fewer #include's in luaconf.h

This commit is contained in:
Roberto Ierusalimschy 2005-03-08 15:09:16 -03:00
parent 7d57ea70bc
commit b5b230d95c
6 changed files with 12 additions and 10 deletions

3
lapi.c
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@ -1,11 +1,12 @@
/*
** $Id: lapi.c,v 2.27 2005/02/18 12:40:02 roberto Exp roberto $
** $Id: lapi.c,v 2.28 2005/02/23 17:30:22 roberto Exp roberto $
** Lua API
** See Copyright Notice in lua.h
*/
#include <assert.h>
#include <math.h>
#include <stdarg.h>
#include <string.h>

3
ldo.c
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@ -1,10 +1,11 @@
/*
** $Id: ldo.c,v 2.13 2004/12/03 20:35:33 roberto Exp roberto $
** $Id: ldo.c,v 2.14 2005/02/18 12:40:02 roberto Exp roberto $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
#include <setjmp.h>
#include <stdlib.h>
#include <string.h>

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@ -1,11 +1,12 @@
/*
** $Id: lobject.c,v 2.7 2004/11/24 19:16:03 roberto Exp roberto $
** $Id: lobject.c,v 2.8 2005/01/10 18:17:39 roberto Exp roberto $
** Some generic functions over Lua objects
** See Copyright Notice in lua.h
*/
#include <ctype.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

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@ -1,5 +1,5 @@
/*
** $Id: ltable.c,v 2.14 2005/01/05 18:20:51 roberto Exp roberto $
** $Id: ltable.c,v 2.15 2005/01/10 18:17:39 roberto Exp roberto $
** Lua tables (hash)
** See Copyright Notice in lua.h
*/
@ -18,6 +18,7 @@
** Hence even when the load factor reaches 100%, performance remains good.
*/
#include <math.h>
#include <string.h>
#define ltable_c

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@ -1,5 +1,5 @@
/*
** $Id: luaconf.h,v 1.31 2005/03/08 13:27:36 roberto Exp roberto $
** $Id: luaconf.h,v 1.32 2005/03/08 18:00:16 roberto Exp roberto $
** Configuration file for Lua
** See Copyright Notice in lua.h
*/
@ -223,7 +223,6 @@ __inline int l_lrint (double flt)
#elif defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199900L)
/* on machines compliant with C99, you can try `lrint' */
#include <math.h>
#define lua_number2int(i,d) ((i)=lrint(d))
#else
@ -237,7 +236,6 @@ __inline int l_lrint (double flt)
/* function to convert a lua_Number to a string */
#include <stdio.h>
#define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n))
/* maximum size of previous conversion */
#define MAX_NUMBER2STR 32 /* 16 digits, sign, point and \0 (+ some extra) */
@ -260,7 +258,6 @@ __inline int l_lrint (double flt)
#define num_eq(a,b) ((a)==(b))
#define num_lt(a,b) ((a)<(b))
#define num_le(a,b) ((a)<=(b))
#include <math.h>
#define num_mod(a,b) ((a) - floor((a)/(b))*(b))
#define num_pow(a,b) pow(a,b)
@ -277,7 +274,6 @@ __inline int l_lrint (double flt)
*/
#ifndef __cplusplus
/* default handling with long jumps */
#include <setjmp.h>
#define L_THROW(L,c) longjmp((c)->b, 1)
#define L_TRY(L,c,a) if (setjmp((c)->b) == 0) { a }
#define l_jmpbuf jmp_buf

4
lvm.c
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@ -1,10 +1,12 @@
/*
** $Id: lvm.c,v 2.28 2005/03/07 18:27:34 roberto Exp roberto $
** $Id: lvm.c,v 2.29 2005/03/08 18:00:16 roberto Exp roberto $
** Lua virtual machine
** See Copyright Notice in lua.h
*/
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>