leocad/common/lc_commands.cpp

1213 lines
19 KiB
C++

#include "lc_global.h"
#include "lc_commands.h"
#include "system.h"
lcCommand gCommands[LC_NUM_COMMANDS] =
{
// LC_FILE_NEW
{
"File.New",
"&New",
"Create a new project",
"Ctrl+N"
},
// LC_FILE_OPEN
{
"File.Open",
"&Open...",
"Open an existing project",
"Ctrl+O"
},
// LC_FILE_MERGE
{
"File.Merge",
"&Merge...",
"Merge the contents of another project with the current one",
""
},
// LC_FILE_SAVE
{
"File.Save",
"&Save",
"Save the active project",
"Ctrl+S"
},
// LC_FILE_SAVEAS
{
"File.SaveAs",
"Save &As...",
"Save the active project with a new name",
""
},
// LC_FILE_SAVE_IMAGE
{
"File.SaveImage",
"Save &Image...",
"Save a picture of the current view",
""
},
// LC_FILE_EXPORT_3DS
{
"File.Export.3DS",
"3D &Studio...",
"Export the project in 3D Studio 3DS format",
""
},
// LC_FILE_EXPORT_HTML
{
"File.Export.HTML",
"&HTML...",
"Create an HTML page for this project",
""
},
// LC_FILE_EXPORT_BRICKLINK
{
"File.Export.BrickLink",
"&BrickLink...",
"Export a list of parts used in BrickLink XML format",
""
},
// LC_FILE_EXPORT_CSV
{
"File.Export.CSV",
"&CSV...",
"Export a list of parts used in comma delimited file format",
""
},
// LC_FILE_EXPORT_POVRAY
{
"File.Export.POVRay",
"&POV-Ray...",
"Export the project in POV-Ray format",
""
},
// LC_FILE_EXPORT_WAVEFRONT
{
"File.Export.Wavefront",
"&Wavefront...",
"Export the project in Wavefront OBJ format",
""
},
// LC_FILE_PROPERTIES
{
"File.Properties",
"Prope&rties...",
"Display project properties",
""
},
// LC_FILE_TERRAIN_EDITOR
{
"File.TerrainEditor",
"&Terrain Editor...",
"Edit terrain",
""
},
// LC_FILE_PRINT
{
"File.Print",
"&Print...",
"Print the active project",
""
},
// LC_FILE_PRINT_PREVIEW
{
"File.PrintPreview",
"Print Pre&view...",
"Display how the project would look if printed",
""
},
// LC_FILE_PRINT_BOM
{
"File.PrintBOM",
"Print &Bill of Materials...",
"Print a list of parts used",
""
},
// LC_FILE_RECENT1
{
"File.Recent1",
"&Recent1",
"Open this document",
""
},
// LC_FILE_RECENT2
{
"File.Recent2",
"&Recent2",
"Open this document",
""
},
// LC_FILE_RECENT3
{
"File.Recent3",
"&Recent3",
"Open this document",
""
},
// LC_FILE_RECENT4
{
"File.Recent4",
"&Recent4",
"Open this document",
""
},
// LC_FILE_EXIT
{
"File.Exit",
"E&xit",
"Quit the application; prompts to save project",
""
},
// LC_EDIT_UNDO
{
"Edit.Undo",
"&Undo",
"Undo the last action",
"Ctrl+Z"
},
// LC_EDIT_REDO
{
"Edit.Redo",
"&Redo",
"Redo the previously undone action",
"Ctrl+Y"
},
// LC_EDIT_CUT
{
"Edit.Cut",
"Cu&t",
"Cut the selection and put it on the Clipboard",
"Ctrl+X"
},
// LC_EDIT_COPY
{
"Edit.Copy",
"&Copy",
"Copy the selection and put it on the Clipboard",
"Ctrl+C"
},
// LC_EDIT_PASTE
{
"Edit.Paste",
"&Paste",
"Insert Clipboard contents",
"Ctrl+V"
},
// LC_EDIT_FIND
{
"Edit.Find",
"&Find...",
"Find object",
"Ctrl+F",
},
// LC_EDIT_FIND_NEXT
{
"Edit.FindNext",
"Find Ne&xt",
"Find next object",
"F3",
},
// LC_EDIT_FIND_PREVIOUS
{
"Edit.FindPrevious",
"Find Pre&vious",
"Find object",
"Shift+F3",
},
// LC_EDIT_SELECT_ALL
{
"Edit.SelectAll",
"Select &All",
"Select all pieces in the project",
"Ctrl+A"
},
// LC_EDIT_SELECT_NONE
{
"Edit.SelectNone",
"Select &None",
"De-select everything",
""
},
// LC_EDIT_SELECT_INVERT
{
"Edit.SelectInvert",
"Select &Invert",
"Invert the current selection set",
"Ctrl+I"
},
// LC_EDIT_SELECT_BY_NAME
{
"Edit.SelectByName",
"Select by Na&me...",
"Select objects by name",
""
},
// LC_EDIT_LOCK_X
{
"Edit.Lock.LockX",
"Lock X",
"Prevents movement and rotation along the X axis",
""
},
// LC_EDIT_LOCK_Y
{
"Edit.Lock.LockY",
"Lock Y",
"Prevents movement and rotation along the Y axis",
""
},
// LC_EDIT_LOCK_Z
{
"Edit.Lock.LockZ",
"Lock Z",
"Prevents movement and rotation along the Z axis",
""
},
// LC_EDIT_LOCK_TOGGLE
{
"Edit.Lock.Toggle",
"Lock Toggle",
"Toggle locked axes",
""
},
// LC_EDIT_LOCK_NONE
{
"Edit.Lock.None",
"Unlock All",
"Allows movement and rotation in all directions",
""
},
// LC_EDIT_SNAP_X
{
"Edit.Snap.SnapX",
"Snap X",
"Snap movement along the X axis to fixed intervals",
""
},
// LC_EDIT_SNAP_Y
{
"Edit.Snap.SnapY",
"Snap Y",
"Snap movement along the Y axis to fixed intervals",
""
},
// LC_EDIT_SNAP_Z
{
"Edit.Snap.SnapZ",
"Snap Z",
"Snap movement along the Z axis to fixed intervals",
""
},
// LC_EDIT_SNAP_TOGGLE
{
"Edit.Snap.Toggle",
"Snap Toggle",
"Toggle snap axes",
""
},
// LC_EDIT_SNAP_NONE
{
"Edit.Snap.None",
"Snap None",
"Disable snapping along all axes",
""
},
// LC_EDIT_SNAP_ALL
{
"Edit.Snap.All",
"Snap All",
"Snap movement along all axes to fixed intervals",
""
},
// LC_EDIT_SNAP_ANGLE
{
"Edit.SnapAngle.Toggle",
"Snap Angle Toggle",
"Snap rotations to fixed intervals",
""
},
// LC_EDIT_SNAP_MOVE_XY0
{
"Edit.SnapMove.XY0",
"None",
"Do not snap movement along the XY plane",
"0"
},
// LC_EDIT_SNAP_MOVE_XY1
{
"Edit.SnapMove.XY1",
"1/20 Stud",
"Snap movement along the XY plane to 1/20 stud",
"1"
},
// LC_EDIT_SNAP_MOVE_XY2
{
"Edit.SnapMove.XY2",
"1/4 Stud",
"Snap movement along the XY plane to 1/4 stud",
"2"
},
// LC_EDIT_SNAP_MOVE_XY3
{
"Edit.SnapMove.XY3",
"1 Flat",
"Snap movement along the XY plane to 1 flat",
"3"
},
// LC_EDIT_SNAP_MOVE_XY4
{
"Edit.SnapMove.XY4",
"1/2 Stud",
"Snap movement along the XY plane to 1/2 stud",
"4"
},
// LC_EDIT_SNAP_MOVE_XY5
{
"Edit.SnapMove.XY5",
"1 Stud",
"Snap movement along the XY plane to 1 stud",
"5"
},
// LC_EDIT_SNAP_MOVE_XY6
{
"Edit.SnapMove.XY6",
"2 Studs",
"Snap movement along the XY plane to 2 studs",
"6"
},
// LC_EDIT_SNAP_MOVE_XY7
{
"Edit.SnapMove.XY7",
"3 Studs",
"Snap movement along the XY plane to 3 studs",
"7"
},
// LC_EDIT_SNAP_MOVE_XY8
{
"Edit.SnapMove.XY8",
"4 Studs",
"Snap movement along the XY plane to 4 studs",
"8"
},
// LC_EDIT_SNAP_MOVE_XY9
{
"Edit.SnapMove.XY9",
"8 Studs",
"Snap movement along the XY plane to 8 studs",
"9"
},
// LC_EDIT_SNAP_MOVE_Z0
{
"Edit.SnapMove.Z0",
"None",
"Do not snap movement along the Z axis",
"Ctrl+Shift+0"
},
// LC_EDIT_SNAP_MOVE_Z1
{
"Edit.SnapMove.Z1",
"1/20 Stud",
"Snap movement along the Z axis to 1/20 stud",
"Ctrl+Shift+1"
},
// LC_EDIT_SNAP_MOVE_Z2
{
"Edit.SnapMove.Z2",
"1/4 Stud",
"Snap movement along the Z axis to 1/4 stud",
"Ctrl+Shift+2"
},
// LC_EDIT_SNAP_MOVE_Z3
{
"Edit.SnapMove.Z3",
"1 Flat",
"Snap movement along the Z axis to 1 flat",
"Ctrl+Shift+3"
},
// LC_EDIT_SNAP_MOVE_Z4
{
"Edit.SnapMove.Z4",
"1/2 Stud",
"Snap movement along the Z axis to 1/2 stud",
"Ctrl+Shift+4"
},
// LC_EDIT_SNAP_MOVE_Z5
{
"Edit.SnapMove.Z5",
"1 Stud",
"Snap movement along the Z axis to 1 stud",
"Ctrl+Shift+5"
},
// LC_EDIT_SNAP_MOVE_Z6
{
"Edit.SnapMove.Z6",
"1 Brick",
"Snap movement along the Z axis to 1 brick",
"Ctrl+Shift+6"
},
// LC_EDIT_SNAP_MOVE_Z7
{
"Edit.SnapMove.Z7",
"2 Bricks",
"Snap movement along the Z axis to 2 bricks",
"Ctrl+Shift+7"
},
// LC_EDIT_SNAP_MOVE_Z8
{
"Edit.SnapMove.Z8",
"4 Bricks",
"Snap movement along the Z axis to 4 bricks",
"Ctrl+Shift+8"
},
// LC_EDIT_SNAP_MOVE_Z9
{
"Edit.SnapMove.Z9",
"8 Bricks",
"Snap movement along the Z axis to 8 bricks",
"Ctrl+Shift+9"
},
// LC_EDIT_SNAP_ANGLE0
{
"Edit.SnapAngle.Angle0",
"None",
"Do not snap rotations",
"Shift+0"
},
// LC_EDIT_SNAP_ANGLE1
{
"Edit.SnapAngle.Angle1",
"1 Degree",
"Snap rotations to 1 degree",
"Shift+1"
},
// LC_EDIT_SNAP_ANGLE2
{
"Edit.SnapAngle.Angle2",
"5 Degrees",
"Snap rotations to 5 degrees",
"Shift+2"
},
// LC_EDIT_SNAP_ANGLE3
{
"Edit.SnapAngle.Angle3",
"10 Degrees",
"Snap rotations to 10 degrees",
"Shift+3"
},
// LC_EDIT_SNAP_ANGLE4
{
"Edit.SnapAngle.Angle4",
"15 Degrees",
"Snap rotations to 15 degrees",
"Shift+4"
},
// LC_EDIT_SNAP_ANGLE5
{
"Edit.SnapAngle.Angle5",
"30 Degrees",
"Snap rotations to 30 degrees",
"Shift+5"
},
// LC_EDIT_SNAP_ANGLE6
{
"Edit.SnapAngle.Angle6",
"45 Degrees",
"Snap rotations to 45 degrees",
"Shift+6"
},
// LC_EDIT_SNAP_ANGLE7
{
"Edit.SnapAngle.Angle7",
"60 Degrees",
"Snap rotations to 60 degrees",
"Shift+7"
},
// LC_EDIT_SNAP_ANGLE8
{
"Edit.SnapAngle.Angle8",
"90 Degrees",
"Snap rotations to 90 degrees",
"Shift+8"
},
// LC_EDIT_SNAP_ANGLE9
{
"Edit.SnapAngle.Angle9",
"180 Degrees",
"Snap rotations to 180 degrees",
"Shift+9"
},
// LC_EDIT_TRANSFORM
{
"Edit.Transform",
"Transform",
"Apply transform to selected objects",
""
},
// LC_EDIT_TRANSFORM_ABSOLUTE_TRANSLATION
{
"Edit.TransformAbsoluteTranslation",
"Absolute Translation",
"Switch to absolute translation mode when applying transforms",
""
},
// LC_EDIT_TRANSFORM_RELATIVE_TRANSLATION
{
"Edit.TransformRelativeTranslation",
"Relative Translation",
"Switch to relative translation mode when applying transforms",
""
},
// LC_EDIT_TRANSFORM_ABSOLUTE_ROTATION
{
"Edit.TransformAbsoluteRotation",
"Absolute Rotation",
"Switch to absolute rotation mode when applying transforms",
""
},
// LC_EDIT_TRANSFORM_RELATIVE_ROTATION
{
"Edit.TransformRelativeRotation",
"Relative Rotation",
"Switch to relative rotation mode when applying transforms",
""
},
// LC_EDIT_ACTION_INSERT
{
"Edit.Tool.Insert",
"Insert",
"Add new pieces to the model",
""
},
// LC_EDIT_ACTION_LIGHT
{
"Edit.Tool.Light",
"Light",
"Add new omni light sources to the model",
""
},
// LC_EDIT_ACTION_SPOTLIGHT
{
"Edit.Tool.Spotlight",
"Spotlight",
"Add new spotlights to the model",
""
},
// LC_EDIT_ACTION_CAMERA
{
"Edit.Tool.Camera",
"Camera",
"Create a new camera",
""
},
// LC_EDIT_ACTION_SELECT
{
"Edit.Tool.Select",
"Select",
"Select objects (hold the CTRL key down or drag the mouse to select multiple objects)",
"Shift+S"
},
// LC_EDIT_ACTION_MOVE
{
"Edit.Tool.Move",
"Move",
"Move selected objects",
"Shift+M"
},
// LC_EDIT_ACTION_ROTATE
{
"Edit.Tool.Rotate",
"Rotate",
"Rotate selected pieces",
"Shift+R"
},
// LC_EDIT_ACTION_DELETE
{
"Edit.Tool.Delete",
"Delete",
"Delete objects",
"Shift+D"
},
// LC_EDIT_ACTION_PAINT
{
"Edit.Tool.Paint",
"Paint",
"Change piece color",
"Shift+N"
},
// LC_EDIT_ACTION_ZOOM
{
"Edit.Tool.Zoom",
"Zoom",
"Zoom in or out",
"Shift+Z"
},
// LC_EDIT_ACTION_PAN
{
"Edit.Tool.Pan",
"Pan",
"Pan the current view",
"Shift+P"
},
// LC_EDIT_ACTION_ROTATE_VIEW
{
"Edit.Tool.RotateView",
"Rotate View",
"Rotate the current view",
"Shift+T"
},
// LC_EDIT_ACTION_ROLL
{
"Edit.Tool.Roll",
"Roll",
"Roll the current view",
"Shift+L"
},
// LC_EDIT_ACTION_ZOOM_REGION
{
"Edit.Tool.ZoomRegion",
"Zoom Region",
"Zoom into a region of the screen",
""
},
// LC_EDIT_CANCEL
{
"Edit.Cancel",
"Cancel Action",
"Cancel current mouse action",
"Esc"
},
// LC_VIEW_PREFERENCES
{
"View.Preferences",
"P&references...",
"Change program settings",
""
},
// LC_VIEW_ZOOM_IN
{
"View.ZoomIn",
"Zoom In",
"Zoom in",
"+"
},
// LC_VIEW_ZOOM_OUT
{
"View.ZoomOut",
"Zoom Out",
"Zoom out",
"-"
},
// LC_VIEW_ZOOM_EXTENTS
{
"View.ZoomExtents",
"Zoom E&xtents",
"Fit all pieces in current the view (hold the CTRL key down to zoom all views)",
""
},
// LC_VIEW_LOOK_AT
{
"View.LookAt",
"Look At",
"Rotate view so selected pieces are at center",
""
},
// LC_VIEW_VIEWPOINT_FRONT
{
"View.Viewpoint.Front",
"&Front",
"View model from the front",
"F"
},
// LC_VIEW_VIEWPOINT_BACK
{
"View.Viewpoint.Back",
"&Back",
"View model from the back",
"B"
},
// LC_VIEW_VIEWPOINT_TOP
{
"View.Viewpoint.Top",
"&Top",
"View model from the top",
"T"
},
// LC_VIEW_VIEWPOINT_BOTTOM
{
"View.Viewpoint.Bottom",
"B&ottom",
"View model from the bottom",
"O"
},
// LC_VIEW_VIEWPOINT_LEFT
{
"View.Viewpoint.Left",
"&Left",
"View model from the left",
"L"
},
// LC_VIEW_VIEWPOINT_RIGHT
{
"View.Viewpoint.Right",
"&Right",
"View model from the right",
"R"
},
// LC_VIEW_VIEWPOINT_HOME
{
"View.Viewpoint.Home",
"&Home",
"View model from the default position",
"H"
},
// LC_VIEW_CAMERA_NONE
{
"View.Cameras.None",
"None",
"Do not use a camera",
""
},
// LC_VIEW_CAMERA1
{
"View.Cameras.Camera01",
"Camera",
"Use this camera",
""
},
// LC_VIEW_CAMERA2
{
"View.Cameras.Camera02",
"Camera",
"Use this camera",
""
},
// LC_VIEW_CAMERA3
{
"View.Cameras.Camera03",
"Camera",
"Use this camera",
""
},
// LC_VIEW_CAMERA4
{
"View.Cameras.Camera04",
"Camera",
"Use this camera",
""
},
// LC_VIEW_CAMERA5
{
"View.Cameras.Camera05",
"Camera",
"Use this camera",
""
},
// LC_VIEW_CAMERA6
{
"View.Cameras.Camera06",
"Camera",
"Use this camera",
""
},
// LC_VIEW_CAMERA7
{
"View.Cameras.Camera07",
"Camera",
"Use this camera",
""
},
// LC_VIEW_CAMERA8
{
"View.Cameras.Camera08",
"Camera",
"Use this camera",
""
},
// LC_VIEW_CAMERA9
{
"View.Cameras.Camera09",
"Camera",
"Use this camera",
""
},
// LC_VIEW_CAMERA10
{
"View.Cameras.Camera10",
"Camera",
"Use this camera",
""
},
// LC_VIEW_CAMERA11
{
"View.Cameras.Camera11",
"Camera",
"Use this camera",
""
},
// LC_VIEW_CAMERA12
{
"View.Cameras.Camera12",
"Camera",
"Use this camera",
""
},
// LC_VIEW_CAMERA13
{
"View.Cameras.Camera13",
"Camera",
"Use this camera",
""
},
// LC_VIEW_CAMERA14
{
"View.Cameras.Camera14",
"Camera",
"Use this camera",
""
},
// LC_VIEW_CAMERA15
{
"View.Cameras.Camera15",
"Camera",
"Use this camera",
""
},
// LC_VIEW_CAMERA16
{
"View.Cameras.Camera16",
"Camera",
"Use this camera",
""
},
// LC_VIEW_CAMERA_RESET
{
"View.Cameras.Reset",
"Reset",
"Reset views to their default positions",
""
},
// LC_VIEW_TIME_FIRST
{
"View.Time.First",
"First",
"Go to the first step of the model",
"Alt+Up"
},
// LC_VIEW_TIME_PREVIOUS
{
"View.Time.Previous",
"Previous",
"Go to the previous step",
"Alt+Left"
},
// LC_VIEW_TIME_NEXT
{
"View.Time.Next",
"Next",
"Go to the next step",
"Alt+Right"
},
// LC_VIEW_TIME_LAST
{
"View.Time.Last",
"Last",
"Go to the last step of the model",
"Alt+Down"
},
// LC_VIEW_TIME_INSERT
{
"View.Time.Insert",
"Insert",
"Insert new step",
""
},
// LC_VIEW_TIME_DELETE
{
"View.Time.Delete",
"Delete",
"Delete current step",
""
},
// LC_VIEW_TIME_ADD_KEYS
{
"View.Time.AddKeys",
"Add Keys",
"Toggle adding new animation keys",
""
},
// LC_VIEW_SPLIT_HORIZONTAL
{
"View.SplitHorizontal",
"Split &Horizontal",
"Split the current view horizontally",
""
},
// LC_VIEW_SPLIT_VERTICAL
{
"View.SplitVertical",
"Split &Vertical",
"Split the current view vertically",
""
},
// LC_VIEW_REMOVE_VIEW
{
"View.RemoveView",
"Re&move View",
"Remove the current view",
""
},
// LC_VIEW_RESET_VIEWS
{
"View.ResetViews",
"Rese&t Views",
"Reset all views",
""
},
// LC_VIEW_FULLSCREEN
{
"View.FullScreen",
"&Full Screen",
"Toggle fullscreen mode",
""
},
// LC_VIEW_PROJECTION_PERSPECTIVE
{
"View.Projection.Perspective",
"&Perspective",
"Set the current camera to use a perspective projection",
""
},
// LC_VIEW_PROJECTION_ORTHO
{
"View.Projection.Orthographic",
"&Ortho",
"Set the current camera to use an orthographic projection",
""
},
// LC_VIEW_PROJECTION_CYCLE
{
"View.Projection.Cycle",
"&Cycle",
"Cycle to next projection type",
""
},
// LC_VIEW_PROJECTION_FOCUS
{
"View.Projection.Focus",
"&Focus",
"Focus projection on selected piece",
""
},
// LC_PIECE_INSERT
{
"Piece.Insert",
"&Insert",
"Add a new piece to the model",
"Insert"
},
// LC_PIECE_DELETE
{
"Piece.Delete",
"&Delete",
"Delete selected objects",
"Delete"
},
// LC_PIECE_MOVE_PLUSX
{
"Piece.Move.PlusX",
"Move +X",
"Move selected objects along the X axis",
"Down"
},
// LC_PIECE_MOVE_MINUSX
{
"Piece.Move.MinusX",
"Move -X",
"Move selected objects along the X axis",
"Up"
},
// LC_PIECE_MOVE_PLUSY
{
"Piece.Move.PlusY",
"Move +Y",
"Move selected objects along the Y axis",
"Right"
},
// LC_PIECE_MOVE_MINUSY
{
"Piece.Move.MinusY",
"Move -Y",
"Move selected objects along the Y axis",
"Left"
},
// LC_PIECE_MOVE_PLUSZ
{
"Piece.Move.PlusZ",
"Move +Z",
"Move selected objects along the Z axis",
"PgUp"
},
// LC_PIECE_MOVE_MINUSZ
{
"Piece.Move.MinusZ",
"Move -Z",
"Move selected objects along the Z axis",
"PgDown"
},
// LC_PIECE_ROTATE_PLUSX
{
"Piece.Rotate.PlusX",
"Rotate +X",
"Rotate selected objects along the X axis",
"Shift+Down"
},
// LC_PIECE_ROTATE_MINUSX
{
"Piece.Rotate.MinusX",
"Rotate -X",
"Rotate selected objects along the X axis",
"Shift+Up"
},
// LC_PIECE_ROTATE_PLUSY
{
"Piece.Rotate.PlusY",
"Rotate +Y",
"Rotate selected objects along the Y axis",
"Shift+Right"
},
// LC_PIECE_ROTATE_MINUSY
{
"Piece.Rotate.MinusY",
"Rotate -Y",
"Rotate selected objects along the Y axis",
"Shift+Left"
},
// LC_PIECE_ROTATE_PLUSZ
{
"Piece.Rotate.PlusZ",
"Rotate +Z",
"Rotate selected objects along the Z axis",
"Shift+PgUp"
},
// LC_PIECE_ROTATE_MINUSZ
{
"Piece.Rotate.MinusZ",
"Rotate -Z",
"Rotate selected objects along the Z axis",
"Shift+PgDown"
},
// LC_PIECE_MINIFIG_WIZARD
{
"Piece.MinifigWizard",
"Minifig &Wizard...",
"Add a new minifig to the model",
""
},
// LC_PIECE_ARRAY
{
"Piece.Array",
"A&rray...",
"Make copies of the selected pieces",
""
},
// LC_PIECE_GROUP
{
"Piece.Group",
"&Group...",
"Group selected pieces together",
"Ctrl+G"
},
// LC_PIECE_UNGROUP
{
"Piece.Ungroup",
"&Ungroup",
"Ungroup selected group",
"Ctrl+U"
},
// LC_PIECE_GROUP_ADD
{
"Piece.GroupAdd",
"&Add to Group",
"Add focused piece to selected group",
""
},
// LC_PIECE_GROUP_REMOVE
{
"Piece.GroupRemove",
"Re&move from Group",
"Remove focused piece from group",
""
},
// LC_PIECE_GROUP_EDIT
{
"Piece.GroupEdit",
"&Edit Groups...",
"Edit groups",
""
},
// LC_PIECE_HIDE_SELECTED
{
"Piece.HideSelected",
"&Hide Selected",
"Hide selected objects",
"Ctrl+H"
},
// LC_PIECE_HIDE_UNSELECTED
{
"Piece.HideUnselected",
"Hide &Unselected",
"Hide objects that are not selected",
""
},
// LC_PIECE_UNHIDE_ALL
{
"Piece.UnhideAll",
"U&nhide All",
"Show all hidden objects",
""
},
// LC_PIECE_SHOW_EARLIER
{
"Piece.ShowEarlier",
"Show Earlier",
"Show selected pieces one step earlier",
""
},
// LC_PIECE_SHOW_LATER
{
"Piece.ShowLater",
"Show Later",
"Show selected pieces one step later",
""
},
// LC_HELP_HOMEPAGE
{
"Help.HomePage",
"LeoCAD &Home Page",
"Open LeoCAD's home page on the internet using your default web browser",
""
},
// LC_HELP_EMAIL
{
"Help.Email",
"Send Support &E-Mail",
"Send an e-mail message for help or support using your default e-mail client",
""
},
// LC_HELP_UPDATES
{
"Help.Updates",
"Check for &Updates...",
"Check if a newer LeoCAD version or parts library has been released",
""
},
// LC_HELP_ABOUT
{
"Help.About",
"&About...",
"Display program version number and system information",
""
}
};
LC_CASSERT(sizeof(gCommands)/sizeof(gCommands[0]) == LC_NUM_COMMANDS);