIDOnUp;
float volume;
BOOL repeat;
unsigned long currentSessionID;
} XmlSoundFX;
typedef struct xmlFace
{
CGFloat zorder;
UINT nLogics;
XmlLogic * logics;
XmlDrawable * onDrawable;
XmlDrawable * offDrawable;
XmlSoundFX * soundfx;
} XmlFace;
typedef enum xmlButtonType {
XmlButtonTypeNormal,
XmlButtonTypeMenu,
XmlButtonTypeVirtual,
XmlButtonTypeCopy,
XmlButtonTypePaste,
XmlButtonTypeInit
} XmlButtonType;
#define SENSORMINSWIPEDIST 24
#define SENSORMAXSWIPEDEV 18
#define SENSORMINHOLDTIME 0.5
#define SENSORDOUBLETAPTIME 0.3
typedef enum xmlSensorType {
XmlSensorTypeNone,
XmlSensorTypeTouch,
XmlSensorTypeTouchUp,
XmlSensorTypeTouchInside,
XmlSensorTypeTouchInsideDelayed,
XmlSensorTypeTouchInsideDelayedFocused,
XmlSensorTypeTouchInsideUp,
XmlSensorTypeTouchInsideUpFast,
XmlSensorTypeTouchInsideUpFocused,
XmlSensorTypeTouchInsideUpFastFocused,
XmlSensorTypeTouchDown,
XmlSensorTypeTouchInsideDown,
XmlSensorTypeTouchInsideDownDelayed,
XmlSensorTypeTouchInsideDownDelayedFocused,
XmlSensorTypeTap,
XmlSensorTypeDoubleTap,
XmlSensorTypeSwipeInsideRight,
XmlSensorTypeSwipeInsideLeft,
XmlSensorTypeSwipeInsideUp,
XmlSensorTypeSwipeInsideDown,
XmlSensorTypeSwipeInsideUpperRight,
XmlSensorTypeSwipeInsideUpperLeft,
XmlSensorTypeSwipeInsideLowerRight,
XmlSensorTypeSwipeInsideLowerLeft,
XmlSensorTypeSwipeInsideRightFast,
XmlSensorTypeSwipeInsideLeftFast,
XmlSensorTypeSwipeInsideUpFast,
XmlSensorTypeSwipeInsideDownFast,
XmlSensorTypeSwipeInsideUpperRightFast,
XmlSensorTypeSwipeInsideUpperLeftFast,
XmlSensorTypeSwipeInsideLowerRightFast,
XmlSensorTypeSwipeInsideLowerLeftFast
} XmlSensorType;
typedef enum xmlButtonMode {
XmlButtonModeNormal,
XmlButtonModeToggle
} XmlButtonMode;
typedef enum xmlActionTriggerMode {
XmlActionTriggerModeTrigger,
XmlActionTriggerModeOn,
XmlActionTriggerModeOff,
XmlActionTriggerModeToggle
} XmlActionTriggerMode;
typedef struct xmlAction {
UINT buttonId;
float delay;
XmlActionTriggerMode triggerMode;
} XmlAction;
#define BUTTON_HOLDCYCLES 1
typedef struct xmlButton
{
UINT nId;
BOOL bDown;
UINT nOut, nIn;
XmlButtonType type;
UINT nSensorTypes;
XmlSensorType * sensorTypes;
XmlButtonMode mode;
BOOL isGhost;
CGFloat zorder;
UINT nLogics;
XmlLogic * logics;
UINT logicId;
CGRect toucharea;
XmlDrawable * onDrawable;
XmlDrawable * offDrawable;
XmlSoundFX * soundfx;
UINT nActions;
XmlAction * actions;
} XmlButton;
typedef enum xmlOrientationElementType {
XmlOrientationElementTypeButton,
XmlOrientationElementTypeFace,
XmlOrientationElementTypeLcd
} XmlOrientationElementType;
typedef struct xmlOrientation {
XmlOrientationType orientationType;
NSString * textureFilename;
XmlColor backgroundColor;
BOOL hasStatusBar;
UIStatusBarStyle statusBarStyle;
UINT nLcds;
XmlLcd * lcds;
UINT nFaces;
XmlFace * faces;
UINT nButtons;
XmlButton * buttons;
CGRect viewport;
CGFloat zoomX;
CGFloat zoomY;
CGFloat textureZoomX;
CGFloat textureZoomY;
UINT nDrawingOrder;
XmlOrientationElementType * drawingOrderElementTypes;
UINT * drawingOrderElementIndices;
} XmlOrientation;
typedef struct xmlSound {
NSString * filename;
UINT xmlSoundId;
float volume;
} XmlSound;
typedef enum xmlBeepType {
XmlBeepTypeSquare,
XmlBeepTypeSawtooth,
XmlBeepTypeTriangle,
XmlBeepTypeSine
} XmlBeepType;
typedef enum xmlLcdInterpolationMethod {
XmlLcdInterpolationMethodSharp,
XmlLcdInterpolationMethodFuzzy
} XmlLcdInterpolationMethod;
#define FRAMERATEDEFAULT 24
#define FRAMERATEMIN 5
#define FRAMERATEMAX 24
typedef struct xmlGlobal {
NSString * title;
NSString * author;
NSString * copyright;
NSString * message;
NSString * hardware;
char model;
UINT class;
NSString * romFilename;
NSString * patchFilename;
UINT nLcdColors;
XmlColor * lcdColors;
BOOL lcdInterpolationEnabled;
XmlLcdInterpolationMethod lcdInterpolationMethod;
UINT nSounds;
XmlSound * sounds;
XmlBeepType beepType;
float framerate;
BOOL requiresSGX;
} XmlGlobal;
typedef struct xmlRoot {
NSString * filename;
NSString * directory;
XmlGlobal * global;
UINT nOrientations;
XmlOrientation * orientations;
XmlOrientation * currentOrientation;
UINT currentOrientationIndex; // Required for serialization
XmlOrientation * previousOrientation;
UINT previousOrientationIndex; // Required for serialization
DWORD logicStateVec;
} XmlRoot;
extern XmlRoot * xml;
BOOL InitXML(NSString * filename, NSError ** error);
void KillXML(void);
void killXmlRoot(XmlRoot * elem);
BOOL PeekXML(NSString * filename, NSString ** title);
BOOL TryGetXmlCacheFile(void);
BOOL DeleteXmlCacheFile(void);
BOOL WriteXmlCacheFile(void);
// Orientation
BOOL FindProperOrientation(UIDeviceOrientation deviceOrientation, XmlOrientation ** properOrientation);
void ChangeToOrientation(XmlOrientation * newOrientation);
void PrepareAvailableOrientations(void);
BOOL IsAllowedOrientation(UIInterfaceOrientation interfaceOrientation);
void SetOrientation(UIInterfaceOrientation interfaceOrientation);
// Buttons
void ReloadButtons(BYTE *Keyboard_Row, UINT nSize);
// Animation
void resetAnimation(XmlAnimationControl * animationControl, BOOL isInverse, BOOL isArmed);
BOOL calcAnimation(XmlAnimationControl * animationControl, BOOL predicate, BOOL isInverse);