libliftoff/include/private.h

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#ifndef PRIVATE_H
#define PRIVATE_H
#include <libliftoff.h>
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#include "list.h"
#include "log.h"
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/* Layer priority is assigned depending on the number of updates during a
* given number of page-flips */
#define LIFTOFF_PRIORITY_PERIOD 60
struct liftoff_device {
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int drm_fd;
struct liftoff_list planes; /* liftoff_plane.link */
struct liftoff_list outputs; /* liftoff_output.link */
uint32_t *crtcs;
size_t crtcs_len;
int page_flip_counter;
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int test_commit_counter;
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};
struct liftoff_output {
struct liftoff_device *device;
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uint32_t crtc_id;
size_t crtc_index;
struct liftoff_list link; /* liftoff_device.outputs */
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struct liftoff_layer *composition_layer;
struct liftoff_list layers; /* liftoff_layer.link */
/* layer added or removed, or composition layer changed */
bool layers_changed;
int alloc_reused_counter;
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};
struct liftoff_layer {
struct liftoff_output *output;
struct liftoff_list link; /* liftoff_output.layers */
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struct liftoff_layer_property *props;
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size_t props_len;
bool force_composition; /* FB needs to be composited */
struct liftoff_plane *plane;
int current_priority, pending_priority;
/* prop added or force_composition changed */
bool changed;
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};
struct liftoff_layer_property {
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char name[DRM_PROP_NAME_LEN];
uint64_t value, prev_value;
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};
struct liftoff_plane {
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uint32_t id;
uint32_t possible_crtcs;
uint32_t type;
int zpos; /* greater values mean closer to the eye */
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/* TODO: formats */
struct liftoff_list link; /* liftoff_device.planes */
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struct liftoff_plane_property *props;
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size_t props_len;
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struct liftoff_layer *layer;
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};
struct liftoff_plane_property {
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char name[DRM_PROP_NAME_LEN];
uint32_t id;
};
struct liftoff_rect {
int x, y;
int width, height;
};
int
device_test_commit(struct liftoff_device *device, drmModeAtomicReq *req,
uint32_t flags);
struct liftoff_layer_property *
layer_get_property(struct liftoff_layer *layer, const char *name);
void
layer_get_rect(struct liftoff_layer *layer, struct liftoff_rect *rect);
bool
layer_intersects(struct liftoff_layer *a, struct liftoff_layer *b);
void
layer_mark_clean(struct liftoff_layer *layer);
void
layer_update_priority(struct liftoff_layer *layer, bool make_current);
bool
layer_has_fb(struct liftoff_layer *layer);
bool
layer_is_visible(struct liftoff_layer *layer);
int
plane_apply(struct liftoff_plane *plane, struct liftoff_layer *layer,
drmModeAtomicReq *req);
void
output_log_layers(struct liftoff_output *output);
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#endif