mirror of
https://github.com/leozide/leocad
synced 2024-11-17 07:47:55 +01:00
1192 lines
56 KiB
C
Executable file
1192 lines
56 KiB
C
Executable file
#ifndef _OPENGL_H_
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#define _OPENGL_H_
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#ifdef LC_LINUX
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#include <GL/gl.h>
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#include <GL/glx.h>
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#include "linux_gl.h"
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#define LC_OPENGL_DYNAMIC 1
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#endif
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#ifdef LC_MACOSX
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#include <OpenGL/gl.h>
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#include <AGL/agl.h>
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#endif
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#ifndef APIENTRY
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#define APIENTRY
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#endif
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bool GL_Initialize(const char* libname);
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void GL_Shutdown();
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void GL_InitializeExtensions();
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void GL_InitializeSharedExtensions();
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bool GL_ExtensionSupported(const GLubyte* Extensions, const char* Name);
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extern bool GL_SupportsVertexBufferObject;
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extern bool GL_UseVertexBufferObject;
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inline void GL_DisableVertexBufferObject()
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{
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GL_UseVertexBufferObject = false;
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}
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inline void GL_EnableVertexBufferObject()
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{
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GL_UseVertexBufferObject = GL_SupportsVertexBufferObject;
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}
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inline bool GL_HasVertexBufferObject()
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{
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return GL_UseVertexBufferObject;
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}
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// =============================================================================
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// OpenGL functions typedefs
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#ifdef LC_OPENGL_DYNAMIC
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// Miscellaneous
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typedef void (APIENTRY *PFNGLCLEARINDEX) (GLfloat c);
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typedef void (APIENTRY *PFNGLCLEARCOLOR) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
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typedef void (APIENTRY *PFNGLCLEAR) (GLbitfield mask);
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typedef void (APIENTRY *PFNGLINDEXMASK) (GLuint mask);
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typedef void (APIENTRY *PFNGLCOLORMASK) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
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typedef void (APIENTRY *PFNGLALPHAFUNC) (GLenum func, GLclampf ref);
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typedef void (APIENTRY *PFNGLBLENDFUNC) (GLenum sfactor, GLenum dfactor);
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typedef void (APIENTRY *PFNGLLOGICOP) (GLenum opcode);
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typedef void (APIENTRY *PFNGLCULLFACE) (GLenum mode);
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typedef void (APIENTRY *PFNGLFRONTFACE) (GLenum mode);
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typedef void (APIENTRY *PFNGLPOINTSIZE) (GLfloat size);
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typedef void (APIENTRY *PFNGLLINEWIDTH) (GLfloat width);
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typedef void (APIENTRY *PFNGLLINESTIPPLE) (GLint factor, GLushort pattern);
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typedef void (APIENTRY *PFNGLPOLYGONMODE) (GLenum face, GLenum mode);
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typedef void (APIENTRY *PFNGLPOLYGONOFFSET) (GLfloat factor, GLfloat units);
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typedef void (APIENTRY *PFNGLPOLYGONSTIPPLE) (const GLubyte *mask);
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typedef void (APIENTRY *PFNGLGETPOLYGONSTIPPLE) (GLubyte *mask);
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typedef void (APIENTRY *PFNGLEDGEFLAG) (GLboolean flag);
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typedef void (APIENTRY *PFNGLEDGEFLAGV) (const GLboolean *flag);
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typedef void (APIENTRY *PFNGLSCISSOR) (GLint x, GLint y, GLsizei width, GLsizei height);
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typedef void (APIENTRY *PFNGLCLIPPLANE) (GLenum plane, const GLdouble *equation);
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typedef void (APIENTRY *PFNGLGETCLIPPLANE) (GLenum plane, GLdouble *equation);
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typedef void (APIENTRY *PFNGLDRAWBUFFER) (GLenum mode);
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typedef void (APIENTRY *PFNGLREADBUFFER) (GLenum mode);
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typedef void (APIENTRY *PFNGLENABLE) (GLenum cap);
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typedef void (APIENTRY *PFNGLDISABLE) (GLenum cap);
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typedef GLboolean (APIENTRY *PFNGLISENABLED) (GLenum cap);
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typedef void (APIENTRY *PFNGLENABLECLIENTSTATE) (GLenum cap);
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typedef void (APIENTRY *PFNGLDISABLECLIENTSTATE) (GLenum cap);
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typedef void (APIENTRY *PFNGLGETBOOLEANV) (GLenum pname, GLboolean *params);
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typedef void (APIENTRY *PFNGLGETDOUBLEV) (GLenum pname, GLdouble *params);
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typedef void (APIENTRY *PFNGLGETFLOATV) (GLenum pname, GLfloat *params);
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typedef void (APIENTRY *PFNGLGETINTEGERV) (GLenum pname, GLint *params);
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typedef void (APIENTRY *PFNGLPUSHATTRIB) (GLbitfield mask);
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typedef void (APIENTRY *PFNGLPOPATTRIB) (void);
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typedef void (APIENTRY *PFNGLPUSHCLIENTATTRIB) (GLbitfield mask);
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typedef void (APIENTRY *PFNGLPOPCLIENTATTRIB) (void);
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typedef GLint (APIENTRY *PFNGLRENDERMODE) (GLenum mode);
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typedef GLenum (APIENTRY *PFNGLGETERROR) (void);
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typedef const GLubyte* (APIENTRY *PFNGLGETSTRING) (GLenum name);
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typedef void (APIENTRY *PFNGLFINISH) (void);
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typedef void (APIENTRY *PFNGLFLUSH) (void);
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typedef void (APIENTRY *PFNGLHINT) (GLenum target, GLenum mode);
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// Depth Buffer
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typedef void (APIENTRY *PFNGLCLEARDEPTH) (GLclampd depth);
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typedef void (APIENTRY *PFNGLDEPTHFUNC) (GLenum func);
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typedef void (APIENTRY *PFNGLDEPTHMASK) (GLboolean flag);
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typedef void (APIENTRY *PFNGLDEPTHRANGE) (GLclampd near_val, GLclampd far_val);
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// Accumulation Buffer
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typedef void (APIENTRY *PFNGLCLEARACCUM) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
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typedef void (APIENTRY *PFNGLACCUM) (GLenum op, GLfloat value);
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// Transformation
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typedef void (APIENTRY *PFNGLMATRIXMODE) (GLenum mode);
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typedef void (APIENTRY *PFNGLORTHO) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val);
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typedef void (APIENTRY *PFNGLFRUSTUM) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val);
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typedef void (APIENTRY *PFNGLVIEWPORT) (GLint x, GLint y, GLsizei width, GLsizei height);
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typedef void (APIENTRY *PFNGLPUSHMATRIX) (void);
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typedef void (APIENTRY *PFNGLPOPMATRIX) (void);
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typedef void (APIENTRY *PFNGLLOADIDENTITY) (void);
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typedef void (APIENTRY *PFNGLLOADMATRIXD) (const GLdouble *m);
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typedef void (APIENTRY *PFNGLLOADMATRIXF) (const GLfloat *m);
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typedef void (APIENTRY *PFNGLMULTMATRIXD) (const GLdouble *m);
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typedef void (APIENTRY *PFNGLMULTMATRIXF) (const GLfloat *m);
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typedef void (APIENTRY *PFNGLROTATED) (GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
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typedef void (APIENTRY *PFNGLROTATEF) (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
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typedef void (APIENTRY *PFNGLSCALED) (GLdouble x, GLdouble y, GLdouble z);
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typedef void (APIENTRY *PFNGLSCALEF) (GLfloat x, GLfloat y, GLfloat z);
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typedef void (APIENTRY *PFNGLTRANSLATED) (GLdouble x, GLdouble y, GLdouble z);
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typedef void (APIENTRY *PFNGLTRANSLATEF) (GLfloat x, GLfloat y, GLfloat z);
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// Display Lists
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typedef GLboolean (APIENTRY *PFNGLISLIST) (GLuint list);
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typedef void (APIENTRY *PFNGLDELETELISTS) (GLuint list, GLsizei range);
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typedef GLuint (APIENTRY *PFNGLGENLISTS) (GLsizei range);
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typedef void (APIENTRY *PFNGLNEWLIST) (GLuint list, GLenum mode);
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typedef void (APIENTRY *PFNGLENDLIST) (void);
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typedef void (APIENTRY *PFNGLCALLLIST) (GLuint list);
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typedef void (APIENTRY *PFNGLCALLLISTS) (GLsizei n, GLenum type, const GLvoid *lists);
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typedef void (APIENTRY *PFNGLLISTBASE) (GLuint base);
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// Drawing Functions
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typedef void (APIENTRY *PFNGLBEGIN) (GLenum mode);
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typedef void (APIENTRY *PFNGLEND) (void);
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typedef void (APIENTRY *PFNGLVERTEX2D) (GLdouble x, GLdouble y);
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typedef void (APIENTRY *PFNGLVERTEX2F) (GLfloat x, GLfloat y);
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typedef void (APIENTRY *PFNGLVERTEX2I) (GLint x, GLint y);
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typedef void (APIENTRY *PFNGLVERTEX2S) (GLshort x, GLshort y);
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typedef void (APIENTRY *PFNGLVERTEX3D) (GLdouble x, GLdouble y, GLdouble z);
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typedef void (APIENTRY *PFNGLVERTEX3F) (GLfloat x, GLfloat y, GLfloat z);
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typedef void (APIENTRY *PFNGLVERTEX3I) (GLint x, GLint y, GLint z);
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typedef void (APIENTRY *PFNGLVERTEX3S) (GLshort x, GLshort y, GLshort z);
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typedef void (APIENTRY *PFNGLVERTEX4D) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
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typedef void (APIENTRY *PFNGLVERTEX4F) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
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typedef void (APIENTRY *PFNGLVERTEX4I) (GLint x, GLint y, GLint z, GLint w);
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typedef void (APIENTRY *PFNGLVERTEX4S) (GLshort x, GLshort y, GLshort z, GLshort w);
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typedef void (APIENTRY *PFNGLVERTEX2DV) (const GLdouble *v);
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typedef void (APIENTRY *PFNGLVERTEX2FV) (const GLfloat *v);
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typedef void (APIENTRY *PFNGLVERTEX2IV) (const GLint *v);
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typedef void (APIENTRY *PFNGLVERTEX2SV) (const GLshort *v);
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typedef void (APIENTRY *PFNGLVERTEX3DV) (const GLdouble *v);
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typedef void (APIENTRY *PFNGLVERTEX3FV) (const GLfloat *v);
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typedef void (APIENTRY *PFNGLVERTEX3IV) (const GLint *v);
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typedef void (APIENTRY *PFNGLVERTEX3SV) (const GLshort *v);
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typedef void (APIENTRY *PFNGLVERTEX4DV) (const GLdouble *v);
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typedef void (APIENTRY *PFNGLVERTEX4FV) (const GLfloat *v);
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typedef void (APIENTRY *PFNGLVERTEX4IV) (const GLint *v);
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typedef void (APIENTRY *PFNGLVERTEX4SV) (const GLshort *v);
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typedef void (APIENTRY *PFNGLNORMAL3B) (GLbyte nx, GLbyte ny, GLbyte nz);
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typedef void (APIENTRY *PFNGLNORMAL3D) (GLdouble nx, GLdouble ny, GLdouble nz);
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typedef void (APIENTRY *PFNGLNORMAL3F) (GLfloat nx, GLfloat ny, GLfloat nz);
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typedef void (APIENTRY *PFNGLNORMAL3I) (GLint nx, GLint ny, GLint nz);
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typedef void (APIENTRY *PFNGLNORMAL3S) (GLshort nx, GLshort ny, GLshort nz);
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typedef void (APIENTRY *PFNGLNORMAL3BV) (const GLbyte *v);
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typedef void (APIENTRY *PFNGLNORMAL3DV) (const GLdouble *v);
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typedef void (APIENTRY *PFNGLNORMAL3FV) (const GLfloat *v);
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typedef void (APIENTRY *PFNGLNORMAL3IV) (const GLint *v);
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typedef void (APIENTRY *PFNGLNORMAL3SV) (const GLshort *v);
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typedef void (APIENTRY *PFNGLINDEXD) (GLdouble c);
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typedef void (APIENTRY *PFNGLINDEXF) (GLfloat c);
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typedef void (APIENTRY *PFNGLINDEXI) (GLint c);
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typedef void (APIENTRY *PFNGLINDEXS) (GLshort c);
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typedef void (APIENTRY *PFNGLINDEXUB) (GLubyte c);
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typedef void (APIENTRY *PFNGLINDEXDV) (const GLdouble *c);
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typedef void (APIENTRY *PFNGLINDEXFV) (const GLfloat *c);
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typedef void (APIENTRY *PFNGLINDEXIV) (const GLint *c);
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typedef void (APIENTRY *PFNGLINDEXSV) (const GLshort *c);
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typedef void (APIENTRY *PFNGLINDEXUBV) (const GLubyte *c);
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typedef void (APIENTRY *PFNGLCOLOR3B) (GLbyte red, GLbyte green, GLbyte blue);
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typedef void (APIENTRY *PFNGLCOLOR3D) (GLdouble red, GLdouble green, GLdouble blue);
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typedef void (APIENTRY *PFNGLCOLOR3F) (GLfloat red, GLfloat green, GLfloat blue);
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typedef void (APIENTRY *PFNGLCOLOR3I) (GLint red, GLint green, GLint blue);
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typedef void (APIENTRY *PFNGLCOLOR3S) (GLshort red, GLshort green, GLshort blue);
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typedef void (APIENTRY *PFNGLCOLOR3UB) (GLubyte red, GLubyte green, GLubyte blue);
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typedef void (APIENTRY *PFNGLCOLOR3UI) (GLuint red, GLuint green, GLuint blue);
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typedef void (APIENTRY *PFNGLCOLOR3US) (GLushort red, GLushort green, GLushort blue);
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typedef void (APIENTRY *PFNGLCOLOR4B) (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
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typedef void (APIENTRY *PFNGLCOLOR4D) (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
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typedef void (APIENTRY *PFNGLCOLOR4F) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
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typedef void (APIENTRY *PFNGLCOLOR4I) (GLint red, GLint green, GLint blue, GLint alpha);
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typedef void (APIENTRY *PFNGLCOLOR4S) (GLshort red, GLshort green, GLshort blue, GLshort alpha);
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typedef void (APIENTRY *PFNGLCOLOR4UB) (GLubyte red, GLubyte green,GLubyte blue, GLubyte alpha);
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typedef void (APIENTRY *PFNGLCOLOR4UI) (GLuint red, GLuint green, GLuint blue, GLuint alpha);
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typedef void (APIENTRY *PFNGLCOLOR4US) (GLushort red, GLushort green, GLushort blue, GLushort alpha);
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typedef void (APIENTRY *PFNGLCOLOR3BV) (const GLbyte *v);
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typedef void (APIENTRY *PFNGLCOLOR3DV) (const GLdouble *v);
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typedef void (APIENTRY *PFNGLCOLOR3FV) (const GLfloat *v);
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typedef void (APIENTRY *PFNGLCOLOR3IV) (const GLint *v);
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typedef void (APIENTRY *PFNGLCOLOR3SV) (const GLshort *v);
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typedef void (APIENTRY *PFNGLCOLOR3UBV) (const GLubyte *v);
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typedef void (APIENTRY *PFNGLCOLOR3UIV) (const GLuint *v);
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typedef void (APIENTRY *PFNGLCOLOR3USV) (const GLushort *v);
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typedef void (APIENTRY *PFNGLCOLOR4BV) (const GLbyte *v);
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typedef void (APIENTRY *PFNGLCOLOR4DV) (const GLdouble *v);
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typedef void (APIENTRY *PFNGLCOLOR4FV) (const GLfloat *v);
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typedef void (APIENTRY *PFNGLCOLOR4IV) (const GLint *v);
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typedef void (APIENTRY *PFNGLCOLOR4SV) (const GLshort *v);
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typedef void (APIENTRY *PFNGLCOLOR4UBV) (const GLubyte *v);
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typedef void (APIENTRY *PFNGLCOLOR4UIV) (const GLuint *v);
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typedef void (APIENTRY *PFNGLCOLOR4USV) (const GLushort *v);
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typedef void (APIENTRY *PFNGLTEXCOORD1D) (GLdouble s);
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typedef void (APIENTRY *PFNGLTEXCOORD1F) (GLfloat s);
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typedef void (APIENTRY *PFNGLTEXCOORD1I) (GLint s);
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typedef void (APIENTRY *PFNGLTEXCOORD1S) (GLshort s);
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typedef void (APIENTRY *PFNGLTEXCOORD2D) (GLdouble s, GLdouble t);
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typedef void (APIENTRY *PFNGLTEXCOORD2F) (GLfloat s, GLfloat t);
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typedef void (APIENTRY *PFNGLTEXCOORD2I) (GLint s, GLint t);
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typedef void (APIENTRY *PFNGLTEXCOORD2S) (GLshort s, GLshort t);
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typedef void (APIENTRY *PFNGLTEXCOORD3D) (GLdouble s, GLdouble t, GLdouble r);
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typedef void (APIENTRY *PFNGLTEXCOORD3F) (GLfloat s, GLfloat t, GLfloat r);
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typedef void (APIENTRY *PFNGLTEXCOORD3I) (GLint s, GLint t, GLint r);
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typedef void (APIENTRY *PFNGLTEXCOORD3S) (GLshort s, GLshort t, GLshort r);
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typedef void (APIENTRY *PFNGLTEXCOORD4D) (GLdouble s, GLdouble t, GLdouble r, GLdouble q);
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typedef void (APIENTRY *PFNGLTEXCOORD4F) (GLfloat s, GLfloat t, GLfloat r, GLfloat q);
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typedef void (APIENTRY *PFNGLTEXCOORD4I) (GLint s, GLint t, GLint r, GLint q);
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typedef void (APIENTRY *PFNGLTEXCOORD4S) (GLshort s, GLshort t, GLshort r, GLshort q);
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typedef void (APIENTRY *PFNGLTEXCOORD1DV) (const GLdouble *v);
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typedef void (APIENTRY *PFNGLTEXCOORD1FV) (const GLfloat *v);
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typedef void (APIENTRY *PFNGLTEXCOORD1IV) (const GLint *v);
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typedef void (APIENTRY *PFNGLTEXCOORD1SV) (const GLshort *v);
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typedef void (APIENTRY *PFNGLTEXCOORD2DV) (const GLdouble *v);
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typedef void (APIENTRY *PFNGLTEXCOORD2FV) (const GLfloat *v);
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typedef void (APIENTRY *PFNGLTEXCOORD2IV) (const GLint *v);
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typedef void (APIENTRY *PFNGLTEXCOORD2SV) (const GLshort *v);
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typedef void (APIENTRY *PFNGLTEXCOORD3DV) (const GLdouble *v);
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typedef void (APIENTRY *PFNGLTEXCOORD3FV) (const GLfloat *v);
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typedef void (APIENTRY *PFNGLTEXCOORD3IV) (const GLint *v);
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typedef void (APIENTRY *PFNGLTEXCOORD3SV) (const GLshort *v);
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typedef void (APIENTRY *PFNGLTEXCOORD4DV) (const GLdouble *v);
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typedef void (APIENTRY *PFNGLTEXCOORD4FV) (const GLfloat *v);
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typedef void (APIENTRY *PFNGLTEXCOORD4IV) (const GLint *v);
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typedef void (APIENTRY *PFNGLTEXCOORD4SV) (const GLshort *v);
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typedef void (APIENTRY *PFNGLRASTERPOS2D) (GLdouble x, GLdouble y);
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typedef void (APIENTRY *PFNGLRASTERPOS2F) (GLfloat x, GLfloat y);
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typedef void (APIENTRY *PFNGLRASTERPOS2I) (GLint x, GLint y);
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typedef void (APIENTRY *PFNGLRASTERPOS2S) (GLshort x, GLshort y);
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typedef void (APIENTRY *PFNGLRASTERPOS3D) (GLdouble x, GLdouble y, GLdouble z);
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typedef void (APIENTRY *PFNGLRASTERPOS3F) (GLfloat x, GLfloat y, GLfloat z);
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typedef void (APIENTRY *PFNGLRASTERPOS3I) (GLint x, GLint y, GLint z);
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typedef void (APIENTRY *PFNGLRASTERPOS3S) (GLshort x, GLshort y, GLshort z);
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typedef void (APIENTRY *PFNGLRASTERPOS4D) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
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typedef void (APIENTRY *PFNGLRASTERPOS4F) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
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typedef void (APIENTRY *PFNGLRASTERPOS4I) (GLint x, GLint y, GLint z, GLint w);
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typedef void (APIENTRY *PFNGLRASTERPOS4S) (GLshort x, GLshort y, GLshort z, GLshort w);
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typedef void (APIENTRY *PFNGLRASTERPOS2DV) (const GLdouble *v);
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typedef void (APIENTRY *PFNGLRASTERPOS2FV) (const GLfloat *v);
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typedef void (APIENTRY *PFNGLRASTERPOS2IV) (const GLint *v);
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typedef void (APIENTRY *PFNGLRASTERPOS2SV) (const GLshort *v);
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typedef void (APIENTRY *PFNGLRASTERPOS3DV) (const GLdouble *v);
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typedef void (APIENTRY *PFNGLRASTERPOS3FV) (const GLfloat *v);
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typedef void (APIENTRY *PFNGLRASTERPOS3IV) (const GLint *v);
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typedef void (APIENTRY *PFNGLRASTERPOS3SV) (const GLshort *v);
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typedef void (APIENTRY *PFNGLRASTERPOS4DV) (const GLdouble *v);
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typedef void (APIENTRY *PFNGLRASTERPOS4FV) (const GLfloat *v);
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typedef void (APIENTRY *PFNGLRASTERPOS4IV) (const GLint *v);
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typedef void (APIENTRY *PFNGLRASTERPOS4SV) (const GLshort *v);
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typedef void (APIENTRY *PFNGLRECTD) (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
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typedef void (APIENTRY *PFNGLRECTF) (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
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typedef void (APIENTRY *PFNGLRECTI) (GLint x1, GLint y1, GLint x2, GLint y2);
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typedef void (APIENTRY *PFNGLRECTS) (GLshort x1, GLshort y1, GLshort x2, GLshort y2);
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typedef void (APIENTRY *PFNGLRECTDV) (const GLdouble *v1, const GLdouble *v2);
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typedef void (APIENTRY *PFNGLRECTFV) (const GLfloat *v1, const GLfloat *v2);
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typedef void (APIENTRY *PFNGLRECTIV) (const GLint *v1, const GLint *v2);
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typedef void (APIENTRY *PFNGLRECTSV) (const GLshort *v1, const GLshort *v2);
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// Vertex Arrays
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typedef void (APIENTRY *PFNGLVERTEXPOINTER) (GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
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typedef void (APIENTRY *PFNGLNORMALPOINTER) (GLenum type, GLsizei stride, const GLvoid *ptr);
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typedef void (APIENTRY *PFNGLCOLORPOINTER) (GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
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typedef void (APIENTRY *PFNGLINDEXPOINTER) (GLenum type, GLsizei stride, const GLvoid *ptr);
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typedef void (APIENTRY *PFNGLTEXCOORDPOINTER) (GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
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typedef void (APIENTRY *PFNGLEDGEFLAGPOINTER) (GLsizei stride, const GLvoid *ptr);
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typedef void (APIENTRY *PFNGLGETPOINTERV) (GLenum pname, void **params);
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typedef void (APIENTRY *PFNGLARRAYELEMENT) (GLint i);
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typedef void (APIENTRY *PFNGLDRAWARRAYS) (GLenum mode, GLint first, GLsizei count);
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typedef void (APIENTRY *PFNGLDRAWELEMENTS) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
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typedef void (APIENTRY *PFNGLINTERLEAVEDARRAYS) (GLenum format, GLsizei stride, const GLvoid *pointer);
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// Lighting
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typedef void (APIENTRY *PFNGLSHADEMODEL) (GLenum mode);
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typedef void (APIENTRY *PFNGLLIGHTF) (GLenum light, GLenum pname, GLfloat param);
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|
typedef void (APIENTRY *PFNGLLIGHTI) (GLenum light, GLenum pname, GLint param);
|
|
typedef void (APIENTRY *PFNGLLIGHTFV) (GLenum light, GLenum pname, const GLfloat *params);
|
|
typedef void (APIENTRY *PFNGLLIGHTIV) (GLenum light, GLenum pname, const GLint *params);
|
|
typedef void (APIENTRY *PFNGLGETLIGHTFV) (GLenum light, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY *PFNGLGETLIGHTIV) (GLenum light, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY *PFNGLLIGHTMODELF) (GLenum pname, GLfloat param);
|
|
typedef void (APIENTRY *PFNGLLIGHTMODELI) (GLenum pname, GLint param);
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|
typedef void (APIENTRY *PFNGLLIGHTMODELFV) (GLenum pname, const GLfloat *params);
|
|
typedef void (APIENTRY *PFNGLLIGHTMODELIV) (GLenum pname, const GLint *params);
|
|
typedef void (APIENTRY *PFNGLMATERIALF) (GLenum face, GLenum pname, GLfloat param);
|
|
typedef void (APIENTRY *PFNGLMATERIALI) (GLenum face, GLenum pname, GLint param);
|
|
typedef void (APIENTRY *PFNGLMATERIALFV) (GLenum face, GLenum pname, const GLfloat *params);
|
|
typedef void (APIENTRY *PFNGLMATERIALIV) (GLenum face, GLenum pname, const GLint *params);
|
|
typedef void (APIENTRY *PFNGLGETMATERIALFV) (GLenum face, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY *PFNGLGETMATERIALIV) (GLenum face, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY *PFNGLCOLORMATERIAL) (GLenum face, GLenum mode);
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|
|
|
// Raster functions
|
|
typedef void (APIENTRY *PFNGLPIXELZOOM) (GLfloat xfactor, GLfloat yfactor);
|
|
typedef void (APIENTRY *PFNGLPIXELSTOREF) (GLenum pname, GLfloat param);
|
|
typedef void (APIENTRY *PFNGLPIXELSTOREI) (GLenum pname, GLint param);
|
|
typedef void (APIENTRY *PFNGLPIXELTRANSFERF) (GLenum pname, GLfloat param);
|
|
typedef void (APIENTRY *PFNGLPIXELTRANSFERI) (GLenum pname, GLint param);
|
|
typedef void (APIENTRY *PFNGLPIXELMAPFV) (GLenum map, GLint mapsize, const GLfloat *values);
|
|
typedef void (APIENTRY *PFNGLPIXELMAPUIV) (GLenum map, GLint mapsize, const GLuint *values);
|
|
typedef void (APIENTRY *PFNGLPIXELMAPUSV) (GLenum map, GLint mapsize, const GLushort *values);
|
|
typedef void (APIENTRY *PFNGLGETPIXELMAPFV) (GLenum map, GLfloat *values);
|
|
typedef void (APIENTRY *PFNGLGETPIXELMAPUIV) (GLenum map, GLuint *values);
|
|
typedef void (APIENTRY *PFNGLGETPIXELMAPUSV) (GLenum map, GLushort *values);
|
|
typedef void (APIENTRY *PFNGLBITMAP) (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap );
|
|
typedef void (APIENTRY *PFNGLREADPIXELS) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels );
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|
typedef void (APIENTRY *PFNGLDRAWPIXELS) (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
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|
typedef void (APIENTRY *PFNGLCOPYPIXELS) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
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|
|
|
// Stenciling
|
|
typedef void (APIENTRY *PFNGLSTENCILFUNC) (GLenum func, GLint ref, GLuint mask);
|
|
typedef void (APIENTRY *PFNGLSTENCILMASK) (GLuint mask);
|
|
typedef void (APIENTRY *PFNGLSTENCILOP) (GLenum fail, GLenum zfail, GLenum zpass);
|
|
typedef void (APIENTRY *PFNGLCLEARSTENCIL) (GLint s);
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|
|
|
// Texture mapping
|
|
typedef void (APIENTRY *PFNGLTEXGEND) (GLenum coord, GLenum pname, GLdouble param);
|
|
typedef void (APIENTRY *PFNGLTEXGENF) (GLenum coord, GLenum pname, GLfloat param);
|
|
typedef void (APIENTRY *PFNGLTEXGENI) (GLenum coord, GLenum pname, GLint param);
|
|
typedef void (APIENTRY *PFNGLTEXGENDV) (GLenum coord, GLenum pname, const GLdouble *params);
|
|
typedef void (APIENTRY *PFNGLTEXGENFV) (GLenum coord, GLenum pname, const GLfloat *params);
|
|
typedef void (APIENTRY *PFNGLTEXGENIV) (GLenum coord, GLenum pname, const GLint *params);
|
|
typedef void (APIENTRY *PFNGLGETTEXGENDV) (GLenum coord, GLenum pname, GLdouble *params);
|
|
typedef void (APIENTRY *PFNGLGETTEXGENFV) (GLenum coord, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY *PFNGLGETTEXGENIV) (GLenum coord, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY *PFNGLTEXENVF) (GLenum target, GLenum pname, GLfloat param);
|
|
typedef void (APIENTRY *PFNGLTEXENVI) (GLenum target, GLenum pname, GLint param);
|
|
typedef void (APIENTRY *PFNGLTEXENVFV) (GLenum target, GLenum pname, const GLfloat *params);
|
|
typedef void (APIENTRY *PFNGLTEXENVIV) (GLenum target, GLenum pname, const GLint *params);
|
|
typedef void (APIENTRY *PFNGLGETTEXENVFV) (GLenum target, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY *PFNGLGETTEXENVIV) (GLenum target, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY *PFNGLTEXPARAMETERF) (GLenum target, GLenum pname, GLfloat param);
|
|
typedef void (APIENTRY *PFNGLTEXPARAMETERI) (GLenum target, GLenum pname, GLint param);
|
|
typedef void (APIENTRY *PFNGLTEXPARAMETERFV) (GLenum target, GLenum pname, const GLfloat *params);
|
|
typedef void (APIENTRY *PFNGLTEXPARAMETERIV) (GLenum target, GLenum pname, const GLint *params);
|
|
typedef void (APIENTRY *PFNGLGETTEXPARAMETERFV) (GLenum target, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY *PFNGLGETTEXPARAMETERIV) (GLenum target, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY *PFNGLGETTEXLEVELPARAMETERFV) (GLenum target, GLint level, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY *PFNGLGETTEXLEVELPARAMETERIV) (GLenum target, GLint level, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY *PFNGLTEXIMAGE1D) (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
|
typedef void (APIENTRY *PFNGLTEXIMAGE2D) (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
|
typedef void (APIENTRY *PFNGLGETTEXIMAGE) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
|
|
typedef void (APIENTRY *PFNGLGENTEXTURES) (GLsizei n, GLuint *textures);
|
|
typedef void (APIENTRY *PFNGLDELETETEXTURES) (GLsizei n, const GLuint *textures);
|
|
typedef void (APIENTRY *PFNGLBINDTEXTURE) (GLenum target, GLuint texture);
|
|
typedef void (APIENTRY *PFNGLPRIORITIZETEXTURES) (GLsizei n, const GLuint *textures, const GLclampf *priorities);
|
|
typedef GLboolean (APIENTRY *PFNGLARETEXTURESRESIDENT) (GLsizei n, const GLuint *textures, GLboolean *residences);
|
|
typedef GLboolean (APIENTRY *PFNGLISTEXTURE) (GLuint texture);
|
|
typedef void (APIENTRY *PFNGLTEXSUBIMAGE1D) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
|
|
typedef void (APIENTRY *PFNGLTEXSUBIMAGE2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
|
|
typedef void (APIENTRY *PFNGLCOPYTEXIMAGE1D) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
|
|
typedef void (APIENTRY *PFNGLCOPYTEXIMAGE2D) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
|
|
typedef void (APIENTRY *PFNGLCOPYTEXSUBIMAGE1D) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
|
|
typedef void (APIENTRY *PFNGLCOPYTEXSUBIMAGE2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
|
|
|
// Evaluators
|
|
typedef void (APIENTRY *PFNGLMAP1D) (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
|
|
typedef void (APIENTRY *PFNGLMAP1F) (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
|
|
typedef void (APIENTRY *PFNGLMAP2D) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
|
|
typedef void (APIENTRY *PFNGLMAP2F) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
|
|
typedef void (APIENTRY *PFNGLGETMAPDV) (GLenum target, GLenum query, GLdouble *v);
|
|
typedef void (APIENTRY *PFNGLGETMAPFV) (GLenum target, GLenum query, GLfloat *v);
|
|
typedef void (APIENTRY *PFNGLGETMAPIV) (GLenum target, GLenum query, GLint *v);
|
|
typedef void (APIENTRY *PFNGLEVALCOORD1D) (GLdouble u);
|
|
typedef void (APIENTRY *PFNGLEVALCOORD1F) (GLfloat u);
|
|
typedef void (APIENTRY *PFNGLEVALCOORD1DV) (const GLdouble *u);
|
|
typedef void (APIENTRY *PFNGLEVALCOORD1FV) (const GLfloat *u);
|
|
typedef void (APIENTRY *PFNGLEVALCOORD2D) (GLdouble u, GLdouble v);
|
|
typedef void (APIENTRY *PFNGLEVALCOORD2F) (GLfloat u, GLfloat v);
|
|
typedef void (APIENTRY *PFNGLEVALCOORD2DV) (const GLdouble *u);
|
|
typedef void (APIENTRY *PFNGLEVALCOORD2FV) (const GLfloat *u);
|
|
typedef void (APIENTRY *PFNGLMAPGRID1D) (GLint un, GLdouble u1, GLdouble u2);
|
|
typedef void (APIENTRY *PFNGLMAPGRID1F) (GLint un, GLfloat u1, GLfloat u2);
|
|
typedef void (APIENTRY *PFNGLMAPGRID2D) (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
|
|
typedef void (APIENTRY *PFNGLMAPGRID2F) (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
|
|
typedef void (APIENTRY *PFNGLEVALPOINT1) (GLint i);
|
|
typedef void (APIENTRY *PFNGLEVALPOINT2) (GLint i, GLint j);
|
|
typedef void (APIENTRY *PFNGLEVALMESH1) (GLenum mode, GLint i1, GLint i2);
|
|
typedef void (APIENTRY *PFNGLEVALMESH2) (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
|
|
|
|
// Fog
|
|
typedef void (APIENTRY *PFNGLFOGF) (GLenum pname, GLfloat param);
|
|
typedef void (APIENTRY *PFNGLFOGI) (GLenum pname, GLint param);
|
|
typedef void (APIENTRY *PFNGLFOGFV) (GLenum pname, const GLfloat *params);
|
|
typedef void (APIENTRY *PFNGLFOGIV) (GLenum pname, const GLint *params);
|
|
|
|
// Selection and Feedback
|
|
typedef void (APIENTRY *PFNGLFEEDBACKBUFFER) (GLsizei size, GLenum type, GLfloat *buffer);
|
|
typedef void (APIENTRY *PFNGLPASSTHROUGH) (GLfloat token);
|
|
typedef void (APIENTRY *PFNGLSELECTBUFFER) (GLsizei size, GLuint *buffer);
|
|
typedef void (APIENTRY *PFNGLINITNAMES) (void);
|
|
typedef void (APIENTRY *PFNGLLOADNAME) (GLuint name);
|
|
typedef void (APIENTRY *PFNGLPUSHNAME) (GLuint name);
|
|
typedef void (APIENTRY *PFNGLPOPNAME) (void);
|
|
|
|
#endif // LC_OPENGL_DYNAMIC
|
|
|
|
#include <stddef.h>
|
|
#ifndef GL_VERSION_1_5
|
|
// GL types for handling large vertex buffer objects
|
|
typedef ptrdiff_t GLintptr;
|
|
typedef ptrdiff_t GLsizeiptr;
|
|
#endif
|
|
|
|
#ifndef GL_ARB_vertex_buffer_object
|
|
// GL types for handling large vertex buffer objects
|
|
typedef ptrdiff_t GLintptrARB;
|
|
typedef ptrdiff_t GLsizeiptrARB;
|
|
#endif
|
|
|
|
#ifndef GL_ARB_vertex_buffer_object
|
|
#define GL_BUFFER_SIZE_ARB 0x8764
|
|
#define GL_BUFFER_USAGE_ARB 0x8765
|
|
#define GL_ARRAY_BUFFER_ARB 0x8892
|
|
#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
|
|
#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
|
|
#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
|
|
#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
|
|
#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
|
|
#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
|
|
#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
|
|
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
|
|
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
|
|
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
|
|
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
|
|
#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
|
|
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
|
|
#define GL_READ_ONLY_ARB 0x88B8
|
|
#define GL_WRITE_ONLY_ARB 0x88B9
|
|
#define GL_READ_WRITE_ARB 0x88BA
|
|
#define GL_BUFFER_ACCESS_ARB 0x88BB
|
|
#define GL_BUFFER_MAPPED_ARB 0x88BC
|
|
#define GL_BUFFER_MAP_POINTER_ARB 0x88BD
|
|
#define GL_STREAM_DRAW_ARB 0x88E0
|
|
#define GL_STREAM_READ_ARB 0x88E1
|
|
#define GL_STREAM_COPY_ARB 0x88E2
|
|
#define GL_STATIC_DRAW_ARB 0x88E4
|
|
#define GL_STATIC_READ_ARB 0x88E5
|
|
#define GL_STATIC_COPY_ARB 0x88E6
|
|
#define GL_DYNAMIC_DRAW_ARB 0x88E8
|
|
#define GL_DYNAMIC_READ_ARB 0x88E9
|
|
#define GL_DYNAMIC_COPY_ARB 0x88EA
|
|
#endif
|
|
|
|
// GL_ARB_vertex_buffer_object
|
|
typedef void (APIENTRY *GLBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
|
|
typedef void (APIENTRY *GLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers);
|
|
typedef void (APIENTRY *GLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers);
|
|
typedef GLboolean (APIENTRY *GLISBUFFERARBPROC) (GLuint buffer);
|
|
typedef void (APIENTRY *GLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
|
|
typedef void (APIENTRY *GLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
|
|
typedef void (APIENTRY *GLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
|
|
typedef GLvoid* (APIENTRY *GLMAPBUFFERARBPROC) (GLenum target, GLenum access);
|
|
typedef GLboolean (APIENTRY *GLUNMAPBUFFERARBPROC) (GLenum target);
|
|
typedef void (APIENTRY *GLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY *GLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params);
|
|
|
|
#ifndef GL_ARB_multisample
|
|
#define GL_ARB_multisample 1
|
|
|
|
#define GL_MULTISAMPLE_ARB 0x809D
|
|
#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
|
|
#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
|
|
#define GL_SAMPLE_COVERAGE_ARB 0x80A0
|
|
#define GL_SAMPLE_BUFFERS_ARB 0x80A8
|
|
#define GL_SAMPLES_ARB 0x80A9
|
|
#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
|
|
#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
|
|
#define GL_MULTISAMPLE_BIT_ARB 0x20000000
|
|
|
|
typedef void (APIENTRY * PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
|
|
|
|
#endif
|
|
|
|
// =============================================================================
|
|
// OpenGL extern declarations
|
|
|
|
#ifdef LC_OPENGL_DYNAMIC
|
|
|
|
extern PFNGLCLEARINDEX pfnglClearIndex;
|
|
extern PFNGLCLEARCOLOR pfnglClearColor;
|
|
extern PFNGLCLEAR pfnglClear;
|
|
extern PFNGLINDEXMASK pfnglIndexMask;
|
|
extern PFNGLCOLORMASK pfnglColorMask;
|
|
extern PFNGLALPHAFUNC pfnglAlphaFunc;
|
|
extern PFNGLBLENDFUNC pfnglBlendFunc;
|
|
extern PFNGLLOGICOP pfnglLogicOp;
|
|
extern PFNGLCULLFACE pfnglCullFace;
|
|
extern PFNGLFRONTFACE pfnglFrontFace;
|
|
extern PFNGLPOINTSIZE pfnglPointSize;
|
|
extern PFNGLLINEWIDTH pfnglLineWidth;
|
|
extern PFNGLLINESTIPPLE pfnglLineStipple;
|
|
extern PFNGLPOLYGONMODE pfnglPolygonMode;
|
|
extern PFNGLPOLYGONOFFSET pfnglPolygonOffset;
|
|
extern PFNGLPOLYGONSTIPPLE pfnglPolygonStipple;
|
|
extern PFNGLGETPOLYGONSTIPPLE pfnglGetPolygonStipple;
|
|
extern PFNGLEDGEFLAG pfnglEdgeFlag;
|
|
extern PFNGLEDGEFLAGV pfnglEdgeFlagv;
|
|
extern PFNGLSCISSOR pfnglScissor;
|
|
extern PFNGLCLIPPLANE pfnglClipPlane;
|
|
extern PFNGLGETCLIPPLANE pfnglGetClipPlane;
|
|
extern PFNGLDRAWBUFFER pfnglDrawBuffer;
|
|
extern PFNGLREADBUFFER pfnglReadBuffer;
|
|
extern PFNGLENABLE pfnglEnable;
|
|
extern PFNGLDISABLE pfnglDisable;
|
|
extern PFNGLISENABLED pfnglIsEnabled;
|
|
extern PFNGLENABLECLIENTSTATE pfnglEnableClientState;
|
|
extern PFNGLDISABLECLIENTSTATE pfnglDisableClientState;
|
|
extern PFNGLGETBOOLEANV pfnglGetBooleanv;
|
|
extern PFNGLGETDOUBLEV pfnglGetDoublev;
|
|
extern PFNGLGETFLOATV pfnglGetFloatv;
|
|
extern PFNGLGETINTEGERV pfnglGetIntegerv;
|
|
extern PFNGLPUSHATTRIB pfnglPushAttrib;
|
|
extern PFNGLPOPATTRIB pfnglPopAttrib;
|
|
extern PFNGLPUSHCLIENTATTRIB pfnglPushClientAttrib;
|
|
extern PFNGLPOPCLIENTATTRIB pfnglPopClientAttrib;
|
|
extern PFNGLRENDERMODE pfnglRenderMode;
|
|
extern PFNGLGETERROR pfnglGetError;
|
|
extern PFNGLGETSTRING pfnglGetString;
|
|
extern PFNGLFINISH pfnglFinish;
|
|
extern PFNGLFLUSH pfnglFlush;
|
|
extern PFNGLHINT pfnglHint;
|
|
extern PFNGLCLEARDEPTH pfnglClearDepth;
|
|
extern PFNGLDEPTHFUNC pfnglDepthFunc;
|
|
extern PFNGLDEPTHMASK pfnglDepthMask;
|
|
extern PFNGLDEPTHRANGE pfnglDepthRange;
|
|
extern PFNGLCLEARACCUM pfnglClearAccum;
|
|
extern PFNGLACCUM pfnglAccum;
|
|
extern PFNGLMATRIXMODE pfnglMatrixMode;
|
|
extern PFNGLORTHO pfnglOrtho;
|
|
extern PFNGLFRUSTUM pfnglFrustum;
|
|
extern PFNGLVIEWPORT pfnglViewport;
|
|
extern PFNGLPUSHMATRIX pfnglPushMatrix;
|
|
extern PFNGLPOPMATRIX pfnglPopMatrix;
|
|
extern PFNGLLOADIDENTITY pfnglLoadIdentity;
|
|
extern PFNGLLOADMATRIXD pfnglLoadMatrixd;
|
|
extern PFNGLLOADMATRIXF pfnglLoadMatrixf;
|
|
extern PFNGLMULTMATRIXD pfnglMultMatrixd;
|
|
extern PFNGLMULTMATRIXF pfnglMultMatrixf;
|
|
extern PFNGLROTATED pfnglRotated;
|
|
extern PFNGLROTATEF pfnglRotatef;
|
|
extern PFNGLSCALED pfnglScaled;
|
|
extern PFNGLSCALEF pfnglScalef;
|
|
extern PFNGLTRANSLATED pfnglTranslated;
|
|
extern PFNGLTRANSLATEF pfnglTranslatef;
|
|
extern PFNGLISLIST pfnglIsList;
|
|
extern PFNGLDELETELISTS pfnglDeleteLists;
|
|
extern PFNGLGENLISTS pfnglGenLists;
|
|
extern PFNGLNEWLIST pfnglNewList;
|
|
extern PFNGLENDLIST pfnglEndList;
|
|
extern PFNGLCALLLIST pfnglCallList;
|
|
extern PFNGLCALLLISTS pfnglCallLists;
|
|
extern PFNGLLISTBASE pfnglListBase;
|
|
extern PFNGLBEGIN pfnglBegin;
|
|
extern PFNGLEND pfnglEnd;
|
|
extern PFNGLVERTEX2D pfnglVertex2d;
|
|
extern PFNGLVERTEX2F pfnglVertex2f;
|
|
extern PFNGLVERTEX2I pfnglVertex2i;
|
|
extern PFNGLVERTEX2S pfnglVertex2s;
|
|
extern PFNGLVERTEX3D pfnglVertex3d;
|
|
extern PFNGLVERTEX3F pfnglVertex3f;
|
|
extern PFNGLVERTEX3I pfnglVertex3i;
|
|
extern PFNGLVERTEX3S pfnglVertex3s;
|
|
extern PFNGLVERTEX4D pfnglVertex4d;
|
|
extern PFNGLVERTEX4F pfnglVertex4f;
|
|
extern PFNGLVERTEX4I pfnglVertex4i;
|
|
extern PFNGLVERTEX4S pfnglVertex4s;
|
|
extern PFNGLVERTEX2DV pfnglVertex2dv;
|
|
extern PFNGLVERTEX2FV pfnglVertex2fv;
|
|
extern PFNGLVERTEX2IV pfnglVertex2iv;
|
|
extern PFNGLVERTEX2SV pfnglVertex2sv;
|
|
extern PFNGLVERTEX3DV pfnglVertex3dv;
|
|
extern PFNGLVERTEX3FV pfnglVertex3fv;
|
|
extern PFNGLVERTEX3IV pfnglVertex3iv;
|
|
extern PFNGLVERTEX3SV pfnglVertex3sv;
|
|
extern PFNGLVERTEX4DV pfnglVertex4dv;
|
|
extern PFNGLVERTEX4FV pfnglVertex4fv;
|
|
extern PFNGLVERTEX4IV pfnglVertex4iv;
|
|
extern PFNGLVERTEX4SV pfnglVertex4sv;
|
|
extern PFNGLNORMAL3B pfnglNormal3b;
|
|
extern PFNGLNORMAL3D pfnglNormal3d;
|
|
extern PFNGLNORMAL3F pfnglNormal3f;
|
|
extern PFNGLNORMAL3I pfnglNormal3i;
|
|
extern PFNGLNORMAL3S pfnglNormal3s;
|
|
extern PFNGLNORMAL3BV pfnglNormal3bv;
|
|
extern PFNGLNORMAL3DV pfnglNormal3dv;
|
|
extern PFNGLNORMAL3FV pfnglNormal3fv;
|
|
extern PFNGLNORMAL3IV pfnglNormal3iv;
|
|
extern PFNGLNORMAL3SV pfnglNormal3sv;
|
|
extern PFNGLINDEXD pfnglIndexd;
|
|
extern PFNGLINDEXF pfnglIndexf;
|
|
extern PFNGLINDEXI pfnglIndexi;
|
|
extern PFNGLINDEXS pfnglIndexs;
|
|
extern PFNGLINDEXUB pfnglIndexub;
|
|
extern PFNGLINDEXDV pfnglIndexdv;
|
|
extern PFNGLINDEXFV pfnglIndexfv;
|
|
extern PFNGLINDEXIV pfnglIndexiv;
|
|
extern PFNGLINDEXSV pfnglIndexsv;
|
|
extern PFNGLINDEXUBV pfnglIndexubv;
|
|
extern PFNGLCOLOR3B pfnglColor3b;
|
|
extern PFNGLCOLOR3D pfnglColor3d;
|
|
extern PFNGLCOLOR3F pfnglColor3f;
|
|
extern PFNGLCOLOR3I pfnglColor3i;
|
|
extern PFNGLCOLOR3S pfnglColor3s;
|
|
extern PFNGLCOLOR3UB pfnglColor3ub;
|
|
extern PFNGLCOLOR3UI pfnglColor3ui;
|
|
extern PFNGLCOLOR3US pfnglColor3us;
|
|
extern PFNGLCOLOR4B pfnglColor4b;
|
|
extern PFNGLCOLOR4D pfnglColor4d;
|
|
extern PFNGLCOLOR4F pfnglColor4f;
|
|
extern PFNGLCOLOR4I pfnglColor4i;
|
|
extern PFNGLCOLOR4S pfnglColor4s;
|
|
extern PFNGLCOLOR4UB pfnglColor4ub;
|
|
extern PFNGLCOLOR4UI pfnglColor4ui;
|
|
extern PFNGLCOLOR4US pfnglColor4us;
|
|
extern PFNGLCOLOR3BV pfnglColor3bv;
|
|
extern PFNGLCOLOR3DV pfnglColor3dv;
|
|
extern PFNGLCOLOR3FV pfnglColor3fv;
|
|
extern PFNGLCOLOR3IV pfnglColor3iv;
|
|
extern PFNGLCOLOR3SV pfnglColor3sv;
|
|
extern PFNGLCOLOR3UBV pfnglColor3ubv;
|
|
extern PFNGLCOLOR3UIV pfnglColor3uiv;
|
|
extern PFNGLCOLOR3USV pfnglColor3usv;
|
|
extern PFNGLCOLOR4BV pfnglColor4bv;
|
|
extern PFNGLCOLOR4DV pfnglColor4dv;
|
|
extern PFNGLCOLOR4FV pfnglColor4fv;
|
|
extern PFNGLCOLOR4IV pfnglColor4iv;
|
|
extern PFNGLCOLOR4SV pfnglColor4sv;
|
|
extern PFNGLCOLOR4UBV pfnglColor4ubv;
|
|
extern PFNGLCOLOR4UIV pfnglColor4uiv;
|
|
extern PFNGLCOLOR4USV pfnglColor4usv;
|
|
extern PFNGLTEXCOORD1D pfnglTexCoord1d;
|
|
extern PFNGLTEXCOORD1F pfnglTexCoord1f;
|
|
extern PFNGLTEXCOORD1I pfnglTexCoord1i;
|
|
extern PFNGLTEXCOORD1S pfnglTexCoord1s;
|
|
extern PFNGLTEXCOORD2D pfnglTexCoord2d;
|
|
extern PFNGLTEXCOORD2F pfnglTexCoord2f;
|
|
extern PFNGLTEXCOORD2I pfnglTexCoord2i;
|
|
extern PFNGLTEXCOORD2S pfnglTexCoord2s;
|
|
extern PFNGLTEXCOORD3D pfnglTexCoord3d;
|
|
extern PFNGLTEXCOORD3F pfnglTexCoord3f;
|
|
extern PFNGLTEXCOORD3I pfnglTexCoord3i;
|
|
extern PFNGLTEXCOORD3S pfnglTexCoord3s;
|
|
extern PFNGLTEXCOORD4D pfnglTexCoord4d;
|
|
extern PFNGLTEXCOORD4F pfnglTexCoord4f;
|
|
extern PFNGLTEXCOORD4I pfnglTexCoord4i;
|
|
extern PFNGLTEXCOORD4S pfnglTexCoord4s;
|
|
extern PFNGLTEXCOORD1DV pfnglTexCoord1dv;
|
|
extern PFNGLTEXCOORD1FV pfnglTexCoord1fv;
|
|
extern PFNGLTEXCOORD1IV pfnglTexCoord1iv;
|
|
extern PFNGLTEXCOORD1SV pfnglTexCoord1sv;
|
|
extern PFNGLTEXCOORD2DV pfnglTexCoord2dv;
|
|
extern PFNGLTEXCOORD2FV pfnglTexCoord2fv;
|
|
extern PFNGLTEXCOORD2IV pfnglTexCoord2iv;
|
|
extern PFNGLTEXCOORD2SV pfnglTexCoord2sv;
|
|
extern PFNGLTEXCOORD3DV pfnglTexCoord3dv;
|
|
extern PFNGLTEXCOORD3FV pfnglTexCoord3fv;
|
|
extern PFNGLTEXCOORD3IV pfnglTexCoord3iv;
|
|
extern PFNGLTEXCOORD3SV pfnglTexCoord3sv;
|
|
extern PFNGLTEXCOORD4DV pfnglTexCoord4dv;
|
|
extern PFNGLTEXCOORD4FV pfnglTexCoord4fv;
|
|
extern PFNGLTEXCOORD4IV pfnglTexCoord4iv;
|
|
extern PFNGLTEXCOORD4SV pfnglTexCoord4sv;
|
|
extern PFNGLRASTERPOS2D pfnglRasterPos2d;
|
|
extern PFNGLRASTERPOS2F pfnglRasterPos2f;
|
|
extern PFNGLRASTERPOS2I pfnglRasterPos2i;
|
|
extern PFNGLRASTERPOS2S pfnglRasterPos2s;
|
|
extern PFNGLRASTERPOS3D pfnglRasterPos3d;
|
|
extern PFNGLRASTERPOS3F pfnglRasterPos3f;
|
|
extern PFNGLRASTERPOS3I pfnglRasterPos3i;
|
|
extern PFNGLRASTERPOS3S pfnglRasterPos3s;
|
|
extern PFNGLRASTERPOS4D pfnglRasterPos4d;
|
|
extern PFNGLRASTERPOS4F pfnglRasterPos4f;
|
|
extern PFNGLRASTERPOS4I pfnglRasterPos4i;
|
|
extern PFNGLRASTERPOS4S pfnglRasterPos4s;
|
|
extern PFNGLRASTERPOS2DV pfnglRasterPos2dv;
|
|
extern PFNGLRASTERPOS2FV pfnglRasterPos2fv;
|
|
extern PFNGLRASTERPOS2IV pfnglRasterPos2iv;
|
|
extern PFNGLRASTERPOS2SV pfnglRasterPos2sv;
|
|
extern PFNGLRASTERPOS3DV pfnglRasterPos3dv;
|
|
extern PFNGLRASTERPOS3FV pfnglRasterPos3fv;
|
|
extern PFNGLRASTERPOS3IV pfnglRasterPos3iv;
|
|
extern PFNGLRASTERPOS3SV pfnglRasterPos3sv;
|
|
extern PFNGLRASTERPOS4DV pfnglRasterPos4dv;
|
|
extern PFNGLRASTERPOS4FV pfnglRasterPos4fv;
|
|
extern PFNGLRASTERPOS4IV pfnglRasterPos4iv;
|
|
extern PFNGLRASTERPOS4SV pfnglRasterPos4sv;
|
|
extern PFNGLRECTD pfnglRectd;
|
|
extern PFNGLRECTF pfnglRectf;
|
|
extern PFNGLRECTI pfnglRecti;
|
|
extern PFNGLRECTS pfnglRects;
|
|
extern PFNGLRECTDV pfnglRectdv;
|
|
extern PFNGLRECTFV pfnglRectfv;
|
|
extern PFNGLRECTIV pfnglRectiv;
|
|
extern PFNGLRECTSV pfnglRectsv;
|
|
extern PFNGLVERTEXPOINTER pfnglVertexPointer;
|
|
extern PFNGLNORMALPOINTER pfnglNormalPointer;
|
|
extern PFNGLCOLORPOINTER pfnglColorPointer;
|
|
extern PFNGLINDEXPOINTER pfnglIndexPointer;
|
|
extern PFNGLTEXCOORDPOINTER pfnglTexCoordPointer;
|
|
extern PFNGLEDGEFLAGPOINTER pfnglEdgeFlagPointer;
|
|
extern PFNGLGETPOINTERV pfnglGetPointerv;
|
|
extern PFNGLARRAYELEMENT pfnglArrayElement;
|
|
extern PFNGLDRAWARRAYS pfnglDrawArrays;
|
|
extern PFNGLDRAWELEMENTS pfnglDrawElements;
|
|
extern PFNGLINTERLEAVEDARRAYS pfnglInterleavedArrays;
|
|
extern PFNGLSHADEMODEL pfnglShadeModel;
|
|
extern PFNGLLIGHTF pfnglLightf;
|
|
extern PFNGLLIGHTI pfnglLighti;
|
|
extern PFNGLLIGHTFV pfnglLightfv;
|
|
extern PFNGLLIGHTIV pfnglLightiv;
|
|
extern PFNGLGETLIGHTFV pfnglGetLightfv;
|
|
extern PFNGLGETLIGHTIV pfnglGetLightiv;
|
|
extern PFNGLLIGHTMODELF pfnglLightModelf;
|
|
extern PFNGLLIGHTMODELI pfnglLightModeli;
|
|
extern PFNGLLIGHTMODELFV pfnglLightModelfv;
|
|
extern PFNGLLIGHTMODELIV pfnglLightModeliv;
|
|
extern PFNGLMATERIALF pfnglMaterialf;
|
|
extern PFNGLMATERIALI pfnglMateriali;
|
|
extern PFNGLMATERIALFV pfnglMaterialfv;
|
|
extern PFNGLMATERIALIV pfnglMaterialiv;
|
|
extern PFNGLGETMATERIALFV pfnglGetMaterialfv;
|
|
extern PFNGLGETMATERIALIV pfnglGetMaterialiv;
|
|
extern PFNGLCOLORMATERIAL pfnglColorMaterial;
|
|
extern PFNGLPIXELZOOM pfnglPixelZoom;
|
|
extern PFNGLPIXELSTOREF pfnglPixelStoref;
|
|
extern PFNGLPIXELSTOREI pfnglPixelStorei;
|
|
extern PFNGLPIXELTRANSFERF pfnglPixelTransferf;
|
|
extern PFNGLPIXELTRANSFERI pfnglPixelTransferi;
|
|
extern PFNGLPIXELMAPFV pfnglPixelMapfv;
|
|
extern PFNGLPIXELMAPUIV pfnglPixelMapuiv;
|
|
extern PFNGLPIXELMAPUSV pfnglPixelMapusv;
|
|
extern PFNGLGETPIXELMAPFV pfnglGetPixelMapfv;
|
|
extern PFNGLGETPIXELMAPUIV pfnglGetPixelMapuiv;
|
|
extern PFNGLGETPIXELMAPUSV pfnglGetPixelMapusv;
|
|
extern PFNGLBITMAP pfnglBitmap;
|
|
extern PFNGLREADPIXELS pfnglReadPixels;
|
|
extern PFNGLDRAWPIXELS pfnglDrawPixels;
|
|
extern PFNGLCOPYPIXELS pfnglCopyPixels;
|
|
extern PFNGLSTENCILFUNC pfnglStencilFunc;
|
|
extern PFNGLSTENCILMASK pfnglStencilMask;
|
|
extern PFNGLSTENCILOP pfnglStencilOp;
|
|
extern PFNGLCLEARSTENCIL pfnglClearStencil;
|
|
extern PFNGLTEXGEND pfnglTexGend;
|
|
extern PFNGLTEXGENF pfnglTexGenf;
|
|
extern PFNGLTEXGENI pfnglTexGeni;
|
|
extern PFNGLTEXGENDV pfnglTexGendv;
|
|
extern PFNGLTEXGENFV pfnglTexGenfv;
|
|
extern PFNGLTEXGENIV pfnglTexGeniv;
|
|
extern PFNGLGETTEXGENDV pfnglGetTexGendv;
|
|
extern PFNGLGETTEXGENFV pfnglGetTexGenfv;
|
|
extern PFNGLGETTEXGENIV pfnglGetTexGeniv;
|
|
extern PFNGLTEXENVF pfnglTexEnvf;
|
|
extern PFNGLTEXENVI pfnglTexEnvi;
|
|
extern PFNGLTEXENVFV pfnglTexEnvfv;
|
|
extern PFNGLTEXENVIV pfnglTexEnviv;
|
|
extern PFNGLGETTEXENVFV pfnglGetTexEnvfv;
|
|
extern PFNGLGETTEXENVIV pfnglGetTexEnviv;
|
|
extern PFNGLTEXPARAMETERF pfnglTexParameterf;
|
|
extern PFNGLTEXPARAMETERI pfnglTexParameteri;
|
|
extern PFNGLTEXPARAMETERFV pfnglTexParameterfv;
|
|
extern PFNGLTEXPARAMETERIV pfnglTexParameteriv;
|
|
extern PFNGLGETTEXPARAMETERFV pfnglGetTexParameterfv;
|
|
extern PFNGLGETTEXPARAMETERIV pfnglGetTexParameteriv;
|
|
extern PFNGLGETTEXLEVELPARAMETERFV pfnglGetTexLevelParameterfv;
|
|
extern PFNGLGETTEXLEVELPARAMETERIV pfnglGetTexLevelParameteriv;
|
|
extern PFNGLTEXIMAGE1D pfnglTexImage1D;
|
|
extern PFNGLTEXIMAGE2D pfnglTexImage2D;
|
|
extern PFNGLGETTEXIMAGE pfnglGetTexImage;
|
|
extern PFNGLGENTEXTURES pfnglGenTextures;
|
|
extern PFNGLDELETETEXTURES pfnglDeleteTextures;
|
|
extern PFNGLBINDTEXTURE pfnglBindTexture;
|
|
extern PFNGLPRIORITIZETEXTURES pfnglPrioritizeTextures;
|
|
extern PFNGLARETEXTURESRESIDENT pfnglAreTexturesResident;
|
|
extern PFNGLISTEXTURE pfnglIsTexture;
|
|
extern PFNGLTEXSUBIMAGE1D pfnglTexSubImage1D;
|
|
extern PFNGLTEXSUBIMAGE2D pfnglTexSubImage2D;
|
|
extern PFNGLCOPYTEXIMAGE1D pfnglCopyTexImage1D;
|
|
extern PFNGLCOPYTEXIMAGE2D pfnglCopyTexImage2D;
|
|
extern PFNGLCOPYTEXSUBIMAGE1D pfnglCopyTexSubImage1D;
|
|
extern PFNGLCOPYTEXSUBIMAGE2D pfnglCopyTexSubImage2D;
|
|
extern PFNGLMAP1D pfnglMap1d;
|
|
extern PFNGLMAP1F pfnglMap1f;
|
|
extern PFNGLMAP2D pfnglMap2d;
|
|
extern PFNGLMAP2F pfnglMap2f;
|
|
extern PFNGLGETMAPDV pfnglGetMapdv;
|
|
extern PFNGLGETMAPFV pfnglGetMapfv;
|
|
extern PFNGLGETMAPIV pfnglGetMapiv;
|
|
extern PFNGLEVALCOORD1D pfnglEvalCoord1d;
|
|
extern PFNGLEVALCOORD1F pfnglEvalCoord1f;
|
|
extern PFNGLEVALCOORD1DV pfnglEvalCoord1dv;
|
|
extern PFNGLEVALCOORD1FV pfnglEvalCoord1fv;
|
|
extern PFNGLEVALCOORD2D pfnglEvalCoord2d;
|
|
extern PFNGLEVALCOORD2F pfnglEvalCoord2f;
|
|
extern PFNGLEVALCOORD2DV pfnglEvalCoord2dv;
|
|
extern PFNGLEVALCOORD2FV pfnglEvalCoord2fv;
|
|
extern PFNGLMAPGRID1D pfnglMapGrid1d;
|
|
extern PFNGLMAPGRID1F pfnglMapGrid1f;
|
|
extern PFNGLMAPGRID2D pfnglMapGrid2d;
|
|
extern PFNGLMAPGRID2F pfnglMapGrid2f;
|
|
extern PFNGLEVALPOINT1 pfnglEvalPoint1;
|
|
extern PFNGLEVALPOINT2 pfnglEvalPoint2;
|
|
extern PFNGLEVALMESH1 pfnglEvalMesh1;
|
|
extern PFNGLEVALMESH2 pfnglEvalMesh2;
|
|
extern PFNGLFOGF pfnglFogf;
|
|
extern PFNGLFOGI pfnglFogi;
|
|
extern PFNGLFOGFV pfnglFogfv;
|
|
extern PFNGLFOGIV pfnglFogiv;
|
|
extern PFNGLFEEDBACKBUFFER pfnglFeedbackBuffer;
|
|
extern PFNGLPASSTHROUGH pfnglPassThrough;
|
|
extern PFNGLSELECTBUFFER pfnglSelectBuffer;
|
|
extern PFNGLINITNAMES pfnglInitNames;
|
|
extern PFNGLLOADNAME pfnglLoadName;
|
|
extern PFNGLPUSHNAME pfnglPushName;
|
|
extern PFNGLPOPNAME pfnglPopName;
|
|
|
|
#endif // LC_OPENGL_DYNAMIC
|
|
|
|
extern GLBINDBUFFERARBPROC glBindBufferARB;
|
|
extern GLDELETEBUFFERSARBPROC glDeleteBuffersARB;
|
|
extern GLGENBUFFERSARBPROC glGenBuffersARB;
|
|
extern GLISBUFFERARBPROC glIsBufferARB;
|
|
extern GLBUFFERDATAARBPROC glBufferDataARB;
|
|
extern GLBUFFERSUBDATAARBPROC glBufferSubDataARB;
|
|
extern GLGETBUFFERSUBDATAARBPROC glGetBufferSubDataARB;
|
|
extern GLMAPBUFFERARBPROC glMapBufferARB;
|
|
extern GLUNMAPBUFFERARBPROC glUnmapBufferARB;
|
|
extern GLGETBUFFERPARAMETERIVARBPROC glGetBufferParameterivARB;
|
|
extern GLGETBUFFERPOINTERVARBPROC glGetBufferPointervARB;
|
|
|
|
// =============================================================================
|
|
// Replace OpenGL function names with the dynamic functions
|
|
|
|
#ifdef LC_OPENGL_DYNAMIC
|
|
|
|
#define glClearIndex pfnglClearIndex
|
|
#define glClearColor pfnglClearColor
|
|
#define glClear pfnglClear
|
|
#define glIndexMask pfnglIndexMask
|
|
#define glColorMask pfnglColorMask
|
|
#define glAlphaFunc pfnglAlphaFunc
|
|
#define glBlendFunc pfnglBlendFunc
|
|
#define glLogicOp pfnglLogicOp
|
|
#define glCullFace pfnglCullFace
|
|
#define glFrontFace pfnglFrontFace
|
|
#define glPointSize pfnglPointSize
|
|
#define glLineWidth pfnglLineWidth
|
|
#define glLineStipple pfnglLineStipple
|
|
#define glPolygonMode pfnglPolygonMode
|
|
#define glPolygonOffset pfnglPolygonOffset
|
|
#define glPolygonStipple pfnglPolygonStipple
|
|
#define glGetPolygonStipple pfnglGetPolygonStipple
|
|
#define glEdgeFlag pfnglEdgeFlag
|
|
#define glEdgeFlagv pfnglEdgeFlagv
|
|
#define glScissor pfnglScissor
|
|
#define glClipPlane pfnglClipPlane
|
|
#define glGetClipPlane pfnglGetClipPlane
|
|
#define glDrawBuffer pfnglDrawBuffer
|
|
#define glReadBuffer pfnglReadBuffer
|
|
#define glEnable pfnglEnable
|
|
#define glDisable pfnglDisable
|
|
#define glIsEnabled pfnglIsEnabled
|
|
#define glEnableClientState pfnglEnableClientState
|
|
#define glDisableClientState pfnglDisableClientState
|
|
#define glGetBooleanv pfnglGetBooleanv
|
|
#define glGetDoublev pfnglGetDoublev
|
|
#define glGetFloatv pfnglGetFloatv
|
|
#define glGetIntegerv pfnglGetIntegerv
|
|
#define glPushAttrib pfnglPushAttrib
|
|
#define glPopAttrib pfnglPopAttrib
|
|
#define glPushClientAttrib pfnglPushClientAttrib
|
|
#define glPopClientAttrib pfnglPopClientAttrib
|
|
#define glRenderMode pfnglRenderMode
|
|
#define glGetError pfnglGetError
|
|
#define glGetString pfnglGetString
|
|
#define glFinish pfnglFinish
|
|
#define glFlush pfnglFlush
|
|
#define glHint pfnglHint
|
|
#define glClearDepth pfnglClearDepth
|
|
#define glDepthFunc pfnglDepthFunc
|
|
#define glDepthMask pfnglDepthMask
|
|
#define glDepthRange pfnglDepthRange
|
|
#define glClearAccum pfnglClearAccum
|
|
#define glAccum pfnglAccum
|
|
#define glMatrixMode pfnglMatrixMode
|
|
#define glOrtho pfnglOrtho
|
|
#define glFrustum pfnglFrustum
|
|
#define glViewport pfnglViewport
|
|
#define glPushMatrix pfnglPushMatrix
|
|
#define glPopMatrix pfnglPopMatrix
|
|
#define glLoadIdentity pfnglLoadIdentity
|
|
#define glLoadMatrixd pfnglLoadMatrixd
|
|
#define glLoadMatrixf pfnglLoadMatrixf
|
|
#define glMultMatrixd pfnglMultMatrixd
|
|
#define glMultMatrixf pfnglMultMatrixf
|
|
#define glRotated pfnglRotated
|
|
#define glRotatef pfnglRotatef
|
|
#define glScaled pfnglScaled
|
|
#define glScalef pfnglScalef
|
|
#define glTranslated pfnglTranslated
|
|
#define glTranslatef pfnglTranslatef
|
|
#define glIsList pfnglIsList
|
|
#define glDeleteLists pfnglDeleteLists
|
|
#define glGenLists pfnglGenLists
|
|
#define glNewList pfnglNewList
|
|
#define glEndList pfnglEndList
|
|
#define glCallList pfnglCallList
|
|
#define glCallLists pfnglCallLists
|
|
#define glListBase pfnglListBase
|
|
#define glBegin pfnglBegin
|
|
#define glEnd pfnglEnd
|
|
#define glVertex2d pfnglVertex2d
|
|
#define glVertex2f pfnglVertex2f
|
|
#define glVertex2i pfnglVertex2i
|
|
#define glVertex2s pfnglVertex2s
|
|
#define glVertex3d pfnglVertex3d
|
|
#define glVertex3f pfnglVertex3f
|
|
#define glVertex3i pfnglVertex3i
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#define glVertex3s pfnglVertex3s
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#define glVertex4d pfnglVertex4d
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#define glVertex4f pfnglVertex4f
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#define glVertex4i pfnglVertex4i
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#define glVertex4s pfnglVertex4s
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#define glVertex2dv pfnglVertex2dv
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#define glVertex2fv pfnglVertex2fv
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#define glVertex2iv pfnglVertex2iv
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#define glVertex2sv pfnglVertex2sv
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#define glVertex3dv pfnglVertex3dv
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#define glVertex3fv pfnglVertex3fv
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#define glVertex3iv pfnglVertex3iv
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#define glVertex3sv pfnglVertex3sv
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#define glVertex4dv pfnglVertex4dv
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#define glVertex4fv pfnglVertex4fv
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#define glVertex4iv pfnglVertex4iv
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#define glVertex4sv pfnglVertex4sv
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#define glNormal3b pfnglNormal3b
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#define glNormal3d pfnglNormal3d
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#define glNormal3f pfnglNormal3f
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#define glNormal3i pfnglNormal3i
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#define glNormal3s pfnglNormal3s
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#define glNormal3bv pfnglNormal3bv
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#define glNormal3dv pfnglNormal3dv
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#define glNormal3fv pfnglNormal3fv
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#define glNormal3iv pfnglNormal3iv
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#define glNormal3sv pfnglNormal3sv
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#define glIndexd pfnglIndexd
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#define glIndexf pfnglIndexf
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#define glIndexi pfnglIndexi
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#define glIndexs pfnglIndexs
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#define glIndexub pfnglIndexub
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#define glIndexdv pfnglIndexdv
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#define glIndexfv pfnglIndexfv
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#define glIndexiv pfnglIndexiv
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#define glIndexsv pfnglIndexsv
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#define glIndexubv pfnglIndexubv
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#define glColor3b pfnglColor3b
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#define glColor3d pfnglColor3d
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#define glColor3f pfnglColor3f
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#define glColor3i pfnglColor3i
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#define glColor3s pfnglColor3s
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#define glColor3ub pfnglColor3ub
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#define glColor3ui pfnglColor3ui
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#define glColor3us pfnglColor3us
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#define glColor4b pfnglColor4b
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#define glColor4d pfnglColor4d
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#define glColor4f pfnglColor4f
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#define glColor4i pfnglColor4i
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#define glColor4s pfnglColor4s
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#define glColor4ub pfnglColor4ub
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#define glColor4ui pfnglColor4ui
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#define glColor4us pfnglColor4us
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#define glColor3bv pfnglColor3bv
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#define glColor3dv pfnglColor3dv
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#define glColor3fv pfnglColor3fv
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#define glColor3iv pfnglColor3iv
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#define glColor3sv pfnglColor3sv
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#define glColor3ubv pfnglColor3ubv
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#define glColor3uiv pfnglColor3uiv
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#define glColor3usv pfnglColor3usv
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#define glColor4bv pfnglColor4bv
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#define glColor4dv pfnglColor4dv
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#define glColor4fv pfnglColor4fv
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#define glColor4iv pfnglColor4iv
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#define glColor4sv pfnglColor4sv
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#define glColor4ubv pfnglColor4ubv
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#define glColor4uiv pfnglColor4uiv
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#define glColor4usv pfnglColor4usv
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#define glTexCoord1d pfnglTexCoord1d
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#define glTexCoord1f pfnglTexCoord1f
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#define glTexCoord1i pfnglTexCoord1i
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#define glTexCoord1s pfnglTexCoord1s
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#define glTexCoord2d pfnglTexCoord2d
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#define glTexCoord2f pfnglTexCoord2f
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#define glTexCoord2i pfnglTexCoord2i
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#define glTexCoord2s pfnglTexCoord2s
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#define glTexCoord3d pfnglTexCoord3d
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#define glTexCoord3f pfnglTexCoord3f
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#define glTexCoord3i pfnglTexCoord3i
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#define glTexCoord3s pfnglTexCoord3s
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#define glTexCoord4d pfnglTexCoord4d
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#define glTexCoord4f pfnglTexCoord4f
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#define glTexCoord4i pfnglTexCoord4i
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#define glTexCoord4s pfnglTexCoord4s
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#define glTexCoord1dv pfnglTexCoord1dv
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#define glTexCoord1fv pfnglTexCoord1fv
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#define glTexCoord1iv pfnglTexCoord1iv
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#define glTexCoord1sv pfnglTexCoord1sv
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#define glTexCoord2dv pfnglTexCoord2dv
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#define glTexCoord2fv pfnglTexCoord2fv
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#define glTexCoord2iv pfnglTexCoord2iv
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#define glTexCoord2sv pfnglTexCoord2sv
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#define glTexCoord3dv pfnglTexCoord3dv
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#define glTexCoord3fv pfnglTexCoord3fv
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#define glTexCoord3iv pfnglTexCoord3iv
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#define glTexCoord3sv pfnglTexCoord3sv
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|
#define glTexCoord4dv pfnglTexCoord4dv
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#define glTexCoord4fv pfnglTexCoord4fv
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|
#define glTexCoord4iv pfnglTexCoord4iv
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|
#define glTexCoord4sv pfnglTexCoord4sv
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|
#define glRasterPos2d pfnglRasterPos2d
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|
#define glRasterPos2f pfnglRasterPos2f
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|
#define glRasterPos2i pfnglRasterPos2i
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|
#define glRasterPos2s pfnglRasterPos2s
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#define glRasterPos3d pfnglRasterPos3d
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#define glRasterPos3f pfnglRasterPos3f
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|
#define glRasterPos3i pfnglRasterPos3i
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|
#define glRasterPos3s pfnglRasterPos3s
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|
#define glRasterPos4d pfnglRasterPos4d
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|
#define glRasterPos4f pfnglRasterPos4f
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|
#define glRasterPos4i pfnglRasterPos4i
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#define glRasterPos4s pfnglRasterPos4s
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#define glRasterPos2dv pfnglRasterPos2dv
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#define glRasterPos2fv pfnglRasterPos2fv
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#define glRasterPos2iv pfnglRasterPos2iv
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#define glRasterPos2sv pfnglRasterPos2sv
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#define glRasterPos3dv pfnglRasterPos3dv
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#define glRasterPos3fv pfnglRasterPos3fv
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|
#define glRasterPos3iv pfnglRasterPos3iv
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|
#define glRasterPos3sv pfnglRasterPos3sv
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|
#define glRasterPos4dv pfnglRasterPos4dv
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|
#define glRasterPos4fv pfnglRasterPos4fv
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|
#define glRasterPos4iv pfnglRasterPos4iv
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|
#define glRasterPos4sv pfnglRasterPos4sv
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|
#define glRectd pfnglRectd
|
|
#define glRectf pfnglRectf
|
|
#define glRecti pfnglRecti
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|
#define glRects pfnglRects
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|
#define glRectdv pfnglRectdv
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|
#define glRectfv pfnglRectfv
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|
#define glRectiv pfnglRectiv
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|
#define glRectsv pfnglRectsv
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|
#define glVertexPointer pfnglVertexPointer
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|
#define glNormalPointer pfnglNormalPointer
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|
#define glColorPointer pfnglColorPointer
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|
#define glIndexPointer pfnglIndexPointer
|
|
#define glTexCoordPointer pfnglTexCoordPointer
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|
#define glEdgeFlagPointer pfnglEdgeFlagPointer
|
|
#define glGetPointerv pfnglGetPointerv
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|
#define glArrayElement pfnglArrayElement
|
|
#define glDrawArrays pfnglDrawArrays
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|
#define glDrawElements pfnglDrawElements
|
|
#define glInterleavedArrays pfnglInterleavedArrays
|
|
#define glShadeModel pfnglShadeModel
|
|
#define glLightf pfnglLightf
|
|
#define glLighti pfnglLighti
|
|
#define glLightfv pfnglLightfv
|
|
#define glLightiv pfnglLightiv
|
|
#define glGetLightfv pfnglGetLightfv
|
|
#define glGetLightiv pfnglGetLightiv
|
|
#define glLightModelf pfnglLightModelf
|
|
#define glLightModeli pfnglLightModeli
|
|
#define glLightModelfv pfnglLightModelfv
|
|
#define glLightModeliv pfnglLightModeliv
|
|
#define glMaterialf pfnglMaterialf
|
|
#define glMateriali pfnglMateriali
|
|
#define glMaterialfv pfnglMaterialfv
|
|
#define glMaterialiv pfnglMaterialiv
|
|
#define glGetMaterialfv pfnglGetMaterialfv
|
|
#define glGetMaterialiv pfnglGetMaterialiv
|
|
#define glColorMaterial pfnglColorMaterial
|
|
#define glPixelZoom pfnglPixelZoom
|
|
#define glPixelStoref pfnglPixelStoref
|
|
#define glPixelStorei pfnglPixelStorei
|
|
#define glPixelTransferf pfnglPixelTransferf
|
|
#define glPixelTransferi pfnglPixelTransferi
|
|
#define glPixelMapfv pfnglPixelMapfv
|
|
#define glPixelMapuiv pfnglPixelMapuiv
|
|
#define glPixelMapusv pfnglPixelMapusv
|
|
#define glGetPixelMapfv pfnglGetPixelMapfv
|
|
#define glGetPixelMapuiv pfnglGetPixelMapuiv
|
|
#define glGetPixelMapusv pfnglGetPixelMapusv
|
|
#define glBitmap pfnglBitmap
|
|
#define glReadPixels pfnglReadPixels
|
|
#define glDrawPixels pfnglDrawPixels
|
|
#define glCopyPixels pfnglCopyPixels
|
|
#define glStencilFunc pfnglStencilFunc
|
|
#define glStencilMask pfnglStencilMask
|
|
#define glStencilOp pfnglStencilOp
|
|
#define glClearStencil pfnglClearStencil
|
|
#define glTexGend pfnglTexGend
|
|
#define glTexGenf pfnglTexGenf
|
|
#define glTexGeni pfnglTexGeni
|
|
#define glTexGendv pfnglTexGendv
|
|
#define glTexGenfv pfnglTexGenfv
|
|
#define glTexGeniv pfnglTexGeniv
|
|
#define glGetTexGendv pfnglGetTexGendv
|
|
#define glGetTexGenfv pfnglGetTexGenfv
|
|
#define glGetTexGeniv pfnglGetTexGeniv
|
|
#define glTexEnvf pfnglTexEnvf
|
|
#define glTexEnvi pfnglTexEnvi
|
|
#define glTexEnvfv pfnglTexEnvfv
|
|
#define glTexEnviv pfnglTexEnviv
|
|
#define glGetTexEnvfv pfnglGetTexEnvfv
|
|
#define glGetTexEnviv pfnglGetTexEnviv
|
|
#define glTexParameterf pfnglTexParameterf
|
|
#define glTexParameteri pfnglTexParameteri
|
|
#define glTexParameterfv pfnglTexParameterfv
|
|
#define glTexParameteriv pfnglTexParameteriv
|
|
#define glGetTexParameterfv pfnglGetTexParameterfv
|
|
#define glGetTexParameteriv pfnglGetTexParameteriv
|
|
#define glGetTexLevelParameterfv pfnglGetTexLevelParameterfv
|
|
#define glGetTexLevelParameteriv pfnglGetTexLevelParameteriv
|
|
#define glTexImage1D pfnglTexImage1D
|
|
#define glTexImage2D pfnglTexImage2D
|
|
#define glGetTexImage pfnglGetTexImage
|
|
#define glGenTextures pfnglGenTextures
|
|
#define glDeleteTextures pfnglDeleteTextures
|
|
#define glBindTexture pfnglBindTexture
|
|
#define glPrioritizeTextures pfnglPrioritizeTextures
|
|
#define glAreTexturesResident pfnglAreTexturesResident
|
|
#define glIsTexture pfnglIsTexture
|
|
#define glTexSubImage1D pfnglTexSubImage1D
|
|
#define glTexSubImage2D pfnglTexSubImage2D
|
|
#define glCopyTexImage1D pfnglCopyTexImage1D
|
|
#define glCopyTexImage2D pfnglCopyTexImage2D
|
|
#define glCopyTexSubImage1D pfnglCopyTexSubImage1D
|
|
#define glCopyTexSubImage2D pfnglCopyTexSubImage2D
|
|
#define glMap1d pfnglMap1d
|
|
#define glMap1f pfnglMap1f
|
|
#define glMap2d pfnglMap2d
|
|
#define glMap2f pfnglMap2f
|
|
#define glGetMapdv pfnglGetMapdv
|
|
#define glGetMapfv pfnglGetMapfv
|
|
#define glGetMapiv pfnglGetMapiv
|
|
#define glEvalCoord1d pfnglEvalCoord1d
|
|
#define glEvalCoord1f pfnglEvalCoord1f
|
|
#define glEvalCoord1dv pfnglEvalCoord1dv
|
|
#define glEvalCoord1fv pfnglEvalCoord1fv
|
|
#define glEvalCoord2d pfnglEvalCoord2d
|
|
#define glEvalCoord2f pfnglEvalCoord2f
|
|
#define glEvalCoord2dv pfnglEvalCoord2dv
|
|
#define glEvalCoord2fv pfnglEvalCoord2fv
|
|
#define glMapGrid1d pfnglMapGrid1d
|
|
#define glMapGrid1f pfnglMapGrid1f
|
|
#define glMapGrid2d pfnglMapGrid2d
|
|
#define glMapGrid2f pfnglMapGrid2f
|
|
#define glEvalPoint1 pfnglEvalPoint1
|
|
#define glEvalPoint2 pfnglEvalPoint2
|
|
#define glEvalMesh1 pfnglEvalMesh1
|
|
#define glEvalMesh2 pfnglEvalMesh2
|
|
#define glFogf pfnglFogf
|
|
#define glFogi pfnglFogi
|
|
#define glFogfv pfnglFogfv
|
|
#define glFogiv pfnglFogiv
|
|
#define glFeedbackBuffer pfnglFeedbackBuffer
|
|
#define glPassThrough pfnglPassThrough
|
|
#define glSelectBuffer pfnglSelectBuffer
|
|
#define glInitNames pfnglInitNames
|
|
#define glLoadName pfnglLoadName
|
|
#define glPushName pfnglPushName
|
|
#define glPopName pfnglPopName
|
|
|
|
#endif // LC_OPENGL_DYNAMIC
|
|
|
|
#endif // _OPENGL_H_
|