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e2df5e73d0
Given a primary plane with zpos=0 and overlay planes with zpos 1 2, we want first to allocate the primary plane, then the furthest overlay plane, then the remaining one: 0 2 1. References: https://github.com/emersion/libhwc/issues/3
60 lines
1 KiB
C
60 lines
1 KiB
C
#ifndef PRIVATE_H
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#define PRIVATE_H
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#include "libhwc.h"
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#include "list.h"
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struct hwc_display {
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int drm_fd;
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struct hwc_list planes; /* hwc_plane.link */
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struct hwc_list outputs; /* hwc_output.link */
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uint32_t *crtcs;
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size_t crtcs_len;
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};
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struct hwc_output {
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struct hwc_display *display;
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uint32_t crtc_id;
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size_t crtc_index;
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struct hwc_list link; /* hwc_display.outputs */
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struct hwc_list layers; /* hwc_layer.link */
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};
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struct hwc_layer {
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struct hwc_output *output;
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struct hwc_list link; /* hwc_output.layers */
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struct hwc_layer_property *props;
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size_t props_len;
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struct hwc_plane *plane;
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};
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struct hwc_layer_property {
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char name[DRM_PROP_NAME_LEN];
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uint64_t value;
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};
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struct hwc_plane {
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uint32_t id;
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uint32_t possible_crtcs;
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uint32_t type;
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int zpos; /* greater values mean closer to the eye */
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/* TODO: formats */
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struct hwc_list link; /* hwc_display.planes */
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struct hwc_plane_property *props;
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size_t props_len;
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struct hwc_layer *layer;
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};
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struct hwc_plane_property {
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char name[DRM_PROP_NAME_LEN];
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uint32_t id;
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};
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#endif
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