#include #include #include "private.h" struct liftoff_layer *liftoff_layer_create(struct liftoff_output *output) { struct liftoff_layer *layer; layer = calloc(1, sizeof(*layer)); if (layer == NULL) { liftoff_log_errno(LIFTOFF_ERROR, "calloc"); return NULL; } layer->output = output; liftoff_list_insert(output->layers.prev, &layer->link); output->layers_changed = true; return layer; } void liftoff_layer_destroy(struct liftoff_layer *layer) { layer->output->layers_changed = true; if (layer->plane != NULL) { layer->plane->layer = NULL; } if (layer->output->composition_layer == layer) { layer->output->composition_layer = NULL; } free(layer->props); liftoff_list_remove(&layer->link); free(layer); } struct liftoff_layer_property *layer_get_property(struct liftoff_layer *layer, const char *name) { size_t i; for (i = 0; i < layer->props_len; i++) { if (strcmp(layer->props[i].name, name) == 0) { return &layer->props[i]; } } return NULL; } void liftoff_layer_set_property(struct liftoff_layer *layer, const char *name, uint64_t value) { struct liftoff_layer_property *props; struct liftoff_layer_property *prop; /* TODO: better error handling */ if (strcmp(name, "CRTC_ID") == 0) { liftoff_log(LIFTOFF_ERROR, "refusing to set a layer's CRTC_ID"); return; } prop = layer_get_property(layer, name); if (prop == NULL) { props = realloc(layer->props, (layer->props_len + 1) * sizeof(struct liftoff_layer_property)); if (props == NULL) { liftoff_log_errno(LIFTOFF_ERROR, "realloc"); return; } layer->props = props; layer->props_len++; prop = &layer->props[layer->props_len - 1]; memset(prop, 0, sizeof(*prop)); strncpy(prop->name, name, sizeof(prop->name) - 1); prop->changed = true; } else { prop->changed = prop->value != value; } prop->value = value; if (strcmp(name, "FB_ID") == 0) { layer->force_composition = false; prop->changed = true; } } void liftoff_layer_set_fb_composited(struct liftoff_layer *layer) { struct liftoff_layer_property *prop; if (layer->force_composition) { return; } liftoff_layer_set_property(layer, "FB_ID", 0); prop = layer_get_property(layer, "FB_ID"); prop->changed = true; layer->force_composition = true; } uint32_t liftoff_layer_get_plane_id(struct liftoff_layer *layer) { if (layer->plane == NULL) { return 0; } return layer->plane->id; } void layer_get_rect(struct liftoff_layer *layer, struct liftoff_rect *rect) { struct liftoff_layer_property *x_prop, *y_prop, *w_prop, *h_prop; x_prop = layer_get_property(layer, "CRTC_X"); y_prop = layer_get_property(layer, "CRTC_Y"); w_prop = layer_get_property(layer, "CRTC_W"); h_prop = layer_get_property(layer, "CRTC_H"); rect->x = x_prop != NULL ? x_prop->value : 0; rect->y = y_prop != NULL ? y_prop->value : 0; rect->width = w_prop != NULL ? w_prop->value : 0; rect->height = h_prop != NULL ? h_prop->value : 0; } bool layer_intersects(struct liftoff_layer *a, struct liftoff_layer *b) { struct liftoff_rect ra, rb; layer_get_rect(a, &ra); layer_get_rect(b, &rb); return ra.x < rb.x + rb.width && ra.y < rb.y + rb.height && ra.x + ra.width > rb.x && ra.y + ra.height > rb.y; } void layer_mark_clean(struct liftoff_layer *layer) { size_t i; for (i = 0; i < layer->props_len; i++) { layer->props[i].changed = false; } } void layer_update_priority(struct liftoff_layer *layer, bool make_current) { struct liftoff_layer_property *prop; /* TODO: also bump priority when updating other * properties */ prop = layer_get_property(layer, "FB_ID"); if (prop != NULL && prop->changed) { layer->pending_priority++; } if (make_current) { layer->current_priority = layer->pending_priority; layer->pending_priority = 0; liftoff_log(LIFTOFF_DEBUG, "Layer %p has priority %d", (void *)layer, layer->current_priority); } } bool layer_has_fb(struct liftoff_layer *layer) { struct liftoff_layer_property *fb_id_prop; fb_id_prop = layer_get_property(layer, "FB_ID"); return fb_id_prop != NULL && fb_id_prop->value != 0; }