leocad/qt/lc_qselectdialog.cpp
2016-02-16 23:11:52 +00:00

238 lines
5.5 KiB
C++

#include "lc_global.h"
#include "lc_qselectdialog.h"
#include "ui_lc_qselectdialog.h"
#include "lc_application.h"
#include "project.h"
#include "piece.h"
#include "camera.h"
#include "light.h"
#include "group.h"
#include "lc_basewindow.h"
lcQSelectDialog::lcQSelectDialog(QWidget *parent, void *data) :
QDialog(parent),
ui(new Ui::lcQSelectDialog)
{
ui->setupUi(this);
options = (lcSelectDialogOptions*)data;
AddChildren(ui->treeWidget->invisibleRootItem(), NULL);
ui->treeWidget->expandAll();
connect(ui->treeWidget, SIGNAL(itemChanged(QTreeWidgetItem*, int)), this, SLOT(itemChanged(QTreeWidgetItem*, int)));
}
lcQSelectDialog::~lcQSelectDialog()
{
delete ui;
}
void lcQSelectDialog::accept()
{
options->Objects.RemoveAll();
QList<QTreeWidgetItem*> Items;
Items.append(ui->treeWidget->invisibleRootItem());
while (!Items.isEmpty())
{
QTreeWidgetItem* Item = Items[0];
Items.removeFirst();
if (!Item->childCount())
{
if (Item->checkState(0) == Qt::Checked)
{
lcObject* Object = (lcObject*)Item->data(0, IndexRole).value<uintptr_t>();
options->Objects.Add(Object);
}
}
else
{
for (int ChildIdx = 0; ChildIdx < Item->childCount(); ChildIdx++)
Items.append(Item->child(ChildIdx));
}
}
QDialog::accept();
}
void lcQSelectDialog::on_selectAll_clicked()
{
ui->treeWidget->blockSignals(true);
QList<QTreeWidgetItem*> Items;
Items.append(ui->treeWidget->invisibleRootItem());
while (!Items.isEmpty())
{
QTreeWidgetItem* Item = Items[0];
Items.removeFirst();
if (!Item->childCount())
Item->setCheckState(0, Qt::Checked);
else
{
for (int ChildIdx = 0; ChildIdx < Item->childCount(); ChildIdx++)
Items.append(Item->child(ChildIdx));
}
}
ui->treeWidget->blockSignals(false);
}
void lcQSelectDialog::on_selectNone_clicked()
{
ui->treeWidget->blockSignals(true);
QList<QTreeWidgetItem*> Items;
Items.append(ui->treeWidget->invisibleRootItem());
while (!Items.isEmpty())
{
QTreeWidgetItem* Item = Items[0];
Items.removeFirst();
if (!Item->childCount())
Item->setCheckState(0, Qt::Unchecked);
else
{
for (int ChildIdx = 0; ChildIdx < Item->childCount(); ChildIdx++)
Items.append(Item->child(ChildIdx));
}
}
ui->treeWidget->blockSignals(false);
}
void lcQSelectDialog::on_selectInvert_clicked()
{
ui->treeWidget->blockSignals(true);
QList<QTreeWidgetItem*> Items;
Items.append(ui->treeWidget->invisibleRootItem());
while (!Items.isEmpty())
{
QTreeWidgetItem* Item = Items[0];
Items.removeFirst();
if (!Item->childCount())
Item->setCheckState(0, Item->checkState(0) == Qt::Checked ? Qt::Unchecked : Qt::Checked);
else
{
for (int ChildIdx = 0; ChildIdx < Item->childCount(); ChildIdx++)
Items.append(Item->child(ChildIdx));
}
}
ui->treeWidget->blockSignals(false);
}
void lcQSelectDialog::itemChanged(QTreeWidgetItem *item, int column)
{
Q_UNUSED(column);
QTreeWidgetItem* ParentItem = item->parent();
if (!ParentItem)
return;
Qt::CheckState State = item->checkState(0);
for (;;)
{
QTreeWidgetItem* ParentParentItem = ParentItem->parent();
if (ParentParentItem)
ParentItem = ParentParentItem;
else
break;
}
ui->treeWidget->blockSignals(true);
QList<QTreeWidgetItem*> Items;
Items.append(ParentItem);
while (!Items.isEmpty())
{
QTreeWidgetItem* Item = Items[0];
Items.removeFirst();
if (!Item->childCount())
Item->setCheckState(0, State);
else
{
for (int ChildIdx = 0; ChildIdx < Item->childCount(); ChildIdx++)
Items.append(Item->child(ChildIdx));
}
}
ui->treeWidget->blockSignals(false);
}
void lcQSelectDialog::AddChildren(QTreeWidgetItem* ParentItem, lcGroup* ParentGroup)
{
lcModel* Model = lcGetActiveModel();
const lcArray<lcGroup*>& Groups = Model->GetGroups();
for (int GroupIdx = 0; GroupIdx < Groups.GetSize(); GroupIdx++)
{
lcGroup* Group = Groups[GroupIdx];
if (Group->mGroup != ParentGroup)
continue;
QTreeWidgetItem* GroupItem = new QTreeWidgetItem(ParentItem, QStringList(Group->mName));
AddChildren(GroupItem, Group);
}
const lcArray<lcPiece*>& Pieces = Model->GetPieces();
lcStep currentStep = Model->GetCurrentStep();
for (int PieceIdx = 0; PieceIdx < Pieces.GetSize(); PieceIdx++)
{
lcPiece* Piece = Pieces[PieceIdx];
if (Piece->GetGroup() != ParentGroup || !Piece->IsVisible(currentStep))
continue;
QTreeWidgetItem* PieceItem = new QTreeWidgetItem(ParentItem, QStringList(Piece->GetName()));
PieceItem->setData(0, IndexRole, qVariantFromValue<uintptr_t>((uintptr_t)Piece));
PieceItem->setCheckState(0, Piece->IsSelected() ? Qt::Checked : Qt::Unchecked);
}
if (!ParentGroup)
{
const lcArray<lcCamera*>& Cameras = Model->GetCameras();
for (int CameraIdx = 0; CameraIdx < Cameras.GetSize(); CameraIdx++)
{
lcCamera* Camera = Cameras[CameraIdx];
if (!Camera->IsVisible())
continue;
QTreeWidgetItem *cameraItem = new QTreeWidgetItem(ParentItem, QStringList(Camera->GetName()));
cameraItem->setData(0, IndexRole, qVariantFromValue<uintptr_t>((uintptr_t)Camera));
cameraItem->setCheckState(0, Camera->IsSelected() ? Qt::Checked : Qt::Unchecked);
}
const lcArray<lcLight*>& Lights = Model->GetLights();
for (int LightIdx = 0; LightIdx < Lights.GetSize(); LightIdx++)
{
lcLight* Light = Lights[LightIdx];
if (!Light->IsVisible())
continue;
QTreeWidgetItem *lightItem = new QTreeWidgetItem(ParentItem, QStringList(Light->GetName()));
lightItem->setData(0, IndexRole, qVariantFromValue<uintptr_t>((uintptr_t)Light));
lightItem->setCheckState(0, Light->IsSelected() ? Qt::Checked : Qt::Unchecked);
}
}
}