leocad/common/lc_synth.cpp
Leonardo Zide 3a62411f0b
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Removed lcArray.
2024-06-19 19:59:43 -07:00

1580 lines
61 KiB
C++

#include "lc_global.h"
#include "lc_synth.h"
#include "lc_library.h"
#include "lc_application.h"
#include "lc_file.h"
#include "lc_meshloader.h"
#include "pieceinf.h"
#include <locale.h>
class lcSynthInfoCurved : public lcSynthInfo
{
public:
lcSynthInfoCurved(float Length, float DefaultScale, int NumSections, bool RigidEdges);
void GetDefaultControlPoints(std::vector<lcPieceControlPoint>& ControlPoints) const override;
void VerifyControlPoints(std::vector<lcPieceControlPoint>& ControlPoints) const override;
protected:
float GetSectionTwist(const lcMatrix44& StartTransform, const lcMatrix44& EndTransform) const;
void CalculateSections(const std::vector<lcPieceControlPoint>& ControlPoints, std::vector<lcMatrix44>& Sections, SectionCallbackFunc SectionCallback) const override;
static void AddTubeParts(lcLibraryMeshData& MeshData, const std::vector<lcMatrix44>& Sections, float Radius, bool IsInner);
struct lcSynthComponent
{
lcMatrix44 Transform;
float Length;
};
lcSynthComponent mStart;
lcSynthComponent mMiddle;
lcSynthComponent mEnd;
float mCenterLength = 0.0f;
size_t mSectionCount;
float mDefaultScale;
bool mRigidEdges;
};
class lcSynthInfoFlexibleHose : public lcSynthInfoCurved
{
public:
lcSynthInfoFlexibleHose(float Length, int NumSections, const char* EdgePart2);
protected:
void AddParts(lcMemFile& File, lcLibraryMeshData& MeshData, const std::vector<lcMatrix44>& Sections) const override;
const char* mEdgePart2;
};
class lcSynthInfoFlexSystemHose : public lcSynthInfoCurved
{
public:
lcSynthInfoFlexSystemHose(float Length, int NumSections);
void GetDefaultControlPoints(std::vector<lcPieceControlPoint>& ControlPoints) const override;
protected:
void AddParts(lcMemFile& File, lcLibraryMeshData& MeshData, const std::vector<lcMatrix44>& Sections) const override;
};
class lcSynthInfoPneumaticTube : public lcSynthInfoCurved
{
public:
lcSynthInfoPneumaticTube(float Length, int NumSections, const char* EndPart);
protected:
void AddParts(lcMemFile& File, lcLibraryMeshData& MeshData, const std::vector<lcMatrix44>& Sections) const override;
const char* mEndPart;
};
class lcSynthInfoRibbedHose : public lcSynthInfoCurved
{
public:
lcSynthInfoRibbedHose(float Length, int NumSections);
protected:
void AddParts(lcMemFile& File, lcLibraryMeshData& MeshData, const std::vector<lcMatrix44>& Sections) const override;
};
class lcSynthInfoFlexibleAxle : public lcSynthInfoCurved
{
public:
lcSynthInfoFlexibleAxle(float Length, int NumSections);
protected:
void AddParts(lcMemFile& File, lcLibraryMeshData& MeshData, const std::vector<lcMatrix44>& Sections) const override;
};
class lcSynthInfoBraidedString : public lcSynthInfoCurved
{
public:
lcSynthInfoBraidedString(float Length, int NumSections);
protected:
void CalculateSections(const std::vector<lcPieceControlPoint>& ControlPoints, std::vector<lcMatrix44>& Sections, SectionCallbackFunc SectionCallback) const override;
void AddParts(lcMemFile& File, lcLibraryMeshData& MeshData, const std::vector<lcMatrix44>& Sections) const override;
};
class lcSynthInfoStraight : public lcSynthInfo
{
public:
explicit lcSynthInfoStraight(float Length);
void VerifyControlPoints(std::vector<lcPieceControlPoint>& ControlPoints) const override;
protected:
void CalculateSections(const std::vector<lcPieceControlPoint>& ControlPoints, std::vector<lcMatrix44>& Sections, SectionCallbackFunc SectionCallback) const override;
};
class lcSynthInfoShockAbsorber : public lcSynthInfoStraight
{
public:
explicit lcSynthInfoShockAbsorber(const char* SpringPart);
void GetDefaultControlPoints(std::vector<lcPieceControlPoint>& ControlPoints) const override;
protected:
void AddParts(lcMemFile& File, lcLibraryMeshData& MeshData, const std::vector<lcMatrix44>& Sections) const override;
const char* mSpringPart;
};
class lcSynthInfoActuator : public lcSynthInfoStraight
{
public:
explicit lcSynthInfoActuator(const char* BodyPart, const char* PistonPart, const char* AxlePart, float Length, float AxleOffset);
void GetDefaultControlPoints(std::vector<lcPieceControlPoint>& ControlPoints) const override;
protected:
void AddParts(lcMemFile& File, lcLibraryMeshData& MeshData, const std::vector<lcMatrix44>& Sections) const override;
const char* mBodyPart;
const char* mPistonPart;
const char* mAxlePart;
float mAxleOffset;
};
class lcSynthInfoUniversalJoint : public lcSynthInfo
{
public:
lcSynthInfoUniversalJoint(float Length, float EndOffset, const char* EndPart, const char* CenterPart);
void GetDefaultControlPoints(std::vector<lcPieceControlPoint>& ControlPoints) const override;
void VerifyControlPoints(std::vector<lcPieceControlPoint>& ControlPoints) const override;
protected:
void CalculateSections(const std::vector<lcPieceControlPoint>& ControlPoints, std::vector<lcMatrix44>& Sections, SectionCallbackFunc SectionCallback) const override;
void AddParts(lcMemFile& File, lcLibraryMeshData& MeshData, const std::vector<lcMatrix44>& Sections) const override;
float mEndOffset;
const char* mEndPart;
const char* mCenterPart;
};
void lcSynthInit()
{
lcPiecesLibrary* Library = lcGetPiecesLibrary();
static const struct
{
char PartID[16];
float Length;
int NumSections;
char EdgePart2[8];
}
FlexibleHoses[] =
{
{ "73590a.dat", 140.0f, 51, "752.dat" }, // Hose Flexible 8.5L without Tabs
{ "73590b.dat", 140.0f, 51, "750.dat" }, // Hose Flexible 8.5L with Tabs
};
for (const auto& HoseInfo: FlexibleHoses)
{
PieceInfo* Info = Library->FindPiece(HoseInfo.PartID, nullptr, false, false);
if (Info)
Info->SetSynthInfo(new lcSynthInfoFlexibleHose(HoseInfo.Length, HoseInfo.NumSections, HoseInfo.EdgePart2));
}
static const struct
{
char PartID[16];
float Length;
int NumSections;
}
FlexSystemHoses[] =
{
{ "76263.dat", 60.0f, 29 }, // Technic Flex-System Hose 3L (60LDU)
{ "76250.dat", 80.0f, 39 }, // Technic Flex-System Hose 4L (80LDU)
{ "76307.dat", 100.0f, 49 }, // Technic Flex-System Hose 5L (100LDU)
{ "76279.dat", 120.0f, 59 }, // Technic Flex-System Hose 6L (120LDU)
{ "76289.dat", 140.0f, 69 }, // Technic Flex-System Hose 7L (140LDU)
{ "76260.dat", 160.0f, 79 }, // Technic Flex-System Hose 8L (160LDU)
{ "76324.dat", 180.0f, 89 }, // Technic Flex-System Hose 9L (180LDU)
{ "76348.dat", 200.0f, 99 }, // Technic Flex-System Hose 10L (200LDU)
{ "71505.dat", 220.0f, 109 }, // Technic Flex-System Hose 11L (220LDU)
{ "71175.dat", 240.0f, 119 }, // Technic Flex-System Hose 12L (240LDU)
{ "71551.dat", 260.0f, 129 }, // Technic Flex-System Hose 13L (260LDU)
{ "71177.dat", 280.0f, 139 }, // Technic Flex-System Hose 14L (280LDU)
{ "71194.dat", 300.0f, 149 }, // Technic Flex-System Hose 15L (300LDU)
{ "71192.dat", 320.0f, 159 }, // Technic Flex-System Hose 16L (320LDU)
{ "76270.dat", 340.0f, 169 }, // Technic Flex-System Hose 17L (340LDU)
{ "71582.dat", 360.0f, 179 }, // Technic Flex-System Hose 18L (360LDU)
{ "22463.dat", 380.0f, 189 }, // Technic Flex-System Hose 19L (380LDU)
{ "76276.dat", 400.0f, 199 }, // Technic Flex-System Hose 20L (400LDU)
{ "70978.dat", 420.0f, 209 }, // Technic Flex-System Hose 21L (420LDU)
{ "76252.dat", 440.0f, 219 }, // Technic Flex-System Hose 22L (440LDU)
{ "76254.dat", 460.0f, 229 }, // Technic Flex-System Hose 23L (460LDU)
{ "76277.dat", 480.0f, 239 }, // Technic Flex-System Hose 24L (480LDU)
{ "53475.dat", 520.0f, 259 }, // Technic Flex-System Hose 26L (520LDU)
{ "76280.dat", 560.0f, 279 }, // Technic Flex-System Hose 28L (560LDU)
{ "76389.dat", 580.0f, 289 }, // Technic Flex-System Hose 29L (580LDU)
{ "76282.dat", 600.0f, 299 }, // Technic Flex-System Hose 30L (600LDU)
{ "76283.dat", 620.0f, 309 }, // Technic Flex-System Hose 31L (620LDU)
{ "57274.dat", 640.0f, 319 }, // Technic Flex-System Hose 32L (640LDU)
{ "42688.dat", 660.0f, 329 }, // Technic Flex-System Hose 33L (660LDU)
{ "22461.dat", 680.0f, 339 }, // Technic Flex-System Hose 34L (680LDU)
{ "46305.dat", 800.0f, 399 }, // Technic Flex-System Hose 40L (800LDU)
{ "76281.dat", 900.0f, 449 }, // Technic Flex-System Hose 45L (900LDU)
{ "22296.dat", 1060.0f, 529 }, // Technic Flex-System Hose 53L (1060LDU)
};
for (const auto& HoseInfo: FlexSystemHoses)
{
PieceInfo* Info = Library->FindPiece(HoseInfo.PartID, nullptr, false, false);
if (Info)
Info->SetSynthInfo(new lcSynthInfoFlexSystemHose(HoseInfo.Length, HoseInfo.NumSections));
}
static const struct
{
char PartID[16];
float Length;
int NumSections;
}
PneumaticTubes[] =
{
{ "21761-f1.dat", 60.0f, 10 }, // Technic Pneumatic Tube 3L
{ "26445-f1.dat", 80.0f, 20 }, // Technic Pneumatic Tube 4L
{ "14653-f1.dat", 100.0f, 20 }, // Technic Pneumatic Tube 5L
{ "21766-f1.dat", 120.0f, 40 }, // Technic Pneumatic Tube 6L
{ "14657-f1.dat", 140.0f, 40 }, // Technic Pneumatic Tube 7L
{ "21837-f1.dat", 160.0f, 40 }, // Technic Pneumatic Tube 8L
{ "21826-f1.dat", 180.0f, 40 }, // Technic Pneumatic Tube 9L
{ "21767-f1.dat", 200.0f, 80 }, // Technic Pneumatic Tube 10L
{ "63539-f1.dat", 240.0f, 80 }, // Technic Pneumatic Tube 12L
{ "37467-f1.dat", 260.0f, 80 }, // Technic Pneumatic Tube 13L
{ "37461-f1.dat", 280.0f, 80 }, // Technic Pneumatic Tube 14L
{ "87948-f1.dat", 320.0f, 80 }, // Technic Pneumatic Tube 16L
{ "53168-f1.dat", 340.0f, 80 }, // Technic Pneumatic Tube 17L
{ "21839-f1.dat", 380.0f, 160 }, // Technic Pneumatic Tube 19L
{ "87950-f1.dat", 400.0f, 160 }, // Technic Pneumatic Tube 20L
{ "53184-f1.dat", 420.0f, 160 }, // Technic Pneumatic Tube 21L
{ "26436-f1.dat", 460.0f, 160 }, // Technic Pneumatic Tube 23L
{ "21830-f1.dat", 540.0f, 160 }, // Technic Pneumatic Tube 27L
{ "21825-f1.dat", 560.0f, 160 }, // Technic Pneumatic Tube 28L
{ "21833-f1.dat", 600.0f, 160 }, // Technic Pneumatic Tube 30L
{ "26440-f1.dat", 640.0f, 160 }, // Technic Pneumatic Tube 32L
{ "96889-f1.dat", 660.0f, 160 }, // Technic Pneumatic Tube 33L
{ "87949-f1.dat", 720.0f, 320 }, // Technic Pneumatic Tube 36L
{ "21835-f1.dat", 740.0f, 320 }, // Technic Pneumatic Tube 37L
{ "14661-f1.dat", 780.0f, 320 }, // Technic Pneumatic Tube 39L
{ "26438-f1.dat", 800.0f, 320 }, // Technic Pneumatic Tube 40L
{ "44079-f1.dat", 840.0f, 320 }, // Technic Pneumatic Tube 42L
{ "26439-f1.dat", 960.0f, 320 }, // Technic Pneumatic Tube 48L
{ "96890-f1.dat", 1080.0f, 320 }, // Technic Pneumatic Tube 54L
{ "96891-f1.dat", 1600.0f, 320 }, // Technic Pneumatic Tube 80L
};
for (const auto& TubeInfo: PneumaticTubes)
{
PieceInfo* Info = Library->FindPiece(TubeInfo.PartID, nullptr, false, false);
if (Info)
Info->SetSynthInfo(new lcSynthInfoPneumaticTube(TubeInfo.Length, TubeInfo.NumSections, "71533k02.dat"));
auto RegularInfo = TubeInfo;
RegularInfo.PartID[7] = '2';
RegularInfo.Length -= 40.0f;
Info = Library->FindPiece(RegularInfo.PartID, nullptr, false, false);
if (Info)
Info->SetSynthInfo(new lcSynthInfoPneumaticTube(RegularInfo.Length, RegularInfo.NumSections, "71533k01.dat"));
}
static const struct
{
char PartID[16];
float Length;
int NumSections;
}
RibbedHoses[] =
{
{ "72504.dat", 31.25f, 4 }, // Technic Ribbed Hose 2L
{ "72706.dat", 50.00f, 7 }, // Technic Ribbed Hose 3L
{ "71952.dat", 75.00f, 11 }, // Technic Ribbed Hose 4L
{ "72853.dat", 93.75f, 14 }, // Technic Ribbed Hose 5L
{ "71944.dat", 112.50f, 17 }, // Technic Ribbed Hose 6L
{ "57719.dat", 131.25f, 20 }, // Technic Ribbed Hose 7L
{ "71951.dat", 150.00f, 23 }, // Technic Ribbed Hose 8L
{ "71917.dat", 175.00f, 27 }, // Technic Ribbed Hose 9L
{ "71949.dat", 193.75f, 30 }, // Technic Ribbed Hose 10L
{ "71986.dat", 212.50f, 33 }, // Technic Ribbed Hose 11L
{ "71819.dat", 231.25f, 36 }, // Technic Ribbed Hose 12L
{ "71923.dat", 275.00f, 43 }, // Technic Ribbed Hose 14L
{ "71946.dat", 293.75f, 46 }, // Technic Ribbed Hose 15L
{ "71947.dat", 312.50f, 49 }, // Technic Ribbed Hose 16L
{ "22900.dat", 331.25f, 52 }, // Technic Ribbed Hose 17L
{ "72039.dat", 350.00f, 55 }, // Technic Ribbed Hose 18L
{ "43675.dat", 375.00f, 58 }, // Technic Ribbed Hose 19L
{ "23397.dat", 468.75f, 74 }, // Technic Ribbed Hose 24L
{ "33763.dat", 512.50f, 81 }, // Technic Ribbed Hose 26L
};
for (const auto& HoseInfo: RibbedHoses)
{
PieceInfo* Info = Library->FindPiece(HoseInfo.PartID, nullptr, false, false);
if (Info)
Info->SetSynthInfo(new lcSynthInfoRibbedHose(HoseInfo.Length, HoseInfo.NumSections));
}
static const struct
{
char PartID[16];
float Length;
int NumSections;
}
FlexibleAxles[] =
{
{ "32580.dat", 120.00f, 15 }, // Technic Axle Flexible 7
{ "32199.dat", 200.00f, 35 }, // Technic Axle Flexible 11
{ "55709.dat", 200.00f, 35 }, // Technic Axle Flexible 11
{ "32200.dat", 220.00f, 40 }, // Technic Axle Flexible 12
{ "32201.dat", 260.00f, 50 }, // Technic Axle Flexible 14
{ "32202.dat", 300.00f, 60 }, // Technic Axle Flexible 16
{ "32235.dat", 360.00f, 75 }, // Technic Axle Flexible 19
};
for (const auto& AxleInfo: FlexibleAxles)
{
PieceInfo* Info = Library->FindPiece(AxleInfo.PartID, nullptr, false, false);
if (Info)
Info->SetSynthInfo(new lcSynthInfoFlexibleAxle(AxleInfo.Length, AxleInfo.NumSections));
}
static const struct
{
char PartID[16];
float Length;
int NumSections;
}
BraidedStrings[] =
{
{ "76384.dat", 200.00f, 46 }, // String Braided 11L with End Studs
{ "75924.dat", 400.00f, 96 }, // String Braided 21L with End Studs
{ "572C02.dat", 800.00f, 196 }, // String Braided 41L with End Studs
};
for (const auto& StringInfo: BraidedStrings)
{
PieceInfo* Info = Library->FindPiece(StringInfo.PartID, nullptr, false, false);
if (Info)
Info->SetSynthInfo(new lcSynthInfoBraidedString(StringInfo.Length, StringInfo.NumSections));
}
static const struct
{
char PartID[16];
char SpringPart[16];
}
ShockAbsorbers[] =
{
{ "73129.dat", "70038.dat" }, // Technic Shock Absorber 6.5L
{ "41838.dat", "41837.dat" }, // Technic Shock Absorber 6.5L Soft
{ "76138.dat", "71953.dat" }, // Technic Shock Absorber 6.5L Stiff
{ "76537.dat", "22977.dat" }, // Technic Shock Absorber 6.5L Extra Stiff
};
for (const auto& AbsorberInfo: ShockAbsorbers)
{
PieceInfo* Info = Library->FindPiece(AbsorberInfo.PartID, nullptr, false, false);
if (Info)
Info->SetSynthInfo(new lcSynthInfoShockAbsorber(AbsorberInfo.SpringPart));
}
static const struct
{
char PartID[16];
char BodyPart[16];
char PistonPart[16];
char AxlePart[16];
float Length;
float AxleOffset;
}
Actuators[] =
{
{ "61927-F1.dat", "62271c01.dat", "62274c01.dat", "47157.dat", 170.00f, 0.0f }, // Technic Linear Actuator 8 x 2 x 2 (Contracted)
{ "61927-F2.dat", "62271c01.dat", "62274c01.dat", "47157.dat", 270.00f, 0.0f }, // Technic Linear Actuator 8 x 2 x 2 (Extended)
{ "61927C01.dat", "62271c01.dat", "62274c01.dat", "47157.dat", 270.00f, 0.0f }, // Moved to 61927-f2 (was Technic Power Functions Linear Actuator (Extended))
{ "61927.dat", "62271c01.dat", "62274c01.dat", "47157.dat", 170.00f, 0.0f }, // Moved to 61927-f1 (was Technic Power Functions Linear Actuator (Contracted))
{ "92693C01-F1.dat", "92693c01.dat", "92696.dat", "92695.dat", 120.00f, 30.0f }, // Technic Linear Actuator 4 x 1 x 1 (Contracted)
{ "92693C01-F2.dat", "92693c01.dat", "92696.dat", "92695.dat", 180.00f, 30.0f }, // Technic Linear Actuator 4 x 1 x 1 (Extended)
{ "92693C02.dat", "92693c01.dat", "92696.dat", "92695.dat", 120.00f, 30.0f }, // Moved to 92693c01-f1 (was Technic Linear Actuator Small (Contracted))
{ "92693C03.dat", "92693c01.dat", "92696.dat", "92695.dat", 180.00f, 30.0f }, // Moved to 92693c01-f2 (was Technic Linear Actuator Small (Extended))
};
for (const auto& ActuatorInfo: Actuators)
{
PieceInfo* Info = Library->FindPiece(ActuatorInfo.PartID, nullptr, false, false);
if (Info)
Info->SetSynthInfo(new lcSynthInfoActuator(ActuatorInfo.BodyPart, ActuatorInfo.PistonPart,
ActuatorInfo.AxlePart, ActuatorInfo.Length, ActuatorInfo.AxleOffset));
}
static const struct
{
char PartID[16];
float Length;
float EndOffset;
char EndPart[16];
char CenterPart[16];
}
UniversalJoints[] =
{
{ "61903.dat", 60.00f, 0.0f, "62520.dat", "62519.dat" }, // Technic Universal Joint 3L (Complete)
{ "3712C01.dat", 60.00f, 30.0f, "3712.dat", "3326.dat" }, // Technic Universal Joint 4L with Bush Ends with Centre Type 2 (Complete)
{ "3712C03.dat", 60.00f, 30.0f, "3712.dat", "3326a.dat" }, // Technic Universal Joint 4L with Bush Ends with Centre Type 1 (Complete)
{ "575C01.dat", 60.00f, 30.0f, "575.dat", "3326a.dat" } // Technic Universal Joint Type 1 (Complete)
};
for (const auto& JointInfo: UniversalJoints)
{
PieceInfo* Info = Library->FindPiece(JointInfo.PartID, nullptr, false, false);
if (Info)
Info->SetSynthInfo(new lcSynthInfoUniversalJoint(JointInfo.Length, JointInfo.EndOffset, JointInfo.EndPart, JointInfo.CenterPart));
}
// "758C01" // Hose Flexible 12L
}
lcSynthInfo::lcSynthInfo(float Length)
: mLength(Length)
{
}
lcSynthInfoCurved::lcSynthInfoCurved(float Length, float DefaultScale, int NumSections, bool RigidEdges)
: lcSynthInfo(Length), mSectionCount(NumSections), mDefaultScale(DefaultScale), mRigidEdges(RigidEdges)
{
mCurve = true;
mStart.Transform = lcMatrix44(lcMatrix33(lcVector3(0.0f, 0.0f, 1.0f), lcVector3(1.0f, 0.0f, 0.0f), lcVector3(0.0f, 1.0f, 0.0f)), lcVector3(0.0f, 0.0f, 0.0f));
mEnd.Transform = lcMatrix44(lcMatrix33(lcVector3(0.0f, 0.0f, 1.0f), lcVector3(1.0f, 0.0f, 0.0f), lcVector3(0.0f, 1.0f, 0.0f)), lcVector3(0.0f, 0.0f, 0.0f));
}
lcSynthInfoFlexibleHose::lcSynthInfoFlexibleHose(float Length, int NumSections, const char* EdgePart2)
: lcSynthInfoCurved(Length, 12.f, NumSections, true),
mEdgePart2(EdgePart2)
{
mStart.Length = 5.0f;
mMiddle.Length = 2.56f;
mEnd.Length = 5.0f;
mCenterLength = 4.56f;
}
lcSynthInfoFlexSystemHose::lcSynthInfoFlexSystemHose(float Length, int NumSections)
: lcSynthInfoCurved(Length, 12.f, NumSections, true)
{
mStart.Transform = lcMatrix44Identity();
mEnd.Transform = lcMatrix44Identity();
mStart.Length = 1.0f;
mMiddle.Length = 2.0f;
mEnd.Length = 1.0f;
}
lcSynthInfoPneumaticTube::lcSynthInfoPneumaticTube(float Length, int NumSections, const char* EndPart)
: lcSynthInfoCurved(Length, 12.f, NumSections, true),
mEndPart(EndPart)
{
mStart.Length = 0.0f;
mMiddle.Length = mLength / NumSections;
mEnd.Length = 0.0f;
}
lcSynthInfoRibbedHose::lcSynthInfoRibbedHose(float Length, int NumSections)
: lcSynthInfoCurved(Length, 80.0f, NumSections, false)
{
mStart.Length = 6.25f;
mMiddle.Length = 6.25f;
mEnd.Length = 6.25f;
}
lcSynthInfoFlexibleAxle::lcSynthInfoFlexibleAxle(float Length, int NumSections)
: lcSynthInfoCurved(Length, 12.0f, NumSections, true)
{
mStart.Length = 30.0f;
mMiddle.Length = 4.0f;
mEnd.Length = 30.0f;
}
lcSynthInfoBraidedString::lcSynthInfoBraidedString(float Length, int NumSections)
: lcSynthInfoCurved(Length, 12.0f, NumSections, true)
{
mStart.Transform = lcMatrix44Identity();
mEnd.Transform = lcMatrix44Identity();
mStart.Length = 8.0f;
mMiddle.Length = 4.0f;
mEnd.Length = 8.0f;
}
lcSynthInfoStraight::lcSynthInfoStraight(float Length)
: lcSynthInfo(Length)
{
mUnidirectional = true;
}
lcSynthInfoShockAbsorber::lcSynthInfoShockAbsorber(const char* SpringPart)
: lcSynthInfoStraight(110.00f), mSpringPart(SpringPart)
{
}
lcSynthInfoActuator::lcSynthInfoActuator(const char* BodyPart, const char* PistonPart, const char* AxlePart, float Length, float AxleOffset)
: lcSynthInfoStraight(Length), mBodyPart(BodyPart), mPistonPart(PistonPart), mAxlePart(AxlePart), mAxleOffset(AxleOffset)
{
}
lcSynthInfoUniversalJoint::lcSynthInfoUniversalJoint(float Length, float EndOffset, const char* EndPart, const char* CenterPart)
: lcSynthInfo(Length), mEndOffset(EndOffset), mEndPart(EndPart), mCenterPart(CenterPart)
{
mNondirectional = true;
}
void lcSynthInfoCurved::GetDefaultControlPoints(std::vector<lcPieceControlPoint>& ControlPoints) const
{
ControlPoints.resize(2);
float HalfLength = mLength / 2.0f;
float Scale = lcMin(mDefaultScale, HalfLength);
ControlPoints[0].Transform = lcMatrix44Translation(lcVector3(-HalfLength, 0.0f, 0.0f));
ControlPoints[1].Transform = lcMatrix44Translation(lcVector3( HalfLength, 0.0f, 0.0f));
ControlPoints[0].Scale = Scale;
ControlPoints[1].Scale = Scale;
}
void lcSynthInfoCurved::VerifyControlPoints(std::vector<lcPieceControlPoint>& ControlPoints) const
{
if (ControlPoints.size() < 2)
GetDefaultControlPoints(ControlPoints);
}
void lcSynthInfoFlexSystemHose::GetDefaultControlPoints(std::vector<lcPieceControlPoint>& ControlPoints) const
{
lcSynthInfoCurved::GetDefaultControlPoints(ControlPoints);
ControlPoints[0].Transform = lcMatrix44Translation(lcVector3(0.0f, 0.0f, -mLength));
ControlPoints[1].Transform = lcMatrix44Translation(lcVector3(0.0f, 0.0f, 0.0f));
}
void lcSynthInfoStraight::VerifyControlPoints(std::vector<lcPieceControlPoint>& ControlPoints) const
{
if (ControlPoints.size() < 2)
GetDefaultControlPoints(ControlPoints);
else
ControlPoints.resize(2);
}
void lcSynthInfoShockAbsorber::GetDefaultControlPoints(std::vector<lcPieceControlPoint>& ControlPoints) const
{
ControlPoints.resize(2);
ControlPoints[0].Transform = lcMatrix44Translation(lcVector3(0.0f, 0.0f, -mLength));
ControlPoints[1].Transform = lcMatrix44Translation(lcVector3(0.0f, 0.0f, 0.0f));
ControlPoints[0].Scale = 1.0f;
ControlPoints[1].Scale = 1.0f;
}
void lcSynthInfoActuator::GetDefaultControlPoints(std::vector<lcPieceControlPoint>& ControlPoints) const
{
ControlPoints.resize(2);
ControlPoints[0].Transform = lcMatrix44(lcMatrix33(lcVector3(1.0f, 0.0f, 0.0f), lcVector3(0.0f, 0.0f, -1.0f), lcVector3(0.0f, 1.0f, 0.0f)), lcVector3(0.0f, 0.0f, 0.0f));
ControlPoints[1].Transform = lcMatrix44(lcMatrix33(lcVector3(1.0f, 0.0f, 0.0f), lcVector3(0.0f, 0.0f, -1.0f), lcVector3(0.0f, 1.0f, 0.0f)), lcVector3(0.0f, mLength, 0.0f));
ControlPoints[0].Scale = 1.0f;
ControlPoints[1].Scale = 1.0f;
}
void lcSynthInfoUniversalJoint::GetDefaultControlPoints(std::vector<lcPieceControlPoint>& ControlPoints) const
{
ControlPoints.resize(1);
float HalfLength = mLength / 2;
ControlPoints[0].Transform = lcMatrix44Translation(lcVector3(0.0f, HalfLength, 0.0f));
ControlPoints[0].Scale = 1.0f;
}
void lcSynthInfoUniversalJoint::VerifyControlPoints(std::vector<lcPieceControlPoint>& ControlPoints) const
{
if (ControlPoints.empty())
GetDefaultControlPoints(ControlPoints);
else
ControlPoints.resize(1);
}
float lcSynthInfoCurved::GetSectionTwist(const lcMatrix44& StartTransform, const lcMatrix44& EndTransform) const
{
lcVector3 StartTangent(StartTransform[1].x, StartTransform[1].y, StartTransform[1].z);
lcVector3 EndTangent(EndTransform[1].x, EndTransform[1].y, EndTransform[1].z);
lcVector3 StartUp(StartTransform[2].x, StartTransform[2].y, StartTransform[2].z);
lcVector3 EndUp(EndTransform[2].x, EndTransform[2].y, EndTransform[2].z);
float TangentDot = lcDot(StartTangent, EndTangent);
float UpDot = lcDot(StartUp, EndUp);
if (TangentDot > 0.99f && UpDot > 0.99f)
return 0.0f;
if (fabs(TangentDot) > 0.99f)
{
return acosf(lcClamp(lcDot(EndUp, StartUp), -1.0f, 1.0f));
}
else if (TangentDot > -0.99f)
{
lcVector3 Axis = lcCross(StartTangent, EndTangent);
float Angle = acosf(lcClamp(TangentDot, -1.0f, 1.0f));
lcMatrix33 Rotation = lcMatrix33FromAxisAngle(Axis, Angle);
lcVector3 AdjustedStartUp = lcMul(StartUp, Rotation);
return acosf(lcClamp(lcDot(EndUp, AdjustedStartUp), -1.0f, 1.0f));
}
lcVector3 StartSide(StartTransform[0].x, StartTransform[0].y, StartTransform[0].z);
lcVector3 EndSide(EndTransform[0].x, EndTransform[0].y, EndTransform[0].z);
float SideDot = lcDot(StartSide, EndSide);
if (fabs(SideDot) < 0.99f)
{
lcVector3 Axis = lcCross(StartSide, EndSide);
float Angle = acosf(SideDot);
lcMatrix33 Rotation = lcMatrix33FromAxisAngle(Axis, Angle);
lcVector3 AdjustedStartUp = lcMul(StartUp, Rotation);
return acosf(lcClamp(lcDot(EndUp, AdjustedStartUp), -1.0f, 1.0f));
}
return 0.0f;
}
void lcSynthInfoCurved::CalculateSections(const std::vector<lcPieceControlPoint>& ControlPoints, std::vector<lcMatrix44>& Sections, SectionCallbackFunc SectionCallback) const
{
if (ControlPoints.empty())
return;
float SectionLength = 0.0f;
for (quint32 ControlPointIndex = 0; ControlPointIndex < ControlPoints.size() - 1 && Sections.size() < mSectionCount + 2; ControlPointIndex++)
{
lcVector3 SegmentControlPoints[4];
lcMatrix44 StartTransform = lcMatrix44LeoCADToLDraw(ControlPoints[ControlPointIndex].Transform);
lcMatrix44 EndTransform = lcMatrix44LeoCADToLDraw(ControlPoints[ControlPointIndex + 1].Transform);
StartTransform = lcMatrix44(lcMul(lcMul(lcMatrix33(mStart.Transform), lcMatrix33(StartTransform)), lcMatrix33Scale(lcVector3(1.0f, -1.0f, 1.0f))), StartTransform.GetTranslation());
if (ControlPointIndex == 0)
{
if (mRigidEdges)
{
StartTransform.SetTranslation(lcMul30(lcVector3(0.0f, mStart.Length, 0.0f), StartTransform) + StartTransform.GetTranslation());
SectionLength = 0.0f;
}
else
SectionLength = mStart.Length;
Sections.emplace_back(StartTransform);
}
EndTransform = lcMatrix44(lcMul(lcMul(lcMatrix33(mEnd.Transform), lcMatrix33(EndTransform)), lcMatrix33Scale(lcVector3(1.0f, -1.0f, 1.0f))), EndTransform.GetTranslation());
SegmentControlPoints[0] = StartTransform.GetTranslation();
SegmentControlPoints[1] = lcMul31(lcVector3(0.0f, ControlPoints[ControlPointIndex].Scale, 0.0f), StartTransform);
SegmentControlPoints[2] = lcMul31(lcVector3(0.0f, -ControlPoints[ControlPointIndex + 1].Scale, 0.0f), EndTransform);
SegmentControlPoints[3] = EndTransform.GetTranslation();
const int NumCurvePoints = 4096;
std::vector<lcVector3> CurvePoints;
CurvePoints.reserve(NumCurvePoints);
for (int PointIdx = 0; PointIdx < NumCurvePoints; PointIdx++)
{
float t = (float)PointIdx / (float)(NumCurvePoints - 1);
float it = 1.0f - t;
lcVector3 Position = it * it * it * SegmentControlPoints[0] + it * it * 3.0f * t * SegmentControlPoints[1] + it * 3.0 * t * t * SegmentControlPoints[2] + t * t * t * SegmentControlPoints[3];
CurvePoints.emplace_back(Position);
}
float CurrentSegmentLength = 0.0f;
float TotalSegmentLength = 0.0f;
for (size_t PointIdx = 0; PointIdx < CurvePoints.size() - 1; PointIdx++)
TotalSegmentLength += lcLength(CurvePoints[PointIdx] - CurvePoints[PointIdx + 1]);
lcVector3 StartUp = lcMul30(lcVector3(1.0f, 0.0f, 0.0f), StartTransform);
float Twist = GetSectionTwist(StartTransform, EndTransform);
size_t CurrentPointIndex = 0;
while (CurrentPointIndex < CurvePoints.size() - 1)
{
float Length = lcLength(CurvePoints[CurrentPointIndex + 1] - CurvePoints[CurrentPointIndex]);
CurrentSegmentLength += Length;
SectionLength -= Length;
CurrentPointIndex++;
if (SectionLength > 0.0f)
continue;
float t = (float)CurrentPointIndex / (float)(NumCurvePoints - 1);
float it = 1.0f - t;
lcVector3 Tangent = lcNormalize(-3.0f * it * it * SegmentControlPoints[0] + (3.0f * it * it - 6.0f * t * it) * SegmentControlPoints[1] + (-3.0f * t * t + 6.0f * t * it) * SegmentControlPoints[2] + 3.0f * t * t * SegmentControlPoints[3]);
lcVector3 Up;
if (Twist)
{
Up = lcMul(StartUp, lcMatrix33FromAxisAngle(Tangent, Twist * (CurrentSegmentLength / TotalSegmentLength)));
CurrentSegmentLength = 0.0f;
}
else
Up = StartUp;
lcVector3 Side = lcNormalize(lcCross(Tangent, Up));
Up = lcNormalize(lcCross(Side, Tangent));
StartUp = Up;
Sections.emplace_back(lcMatrix44(lcMatrix33(Up, Tangent, Side), CurvePoints[CurrentPointIndex]));
if (SectionCallback)
SectionCallback(CurvePoints[CurrentPointIndex], ControlPointIndex, t);
if (Sections.size() == mSectionCount + 2)
break;
if (mCenterLength != 0.0f && (Sections.size() == mSectionCount / 2 + 1))
SectionLength += mCenterLength;
else
SectionLength += mMiddle.Length;
if (Sections.size() == mSectionCount + 1 && !mRigidEdges)
SectionLength += mEnd.Length;
}
}
while (Sections.size() < mSectionCount + 2)
{
lcMatrix44 EndTransform = lcMatrix44LeoCADToLDraw(ControlPoints.back().Transform);
EndTransform = lcMatrix44(lcMul(lcMul(lcMatrix33(mEnd.Transform), lcMatrix33(EndTransform)), lcMatrix33Scale(lcVector3(1.0f, -1.0f, 1.0f))), EndTransform.GetTranslation());
lcVector3 Position = lcMul31(lcVector3(0.0f, SectionLength, 0.0f), EndTransform);
EndTransform.SetTranslation(Position);
Sections.emplace_back(EndTransform);
if (SectionCallback)
SectionCallback(Position, static_cast<quint32>(ControlPoints.size()) - 1, 1.0f);
if (mCenterLength != 0.0f && (Sections.size() == mSectionCount / 2 + 1))
SectionLength += mCenterLength;
else
SectionLength += mMiddle.Length;
if (Sections.size() == mSectionCount + 1 && !mRigidEdges)
SectionLength += mEnd.Length;
}
}
void lcSynthInfoBraidedString::CalculateSections(const std::vector<lcPieceControlPoint>& ControlPoints, std::vector<lcMatrix44>& Sections, SectionCallbackFunc SectionCallback) const
{
if (ControlPoints.empty())
return;
float SectionLength = 0.0f;
for (quint32 ControlPointIndex = 0; ControlPointIndex < ControlPoints.size() - 1 && Sections.size() < mSectionCount + 2; ControlPointIndex++)
{
lcVector3 SegmentControlPoints[4];
lcMatrix44 StartTransform = lcMatrix44LeoCADToLDraw(ControlPoints[ControlPointIndex].Transform);
lcMatrix44 EndTransform = lcMatrix44LeoCADToLDraw(ControlPoints[ControlPointIndex + 1].Transform);
StartTransform = lcMatrix44(lcMul(lcMul(lcMatrix33(mStart.Transform), lcMatrix33(StartTransform)), lcMatrix33Scale(lcVector3(1.0f, -1.0f, 1.0f))), StartTransform.GetTranslation());
if (ControlPointIndex == 0)
{
if (mRigidEdges)
{
StartTransform.SetTranslation(lcMul30(lcVector3(mStart.Length, 0.0f, 0.0f), StartTransform) + StartTransform.GetTranslation());
SectionLength = 0.0f;
}
else
SectionLength = mStart.Length;
Sections.emplace_back(StartTransform);
}
EndTransform = lcMatrix44(lcMul(lcMul(lcMatrix33(mEnd.Transform), lcMatrix33(EndTransform)), lcMatrix33Scale(lcVector3(1.0f, -1.0f, 1.0f))), EndTransform.GetTranslation());
SegmentControlPoints[0] = StartTransform.GetTranslation();
SegmentControlPoints[1] = lcMul31(lcVector3(ControlPoints[ControlPointIndex].Scale, 0.0f, 0.0f), StartTransform);
SegmentControlPoints[2] = lcMul31(lcVector3(-ControlPoints[ControlPointIndex + 1].Scale, 0.0f, 0.0f), EndTransform);
SegmentControlPoints[3] = EndTransform.GetTranslation();
const int NumCurvePoints = 4096;
std::vector<lcVector3> CurvePoints;
CurvePoints.reserve(NumCurvePoints);
for (int PointIdx = 0; PointIdx < NumCurvePoints; PointIdx++)
{
float t = (float)PointIdx / (float)(NumCurvePoints - 1);
float it = 1.0f - t;
lcVector3 Position = it * it * it * SegmentControlPoints[0] + it * it * 3.0f * t * SegmentControlPoints[1] + it * 3.0 * t * t * SegmentControlPoints[2] + t * t * t * SegmentControlPoints[3];
CurvePoints.emplace_back(Position);
}
float CurrentSegmentLength = 0.0f;
float TotalSegmentLength = 0.0f;
for (size_t PointIdx = 0; PointIdx < CurvePoints.size() - 1; PointIdx++)
TotalSegmentLength += lcLength(CurvePoints[PointIdx] - CurvePoints[PointIdx + 1]);
lcVector3 StartUp = lcMul30(lcVector3(0.0f, 1.0f, 0.0f), StartTransform);
float Twist = GetSectionTwist(StartTransform, EndTransform);
size_t CurrentPointIndex = 0;
while (CurrentPointIndex < CurvePoints.size() - 1)
{
float Length = lcLength(CurvePoints[CurrentPointIndex + 1] - CurvePoints[CurrentPointIndex]);
CurrentSegmentLength += Length;
SectionLength -= Length;
CurrentPointIndex++;
if (SectionLength > 0.0f)
continue;
float t = (float)CurrentPointIndex / (float)(NumCurvePoints - 1);
float it = 1.0f - t;
lcVector3 Tangent = lcNormalize(-3.0f * it * it * SegmentControlPoints[0] + (3.0f * it * it - 6.0f * t * it) * SegmentControlPoints[1] + (-3.0f * t * t + 6.0f * t * it) * SegmentControlPoints[2] + 3.0f * t * t * SegmentControlPoints[3]);
lcVector3 Up;
if (Twist)
{
Up = lcMul(StartUp, lcMatrix33FromAxisAngle(Tangent, Twist * (CurrentSegmentLength / TotalSegmentLength)));
CurrentSegmentLength = 0.0f;
}
else
Up = StartUp;
lcVector3 Side = lcNormalize(lcCross(Tangent, Up));
Up = lcNormalize(lcCross(Side, Tangent));
StartUp = Up;
Sections.emplace_back(lcMatrix44(lcMatrix33(Tangent, Up, -Side), CurvePoints[CurrentPointIndex]));
if (SectionCallback)
SectionCallback(CurvePoints[CurrentPointIndex], ControlPointIndex, t);
if (Sections.size() == mSectionCount + 2)
break;
if (mCenterLength != 0.0f && (Sections.size() == mSectionCount / 2 + 1))
SectionLength += mCenterLength;
else
SectionLength += mMiddle.Length;
if (Sections.size() == mSectionCount + 1 && !mRigidEdges)
SectionLength += mEnd.Length;
}
}
while (Sections.size() < mSectionCount + 2)
{
lcMatrix44 EndTransform = lcMatrix44LeoCADToLDraw(ControlPoints.back().Transform);
EndTransform = lcMatrix44(lcMul(lcMul(lcMatrix33(mEnd.Transform), lcMatrix33(EndTransform)), lcMatrix33Scale(lcVector3(1.0f, -1.0f, 1.0f))), EndTransform.GetTranslation());
lcVector3 Position = lcMul31(lcVector3(SectionLength, 0.0f, 0.0f), EndTransform);
EndTransform.SetTranslation(Position);
Sections.emplace_back(EndTransform);
if (SectionCallback)
SectionCallback(Position, static_cast<quint32>(ControlPoints.size()) - 1, 1.0f);
if (mCenterLength != 0.0f && (Sections.size() == mSectionCount / 2 + 1))
SectionLength += mCenterLength;
else
SectionLength += mMiddle.Length;
if (Sections.size() == mSectionCount + 1 && !mRigidEdges)
SectionLength += mEnd.Length;
}
}
void lcSynthInfoStraight::CalculateSections(const std::vector<lcPieceControlPoint>& ControlPoints, std::vector<lcMatrix44>& Sections, SectionCallbackFunc SectionCallback) const
{
for (quint32 ControlPointIndex = 0; ControlPointIndex < ControlPoints.size(); ControlPointIndex++)
{
lcMatrix44 Transform = lcMatrix44LeoCADToLDraw(ControlPoints[ControlPointIndex].Transform);
Sections.emplace_back(Transform);
if (SectionCallback)
SectionCallback(Transform.GetTranslation(), ControlPointIndex, 1.0f);
}
}
void lcSynthInfoUniversalJoint::CalculateSections(const std::vector<lcPieceControlPoint>& ControlPoints, std::vector<lcMatrix44>& Sections, SectionCallbackFunc SectionCallback) const
{
for (quint32 ControlPointIndex = 0; ControlPointIndex < ControlPoints.size(); ControlPointIndex++)
{
lcMatrix44 Transform = lcMatrix44LeoCADToLDraw(ControlPoints[ControlPointIndex].Transform);
Sections.emplace_back(Transform);
if (SectionCallback)
SectionCallback(Transform.GetTranslation(), ControlPointIndex, 1.0f);
}
}
void lcSynthInfoFlexibleHose::AddParts(lcMemFile& File, lcLibraryMeshData&, const std::vector<lcMatrix44>& Sections) const
{
if (Sections.empty())
return;
char Line[256];
const int NumEdgeParts = 2;
const lcMatrix33 EdgeTransforms[2] =
{
lcMatrix33(lcVector3(0.0f, 0.0f, -1.0f), lcVector3(0.0f, -1.0f, 0.0f), lcVector3(1.0f, 0.0f, 0.0f)),
lcMatrix33(lcVector3(0.0f, 0.0f, -1.0f), lcVector3(0.0f, 1.0f, 0.0f), lcVector3(1.0f, 0.0f, 0.0f))
};
const char* EdgeParts[2] =
{
"755.dat", mEdgePart2
};
for (int PartIdx = 0; PartIdx < NumEdgeParts; PartIdx++)
{
const int SectionIndex = 0;
lcMatrix33 Transform(lcMul(lcMul(EdgeTransforms[PartIdx], lcMatrix33Scale(lcVector3(1.0f, -1.0f, 1.0f))), lcMatrix33(Sections[SectionIndex])));
lcVector3 Offset = lcMul31(lcVector3(0.0f, -5.0f, 0.0f), Sections[SectionIndex]);
sprintf(Line, "1 16 %f %f %f %f %f %f %f %f %f %f %f %f %s\n", Offset[0], Offset[1], Offset[2], Transform[0][0], Transform[1][0], Transform[2][0],
Transform[0][1], Transform[1][1], Transform[2][1], Transform[0][2], Transform[1][2], Transform[2][2], EdgeParts[PartIdx]);
File.WriteBuffer(Line, strlen(Line));
}
for (size_t SectionIndex = 1; SectionIndex < Sections.size() - 1; SectionIndex++)
{
lcMatrix33 Transform = lcMatrix33(Sections[SectionIndex]);
lcVector3 Offset = Sections[SectionIndex].GetTranslation();
if (SectionIndex < Sections.size() / 2)
Transform = lcMul(lcMatrix33(lcVector3(0.0f, 0.0f, -1.0f), lcVector3(0.0f, -1.0f, 0.0f), lcVector3(-1.0f, 0.0f, 0.0f)), Transform);
else if (SectionIndex != Sections.size() / 2)
Transform = lcMul(lcMatrix33(lcVector3(0.0f, 0.0f, -1.0f), lcVector3(0.0f, 1.0f, 0.0f), lcVector3( 1.0f, 0.0f, 0.0f)), Transform);
else
Transform = lcMul(lcMatrix33(lcVector3(0.0f, 0.0f, -1.0f), lcVector3(0.0f, 1.0f, 0.0f), lcVector3( 1.0f, 0.0f, 0.0f)), Transform);
const char* Part = SectionIndex != Sections.size() / 2 ? "754.dat" : "756.dat";
sprintf(Line, "1 16 %f %f %f %f %f %f %f %f %f %f %f %f %s\n", Offset[0], Offset[1], Offset[2], Transform[0][0], Transform[1][0], Transform[2][0],
Transform[0][1], Transform[1][1], Transform[2][1], Transform[0][2], Transform[1][2], Transform[2][2], Part);
File.WriteBuffer(Line, strlen(Line));
}
for (int PartIdx = 0; PartIdx < NumEdgeParts; PartIdx++)
{
const size_t SectionIndex = Sections.size() - 1;
lcMatrix33 Transform(lcMul(EdgeTransforms[PartIdx], lcMatrix33(Sections[SectionIndex])));
lcVector3 Offset = lcMul31(lcVector3(0.0f, 5.0f - 2.56f, 0.0f), Sections[SectionIndex]);
sprintf(Line, "1 16 %f %f %f %f %f %f %f %f %f %f %f %f %s\n", Offset[0], Offset[1], Offset[2], Transform[0][0], Transform[1][0], Transform[2][0],
Transform[0][1], Transform[1][1], Transform[2][1], Transform[0][2], Transform[1][2], Transform[2][2], EdgeParts[PartIdx]);
File.WriteBuffer(Line, strlen(Line));
}
}
void lcSynthInfoCurved::AddTubeParts(lcLibraryMeshData& MeshData, const std::vector<lcMatrix44>& Sections, float Radius, bool IsInner)
{
// a unit circle
static const lcVector3 Vertices[16] =
{
{ 1.000000f, 0.0f, 0.000000f },
{ 0.923880f, 0.0f, 0.382683f },
{ 0.707107f, 0.0f, 0.707107f },
{ 0.382683f, 0.0f, 0.923880f },
{ 0.000000f, 0.0f, 1.000000f },
{ -0.382683f, 0.0f, 0.923880f },
{ -0.707107f, 0.0f, 0.707107f },
{ -0.923880f, 0.0f, 0.382683f },
{ -1.000000f, 0.0f, 0.000000f },
{ -0.923879f, 0.0f, -0.382684f },
{ -0.707107f, 0.0f, -0.707107f },
{ -0.382683f, 0.0f, -0.923880f },
{ 0.000000f, 0.0f, -1.000000f },
{ 0.382684f, 0.0f, -0.923879f },
{ 0.707107f, 0.0f, -0.707107f },
{ 0.923880f, 0.0f, -0.382683f },
};
const int NumSectionVertices = LC_ARRAY_COUNT(Vertices);
int BaseVertex;
lcMeshLoaderVertex* VertexBuffer;
quint32* IndexBuffer;
MeshData.AddVertices(LC_MESHDATA_SHARED, NumSectionVertices * (Sections.size() - 1), &BaseVertex, &VertexBuffer);
float NormalDirection = IsInner ? -1.0f : 1.0f;
for (size_t SectionIndex = 1; SectionIndex < Sections.size(); SectionIndex++)
{
for (int VertexIdx = 0; VertexIdx < NumSectionVertices; VertexIdx++)
{
VertexBuffer->Position = lcMul31(Radius * Vertices[VertexIdx], Sections[SectionIndex]);
VertexBuffer->Normal = lcMul30(NormalDirection * Vertices[VertexIdx], Sections[SectionIndex]);
VertexBuffer->NormalWeight = 4.0f;
VertexBuffer++;
}
}
MeshData.AddIndices(LC_MESHDATA_SHARED, LC_MESH_TRIANGLES, 16, 6 * NumSectionVertices * (Sections.size() - 2), &IndexBuffer);
int Offset1, Offset2;
if (IsInner)
{
Offset1 = NumSectionVertices - 1; // -1 mod NumVertices
Offset2 = 0;
}
else
{
Offset1 = 0;
Offset2 = 1;
}
for (size_t SectionIndex = 1; SectionIndex < Sections.size() - 1; SectionIndex++)
{
for (int VertexIdx = 0; VertexIdx < NumSectionVertices; VertexIdx++)
{
int Vertex1 = BaseVertex + (VertexIdx + Offset1) % NumSectionVertices;
int Vertex2 = BaseVertex + (VertexIdx + Offset2) % NumSectionVertices;
*IndexBuffer++ = Vertex1;
*IndexBuffer++ = Vertex2;
*IndexBuffer++ = Vertex1 + NumSectionVertices;
*IndexBuffer++ = Vertex2;
*IndexBuffer++ = Vertex2 + NumSectionVertices;
*IndexBuffer++ = Vertex1 + NumSectionVertices;
}
BaseVertex += NumSectionVertices;
}
}
void lcSynthInfoFlexSystemHose::AddParts(lcMemFile& File, lcLibraryMeshData& MeshData, const std::vector<lcMatrix44>& Sections) const
{
if (Sections.empty())
return;
char Line[256];
{
const size_t SectionIndex = 0;
lcMatrix33 Transform(lcMul(lcMatrix33Scale(lcVector3(-1.0f, 1.0f, 1.0f)), lcMatrix33(Sections[SectionIndex])));
lcVector3 Offset = lcMul31(lcVector3(0.0f, -1.0f, 0.0f), Sections[SectionIndex]);
sprintf(Line, "1 16 %f %f %f %f %f %f %f %f %f %f %f %f u9053.dat\n", Offset[0], Offset[1], Offset[2], Transform[0][0], Transform[1][0], Transform[2][0],
Transform[0][1], Transform[1][1], Transform[2][1], Transform[0][2], Transform[1][2], Transform[2][2]);
File.WriteBuffer(Line, strlen(Line));
}
{
const size_t SectionIndex = Sections.size() - 1;
lcMatrix33 Transform(lcMul(lcMatrix33Scale(lcVector3(1.0f, -1.0f, 1.0f)), lcMatrix33(Sections[SectionIndex])));
lcVector3 Offset = lcMul31(lcVector3(0.0f, 1.0f, 0.0f), Sections[SectionIndex]);
sprintf(Line, "1 16 %f %f %f %f %f %f %f %f %f %f %f %f u9053.dat\n", Offset[0], Offset[1], Offset[2], Transform[0][0], Transform[1][0], Transform[2][0],
Transform[0][1], Transform[1][1], Transform[2][1], Transform[0][2], Transform[1][2], Transform[2][2]);
File.WriteBuffer(Line, strlen(Line));
}
AddTubeParts(MeshData, Sections, 4.0f, false);
AddTubeParts(MeshData, Sections, 2.0f, true);
}
void lcSynthInfoPneumaticTube::AddParts(lcMemFile& File, lcLibraryMeshData& MeshData, const std::vector<lcMatrix44>& Sections) const
{
if (Sections.empty())
return;
char Line[256];
{
const size_t SectionIndex = 0;
lcMatrix33 EdgeTransform(lcVector3(0.0f, 0.0f, -1.0f), lcVector3(0.0f, -1.0f, 0.0f), lcVector3(1.0f, 0.0f, 0.0f));
lcMatrix33 Transform(lcMul(lcMul(EdgeTransform, lcMatrix33Scale(lcVector3(1.0f, 1.0f, 1.0f))), lcMatrix33(Sections[SectionIndex])));
lcVector3 Offset = lcMul31(lcVector3(0.0f, 0.0f, 0.0f), Sections[SectionIndex]);
sprintf(Line, "1 16 %f %f %f %f %f %f %f %f %f %f %f %f %s\n", Offset[0], Offset[1], Offset[2], Transform[0][0], Transform[1][0], Transform[2][0],
Transform[0][1], Transform[1][1], Transform[2][1], Transform[0][2], Transform[1][2], Transform[2][2],
mEndPart);
File.WriteBuffer(Line, strlen(Line));
}
{
const size_t SectionIndex = Sections.size() - 1;
lcMatrix33 EdgeTransform(lcVector3(0.0f, 0.0f, -1.0f), lcVector3(0.0f, -1.0f, 0.0f), lcVector3(1.0f, 0.0f, 0.0f));
lcMatrix33 Transform(lcMul(lcMul(EdgeTransform, lcMatrix33Scale(lcVector3(1.0f, -1.0f, 1.0f))), lcMatrix33(Sections[SectionIndex])));
lcVector3 Offset = lcMul31(lcVector3(0.0f, 0.0f, 0.0f), Sections[SectionIndex]);
sprintf(Line, "1 16 %f %f %f %f %f %f %f %f %f %f %f %f %s\n", Offset[0], Offset[1], Offset[2], Transform[0][0], Transform[1][0], Transform[2][0],
Transform[0][1], Transform[1][1], Transform[2][1], Transform[0][2], Transform[1][2], Transform[2][2],
mEndPart);
File.WriteBuffer(Line, strlen(Line));
}
AddTubeParts(MeshData, Sections, 5.0f, false);
AddTubeParts(MeshData, Sections, 3.0f, true);
}
void lcSynthInfoRibbedHose::AddParts(lcMemFile& File, lcLibraryMeshData&, const std::vector<lcMatrix44>& Sections) const
{
if (Sections.empty())
return;
char Line[256];
{
const int SectionIndex = 0;
lcMatrix33 Transform(lcMul(lcMatrix33Scale(lcVector3(1.0f, -1.0f, 1.0f)), lcMatrix33(Sections[SectionIndex])));
lcVector3 Offset = Sections[SectionIndex].GetTranslation();
sprintf(Line, "1 16 %f %f %f %f %f %f %f %f %f %f %f %f 79.dat\n", Offset[0], Offset[1], Offset[2], Transform[0][0], Transform[1][0], Transform[2][0],
Transform[0][1], Transform[1][1], Transform[2][1], Transform[0][2], Transform[1][2], Transform[2][2]);
File.WriteBuffer(Line, strlen(Line));
}
for (size_t SectionIndex = 1; SectionIndex < Sections.size() - 1; SectionIndex++)
{
const lcMatrix44& Transform = Sections[SectionIndex];
sprintf(Line, "1 16 %f %f %f %f %f %f %f %f %f %f %f %f 80.dat\n", Transform[3][0], Transform[3][1], Transform[3][2], Transform[0][0], Transform[1][0], Transform[2][0],
Transform[0][1], Transform[1][1], Transform[2][1], Transform[0][2], Transform[1][2], Transform[2][2]);
File.WriteBuffer(Line, strlen(Line));
}
{
const size_t SectionIndex = Sections.size() - 1;
lcMatrix33 Transform(Sections[SectionIndex]);
lcVector3 Offset = lcMul31(lcVector3(0.0f, -6.25f, 0.0f), Sections[SectionIndex]);
sprintf(Line, "1 16 %f %f %f %f %f %f %f %f %f %f %f %f 79.dat\n", Offset[0], Offset[1], Offset[2], Transform[0][0], Transform[1][0], Transform[2][0],
Transform[0][1], Transform[1][1], Transform[2][1], Transform[0][2], Transform[1][2], Transform[2][2]);
File.WriteBuffer(Line, strlen(Line));
}
}
void lcSynthInfoFlexibleAxle::AddParts(lcMemFile& File, lcLibraryMeshData& MeshData, const std::vector<lcMatrix44>& Sections) const
{
if (Sections.empty())
return;
char Line[256];
const int NumEdgeParts = 6;
lcMatrix33 EdgeTransforms[6] =
{
lcMatrix33(lcVector3(-1.0f, 0.0f, 0.0f), lcVector3(0.0f, -5.0f, 0.0f), lcVector3(0.0f, 0.0f, 1.0f)),
lcMatrix33(lcVector3( 0.0f, 1.0f, 0.0f), lcVector3(1.0f, 0.0f, 0.0f), lcVector3(0.0f, 0.0f, -1.0f)),
lcMatrix33(lcVector3( 0.0f, 1.0f, 0.0f), lcVector3(1.0f, 0.0f, 0.0f), lcVector3(0.0f, 0.0f, -1.0f)),
lcMatrix33(lcVector3( 0.0f, 1.0f, 0.0f), lcVector3(1.0f, 0.0f, 0.0f), lcVector3(0.0f, 0.0f, -1.0f)),
lcMatrix33(lcVector3( 0.0f, 1.0f, 0.0f), lcVector3(1.0f, 0.0f, 0.0f), lcVector3(0.0f, 0.0f, -1.0f)),
lcMatrix33(lcVector3( 0.0f, 1.0f, 0.0f), lcVector3(1.0f, 0.0f, 0.0f), lcVector3(0.0f, 0.0f, -1.0f)),
};
const char* EdgeParts[6] =
{
"stud3a.dat", "s/faxle1.dat", "s/faxle2.dat", "s/faxle3.dat", "s/faxle4.dat", "s/faxle5.dat"
};
for (int PartIdx = 0; PartIdx < NumEdgeParts; PartIdx++)
{
const int SectionIndex = 0;
lcMatrix33 Transform(lcMul(lcMul(EdgeTransforms[PartIdx], lcMatrix33Scale(lcVector3(1.0f, -1.0f, 1.0f))), lcMatrix33(Sections[SectionIndex])));
lcVector3 Offset = lcMul31(lcVector3(0.0f, -4.0f * (5 - PartIdx), 0.0f), Sections[SectionIndex]);
sprintf(Line, "1 16 %f %f %f %f %f %f %f %f %f %f %f %f %s\n", Offset[0], Offset[1], Offset[2], Transform[0][0], Transform[1][0], Transform[2][0],
Transform[0][1], Transform[1][1], Transform[2][1], Transform[0][2], Transform[1][2], Transform[2][2], EdgeParts[PartIdx]);
File.WriteBuffer(Line, strlen(Line));
}
for (int PartIdx = 0; PartIdx < NumEdgeParts; PartIdx++)
{
const size_t SectionIndex = Sections.size() - 1;
lcMatrix33 Transform(lcMul(EdgeTransforms[PartIdx], lcMatrix33(Sections[SectionIndex])));
lcVector3 Offset = lcMul31(lcVector3(0.0f, 4.0f * (5 - PartIdx), 0.0f), Sections[SectionIndex]);
sprintf(Line, "1 16 %f %f %f %f %f %f %f %f %f %f %f %f %s\n", Offset[0], Offset[1], Offset[2], Transform[0][0], Transform[1][0], Transform[2][0],
Transform[0][1], Transform[1][1], Transform[2][1], Transform[0][2], Transform[1][2], Transform[2][2], EdgeParts[PartIdx]);
File.WriteBuffer(Line, strlen(Line));
}
const lcMeshLoaderVertex SectionVertices[28] =
{
{ lcVector3(-6.000f, 0.0f, 0.000f), lcVector3(-1.000f, 0.0f, 0.000f), 2.0f },
{ lcVector3(-5.602f, 0.0f, 2.000f), lcVector3(-0.942f, 0.0f, 0.336f), 4.0f },
{ lcVector3(-5.602f, 0.0f, 2.000f), lcVector3( 0.000f, 0.0f, 1.000f), 4.0f },
{ lcVector3(-2.000f, 0.0f, 2.000f), lcVector3( 0.000f, 0.0f, 1.000f), 4.0f },
{ lcVector3(-2.000f, 0.0f, 2.000f), lcVector3(-1.000f, 0.0f, 0.000f), 4.0f },
{ lcVector3(-2.000f, 0.0f, 5.602f), lcVector3(-1.000f, 0.0f, 0.000f), 4.0f },
{ lcVector3(-2.000f, 0.0f, 5.602f), lcVector3(-0.336f, 0.0f, 0.942f), 4.0f },
{ lcVector3( 0.000f, 0.0f, 6.000f), lcVector3( 0.000f, 0.0f, 1.000f), 2.0f },
{ lcVector3( 2.000f, 0.0f, 5.602f), lcVector3( 0.336f, 0.0f, 0.942f), 4.0f },
{ lcVector3( 2.000f, 0.0f, 5.602f), lcVector3( 1.000f, 0.0f, 0.000f), 4.0f },
{ lcVector3( 2.000f, 0.0f, 2.000f), lcVector3( 1.000f, 0.0f, 0.000f), 4.0f },
{ lcVector3( 2.000f, 0.0f, 2.000f), lcVector3( 0.000f, 0.0f, 1.000f), 4.0f },
{ lcVector3( 5.602f, 0.0f, 2.000f), lcVector3( 0.000f, 0.0f, 1.000f), 4.0f },
{ lcVector3( 5.602f, 0.0f, 2.000f), lcVector3( 0.942f, 0.0f, 0.336f), 4.0f },
{ lcVector3( 6.000f, 0.0f, 0.000f), lcVector3( 1.000f, 0.0f, 0.000f), 2.0f },
{ lcVector3( 5.602f, 0.0f, -2.000f), lcVector3( 0.942f, 0.0f, -0.336f), 4.0f },
{ lcVector3( 5.602f, 0.0f, -2.000f), lcVector3( 0.000f, 0.0f, -1.000f), 4.0f },
{ lcVector3( 2.000f, 0.0f, -2.000f), lcVector3( 0.000f, 0.0f, -1.000f), 4.0f },
{ lcVector3( 2.000f, 0.0f, -2.000f), lcVector3( 1.000f, 0.0f, 0.000f), 4.0f },
{ lcVector3( 2.000f, 0.0f, -5.602f), lcVector3( 1.000f, 0.0f, 0.000f), 4.0f },
{ lcVector3( 2.000f, 0.0f, -5.602f), lcVector3( 0.336f, 0.0f, -0.942f), 4.0f },
{ lcVector3( 0.000f, 0.0f, -6.000f), lcVector3( 0.000f, 0.0f, -1.000f), 2.0f },
{ lcVector3(-2.000f, 0.0f, -5.602f), lcVector3(-0.336f, 0.0f, -0.942f), 4.0f },
{ lcVector3(-2.000f, 0.0f, -5.602f), lcVector3(-1.000f, 0.0f, 0.000f), 4.0f },
{ lcVector3(-2.000f, 0.0f, -2.000f), lcVector3(-1.000f, 0.0f, 0.000f), 4.0f },
{ lcVector3(-2.000f, 0.0f, -2.000f), lcVector3( 0.000f, 0.0f, -1.000f), 4.0f },
{ lcVector3(-5.602f, 0.0f, -2.000f), lcVector3( 0.000f, 0.0f, -1.000f), 4.0f },
{ lcVector3(-5.602f, 0.0f, -2.000f), lcVector3(-0.942f, 0.0f, -0.336f), 4.0f }
};
const int NumSectionVertices = LC_ARRAY_COUNT(SectionVertices);
int BaseVertex;
lcMeshLoaderVertex* VertexBuffer;
quint32* IndexBuffer;
MeshData.AddVertices(LC_MESHDATA_SHARED, NumSectionVertices * (Sections.size() - 1), &BaseVertex, &VertexBuffer);
MeshData.AddIndices(LC_MESHDATA_SHARED, LC_MESH_LINES, 24, 2 * 12 * (Sections.size() - 2), &IndexBuffer);
for (size_t SectionIndex = 1; SectionIndex < Sections.size(); SectionIndex++)
{
for (int VertexIdx = 0; VertexIdx < NumSectionVertices; VertexIdx++)
{
VertexBuffer->Position = lcMul31(SectionVertices[VertexIdx].Position, Sections[SectionIndex]);
VertexBuffer->Normal = lcMul30(SectionVertices[VertexIdx].Normal, Sections[SectionIndex]);
VertexBuffer->NormalWeight = SectionVertices[VertexIdx].NormalWeight;
VertexBuffer++;
}
}
int BaseLinesVertex = BaseVertex;
for (size_t SectionIndex = 1; SectionIndex < Sections.size() - 1; SectionIndex++)
{
const int Indices[] = { 1, 3, 5, 8, 10, 12, 15, 17, 19, 22, 24, 26 };
for (int VertexIdx = 0; VertexIdx < 12; VertexIdx++)
{
*IndexBuffer++ = BaseLinesVertex + Indices[VertexIdx];
*IndexBuffer++ = BaseLinesVertex + Indices[VertexIdx] + NumSectionVertices;
}
BaseLinesVertex += NumSectionVertices;
}
MeshData.AddIndices(LC_MESHDATA_SHARED, LC_MESH_TRIANGLES, 16, 6 * NumSectionVertices * (Sections.size() - 2), &IndexBuffer);
for (size_t SectionIndex = 1; SectionIndex < Sections.size() - 1; SectionIndex++)
{
for (int VertexIdx = 0; VertexIdx < NumSectionVertices; VertexIdx++)
{
int Vertex1 = BaseVertex + VertexIdx;
int Vertex2 = BaseVertex + (VertexIdx + 1) % NumSectionVertices;
*IndexBuffer++ = Vertex1;
*IndexBuffer++ = Vertex2;
*IndexBuffer++ = Vertex1 + NumSectionVertices;
*IndexBuffer++ = Vertex2;
*IndexBuffer++ = Vertex2 + NumSectionVertices;
*IndexBuffer++ = Vertex1 + NumSectionVertices;
}
BaseVertex += NumSectionVertices;
}
}
void lcSynthInfoBraidedString::AddParts(lcMemFile& File, lcLibraryMeshData& MeshData, const std::vector<lcMatrix44>& SectionsIn) const
{
std::vector<lcMatrix44> Sections;
Sections.resize(SectionsIn.size());
for (size_t SectionIndex = 0; SectionIndex < Sections.size(); SectionIndex++)
{
lcMatrix33 Transform(lcMul(lcMatrix33Scale(lcVector3(1.0f, -1.0f, 1.0f)), lcMatrix33(SectionsIn[SectionIndex])));
lcVector3 Offset = SectionsIn[SectionIndex].GetTranslation();
Sections[SectionIndex] = lcMatrix44(Transform, Offset);
}
char Line[256];
{
const int SectionIndex = 0;
lcMatrix33 Transform(Sections[SectionIndex]);
lcVector3 Offset = lcMul31(lcVector3(-8.0f, 0.0f, 0.0f), Sections[SectionIndex]);
sprintf(Line, "1 16 %f %f %f %f %f %f %f %f %f %f %f %f 572A.dat\n", Offset[0], Offset[1], Offset[2], Transform[0][0], Transform[1][0], Transform[2][0],
Transform[0][1], Transform[1][1], Transform[2][1], Transform[0][2], Transform[1][2], Transform[2][2]);
File.WriteBuffer(Line, strlen(Line));
}
const size_t NumSegments = 16;
const int NumBraids = 4;
const float PositionTable[16] =
{
-1.5f, -1.386f, -1.061f, -0.574f, 0.0f, 0.574f, 1.061f, 1.386f, 1.5f, 1.386f, 1.061f, 0.574f, 0.0f, -0.574f, -1.061f, -1.386f
};
int BaseVertex;
lcMeshLoaderVertex* VertexBuffer;
quint32* IndexBuffer;
MeshData.AddVertices(LC_MESHDATA_SHARED, NumBraids * ((Sections.size() - 2) * NumSegments + 1), &BaseVertex, &VertexBuffer);
MeshData.AddIndices(LC_MESHDATA_SHARED, LC_MESH_LINES, 24, NumBraids * (Sections.size() - 2) * NumSegments * 2, &IndexBuffer);
for (int BraidIdx = 0; BraidIdx < NumBraids; BraidIdx++)
{
int BaseX = (BraidIdx == 0 || BraidIdx == 2) ? 0 : 8;
int BaseY = (BraidIdx == 0 || BraidIdx == 3) ? 12 : 4;
for (size_t SectionIndex = 1; SectionIndex < Sections.size() - 1; SectionIndex++)
{
lcMatrix33 Transform1 = lcMatrix33(Sections[SectionIndex]);
lcMatrix33 Transform2 = lcMatrix33(Sections[SectionIndex + 1]);
lcVector3 Offset1 = Sections[SectionIndex].GetTranslation();
lcVector3 Offset2 = Sections[SectionIndex + 1].GetTranslation();
for (size_t SegmentIdx = 0; SegmentIdx < ((SectionIndex < Sections.size() - 2) ? NumSegments : NumSegments + 1); SegmentIdx++)
{
float t = (float)SegmentIdx / (float)NumSegments;
lcVector3 Vertex1 = lcVector3(t * 4.0f, PositionTable[(BaseX + SegmentIdx) % NumSegments], PositionTable[(BaseY + SegmentIdx) % NumSegments]) + lcVector3(0.0f, 1.5f, 0.0f);
lcVector3 Vertex2 = lcVector3((1.0f - t) * -4.0f, PositionTable[(BaseX + SegmentIdx) % NumSegments], PositionTable[(BaseY + SegmentIdx) % NumSegments]) + lcVector3(0.0f, 1.5f, 0.0f);
lcVector3 Vertex = (lcMul(Vertex1, Transform1) + Offset1) * (1.0f - t) + (lcMul(Vertex2, Transform2) + Offset2) * t;
VertexBuffer->Position = Vertex;
VertexBuffer->Normal = lcVector3(0.0f, 0.0f, 0.0f);
VertexBuffer->NormalWeight = 0.0f;
VertexBuffer++;
if (SegmentIdx != NumSegments)
{
*IndexBuffer++ = BaseVertex;
*IndexBuffer++ = BaseVertex + 1;
BaseVertex++;
}
}
}
BaseVertex++;
}
int NumSlices = 16;
MeshData.AddVertices(LC_MESHDATA_SHARED, NumSlices * ((Sections.size() - 2) * NumSegments + 1), &BaseVertex, &VertexBuffer);
MeshData.AddIndices(LC_MESHDATA_SHARED, LC_MESH_TRIANGLES, 16, NumSlices * (Sections.size() - 2) * NumSegments * 6, &IndexBuffer);
for (size_t SectionIndex = 1; SectionIndex < Sections.size() - 1; SectionIndex++)
{
lcMatrix33 Transform1 = lcMatrix33(Sections[SectionIndex]);
lcMatrix33 Transform2 = lcMatrix33(Sections[SectionIndex + 1]);
lcVector3 Offset1 = Sections[SectionIndex].GetTranslation();
lcVector3 Offset2 = Sections[SectionIndex + 1].GetTranslation();
for (size_t SegmentIdx = 0; SegmentIdx < ((SectionIndex < Sections.size() - 2) ? NumSegments : NumSegments + 1); SegmentIdx++)
{
float t1 = (float)SegmentIdx / (float)NumSegments;
int BaseX = 8;
int BaseY = 4;
for (int SliceIdx = 0; SliceIdx < NumSlices; SliceIdx++)
{
lcVector3 Vertex11 = lcVector3(t1 * 4.0f, PositionTable[(BaseX + SliceIdx) % NumSlices], PositionTable[(BaseY + SliceIdx) % NumSlices]) + lcVector3(0.0f, 1.5f, 0.0f);
lcVector3 Vertex12 = lcVector3((1.0f - t1) * -4.0f, PositionTable[(BaseX + SliceIdx) % NumSlices], PositionTable[(BaseY + SliceIdx) % NumSlices]) + lcVector3(0.0f, 1.5f, 0.0f);
VertexBuffer->Position = (lcMul(Vertex11, Transform1) + Offset1) * (1.0f - t1) + (lcMul(Vertex12, Transform2) + Offset2) * t1;
lcVector3 Normal11 = lcVector3(0.0f, PositionTable[(BaseX + SliceIdx) % NumSlices] / 1.5f, PositionTable[(BaseY + SliceIdx) % NumSlices] / 1.5f);
lcVector3 Normal12 = lcVector3(0.0f, PositionTable[(BaseX + SliceIdx) % NumSlices] / 1.5f, PositionTable[(BaseY + SliceIdx) % NumSlices] / 1.5f);
VertexBuffer->Normal = lcMul(Normal11, Transform1) * (1.0f - t1) + lcMul(Normal12, Transform2) * t1;
VertexBuffer->NormalWeight = 1.0f;
VertexBuffer++;
if (SegmentIdx != NumSegments)
{
*IndexBuffer++ = BaseVertex + SliceIdx;
*IndexBuffer++ = BaseVertex + (SliceIdx + 1) % NumSlices;
*IndexBuffer++ = BaseVertex + (SliceIdx + 1) % NumSlices + NumSlices;
*IndexBuffer++ = BaseVertex + SliceIdx + NumSlices;
*IndexBuffer++ = BaseVertex + SliceIdx;
*IndexBuffer++ = BaseVertex + (SliceIdx + 1) % NumSlices + NumSlices;
}
}
BaseVertex += NumSlices;
}
}
{
const size_t SectionIndex = Sections.size() - 1;
lcMatrix33 Transform(Sections[SectionIndex]);
lcVector3 Offset = lcMul31(lcVector3(8.0f, 0.0f, 0.0f), Sections[SectionIndex]);
sprintf(Line, "1 16 %f %f %f %f %f %f %f %f %f %f %f %f 572A.dat\n", Offset[0], Offset[1], Offset[2], Transform[0][0], Transform[1][0], Transform[2][0],
Transform[0][1], Transform[1][1], Transform[2][1], Transform[0][2], Transform[1][2], Transform[2][2]);
File.WriteBuffer(Line, strlen(Line));
}
}
void lcSynthInfoShockAbsorber::AddParts(lcMemFile& File, lcLibraryMeshData&, const std::vector<lcMatrix44>& Sections) const
{
char Line[256];
lcVector3 Offset;
Offset = Sections[0].GetTranslation();
sprintf(Line, "1 0 %f %f %f 1 0 0 0 1 0 0 0 1 4254.dat\n", Offset[0], Offset[1], Offset[2]);
File.WriteBuffer(Line, strlen(Line));
Offset = Sections[1].GetTranslation();
sprintf(Line, "1 16 %f %f %f 1 0 0 0 1 0 0 0 1 4255.dat\n", Offset[0], Offset[1], Offset[2]);
File.WriteBuffer(Line, strlen(Line));
float Distance = Sections[0].GetTranslation().y - Sections[1].GetTranslation().y;
float Scale = (Distance - 66.0f) / 44.0f;
Offset = Sections[0].GetTranslation();
sprintf(Line, "1 494 %f %f %f 1 0 0 0 %f 0 0 0 1 %s\n", Offset[0], Offset[1] - 10 - 44.0f * Scale, Offset[2], Scale, mSpringPart);
File.WriteBuffer(Line, strlen(Line));
}
void lcSynthInfoActuator::AddParts(lcMemFile& File, lcLibraryMeshData&, const std::vector<lcMatrix44>& Sections) const
{
char Line[256];
lcVector3 Offset;
Offset = Sections[0].GetTranslation();
sprintf(Line, "1 16 %f %f %f 1 0 0 0 1 0 0 0 1 %s\n", Offset[0], Offset[1], Offset[2], mBodyPart);
File.WriteBuffer(Line, strlen(Line));
Offset = lcMul(Sections[0], lcMatrix44Translation(lcVector3(0.0f, 0.0f, mAxleOffset))).GetTranslation();
sprintf(Line, "1 25 %f %f %f 0 1 0 -1 0 0 0 0 1 %s\n", Offset[0], Offset[1], Offset[2], mAxlePart);
File.WriteBuffer(Line, strlen(Line));
Offset = Sections[1].GetTranslation();
sprintf(Line, "1 72 %f %f %f 1 0 0 0 1 0 0 0 1 %s\n", Offset[0], Offset[1], Offset[2], mPistonPart);
File.WriteBuffer(Line, strlen(Line));
}
void lcSynthInfoUniversalJoint::AddParts(lcMemFile& File, lcLibraryMeshData&, const std::vector<lcMatrix44>& Sections) const
{
char Line[256];
lcVector3 Offset = Sections[0].GetTranslation();
float Angle = atan2f(Offset.x, Offset.z);
lcMatrix44 Rotation = lcMatrix44RotationZ(Angle);
lcMatrix44 Transform = lcMatrix44LeoCADToLDraw(Rotation);
sprintf(Line, "1 16 0 0 0 %f %f %f %f %f %f %f %f %f %s\n", Transform[0][0], Transform[1][0], Transform[2][0],
Transform[0][1], Transform[1][1], Transform[2][1], Transform[0][2], Transform[1][2], Transform[2][2], mCenterPart);
File.WriteBuffer(Line, strlen(Line));
Angle = atan2f(Offset.y, hypotf(Offset.x, Offset.z));
Rotation = lcMul(Rotation, lcMatrix44RotationX(Angle));
Transform = lcMul(
lcMatrix44Translation(lcVector3(0.0f, 0.0f, mEndOffset)),
lcMatrix44LeoCADToLDraw(Rotation)
);
sprintf(Line, "1 16 %f %f %f %f %f %f %f %f %f %f %f %f %s\n", Transform[3][0], Transform[3][1], Transform[3][2],
Transform[0][0], Transform[1][0], Transform[2][0],
Transform[0][1], Transform[1][1], Transform[2][1], Transform[0][2], Transform[1][2], Transform[2][2], mEndPart);
File.WriteBuffer(Line, strlen(Line));
Rotation = lcMatrix44FromEulerAngles(lcVector3(0.0f, LC_PI/2, LC_PI));
Transform = lcMatrix44LeoCADToLDraw(lcMul(lcMatrix44Translation(lcVector3(0.0f, mEndOffset, 0.0f)), Rotation));
sprintf(Line, "1 16 %f %f %f %f %f %f %f %f %f %f %f %f %s\n", Transform[3][0], Transform[3][1], Transform[3][2],
Transform[0][0], Transform[1][0], Transform[2][0],
Transform[0][1], Transform[1][1], -Transform[2][1], Transform[0][2], Transform[1][2], Transform[2][2], mEndPart);
File.WriteBuffer(Line, strlen(Line));
}
lcMesh* lcSynthInfo::CreateMesh(const std::vector<lcPieceControlPoint>& ControlPoints) const
{
std::vector<lcMatrix44> Sections;
CalculateSections(ControlPoints, Sections, nullptr);
lcLibraryMeshData MeshData;
lcMemFile File; // todo: rewrite this to pass the parts directly
AddParts(File, MeshData, Sections);
File.WriteU8(0);
File.Seek(0, SEEK_SET);
lcMeshLoader MeshLoader(MeshData, false, nullptr, false);
if (MeshLoader.LoadMesh(File, LC_MESHDATA_SHARED))
return MeshData.CreateMesh();
return nullptr;
}
int lcSynthInfo::InsertControlPoint(std::vector<lcPieceControlPoint>& ControlPoints, const lcVector3& Start, const lcVector3& End) const
{
std::vector<lcMatrix44> Sections;
quint32 BestSegment = UINT32_MAX;
float BestTime;
float BestDistance = FLT_MAX;
lcVector3 BestPosition;
CalculateSections(ControlPoints, Sections,
[&](const lcVector3& CurvePoint, int SegmentIndex, float t)
{
float Distance = lcRayPointDistance(lcVector3LDrawToLeoCAD(CurvePoint), Start, End);
if (Distance < BestDistance)
{
BestSegment = SegmentIndex;
BestTime = t;
BestDistance = Distance;
BestPosition = lcVector3LDrawToLeoCAD(CurvePoint);
}
}
);
if (BestSegment != UINT32_MAX)
{
lcPieceControlPoint ControlPoint = ControlPoints[BestSegment];
ControlPoint.Transform.SetTranslation(BestPosition);
if (BestSegment != ControlPoints.size() - 1)
{
lcPieceControlPoint NextControlPoint = ControlPoints[BestSegment + 1];
ControlPoint.Scale = ControlPoint.Scale * (1.0f - BestTime) + NextControlPoint.Scale * BestTime;
}
ControlPoints.insert(ControlPoints.begin() + BestSegment + 1, ControlPoint);
}
return BestSegment + 1;
}