mirror of
https://github.com/leozide/leocad
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44 lines
652 B
C++
44 lines
652 B
C++
#ifndef _TEXFONT_H_
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#define _TEXFONT_H_
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#include "opengl.h"
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class TexFont
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{
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public:
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TexFont();
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~TexFont();
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bool IsLoaded() const
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{
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return mTexture != 0;
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}
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void MakeCurrent()
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{
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glBindTexture(GL_TEXTURE_2D, mTexture);
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}
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bool Load();
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void Release();
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void PrintText(float Left, float Top, float Z, const char* Text) const;
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void GetStringDimensions(int* cx, int* cy, const char* Text) const;
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protected:
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struct
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{
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unsigned char width;
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float left, right, top, bottom;
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} mGlyphs[256];
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GLuint mTexture;
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int mTextureWidth;
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int mTextureHeight;
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int mFontHeight;
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int mRefCount;
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};
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extern TexFont gTexFont;
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#endif // _TEXFONT_H_
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