mirror of
https://github.com/leozide/leocad
synced 2024-12-28 22:23:35 +01:00
79 lines
1.7 KiB
C
79 lines
1.7 KiB
C
#ifndef _LC_COLORS_H_
|
|
#define _LC_COLORS_H_
|
|
|
|
#include "lc_array.h"
|
|
#include "lc_math.h"
|
|
|
|
#define LC_MAX_COLOR_NAME 64
|
|
#define LC_COLOR_DIRECT 0x80000000
|
|
|
|
struct lcColor
|
|
{
|
|
lcuint32 Code;
|
|
bool Translucent;
|
|
lcVector4 Value;
|
|
lcVector4 Edge;
|
|
char Name[LC_MAX_COLOR_NAME];
|
|
char SafeName[LC_MAX_COLOR_NAME];
|
|
};
|
|
|
|
enum
|
|
{
|
|
LC_COLORGROUP_SOLID,
|
|
LC_COLORGROUP_TRANSLUCENT,
|
|
LC_COLORGROUP_SPECIAL,
|
|
LC_NUM_COLORGROUPS
|
|
};
|
|
|
|
struct lcColorGroup
|
|
{
|
|
lcArray<int> Colors;
|
|
QString Name;
|
|
};
|
|
|
|
enum lcInterfaceColor
|
|
{
|
|
LC_COLOR_SELECTED,
|
|
LC_COLOR_FOCUSED,
|
|
LC_COLOR_CAMERA,
|
|
LC_COLOR_LIGHT,
|
|
LC_COLOR_CONTROL_POINT,
|
|
LC_COLOR_CONTROL_POINT_FOCUSED,
|
|
LC_NUM_INTERFACECOLORS
|
|
};
|
|
|
|
extern lcVector4 gInterfaceColors[LC_NUM_INTERFACECOLORS];
|
|
extern lcArray<lcColor> gColorList;
|
|
extern lcColorGroup gColorGroups[LC_NUM_COLORGROUPS];
|
|
extern int gNumUserColors;
|
|
extern int gEdgeColor;
|
|
extern int gDefaultColor;
|
|
|
|
void lcLoadDefaultColors();
|
|
bool lcLoadColorFile(lcFile& File);
|
|
int lcGetColorIndex(lcuint32 ColorCode);
|
|
int lcGetBrickLinkColor(int ColorIndex);
|
|
|
|
inline lcuint32 lcGetColorCodeFromExtendedColor(int Color)
|
|
{
|
|
const int ConverstionTable[] = { 4, 12, 2, 10, 1, 9, 14, 15, 8, 0, 6, 13, 13, 334, 36, 44, 34, 42, 33, 41, 46, 47, 7, 382, 6, 13, 11, 383 };
|
|
return ConverstionTable[Color];
|
|
}
|
|
|
|
inline lcuint32 lcGetColorCodeFromOriginalColor(int Color)
|
|
{
|
|
const int ConverstionTable[] = { 0, 2, 4, 9, 7, 6, 22, 8, 10, 11, 14, 16, 18, 9, 21, 20, 22, 8, 10, 11 };
|
|
return lcGetColorCodeFromExtendedColor(ConverstionTable[Color]);
|
|
}
|
|
|
|
inline lcuint32 lcGetColorCode(int ColorIndex)
|
|
{
|
|
return gColorList[ColorIndex].Code;
|
|
}
|
|
|
|
inline bool lcIsColorTranslucent(int ColorIndex)
|
|
{
|
|
return gColorList[ColorIndex].Translucent;
|
|
}
|
|
|
|
#endif // _LC_COLORS_H_
|