mirror of
https://github.com/leozide/leocad
synced 2024-12-27 21:58:37 +01:00
554 lines
15 KiB
C++
554 lines
15 KiB
C++
#include "lc_global.h"
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#include "lc_colors.h"
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#include "lc_file.h"
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#include "lc_library.h"
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#include "lc_application.h"
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#include <float.h>
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std::vector<lcColor> gColorList;
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lcColorGroup gColorGroups[LC_NUM_COLORGROUPS];
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int gEdgeColor;
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int gDefaultColor;
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lcVector4 gInterfaceColors[LC_NUM_INTERFACECOLORS] = // todo: make the colors configurable and include the grid and other hardcoded colors here as well.
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{
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lcVector4(0.898f, 0.298f, 0.400f, 1.000f), // LC_COLOR_SELECTED
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lcVector4(0.400f, 0.298f, 0.898f, 1.000f), // LC_COLOR_FOCUSED
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lcVector4(0.500f, 0.800f, 0.500f, 1.000f), // LC_COLOR_CAMERA
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lcVector4(0.500f, 0.800f, 0.500f, 1.000f), // LC_COLOR_LIGHT
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lcVector4(0.500f, 0.800f, 0.500f, 0.500f), // LC_COLOR_CONTROL_POINT
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lcVector4(0.400f, 0.298f, 0.898f, 0.500f), // LC_COLOR_CONTROL_POINT_FOCUSED
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};
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static void GetToken(char*& Ptr, char* Token)
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{
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while (*Ptr && *Ptr <= 32)
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Ptr++;
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while (*Ptr > 32)
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*Token++ = *Ptr++;
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*Token = 0;
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}
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int lcGetBrickLinkColor(int ColorIndex)
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{
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struct lcBrickLinkEntry
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{
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int LDraw;
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int BrickLink;
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};
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lcBrickLinkEntry BrickLinkColors[] =
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{
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{ 0, 11 }, // Black
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{ 1, 7 }, // Blue
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{ 2, 6 }, // Green
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{ 3, 39 }, // Dark Turquoise
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{ 4, 5 }, // Red
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{ 5, 47 }, // Dark Pink
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{ 6, 8 }, // Brown
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{ 7, 9 }, // Light Gray
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{ 8, 10 }, // Dark Gray
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{ 9, 62 }, // Light Blue
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{ 10, 36 }, // Bright Green
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{ 11, 40 }, // Light Turquoise
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{ 12, 25 }, // Salmon
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{ 13, 23 }, // Pink
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{ 14, 3 }, // Yellow
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{ 15, 1 }, // White
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{ 16, -1 }, // None
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{ 17, 38 }, // Light Green
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{ 18, 33 }, // Light Yellow
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{ 19, 2 }, // Tan
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{ 20, 44 }, // Light Violet
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{ 21, 46 }, // Glow in Dark Opaque
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{ 22, 24 }, // Purple
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{ 23, 109 }, // Dark Blue-Violet
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{ 24, -1 }, // None
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{ 25, 4 }, // Orange
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{ 26, 71 }, // Magenta
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{ 27, 34 }, // Lime
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{ 28, 69 }, // Dark Tan
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{ 29, 104 }, // Bright Pink
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{ 30, 157 }, // Medium Lavender
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{ 31, 154 }, // Lavender
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{ 32, 11 }, // Black
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{ 33, 14 }, // Trans-Dark Blue
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{ 34, 20 }, // Trans-Green
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{ 35, 108 }, // Trans-Bright Green
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{ 36, 17 }, // Trans-Red
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{ 37, 50 }, // Trans-Dark Pink
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{ 38, 18 }, // Trans-Neon Orange
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{ 39, 113 }, // Trans-Very Lt Blue
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{ 40, 13 }, // Trans-Black
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{ 41, 74 }, // Trans-Medium Blue
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{ 42, 16 }, // Trans-Neon Green
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{ 43, 15 }, // Trans-Light Blue
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{ 44, 114 }, // Trans-Light Purple
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{ 45, 107 }, // Trans-Pink
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{ 46, 19 }, // Trans-Yellow
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{ 47, 12 }, // Trans-Clear
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{ 52, 51 }, // Trans-Purple
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{ 54, 121 }, // Trans-Neon Yellow
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{ 57, 98 }, // Trans-Orange
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{ 60, 57 }, // Chrome Antique Brass
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{ 61, 52 }, // Chrome Blue
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{ 62, 64 }, // Chrome Green
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{ 63, 82 }, // Chrome Pink
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{ 64, 122 }, // Chrome Black
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{ 65, 3 }, // Yellow
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{ 66, 19 }, // Trans-Yellow
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{ 67, 12 }, // Trans-Clear
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{ 68, 96 }, // Very Light Orange
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{ 69, 93 }, // Light Purple
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{ 70, 88 }, // Reddish Brown
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{ 71, 86 }, // Light Bluish Gray
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{ 72, 85 }, // Dark Bluish Gray
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{ 73, 42 }, // Medium Blue
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{ 74, 37 }, // Medium Green
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{ 75, 116 }, // Speckle Black-Copper
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{ 76, 117 }, // Speckle DBGray-Silver
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{ 77, 56 }, // Light Pink
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{ 78, 90 }, // Light Flesh
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{ 79, 60 }, // Milky White
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{ 80, 67 }, // Metallic Silver
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{ 81, 70 }, // Metallic Green
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{ 82, 65 }, // Metallic Gold
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{ 83, 11 }, // Black
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{ 84, 150 }, // Medium Dark Flesh
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{ 85, 89 }, // Dark Purple
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{ 86, 91 }, // Dark Flesh
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{ 87, 77 }, // Pearl Dark Gray
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{ 89, 97 }, // Blue - Violet
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{ 92, 28 }, // Flesh
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{ 100, 26 }, // Light Salmon
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{ 110, 43 }, // Violet
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{ 112, 73 }, // Medium Violet
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{ 114, 100 }, // Glitter Trans-Dark Pink
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{ 115, 76 }, // Medium Lime
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{ 117, 101 }, // Glitter Trans-Clear
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{ 118, 41 }, // Aqua
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{ 120, 35 }, // Light Lime
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{ 125, 32 }, // Light Orange
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{ 128, 68 }, // Dark Orange
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{ 129, 102 }, // Glitter Trans-Purple
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{ 132, 111 }, // Speckle Black-Silver
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{ 133, 151 }, // Speckle Black-Gold
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{ 134, 84 }, // Copper
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{ 135, 66 }, // Pearl Light Gray
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{ 137, 78 }, // Metal Blue
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{ 142, 61 }, // Pearl Light Gold
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{ 148, 77 }, // Pearl Dark Gray
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{ 150, 119 }, // Pearl Very Light Gray
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{ 151, 99 }, // Very Light Bluish Gray
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{ 178, 81 }, // Flat Dark Gold
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{ 179, 95 }, // Flat Silver
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{ 183, 83 }, // Pearl White
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{ 191, 110 }, // Bright Light Orange
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{ 212, 105 }, // Bright Light Blue
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{ 216, 27 }, // Rust
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{ 226, 103 }, // Bright Light Yellow
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{ 232, 87 }, // Sky Blue
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{ 256, 11 }, // Black
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{ 272, 63 }, // Dark Blue
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{ 273, 7 }, // Blue
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{ 284, 114 }, // Trans-Light Purple
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{ 288, 80 }, // Dark Green
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{ 294, 118 }, // Glow In Dark Trans
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{ 297, 115 }, // Pearl Gold
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{ 308, 120 }, // Dark Brown
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{ 313, 72 }, // Maersk Blue
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{ 320, 59 }, // Dark Red
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{ 321, 153 }, // Dark Azure
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{ 322, 156 }, // Medium Azure
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{ 323, 152 }, // Light Aqua
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{ 324, 5 }, // Red
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{ 326, 158 }, // Yellowish Green
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{ 330, 155 }, // Olive Green
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{ 334, 21 }, // Chrome Gold
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{ 335, 58 }, // Sand Red
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{ 350, 4 }, // Orange
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{ 351, 94 }, // Medium Dark Pink
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{ 366, 29 }, // Earth Orange
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{ 373, 54 }, // Sand Purple
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{ 375, 9 }, // Light Gray
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{ 378, 48 }, // Sand Green
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{ 379, 55 }, // Sand Blue
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{ 383, 22 }, // Chrome Silver
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{ 406, 63 }, // Dark Blue
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{ 449, 24 }, // Purple
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{ 450, 106 }, // Fabuland Brown
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{ 462, 31 }, // Medium Orange
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{ 484, 68 }, // Dark Orange
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{ 490, 34 }, // Lime
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{ 493, -10 }, // Magnet
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{ 494, -11 }, // Electric_Contact_Alloy
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{ 495, -12 }, // Electric_Contact_Copper
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{ 496, 86 }, // Light Bluish Gray
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{ 503, 49 }, // Very Light Gray
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{ 504, 95 }, // Flat Silver
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{ 511, 1 }, // White
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{ 10001, 159 }, // Glow In Dark White
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{ 10002, 160 }, // Fabuland Orange
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{ 10003, 161 }, // Dark Yellow
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{ 10004, 162 }, // Glitter Trans-Light Blue
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{ 10005, 163 }, // Glitter Trans-Neon Green
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{ 10006, 164 }, // Trans-Light Orange
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{ 10007, 165 }, // Neon Orange
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{ 10008, 220 }, // Coral
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{ 10009, 166 }, // Neon Green
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{ 10010, 221 } // Trans-Light Green
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};
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int ColorCode = gColorList[ColorIndex].Code;
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for (unsigned int Color = 0; Color < LC_ARRAY_COUNT(BrickLinkColors); Color++)
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if (BrickLinkColors[Color].LDraw == ColorCode)
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return BrickLinkColors[Color].BrickLink;
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return 0;
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}
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static void lcAdjustStudStyleColors(std::vector<lcColor>& Colors, lcStudStyle StudStyle)
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{
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const lcPreferences& Preferences = lcGetPreferences();
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if (!Preferences.mAutomateEdgeColor && StudStyle != lcStudStyle::HighContrast && StudStyle != lcStudStyle::HighContrastLogo)
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return;
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const float LDIndex = LC_SRGB_TO_LINEAR(Preferences.mPartColorValueLDIndex);
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const lcVector4 Edge = lcVector4FromColor(Preferences.mPartEdgeColor);
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const lcVector4 DarkEdge = lcVector4FromColor(Preferences.mDarkEdgeColor);
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const lcVector4 BlackEdge = lcVector4FromColor(Preferences.mBlackEdgeColor);
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for (lcColor& Color : Colors)
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{
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float ValueLuminescence = lcLuminescenceFromRGBA(Color.Value);
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if (Preferences.mAutomateEdgeColor)
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{
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float EdgeLuminescence = 0.0f;
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if (ValueLuminescence > LDIndex)
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EdgeLuminescence = ValueLuminescence - (ValueLuminescence * Preferences.mPartEdgeContrast);
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else
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EdgeLuminescence = (1.0f - ValueLuminescence) * Preferences.mPartEdgeContrast + ValueLuminescence;
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EdgeLuminescence = LC_LINEAR_TO_SRGB(EdgeLuminescence);
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Color.Edge = lcVector4(EdgeLuminescence, EdgeLuminescence, EdgeLuminescence, 1.0f);
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}
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else
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{
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if (Color.Code == 4242)
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continue;
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else if (Color.Code == 0)
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Color.Edge = BlackEdge;
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else if (ValueLuminescence < LDIndex)
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Color.Edge = DarkEdge;
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else
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Color.Edge = Edge;
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}
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}
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}
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static std::vector<lcColor> lcParseColorFile(lcFile& File)
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{
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char Line[1024], Token[1024];
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std::vector<lcColor> Colors;
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lcColor Color;
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while (File.ReadLine(Line, sizeof(Line)))
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{
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char* Ptr = Line;
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GetToken(Ptr, Token);
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if (strcmp(Token, "0"))
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continue;
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GetToken(Ptr, Token);
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strupr(Token);
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if (strcmp(Token, "!COLOUR"))
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continue;
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Color.Code = ~0U;
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Color.Translucent = false;
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Color.Group = LC_COLORGROUP_SOLID;
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Color.Value[0] = FLT_MAX;
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Color.Value[1] = FLT_MAX;
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Color.Value[2] = FLT_MAX;
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Color.Value[3] = 1.0f;
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Color.Edge[0] = FLT_MAX;
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Color.Edge[1] = FLT_MAX;
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Color.Edge[2] = FLT_MAX;
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Color.Edge[3] = 1.0f;
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GetToken(Ptr, Token);
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strncpy(Color.Name, Token, sizeof(Color.Name));
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Color.Name[LC_MAX_COLOR_NAME - 1] = 0;
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strncpy(Color.SafeName, Color.Name, sizeof(Color.SafeName));
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for (char* Underscore = strchr((char*)Color.Name, '_'); Underscore; Underscore = strchr(Underscore, '_'))
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*Underscore = ' ';
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for (GetToken(Ptr, Token); Token[0]; GetToken(Ptr, Token))
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{
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strupr(Token);
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if (!strcmp(Token, "CODE"))
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{
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GetToken(Ptr, Token);
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Color.Code = atoi(Token);
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}
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else if (!strcmp(Token, "VALUE"))
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{
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GetToken(Ptr, Token);
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if (Token[0] == '#')
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Token[0] = ' ';
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int Value;
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if (sscanf(Token, "%x", &Value) != 1)
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Value = 0;
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Color.Value[2] = (float)(Value & 0xff) / 255.0f;
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Value >>= 8;
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Color.Value[1] = (float)(Value & 0xff) / 255.0f;
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Value >>= 8;
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Color.Value[0] = (float)(Value & 0xff) / 255.0f;
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}
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else if (!strcmp(Token, "EDGE"))
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{
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GetToken(Ptr, Token);
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if (Token[0] == '#')
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Token[0] = ' ';
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int Value;
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if (sscanf(Token, "%x", &Value) != 1)
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Value = 0;
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Color.Edge[2] = (float)(Value & 0xff) / 255.0f;
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Value >>= 8;
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Color.Edge[1] = (float)(Value & 0xff) / 255.0f;
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Value >>= 8;
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Color.Edge[0] = (float)(Value & 0xff) / 255.0f;
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}
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else if (!strcmp(Token, "ALPHA"))
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{
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GetToken(Ptr, Token);
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int Value = atoi(Token);
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Color.Value[3] = (float)(Value & 0xff) / 255.0f;
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if (Value != 255)
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Color.Translucent = true;
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if (Value == 128)
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Color.Group = LC_COLORGROUP_TRANSLUCENT;
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else if (Value != 0)
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Color.Group = LC_COLORGROUP_SPECIAL;
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}
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else if (!strcmp(Token, "CHROME") || !strcmp(Token, "PEARLESCENT") || !strcmp(Token, "RUBBER") ||
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!strcmp(Token, "MATTE_METALIC") || !strcmp(Token, "METAL") || !strcmp(Token, "LUMINANCE"))
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{
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Color.Group = LC_COLORGROUP_SPECIAL;
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}
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else if (!strcmp(Token, "MATERIAL"))
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{
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Color.Group = LC_COLORGROUP_SPECIAL;
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break; // Material is always last so ignore it and the rest of the line.
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}
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}
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if (Color.Code == ~0U || Color.Value[0] == FLT_MAX)
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continue;
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if (Color.Edge[0] == FLT_MAX)
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{
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Color.Edge[0] = 33.0f / 255.0f;
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Color.Edge[1] = 33.0f / 255.0f;
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Color.Edge[2] = 33.0f / 255.0f;
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}
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bool Duplicate = false;
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for (lcColor& ExistingColor : Colors)
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{
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if (ExistingColor.Code == Color.Code)
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{
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ExistingColor = Color;
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Duplicate = true;
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break;
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}
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}
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if (!Duplicate)
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Colors.push_back(Color);
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}
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return Colors;
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}
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bool lcLoadColorFile(lcFile& File, lcStudStyle StudStyle)
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{
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std::vector<lcColor> Colors = lcParseColorFile(File);
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const bool Valid = !Colors.empty();
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if (Valid)
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lcAdjustStudStyleColors(Colors, StudStyle);
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bool FoundMain = false, FoundEdge = false, FoundStud = false;
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for (const lcColor& Color : Colors)
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{
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switch (Color.Code)
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{
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case 16:
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FoundMain = true;
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break;
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case 24:
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FoundEdge = true;
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break;
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case 4242:
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FoundStud = true;
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break;
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}
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}
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if (!FoundMain)
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{
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lcColor MainColor;
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MainColor.Code = 16;
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MainColor.Translucent = false;
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MainColor.Group = LC_COLORGROUP_SOLID;
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MainColor.Value[0] = 1.0f;
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MainColor.Value[1] = 1.0f;
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MainColor.Value[2] = 0.5f;
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MainColor.Value[3] = 1.0f;
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MainColor.Edge[0] = 0.2f;
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MainColor.Edge[1] = 0.2f;
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MainColor.Edge[2] = 0.2f;
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MainColor.Edge[3] = 1.0f;
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strcpy(MainColor.Name, "Main Color");
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strcpy(MainColor.SafeName, "Main_Color");
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Colors.push_back(MainColor);
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}
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if (!FoundEdge)
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{
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lcColor EdgeColor;
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EdgeColor.Code = 24;
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EdgeColor.Translucent = false;
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EdgeColor.Group = LC_NUM_COLORGROUPS;
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EdgeColor.Value[0] = 0.5f;
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EdgeColor.Value[1] = 0.5f;
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EdgeColor.Value[2] = 0.5f;
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EdgeColor.Value[3] = 1.0f;
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EdgeColor.Edge[0] = 0.2f;
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EdgeColor.Edge[1] = 0.2f;
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EdgeColor.Edge[2] = 0.2f;
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EdgeColor.Edge[3] = 1.0f;
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strcpy(EdgeColor.Name, "Edge Color");
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strcpy(EdgeColor.SafeName, "Edge_Color");
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Colors.push_back(EdgeColor);
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}
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if (!FoundStud)
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{
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const lcPreferences& Preferences = lcGetPreferences();
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lcColor StudCylinderColor;
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StudCylinderColor.Code = 4242;
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StudCylinderColor.Translucent = false;
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StudCylinderColor.Group = LC_NUM_COLORGROUPS;
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StudCylinderColor.Value = lcVector4FromColor(Preferences.mStudCylinderColor);
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StudCylinderColor.Edge = lcVector4FromColor(Preferences.mPartEdgeColor);
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strcpy(StudCylinderColor.Name, "Stud Cylinder Color");
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strcpy(StudCylinderColor.SafeName, "Stud_Cylinder_Color");
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Colors.push_back(StudCylinderColor);
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}
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for (lcColor& Color : gColorList)
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Color.Group = LC_NUM_COLORGROUPS;
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for (int GroupIdx = 0; GroupIdx < LC_NUM_COLORGROUPS; GroupIdx++)
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gColorGroups[GroupIdx].Colors.clear();
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gColorGroups[0].Name = QApplication::tr("Solid", "Colors");
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gColorGroups[1].Name = QApplication::tr("Translucent", "Colors");
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gColorGroups[2].Name = QApplication::tr("Special", "Colors");
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for (lcColor& Color : Colors)
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{
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int ColorIndex;
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for (ColorIndex = 0; ColorIndex < static_cast<int>(gColorList.size()); ColorIndex++)
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if (gColorList[ColorIndex].Code == Color.Code)
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break;
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if (ColorIndex == static_cast<int>(gColorList.size()))
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gColorList.push_back(Color);
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else
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gColorList[ColorIndex] = Color;
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if (Color.Group != LC_NUM_COLORGROUPS)
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gColorGroups[Color.Group].Colors.push_back(ColorIndex);
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|
if (Color.Code == 16)
|
|
gDefaultColor = ColorIndex;
|
|
else if (Color.Code == 24)
|
|
gEdgeColor = ColorIndex;
|
|
}
|
|
|
|
return Valid;
|
|
}
|
|
|
|
void lcLoadDefaultColors(lcStudStyle StudStyle)
|
|
{
|
|
lcDiskFile ConfigFile(":/resources/ldconfig.ldr");
|
|
|
|
if (ConfigFile.Open(QIODevice::ReadOnly))
|
|
lcLoadColorFile(ConfigFile, StudStyle);
|
|
}
|
|
|
|
int lcGetColorIndex(quint32 ColorCode)
|
|
{
|
|
for (size_t ColorIdx = 0; ColorIdx < gColorList.size(); ColorIdx++)
|
|
if (gColorList[ColorIdx].Code == ColorCode)
|
|
return (int)ColorIdx;
|
|
|
|
lcColor Color;
|
|
|
|
Color.Code = ColorCode;
|
|
Color.Translucent = false;
|
|
Color.Edge[0] = 0.2f;
|
|
Color.Edge[1] = 0.2f;
|
|
Color.Edge[2] = 0.2f;
|
|
Color.Edge[3] = 1.0f;
|
|
|
|
if (ColorCode & LC_COLOR_DIRECT)
|
|
{
|
|
Color.Value[0] = (float)((ColorCode & 0xff0000) >> 16) / 255.0f;
|
|
Color.Value[1] = (float)((ColorCode & 0x00ff00) >> 8) / 255.0f;
|
|
Color.Value[2] = (float)((ColorCode & 0x0000ff) >> 0) / 255.0f;
|
|
Color.Value[3] = 1.0f;
|
|
sprintf(Color.Name, "Color %06X", ColorCode & 0xffffff);
|
|
sprintf(Color.SafeName, "Color_%06X", ColorCode & 0xffffff);
|
|
}
|
|
else
|
|
{
|
|
Color.Value[0] = 0.5f;
|
|
Color.Value[1] = 0.5f;
|
|
Color.Value[2] = 0.5f;
|
|
Color.Value[3] = 1.0f;
|
|
sprintf(Color.Name, "Color %03d", ColorCode);
|
|
sprintf(Color.SafeName, "Color_%03d", ColorCode);
|
|
}
|
|
|
|
gColorList.push_back(Color);
|
|
return (int)gColorList.size() - 1;
|
|
}
|