leocad/common/image.h

52 lines
1 KiB
C++

#ifndef _IMAGE_H_
#define _IMAGE_H_
// Image Options
//#define LC_IMAGE_PROGRESSIVE 0x1000
#define LC_IMAGE_TRANSPARENT 0x2000
//#define LC_IMAGE_HIGHCOLOR 0x4000
#define LC_IMAGE_MASK 0x7000
enum LC_IMAGE_FORMAT
{
LC_IMAGE_BMP,
LC_IMAGE_JPG,
LC_IMAGE_PNG
};
enum lcPixelFormat
{
LC_PIXEL_FORMAT_INVALID,
LC_PIXEL_FORMAT_A8,
LC_PIXEL_FORMAT_L8A8,
LC_PIXEL_FORMAT_R8G8B8,
LC_PIXEL_FORMAT_R8G8B8A8
};
class Image
{
public:
Image();
virtual ~Image();
int GetBPP() const;
bool HasAlpha() const;
bool FileSave(lcMemFile& File, LC_IMAGE_FORMAT Format, bool Transparent) const;
bool FileSave(const char* FileName, LC_IMAGE_FORMAT Format, bool Transparent) const;
bool FileLoad(lcMemFile& File);
bool FileLoad(const char* FileName);
void Resize(int Width, int Height);
void ResizePow2();
void FromOpenGL(int Width, int Height);
void Allocate(int Width, int Height, lcPixelFormat Format);
void FreeData();
int mWidth;
int mHeight;
lcPixelFormat mFormat;
unsigned char* mData;
};
#endif // _IMAGE_H_