leocad/win/texdlg.h
2011-09-07 21:06:51 +00:00

50 lines
1.2 KiB
C++

#if !defined(AFX_TEXDLG_H__01AFB4FD_6C04_41FB_8FF6_CC87EAF49D31__INCLUDED_)
#define AFX_TEXDLG_H__01AFB4FD_6C04_41FB_8FF6_CC87EAF49D31__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// texdlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CTexturesDlg dialog
class CTexturesDlg : public CDialog
{
// Construction
public:
CTexturesDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CTexturesDlg)
enum { IDD = IDD_LIBRARY_TEXTURES };
CListBox m_List;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTexturesDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
void UpdateList();
// Generated message map functions
//{{AFX_MSG(CTexturesDlg)
virtual void OnOK();
afx_msg void OnLibtexAdd();
afx_msg void OnLibtexRemove();
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_TEXDLG_H__01AFB4FD_6C04_41FB_8FF6_CC87EAF49D31__INCLUDED_)