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Don't allocate planes for layers without a FB
When FB_ID is unet or zero, don't try to allocate a plane for the layer. There's nothing to display anyway.
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parent
799f694587
commit
53a7bfebc9
3 changed files with 11 additions and 0 deletions
3
alloc.c
3
alloc.c
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@ -418,6 +418,9 @@ bool output_choose_layers(struct liftoff_output *output,
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if (layer->plane != NULL || layer->force_composition) {
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continue;
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}
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if (!layer_has_fb(layer)) {
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continue; /* no FB set, nothing to display */
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}
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if (!check_layer_plane_compatible(step, layer, plane)) {
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continue;
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}
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@ -84,6 +84,7 @@ void layer_get_rect(struct liftoff_layer *layer, struct liftoff_rect *rect);
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bool layer_intersects(struct liftoff_layer *a, struct liftoff_layer *b);
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void layer_mark_clean(struct liftoff_layer *layer);
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void layer_update_priority(struct liftoff_layer *layer, bool make_current);
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bool layer_has_fb(struct liftoff_layer *layer);
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struct liftoff_plane *plane_create(struct liftoff_device *device, uint32_t id);
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void plane_destroy(struct liftoff_plane *plane);
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7
layer.c
7
layer.c
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@ -160,3 +160,10 @@ void layer_update_priority(struct liftoff_layer *layer, bool make_current) {
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(void *)layer, layer->current_priority);
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}
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}
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bool layer_has_fb(struct liftoff_layer *layer) {
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struct liftoff_layer_property *fb_id_prop;
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fb_id_prop = layer_get_property(layer, "FB_ID");
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return fb_id_prop != NULL && fb_id_prop->value != 0;
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}
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