mirror of
https://github.com/leozide/leocad
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73 lines
1.7 KiB
C++
73 lines
1.7 KiB
C++
#if !defined(AFX_TERRWND_H__F6E3C623_D3F0_11D2_8204_9F077F19091C__INCLUDED_)
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#define AFX_TERRWND_H__F6E3C623_D3F0_11D2_8204_9F077F19091C__INCLUDED_
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#if _MSC_VER >= 1000
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#pragma once
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#endif // _MSC_VER >= 1000
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// TerrWnd.h : header file
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//
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/////////////////////////////////////////////////////////////////////////////
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// CTerrainWnd window
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class Terrain;
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class Camera;
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class CTerrainWnd : public CWnd
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{
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// Construction
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public:
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CTerrainWnd(Terrain* pTerrain);
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// Attributes
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public:
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int m_nAction;
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void LoadTexture(bool linear);
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CTerrainWnd)
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//}}AFX_VIRTUAL
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// Implementation
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public:
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void ResetCamera();
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virtual ~CTerrainWnd();
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// Generated message map functions
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protected:
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SIZE m_szView;
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HGLRC m_hglRC;
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CClientDC* m_pDC;
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CPalette* m_pPalette;
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Terrain* m_pTerrain;
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Camera* m_pCamera;
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CPoint m_ptMouse;
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//{{AFX_MSG(CTerrainWnd)
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afx_msg BOOL OnEraseBkgnd(CDC* pDC);
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afx_msg void OnPaint();
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afx_msg void OnSize(UINT nType, int cx, int cy);
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afx_msg void OnDestroy();
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afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
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afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
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afx_msg void OnMouseMove(UINT nFlags, CPoint point);
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afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
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afx_msg BOOL OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message);
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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enum TERRAIN_ACTIONS { TERRAIN_ZOOM, TERRAIN_PAN, TERRAIN_ROTATE };
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};
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_TERRWND_H__F6E3C623_D3F0_11D2_8204_9F077F19091C__INCLUDED_)
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