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This example demonstrates how incremental layer updates should be applied. It contains a basic rendering loop. Each layers has a back-buffer and a front-buffer. The color of one of the layers will change at each frame.
17 lines
261 B
Meson
17 lines
261 B
Meson
executable(
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'simple',
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files('common.c', 'simple.c'),
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dependencies: [liftoff],
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)
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executable(
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'compositor',
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files('common.c', 'compositor.c'),
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dependencies: [liftoff],
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)
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executable(
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'dynamic',
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files('common.c', 'dynamic.c'),
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dependencies: [liftoff],
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)
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