mirror of
https://github.com/leozide/leocad
synced 2024-12-25 21:58:23 +01:00
115 lines
3.2 KiB
C++
115 lines
3.2 KiB
C++
#pragma once
|
|
|
|
#include "lc_math.h"
|
|
#include "lc_objectproperty.h"
|
|
|
|
enum class lcObjectType
|
|
{
|
|
Piece,
|
|
Camera,
|
|
Light
|
|
};
|
|
|
|
struct lcObjectSection
|
|
{
|
|
lcObject* Object = nullptr;
|
|
quint32 Section = 0;
|
|
};
|
|
|
|
struct lcPieceInfoRayTest
|
|
{
|
|
const PieceInfo* Info = nullptr;
|
|
lcMatrix44 Transform;
|
|
lcVector3 Plane;
|
|
};
|
|
|
|
struct lcObjectRayTest
|
|
{
|
|
lcCamera* ViewCamera;
|
|
bool PiecesOnly;
|
|
bool IgnoreSelected;
|
|
lcVector3 Start;
|
|
lcVector3 End;
|
|
float Distance = FLT_MAX;
|
|
lcObjectSection ObjectSection;
|
|
lcPieceInfoRayTest PieceInfoRayTest;
|
|
};
|
|
|
|
struct lcObjectBoxTest
|
|
{
|
|
lcCamera* ViewCamera;
|
|
lcVector4 Planes[6];
|
|
std::vector<lcObject*> Objects;
|
|
};
|
|
|
|
#define LC_OBJECT_TRANSFORM_MOVE_X 0x001
|
|
#define LC_OBJECT_TRANSFORM_MOVE_Y 0x002
|
|
#define LC_OBJECT_TRANSFORM_MOVE_Z 0x004
|
|
#define LC_OBJECT_TRANSFORM_MOVE_XYZ (LC_OBJECT_TRANSFORM_MOVE_X | LC_OBJECT_TRANSFORM_MOVE_Y | LC_OBJECT_TRANSFORM_MOVE_Z)
|
|
#define LC_OBJECT_TRANSFORM_ROTATE_X 0x010
|
|
#define LC_OBJECT_TRANSFORM_ROTATE_Y 0x020
|
|
#define LC_OBJECT_TRANSFORM_ROTATE_Z 0x040
|
|
#define LC_OBJECT_TRANSFORM_ROTATE_XYZ (LC_OBJECT_TRANSFORM_ROTATE_X | LC_OBJECT_TRANSFORM_ROTATE_Y | LC_OBJECT_TRANSFORM_ROTATE_Z)
|
|
#define LC_OBJECT_TRANSFORM_SCALE_X 0x100
|
|
#define LC_OBJECT_TRANSFORM_SCALE_Y 0x200
|
|
#define LC_OBJECT_TRANSFORM_SCALE_Z 0x400
|
|
#define LC_OBJECT_TRANSFORM_SCALE_XYZ (LC_OBJECT_TRANSFORM_SCALE_X | LC_OBJECT_TRANSFORM_SCALE_Y | LC_OBJECT_TRANSFORM_SCALE_Z)
|
|
|
|
class lcObject
|
|
{
|
|
public:
|
|
lcObject(lcObjectType ObjectType);
|
|
virtual ~lcObject();
|
|
|
|
lcObject(const lcObject&) = delete;
|
|
lcObject(lcObject&&) = delete;
|
|
lcObject& operator=(const lcObject&) = delete;
|
|
lcObject& operator=(lcObject&&) = delete;
|
|
|
|
public:
|
|
bool IsPiece() const
|
|
{
|
|
return mObjectType == lcObjectType::Piece;
|
|
}
|
|
|
|
bool IsCamera() const
|
|
{
|
|
return mObjectType == lcObjectType::Camera;
|
|
}
|
|
|
|
bool IsLight() const
|
|
{
|
|
return mObjectType == lcObjectType::Light;
|
|
}
|
|
|
|
lcObjectType GetType() const
|
|
{
|
|
return mObjectType;
|
|
}
|
|
|
|
virtual bool IsSelected() const = 0;
|
|
virtual bool IsSelected(quint32 Section) const = 0;
|
|
virtual void SetSelected(bool Selected) = 0;
|
|
virtual void SetSelected(quint32 Section, bool Selected) = 0;
|
|
virtual bool IsFocused() const = 0;
|
|
virtual bool IsFocused(quint32 Section) const = 0;
|
|
virtual void SetFocused(quint32 Section, bool Focused) = 0;
|
|
virtual quint32 GetFocusSection() const = 0;
|
|
|
|
virtual void UpdatePosition(lcStep Step) = 0;
|
|
virtual quint32 GetAllowedTransforms() const = 0;
|
|
virtual lcVector3 GetSectionPosition(quint32 Section) const = 0;
|
|
virtual void RayTest(lcObjectRayTest& ObjectRayTest) const = 0;
|
|
virtual void BoxTest(lcObjectBoxTest& ObjectBoxTest) const = 0;
|
|
virtual void DrawInterface(lcContext* Context, const lcScene& Scene) const = 0;
|
|
virtual QVariant GetPropertyValue(lcObjectPropertyId PropertyId) const = 0;
|
|
virtual bool SetPropertyValue(lcObjectPropertyId PropertyId, lcStep Step, bool AddKey, QVariant Value) = 0;
|
|
virtual bool HasKeyFrame(lcObjectPropertyId PropertyId, lcStep Time) const = 0;
|
|
virtual bool SetKeyFrame(lcObjectPropertyId PropertyId, lcStep Time, bool KeyFrame) = 0;
|
|
virtual void RemoveKeyFrames() = 0;
|
|
virtual QString GetName() const = 0;
|
|
static QString GetCheckpointString(lcObjectPropertyId PropertyId);
|
|
|
|
private:
|
|
lcObjectType mObjectType;
|
|
};
|