leocad/common/lc_viewsphere.h
2019-01-19 20:04:08 -08:00

41 lines
856 B
C++

#pragma once
#include "lc_math.h"
#include "lc_context.h"
#include <bitset>
class View;
class lcViewSphere
{
public:
lcViewSphere(View* View);
void Draw();
bool OnMouseMove();
bool OnLeftButtonUp();
bool OnLeftButtonDown();
bool IsDragging() const;
static void CreateResources(lcContext* Context);
static void DestroyResources(lcContext* Context);
protected:
lcMatrix44 GetViewMatrix() const;
lcMatrix44 GetProjectionMatrix() const;
std::bitset<6> GetIntersectionFlags(lcVector3& Intersection) const;
View* mView;
lcVector3 mIntersection;
std::bitset<6> mIntersectionFlags;
int mMouseDownX;
int mMouseDownY;
bool mMouseDown;
static lcTexture* mTexture;
static lcVertexBuffer mVertexBuffer;
static lcIndexBuffer mIndexBuffer;
static const float mRadius;
static const float mHighlightRadius;
static const int mSubdivisions;
};