mirror of
https://github.com/leozide/leocad
synced 2024-12-25 21:58:23 +01:00
47 lines
2.4 KiB
C++
47 lines
2.4 KiB
C++
#include "lc_global.h"
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#include "lc_aboutdialog.h"
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#include "ui_lc_aboutdialog.h"
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#include "lc_mainwindow.h"
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#include "lc_view.h"
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#include "lc_glextensions.h"
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#include "lc_viewwidget.h"
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lcAboutDialog::lcAboutDialog(QWidget* Parent)
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: QDialog(Parent), ui(new Ui::lcAboutDialog)
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{
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ui->setupUi(this);
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#ifdef LC_CONTINUOUS_BUILD
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ui->version->setText(tr("LeoCAD Continuous Build %1").arg(QString::fromLatin1(QT_STRINGIFY(LC_CONTINUOUS_BUILD))));
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#else
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ui->version->setText(tr("LeoCAD Version %1").arg(QString::fromLatin1(LC_VERSION_TEXT)));
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#endif
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lcViewWidget* Widget = gMainWindow->GetActiveView()->GetWidget();
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QSurfaceFormat Format = Widget->context()->format();
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int ColorDepth = Format.redBufferSize() + Format.greenBufferSize() + Format.blueBufferSize() + Format.alphaBufferSize();
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const QString QtVersionFormat = tr("Qt Version %1 (compiled with %2)\n\n");
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const QString QtVersion = QtVersionFormat.arg(qVersion(), QT_VERSION_STR);
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const QString VersionFormat = tr("OpenGL Version %1 (GLSL %2)\n%3 - %4\n\n");
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const QString Version = VersionFormat.arg(QString((const char*)glGetString(GL_VERSION)), QString((const char*)glGetString(GL_SHADING_LANGUAGE_VERSION)), QString((const char*)glGetString(GL_RENDERER)), QString((const char*)glGetString(GL_VENDOR)));
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const QString BuffersFormat = tr("Color Buffer: %1 bits\nDepth Buffer: %2 bits\nStencil Buffer: %3 bits\n\n");
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const QString Buffers = BuffersFormat.arg(QString::number(ColorDepth), QString::number(Format.depthBufferSize()), QString::number(Format.stencilBufferSize()));
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const QString ExtensionsFormat = tr("Buffers: %1\nShaders: %2\nFramebuffers: %3\nBlendFuncSeparate: %4\nAnisotropic: %5\n");
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const QString VertexBuffers = gSupportsVertexBufferObject ? tr("Supported") : tr("Not supported");
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const QString Shaders = gSupportsShaderObjects ? tr("Supported") : tr("Not supported");
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const QString Framebuffers = gSupportsFramebufferObject ? tr("Supported") : tr("Not supported");
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const QString BlendFuncSeparate = gSupportsBlendFuncSeparate ? tr("Supported") : tr("Not supported");
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const QString Anisotropic = gSupportsAnisotropic ? tr("Supported (max %1)").arg(gMaxAnisotropy) : tr("Not supported");
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const QString Extensions = ExtensionsFormat.arg(VertexBuffers, Shaders, Framebuffers, BlendFuncSeparate, Anisotropic);
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ui->info->setText(QtVersion + Version + Buffers + Extensions);
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}
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lcAboutDialog::~lcAboutDialog()
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{
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delete ui;
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}
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