mirror of
https://github.com/leozide/leocad
synced 2024-11-17 07:47:55 +01:00
440 lines
9.4 KiB
C++
440 lines
9.4 KiB
C++
#pragma once
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#include "lc_basewindow.h"
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#include "lc_array.h"
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#include "lc_commands.h"
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#include "lc_model.h"
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class View;
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class lcPartSelectionWidget;
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class PiecePreview;
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class lcQGLWidget;
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class lcQPartsTree;
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class lcQColorList;
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class lcQPropertiesTree;
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class lcTimelineWidget;
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class lcElidedLabel;
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#ifdef QT_NO_PRINTER
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class QPrinter;
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#endif
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#define LC_MAX_RECENT_FILES 4
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struct lcSearchOptions
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{
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bool SearchValid;
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bool MatchInfo;
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bool MatchColor;
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bool MatchName;
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PieceInfo* Info;
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int ColorIndex;
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char Name[256];
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};
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class lcTabBar : public QTabBar
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{
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public:
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lcTabBar(QWidget* Parent = nullptr)
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: QTabBar(Parent), mMousePressTab(-1)
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{
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}
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protected:
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virtual void mousePressEvent(QMouseEvent* Event) override;
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virtual void mouseReleaseEvent(QMouseEvent* Event) override;
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int mMousePressTab;
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};
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class lcTabWidget : public QTabWidget
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{
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public:
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lcTabWidget();
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#if (QT_VERSION < QT_VERSION_CHECK(5, 0, 0))
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QTabBar* tabBar()
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{
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return QTabWidget::tabBar();
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}
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#endif
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};
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class lcModelTabWidget : public QWidget
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{
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Q_OBJECT
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public:
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lcModelTabWidget(lcModel* Model)
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{
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mModel = Model;
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mActiveView = nullptr;
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}
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void ResetLayout();
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void Clear();
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QWidget* GetAnyViewWidget()
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{
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QWidget* Widget = layout()->itemAt(0)->widget();
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while (Widget->metaObject() == &QSplitter::staticMetaObject)
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Widget = ((QSplitter*)Widget)->widget(0);
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return Widget;
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}
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View* GetActiveView() const
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{
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return mActiveView;
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}
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void SetActiveView(View* ActiveView)
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{
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mActiveView = ActiveView;
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}
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void AddView(View* View)
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{
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mViews.Add(View);
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}
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void RemoveView(View* View)
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{
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if (View == mActiveView)
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mActiveView = nullptr;
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mViews.Remove(View);
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}
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lcModel* GetModel() const
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{
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return mModel;
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}
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void SetModel(lcModel* Model)
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{
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mModel = Model;
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}
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const lcArray<View*>* GetViews() const
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{
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return &mViews;
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}
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protected:
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lcModel* mModel;
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View* mActiveView;
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lcArray<View*> mViews;
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};
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class lcMainWindow : public QMainWindow
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{
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Q_OBJECT
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public:
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lcMainWindow();
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~lcMainWindow();
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void CreateWidgets();
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lcTool GetTool() const
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{
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return mTool;
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}
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lcTransformType GetTransformType() const
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{
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return mTransformType;
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}
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bool GetAddKeys() const
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{
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return mAddKeys;
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}
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float GetMoveXYSnap() const
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{
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const float SnapXYTable[] = { 0.0f, 1.0f, 5.0f, 8.0f, 10.0f, 20.0f, 40.0f, 60.0f, 80.0f, 160.0f };
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return mMoveSnapEnabled ? SnapXYTable[mMoveXYSnapIndex] : 0.0f;
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}
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float GetMoveZSnap() const
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{
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const float SnapZTable[] = { 0.0f, 1.0f, 5.0f, 8.0f, 10.0f, 20.0f, 24.0f, 48.0f, 96.0f, 192.0f };
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return mMoveSnapEnabled ? SnapZTable[mMoveZSnapIndex] : 0.0f;
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}
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float GetAngleSnap() const
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{
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const float AngleTable[] = { 0.0f, 1.0f, 5.0f, 15.0f, 22.5f, 30.0f, 45.0f, 60.0f, 90.0f, 180.0f };
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return mAngleSnapEnabled ? AngleTable[mAngleSnapIndex] : 0.0f;
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}
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QString GetMoveXYSnapText() const
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{
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QString SnapXYText[] = { tr("0"), tr("1/20S"), tr("1/4S"), tr("1F"), tr("1/2S"), tr("1S"), tr("2S"), tr("3S"), tr("4S"), tr("8S") };
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return mMoveSnapEnabled ? SnapXYText[mMoveXYSnapIndex] : tr("None");
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}
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QString GetMoveZSnapText() const
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{
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QString SnapZText[] = { tr("0"), tr("1/20S"), tr("1/4S"), tr("1F"), tr("1/2S"), tr("1S"), tr("1B"), tr("2B"), tr("4B"), tr("8B") };
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return mMoveSnapEnabled ? SnapZText[mMoveZSnapIndex] : tr("None");
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}
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QString GetAngleSnapText() const
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{
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return mAngleSnapEnabled ? QString::number(GetAngleSnap()) : tr("None");
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}
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bool GetRelativeTransform() const
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{
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return mRelativeTransform;
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}
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lcSelectionMode GetSelectionMode() const
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{
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return mSelectionMode;
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}
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PieceInfo* GetCurrentPieceInfo() const
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{
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return mCurrentPieceInfo;
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}
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View* GetActiveView() const
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{
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lcModelTabWidget* CurrentTab = mModelTabWidget ? (lcModelTabWidget*)mModelTabWidget->currentWidget() : nullptr;
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return CurrentTab ? CurrentTab->GetActiveView() : nullptr;
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}
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lcModel* GetActiveModel() const;
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lcModel* GetCurrentTabModel() const
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{
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lcModelTabWidget* CurrentTab = (lcModelTabWidget*)mModelTabWidget->currentWidget();
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return CurrentTab ? CurrentTab->GetModel() : nullptr;
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}
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const lcArray<View*>* GetViewsForModel(lcModel* Model) const
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{
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lcModelTabWidget* TabWidget = GetTabWidgetForModel(Model);
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return TabWidget ? TabWidget->GetViews() : nullptr;
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}
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lcModelTabWidget* GetTabForView(View* View) const
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{
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for (int TabIdx = 0; TabIdx < mModelTabWidget->count(); TabIdx++)
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{
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lcModelTabWidget* TabWidget = (lcModelTabWidget*)mModelTabWidget->widget(TabIdx);
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int ViewIndex = TabWidget->GetViews()->FindIndex(View);
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if (ViewIndex != -1)
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return TabWidget;
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}
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return nullptr;
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}
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lcPartSelectionWidget* GetPartSelectionWidget() const
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{
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return mPartSelectionWidget;
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}
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QMenu* GetToolsMenu() const
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{
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return mToolsMenu;
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}
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QMenu* GetViewpointMenu() const
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{
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return mViewpointMenu;
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}
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QMenu* GetCameraMenu() const
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{
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return mCameraMenu;
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}
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QMenu* GetProjectionMenu() const
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{
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return mProjectionMenu;
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}
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QMenu* GetShadingMenu() const
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{
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return mShadingMenu;
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}
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QByteArray GetTabLayout();
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void RestoreTabLayout(const QByteArray& TabLayout);
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void RemoveAllModelTabs();
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void CloseCurrentModelTab();
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void SetCurrentModelTab(lcModel* Model);
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void ResetCameras();
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void AddView(View* View);
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void RemoveView(View* View);
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void SetActiveView(View* ActiveView);
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void UpdateAllViews();
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void SetTool(lcTool Tool);
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void SetTransformType(lcTransformType TransformType);
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void SetColorIndex(int ColorIndex);
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void SetMoveSnapEnabled(bool Enabled);
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void SetAngleSnapEnabled(bool Enabled);
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void SetMoveXYSnapIndex(int Index);
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void SetMoveZSnapIndex(int Index);
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void SetAngleSnapIndex(int Index);
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void SetRelativeTransform(bool RelativeTransform);
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void SetCurrentPieceInfo(PieceInfo* Info);
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void SetShadingMode(lcShadingMode ShadingMode);
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void SetSelectionMode(lcSelectionMode SelectionMode);
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void ToggleViewSphere();
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void NewProject();
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bool OpenProject(const QString& FileName);
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void OpenRecentProject(int RecentFileIndex);
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void MergeProject();
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void ImportLDD();
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void ImportInventory();
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bool SaveProject(const QString& FileName);
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bool SaveProjectIfModified();
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bool SetModelFromFocus();
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void SetModelFromSelection();
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void HandleCommand(lcCommandId CommandId);
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void AddRecentFile(const QString& FileName);
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void RemoveRecentFile(int FileIndex);
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void SplitHorizontal();
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void SplitVertical();
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void RemoveActiveView();
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void ResetViews();
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void TogglePrintPreview();
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void ToggleFullScreen();
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void UpdateSelectedObjects(bool SelectionChanged);
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void UpdateTimeline(bool Clear, bool UpdateItems);
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void UpdatePaste(bool Enabled);
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void UpdateCurrentStep();
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void SetAddKeys(bool AddKeys);
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void UpdateLockSnap();
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void UpdateSnap();
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void UpdateColor();
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void UpdateUndoRedo(const QString& UndoText, const QString& RedoText);
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void UpdateCurrentCamera(int CameraIndex);
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void UpdatePerspective();
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void UpdateCameraMenu();
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void UpdateShadingMode();
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void UpdateSelectionMode();
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void UpdateModels();
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void UpdateCategories();
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void UpdateTitle();
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void UpdateModified(bool Modified);
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void UpdateRecentFiles();
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void UpdateShortcuts();
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lcVector3 GetTransformAmount();
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QString mRecentFiles[LC_MAX_RECENT_FILES];
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int mColorIndex;
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lcSearchOptions mSearchOptions;
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QAction* mActions[LC_NUM_COMMANDS];
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public slots:
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void ProjectFileChanged(const QString& Path);
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protected slots:
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void UpdateGamepads();
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void ModelTabContextMenuRequested(const QPoint& Point);
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void ModelTabCloseOtherTabs();
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void ModelTabClosed(int Index);
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void ModelTabChanged(int Index);
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void ClipboardChanged();
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void ActionTriggered();
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void ColorChanged(int ColorIndex);
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void Print(QPrinter* Printer);
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protected:
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void closeEvent(QCloseEvent *event);
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void dragEnterEvent(QDragEnterEvent* Event);
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void dropEvent(QDropEvent* Event);
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QMenu* createPopupMenu();
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void CreateActions();
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void CreateMenus();
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void CreateToolBars();
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void CreateStatusBar();
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void SplitView(Qt::Orientation Orientation);
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void ShowSearchDialog();
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void ShowUpdatesDialog();
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void ShowAboutDialog();
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void ShowHTMLDialog();
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void ShowRenderDialog();
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void ShowPrintDialog();
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bool OpenProjectFile(const QString& FileName);
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lcModelTabWidget* GetTabWidgetForModel(lcModel* Model) const
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{
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for (int TabIdx = 0; TabIdx < mModelTabWidget->count(); TabIdx++)
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{
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lcModelTabWidget* TabWidget = (lcModelTabWidget*)mModelTabWidget->widget(TabIdx);
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if (TabWidget->GetModel() == Model)
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return TabWidget;
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}
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return nullptr;
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}
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QTimer mGamepadTimer;
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QDateTime mLastGamepadUpdate;
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bool mAddKeys;
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lcTool mTool;
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lcTransformType mTransformType;
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bool mMoveSnapEnabled;
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bool mAngleSnapEnabled;
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int mMoveXYSnapIndex;
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int mMoveZSnapIndex;
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int mAngleSnapIndex;
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bool mRelativeTransform;
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PieceInfo* mCurrentPieceInfo;
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lcSelectionMode mSelectionMode;
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int mModelTabWidgetContextMenuIndex;
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QAction* mActionFileRecentSeparator;
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lcTabWidget* mModelTabWidget;
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QToolBar* mStandardToolBar;
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QToolBar* mToolsToolBar;
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QToolBar* mTimeToolBar;
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QDockWidget* mPartsToolBar;
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QDockWidget* mColorsToolBar;
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QDockWidget* mPropertiesToolBar;
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QDockWidget* mTimelineToolBar;
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lcPartSelectionWidget* mPartSelectionWidget;
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lcQColorList* mColorList;
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lcQPropertiesTree* mPropertiesWidget;
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lcTimelineWidget* mTimelineWidget;
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QLineEdit* mTransformXEdit;
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QLineEdit* mTransformYEdit;
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QLineEdit* mTransformZEdit;
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lcElidedLabel* mStatusBarLabel;
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QLabel* mStatusPositionLabel;
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QLabel* mStatusSnapLabel;
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QLabel* mStatusTimeLabel;
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QMenu* mToolsMenu;
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QMenu* mViewpointMenu;
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QMenu* mCameraMenu;
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QMenu* mProjectionMenu;
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QMenu* mShadingMenu;
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QMenu* mSelectionModeMenu;
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};
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extern class lcMainWindow* gMainWindow;
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