mirror of
https://github.com/leozide/leocad
synced 2024-12-27 21:58:37 +01:00
3496 lines
84 KiB
C++
3496 lines
84 KiB
C++
#include "lc_global.h"
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#include "lc_model.h"
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#include <locale.h>
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#include "piece.h"
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#include "camera.h"
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#include "light.h"
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#include "group.h"
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#include "lc_mainwindow.h"
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#include "lc_profile.h"
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#include "lc_library.h"
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#include "lc_texture.h"
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#include "pieceinf.h"
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#include "view.h"
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#include "preview.h"
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#include "minifig.h"
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void lcModelProperties::LoadDefaults()
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{
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mAuthor = lcGetProfileString(LC_PROFILE_DEFAULT_AUTHOR_NAME);
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mBackgroundType = (lcBackgroundType)lcGetProfileInt(LC_PROFILE_DEFAULT_BACKGROUND_TYPE);
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mBackgroundSolidColor = lcVector3FromColor(lcGetProfileInt(LC_PROFILE_DEFAULT_BACKGROUND_COLOR));
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mBackgroundGradientColor1 = lcVector3FromColor(lcGetProfileInt(LC_PROFILE_DEFAULT_GRADIENT_COLOR1));
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mBackgroundGradientColor2 = lcVector3FromColor(lcGetProfileInt(LC_PROFILE_DEFAULT_GRADIENT_COLOR2));
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mBackgroundImage = lcGetProfileString(LC_PROFILE_DEFAULT_BACKGROUND_TEXTURE);
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mBackgroundImageTile = lcGetProfileInt(LC_PROFILE_DEFAULT_BACKGROUND_TILE);
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mFogEnabled = lcGetProfileInt(LC_PROFILE_DEFAULT_FOG_ENABLED);
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mFogDensity = lcGetProfileFloat(LC_PROFILE_DEFAULT_FOG_DENSITY);
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mFogColor = lcVector3FromColor(lcGetProfileInt(LC_PROFILE_DEFAULT_FOG_COLOR));
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mAmbientColor = lcVector3FromColor(lcGetProfileInt(LC_PROFILE_DEFAULT_AMBIENT_COLOR));
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}
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void lcModelProperties::SaveDefaults()
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{
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lcSetProfileInt(LC_PROFILE_DEFAULT_BACKGROUND_TYPE, mBackgroundType);
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lcSetProfileInt(LC_PROFILE_DEFAULT_BACKGROUND_COLOR, lcColorFromVector3(mBackgroundSolidColor));
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lcSetProfileInt(LC_PROFILE_DEFAULT_GRADIENT_COLOR1, lcColorFromVector3(mBackgroundGradientColor1));
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lcSetProfileInt(LC_PROFILE_DEFAULT_GRADIENT_COLOR2, lcColorFromVector3(mBackgroundGradientColor2));
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lcSetProfileString(LC_PROFILE_DEFAULT_BACKGROUND_TEXTURE, mBackgroundImage);
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lcSetProfileInt(LC_PROFILE_DEFAULT_BACKGROUND_TILE, mBackgroundImageTile);
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lcSetProfileInt(LC_PROFILE_DEFAULT_FOG_ENABLED, mFogEnabled);
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lcSetProfileFloat(LC_PROFILE_DEFAULT_FOG_DENSITY, mFogDensity);
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lcSetProfileInt(LC_PROFILE_DEFAULT_FOG_COLOR, lcColorFromVector3(mFogColor));
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lcSetProfileInt(LC_PROFILE_DEFAULT_AMBIENT_COLOR, lcColorFromVector3(mAmbientColor));
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}
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void lcModelProperties::SaveLDraw(QTextStream& Stream, bool MPD) const
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{
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QLatin1String LineEnding("\r\n");
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if (!MPD && !mName.isEmpty())
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Stream << QLatin1String("0 !LEOCAD MODEL NAME ") << mName << LineEnding;
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if (!mAuthor.isEmpty())
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Stream << QLatin1String("0 !LEOCAD MODEL AUTHOR ") << mAuthor << LineEnding;
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if (!mDescription.isEmpty())
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Stream << QLatin1String("0 !LEOCAD MODEL DESCRIPTION ") << mDescription << LineEnding;
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if (!mComments.isEmpty())
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{
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QStringList Comments = mComments.split('\n');
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foreach (const QString& Comment, Comments)
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Stream << QLatin1String("0 !LEOCAD MODEL COMMENT ") << Comment << LineEnding;
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}
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for (int BackgroundIdx = 0; BackgroundIdx < LC_NUM_BACKGROUND_TYPES; BackgroundIdx++)
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{
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switch ((mBackgroundType + 1 + BackgroundIdx) % LC_NUM_BACKGROUND_TYPES)
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{
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case LC_BACKGROUND_SOLID:
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Stream << QLatin1String("0 !LEOCAD MODEL BACKGROUND COLOR ") << mBackgroundSolidColor[0] << ' ' << mBackgroundSolidColor[1] << ' ' << mBackgroundSolidColor[2] << LineEnding;
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break;
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case LC_BACKGROUND_GRADIENT:
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Stream << QLatin1String("0 !LEOCAD MODEL BACKGROUND GRADIENT ") << mBackgroundGradientColor1[0] << ' ' << mBackgroundGradientColor1[1] << ' ' << mBackgroundGradientColor1[2] << ' ' << mBackgroundGradientColor2[0] << ' ' << mBackgroundGradientColor2[1] << ' ' << mBackgroundGradientColor2[2] << LineEnding;
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break;
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case LC_BACKGROUND_IMAGE:
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if (!mBackgroundImage.isEmpty())
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{
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Stream << QLatin1String("0 !LEOCAD MODEL BACKGROUND IMAGE ");
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if (mBackgroundImageTile)
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Stream << QLatin1String("TILE ");
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Stream << QLatin1String("NAME ") << mBackgroundImage << LineEnding;
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}
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break;
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}
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}
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// bool mFogEnabled;
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// float mFogDensity;
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// lcVector3 mFogColor;
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// lcVector3 mAmbientColor;
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}
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void lcModelProperties::ParseLDrawLine(QTextStream& Stream)
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{
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QString Token;
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Stream >> Token;
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if (Token == QLatin1String("NAME"))
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{
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if (mName.isEmpty())
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mName = Stream.readAll().trimmed();
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}
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else if (Token == QLatin1String("AUTHOR"))
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Stream >> mAuthor;
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else if (Token == QLatin1String("DESCRIPTION"))
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Stream >> mDescription;
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else if (Token == QLatin1String("COMMENT"))
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{
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QString Comment;
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Stream >> Comment;
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if (!mComments.isEmpty())
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mComments += '\n';
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mComments += Comment;
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}
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else if (Token == QLatin1String("BACKGROUND"))
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{
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Stream >> Token;
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if (Token == QLatin1String("COLOR"))
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{
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mBackgroundType = LC_BACKGROUND_SOLID;
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Stream >> mBackgroundSolidColor[0] >> mBackgroundSolidColor[1] >> mBackgroundSolidColor[2];
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}
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else if (Token == QLatin1String("GRADIENT"))
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{
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mBackgroundType = LC_BACKGROUND_GRADIENT;
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Stream >> mBackgroundGradientColor1[0] >> mBackgroundGradientColor1[1] >> mBackgroundGradientColor1[2] >> mBackgroundGradientColor2[0] >> mBackgroundGradientColor2[1] >> mBackgroundGradientColor2[2];
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}
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else if (Token == QLatin1String("IMAGE"))
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{
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Stream >> Token;
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if (Token == QLatin1String("TILE"))
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{
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mBackgroundImageTile = true;
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Stream >> Token;
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}
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if (Token == QLatin1String("NAME"))
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mBackgroundImage = Stream.readLine();
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}
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}
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}
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lcModel::lcModel(const QString& Name)
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{
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mProperties.mName = Name;
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mProperties.LoadDefaults();
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mActive = false;
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mCurrentStep = 1;
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mBackgroundTexture = NULL;
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mPieceInfo = NULL;
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}
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lcModel::~lcModel()
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{
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if (mPieceInfo)
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{
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if (mPieceInfo->GetModel() == this)
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mPieceInfo->SetPlaceholder();
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mPieceInfo->Release();
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}
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DeleteModel();
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DeleteHistory();
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}
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bool lcModel::IncludesModel(const lcModel* Model) const
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{
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if (Model == this)
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return true;
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for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
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if (mPieces[PieceIdx]->mPieceInfo->IncludesModel(Model))
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return true;
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return false;
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}
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void lcModel::DeleteHistory()
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{
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mUndoHistory.DeleteAll();
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mRedoHistory.DeleteAll();
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}
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void lcModel::DeleteModel()
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{
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lcReleaseTexture(mBackgroundTexture);
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mBackgroundTexture = NULL;
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if (gMainWindow)
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{
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const lcArray<View*>& Views = gMainWindow->GetViews();
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for (int ViewIdx = 0; ViewIdx < Views.GetSize(); ViewIdx++)
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{
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View* View = Views[ViewIdx];
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lcCamera* Camera = View->mCamera;
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if (!Camera->IsSimple() && mCameras.FindIndex(Camera) != -1)
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View->SetCamera(Camera, true);
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}
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}
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mPieces.DeleteAll();
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mCameras.DeleteAll();
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mLights.DeleteAll();
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mGroups.DeleteAll();
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}
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void lcModel::CreatePieceInfo()
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{
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QString PartID = mProperties.mName.toUpper();
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mPieceInfo = lcGetPiecesLibrary()->FindPiece(PartID.toLatin1().constData(), false);
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if (!mPieceInfo)
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{
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mPieceInfo = lcGetPiecesLibrary()->FindPiece(PartID.toLatin1().constData(), true);
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mPieceInfo->SetModel(this);
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}
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mPieceInfo->AddRef();
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}
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void lcModel::UpdatePieceInfo(lcArray<lcModel*>& UpdatedModels)
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{
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if (UpdatedModels.FindIndex(this) != -1)
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return;
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mPieceInfo->SetModel(this);
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UpdatedModels.Add(this);
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if (mPieces.IsEmpty())
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{
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memset(mPieceInfo->m_fDimensions, 0, sizeof(mPieceInfo->m_fDimensions));
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return;
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}
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float BoundingBox[6] = { FLT_MAX, FLT_MAX, FLT_MAX, -FLT_MAX, -FLT_MAX, -FLT_MAX };
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for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
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{
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lcPiece* Piece = mPieces[PieceIdx];
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if (Piece->GetStepHide() == LC_STEP_MAX)
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{
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Piece->mPieceInfo->UpdateBoundingBox(UpdatedModels);
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Piece->CompareBoundingBox(BoundingBox);
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}
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}
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mPieceInfo->m_fDimensions[0] = BoundingBox[3];
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mPieceInfo->m_fDimensions[1] = BoundingBox[4];
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mPieceInfo->m_fDimensions[2] = BoundingBox[5];
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mPieceInfo->m_fDimensions[3] = BoundingBox[0];
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mPieceInfo->m_fDimensions[4] = BoundingBox[1];
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mPieceInfo->m_fDimensions[5] = BoundingBox[2];
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}
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void lcModel::SaveLDraw(QTextStream& Stream, bool MPD, bool SelectedOnly) const
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{
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QLatin1String LineEnding("\r\n");
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mProperties.SaveLDraw(Stream, MPD);
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lcStep LastStep = GetLastStep();
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if (mCurrentStep != LastStep)
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Stream << QLatin1String("0 !LEOCAD MODEL CURRENT_STEP") << mCurrentStep << LineEnding;
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lcArray<lcGroup*> CurrentGroups;
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for (lcStep Step = 1; Step <= LastStep; Step++)
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{
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for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
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{
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lcPiece* Piece = mPieces[PieceIdx];
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if (Piece->GetStepShow() != Step || (SelectedOnly && !Piece->IsSelected()))
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continue;
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lcGroup* PieceGroup = Piece->GetGroup();
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if (PieceGroup)
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{
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if (CurrentGroups.IsEmpty() || (!CurrentGroups.IsEmpty() && PieceGroup != CurrentGroups[CurrentGroups.GetSize() - 1]))
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{
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lcArray<lcGroup*> PieceParents;
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for (lcGroup* Group = PieceGroup; Group; Group = Group->mGroup)
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PieceParents.InsertAt(0, Group);
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int FoundParent = -1;
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while (!CurrentGroups.IsEmpty())
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{
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lcGroup* Group = CurrentGroups[CurrentGroups.GetSize() - 1];
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int Index = PieceParents.FindIndex(Group);
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if (Index == -1)
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{
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CurrentGroups.RemoveIndex(CurrentGroups.GetSize() - 1);
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Stream << QLatin1String("0 !LEOCAD GROUP END\r\n");
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}
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else
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{
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FoundParent = Index;
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break;
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}
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}
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for (int ParentIdx = FoundParent + 1; ParentIdx < PieceParents.GetSize(); ParentIdx++)
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{
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lcGroup* Group = PieceParents[ParentIdx];
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CurrentGroups.Add(Group);
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Stream << QLatin1String("0 !LEOCAD GROUP BEGIN ") << Group->m_strName << LineEnding;
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}
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}
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}
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else
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{
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while (CurrentGroups.GetSize())
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{
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CurrentGroups.RemoveIndex(CurrentGroups.GetSize() - 1);
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Stream << QLatin1String("0 !LEOCAD GROUP END\r\n");
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}
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}
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Piece->SaveLDraw(Stream);
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}
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if (Step != LastStep)
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Stream << QLatin1String("0 STEP\r\n");
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}
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while (CurrentGroups.GetSize())
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{
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CurrentGroups.RemoveIndex(CurrentGroups.GetSize() - 1);
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Stream << QLatin1String("0 !LEOCAD GROUP END\r\n");
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}
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for (int CameraIdx = 0; CameraIdx < mCameras.GetSize(); CameraIdx++)
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{
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lcCamera* Camera = mCameras[CameraIdx];
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if (!SelectedOnly || Camera->IsSelected())
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Camera->SaveLDraw(Stream);
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}
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for (int LightIdx = 0; LightIdx < mLights.GetSize(); LightIdx++)
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{
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lcLight* Light = mLights[LightIdx];
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if (!SelectedOnly || Light->IsSelected())
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Light->SaveLDraw(Stream);
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}
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Stream.flush();
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}
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void lcModel::LoadLDraw(QIODevice& Device)
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{
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lcPiece* Piece = NULL;
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lcCamera* Camera = NULL;
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lcLight* Light = NULL;
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lcArray<lcGroup*> CurrentGroups;
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int CurrentStep = 1;
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while (!Device.atEnd())
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{
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qint64 Pos = Device.pos();
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QString Line = Device.readLine().trimmed();
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QTextStream LineStream(&Line, QIODevice::ReadOnly);
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QString Token;
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LineStream >> Token;
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if (Token == QLatin1String("0"))
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{
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LineStream >> Token;
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if (Token == QLatin1String("FILE"))
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{
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if (!mProperties.mName.isEmpty())
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{
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Device.seek(Pos);
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break;
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}
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mProperties.mName = LineStream.readAll().trimmed();
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continue;
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}
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else if (Token == QLatin1String("NOFILE"))
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{
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break;
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}
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else if (Token == QLatin1String("STEP"))
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{
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CurrentStep++;
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continue;
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}
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if (Token != QLatin1String("!LEOCAD"))
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continue;
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LineStream >> Token;
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if (Token == QLatin1String("MODEL"))
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{
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mProperties.ParseLDrawLine(LineStream);
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}
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else if (Token == QLatin1String("PIECE"))
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{
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if (!Piece)
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Piece = new lcPiece(NULL);
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Piece->ParseLDrawLine(LineStream);
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}
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else if (Token == QLatin1String("CAMERA"))
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{
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if (!Camera)
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Camera = new lcCamera(false);
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if (Camera->ParseLDrawLine(LineStream))
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{
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Camera->CreateName(mCameras);
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mCameras.Add(Camera);
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Camera = NULL;
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}
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}
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else if (Token == QLatin1String("LIGHT"))
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{
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}
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else if (Token == QLatin1String("GROUP"))
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{
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LineStream >> Token;
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if (Token == QLatin1String("BEGIN"))
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{
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QString Name = LineStream.readAll().trimmed();
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QByteArray NameUtf = Name.toUtf8(); // todo: replace with qstring
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lcGroup* Group = GetGroup(NameUtf.constData(), true);
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if (!CurrentGroups.IsEmpty())
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Group->mGroup = CurrentGroups[CurrentGroups.GetSize() - 1];
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else
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Group->mGroup = NULL;
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CurrentGroups.Add(Group);
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}
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else if (Token == QLatin1String("END"))
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{
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if (!CurrentGroups.IsEmpty())
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CurrentGroups.RemoveIndex(CurrentGroups.GetSize() - 1);
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}
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}
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continue;
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}
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else if (Token == QLatin1String("1"))
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{
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int ColorCode;
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LineStream >> ColorCode;
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float IncludeMatrix[12];
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for (int TokenIdx = 0; TokenIdx < 12; TokenIdx++)
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LineStream >> IncludeMatrix[TokenIdx];
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lcMatrix44 IncludeTransform(lcVector4(IncludeMatrix[3], IncludeMatrix[6], IncludeMatrix[9], 0.0f), lcVector4(IncludeMatrix[4], IncludeMatrix[7], IncludeMatrix[10], 0.0f),
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lcVector4(IncludeMatrix[5], IncludeMatrix[8], IncludeMatrix[11], 0.0f), lcVector4(IncludeMatrix[0], IncludeMatrix[1], IncludeMatrix[2], 1.0f));
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QString File = LineStream.readAll().trimmed().toUpper();
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QString PartID = File;
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if (PartID.endsWith(QLatin1String(".DAT")))
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PartID = PartID.left(PartID.size() - 4);
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if (!Piece)
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Piece = new lcPiece(NULL);
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if (!CurrentGroups.IsEmpty())
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Piece->SetGroup(CurrentGroups[CurrentGroups.GetSize() - 1]);
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PieceInfo* Info = lcGetPiecesLibrary()->FindPiece(PartID.toLatin1().constData(), false);
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if (!Info)
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Info = lcGetPiecesLibrary()->FindPiece(File.toLatin1().constData(), true);
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float* Matrix = IncludeTransform;
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lcMatrix44 Transform(lcVector4(Matrix[0], Matrix[2], -Matrix[1], 0.0f), lcVector4(Matrix[8], Matrix[10], -Matrix[9], 0.0f),
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lcVector4(-Matrix[4], -Matrix[6], Matrix[5], 0.0f), lcVector4(Matrix[12], Matrix[14], -Matrix[13], 1.0f));
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Piece->SetPieceInfo(Info);
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Piece->Initialize(Transform, CurrentStep);
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Piece->SetColorCode(ColorCode);
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mPieces.Add(Piece);
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Piece = NULL;
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}
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}
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mCurrentStep = CurrentStep;
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CalculateStep(mCurrentStep);
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UpdateBackgroundTexture();
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delete Piece;
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delete Camera;
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delete Light;
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}
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bool lcModel::LoadBinary(lcFile* file)
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{
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lcint32 i, count;
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char id[32];
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lcuint32 rgb;
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float fv = 0.4f;
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|
lcuint8 ch;
|
|
lcuint16 sh;
|
|
|
|
file->Seek(0, SEEK_SET);
|
|
file->ReadBuffer(id, 32);
|
|
sscanf(&id[7], "%f", &fv);
|
|
|
|
if (fv == 0.0f)
|
|
{
|
|
lconv *loc = localeconv();
|
|
id[8] = loc->decimal_point[0];
|
|
sscanf(&id[7], "%f", &fv);
|
|
|
|
if (fv == 0.0f)
|
|
return false;
|
|
}
|
|
|
|
if (fv > 0.4f)
|
|
file->ReadFloats(&fv, 1);
|
|
|
|
file->ReadU32(&rgb, 1);
|
|
mProperties.mBackgroundSolidColor[0] = (float)((unsigned char) (rgb))/255;
|
|
mProperties.mBackgroundSolidColor[1] = (float)((unsigned char) (((unsigned short) (rgb)) >> 8))/255;
|
|
mProperties.mBackgroundSolidColor[2] = (float)((unsigned char) ((rgb) >> 16))/255;
|
|
|
|
if (fv < 0.6f) // old view
|
|
{
|
|
double eye[3], target[3];
|
|
file->ReadDoubles(eye, 3);
|
|
file->ReadDoubles(target, 3);
|
|
}
|
|
|
|
file->Seek(28, SEEK_CUR);
|
|
file->ReadS32(&i, 1);
|
|
mCurrentStep = i;
|
|
|
|
if (fv > 0.8f)
|
|
file->ReadU32();//m_nScene
|
|
|
|
file->ReadS32(&count, 1);
|
|
lcPiecesLibrary* Library = lcGetPiecesLibrary();
|
|
Library->OpenCache();
|
|
|
|
int FirstNewPiece = mPieces.GetSize();
|
|
|
|
while (count--)
|
|
{
|
|
if (fv > 0.4f)
|
|
{
|
|
lcPiece* pPiece = new lcPiece(NULL);
|
|
pPiece->FileLoad(*file);
|
|
mPieces.Add(pPiece);
|
|
}
|
|
else
|
|
{
|
|
char name[LC_PIECE_NAME_LEN];
|
|
lcVector3 pos, rot;
|
|
lcuint8 color, step, group;
|
|
|
|
file->ReadFloats(pos, 3);
|
|
file->ReadFloats(rot, 3);
|
|
file->ReadU8(&color, 1);
|
|
file->ReadBuffer(name, 9);
|
|
file->ReadU8(&step, 1);
|
|
file->ReadU8(&group, 1);
|
|
|
|
pos *= 25.0f;
|
|
lcMatrix44 WorldMatrix = lcMul(lcMatrix44RotationZ(rot[2] * LC_DTOR), lcMul(lcMatrix44RotationY(rot[1] * LC_DTOR), lcMatrix44RotationX(rot[0] * LC_DTOR)));
|
|
WorldMatrix.SetTranslation(pos);
|
|
|
|
PieceInfo* pInfo = Library->FindPiece(name, true);
|
|
lcPiece* pPiece = new lcPiece(pInfo);
|
|
|
|
pPiece->Initialize(WorldMatrix, step);
|
|
pPiece->SetColorCode(lcGetColorCodeFromOriginalColor(color));
|
|
mPieces.Add(pPiece);
|
|
|
|
// pPiece->SetGroup((lcGroup*)group);
|
|
}
|
|
}
|
|
|
|
Library->CloseCache();
|
|
|
|
if (fv >= 0.4f)
|
|
{
|
|
file->ReadBuffer(&ch, 1);
|
|
if (ch == 0xFF) file->ReadU16(&sh, 1); else sh = ch;
|
|
if (sh > 100)
|
|
file->Seek(sh, SEEK_CUR);
|
|
else
|
|
{
|
|
String Author;
|
|
file->ReadBuffer(Author.GetBuffer(sh), sh);
|
|
Author.Buffer()[sh] = 0;
|
|
mProperties.mAuthor = QString::fromUtf8(Author.Buffer());
|
|
}
|
|
|
|
file->ReadBuffer(&ch, 1);
|
|
if (ch == 0xFF) file->ReadU16(&sh, 1); else sh = ch;
|
|
if (sh > 100)
|
|
file->Seek(sh, SEEK_CUR);
|
|
else
|
|
{
|
|
String Description;
|
|
file->ReadBuffer(Description.GetBuffer(sh), sh);
|
|
Description.Buffer()[sh] = 0;
|
|
mProperties.mDescription = QString::fromUtf8(Description.Buffer());
|
|
}
|
|
|
|
file->ReadBuffer(&ch, 1);
|
|
if (ch == 0xFF && fv < 1.3f) file->ReadU16(&sh, 1); else sh = ch;
|
|
if (sh > 255)
|
|
file->Seek(sh, SEEK_CUR);
|
|
else
|
|
{
|
|
String Comments;
|
|
file->ReadBuffer(Comments.GetBuffer(sh), sh);
|
|
Comments.Buffer()[sh] = 0;
|
|
mProperties.mComments = QString::fromUtf8(Comments.Buffer());
|
|
mProperties.mComments.replace(QLatin1String("\r\n"), QLatin1String("\n"));
|
|
}
|
|
}
|
|
|
|
if (fv >= 0.5f)
|
|
{
|
|
int NumGroups = mGroups.GetSize();
|
|
|
|
file->ReadS32(&count, 1);
|
|
for (i = 0; i < count; i++)
|
|
mGroups.Add(new lcGroup());
|
|
|
|
for (int GroupIdx = NumGroups; GroupIdx < mGroups.GetSize(); GroupIdx++)
|
|
{
|
|
lcGroup* Group = mGroups[GroupIdx];
|
|
|
|
if (fv < 1.0f)
|
|
{
|
|
file->ReadBuffer(Group->m_strName, 65);
|
|
file->ReadBuffer(&ch, 1);
|
|
Group->mGroup = (lcGroup*)-1;
|
|
}
|
|
else
|
|
Group->FileLoad(file);
|
|
}
|
|
|
|
for (int GroupIdx = NumGroups; GroupIdx < mGroups.GetSize(); GroupIdx++)
|
|
{
|
|
lcGroup* Group = mGroups[GroupIdx];
|
|
|
|
i = LC_POINTER_TO_INT(Group->mGroup);
|
|
Group->mGroup = NULL;
|
|
|
|
if (i > 0xFFFF || i == -1)
|
|
continue;
|
|
|
|
Group->mGroup = mGroups[NumGroups + i];
|
|
}
|
|
|
|
for (int PieceIdx = FirstNewPiece; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
i = LC_POINTER_TO_INT(Piece->GetGroup());
|
|
Piece->SetGroup(NULL);
|
|
|
|
if (i > 0xFFFF || i == -1)
|
|
continue;
|
|
|
|
Piece->SetGroup(mGroups[NumGroups + i]);
|
|
}
|
|
|
|
RemoveEmptyGroups();
|
|
}
|
|
|
|
if (fv >= 0.6f)
|
|
{
|
|
if (fv < 1.0f)
|
|
file->Seek(4, SEEK_CUR);
|
|
else
|
|
file->Seek(2, SEEK_CUR);
|
|
|
|
file->ReadS32(&count, 1);
|
|
for (i = 0; i < count; i++)
|
|
mCameras.Add(new lcCamera(false));
|
|
|
|
if (count < 7)
|
|
{
|
|
lcCamera* pCam = new lcCamera(false);
|
|
for (i = 0; i < count; i++)
|
|
pCam->FileLoad(*file);
|
|
delete pCam;
|
|
}
|
|
else
|
|
{
|
|
for (int CameraIdx = 0; CameraIdx < mCameras.GetSize(); CameraIdx++)
|
|
mCameras[CameraIdx]->FileLoad(*file);
|
|
}
|
|
}
|
|
|
|
if (fv >= 0.7f)
|
|
{
|
|
file->Seek(16, SEEK_CUR);
|
|
|
|
file->ReadU32(&rgb, 1);
|
|
mProperties.mFogColor[0] = (float)((unsigned char) (rgb))/255;
|
|
mProperties.mFogColor[1] = (float)((unsigned char) (((unsigned short) (rgb)) >> 8))/255;
|
|
mProperties.mFogColor[2] = (float)((unsigned char) ((rgb) >> 16))/255;
|
|
|
|
if (fv < 1.0f)
|
|
{
|
|
file->ReadU32(&rgb, 1);
|
|
mProperties.mFogDensity = (float)rgb/100;
|
|
}
|
|
else
|
|
file->ReadFloats(&mProperties.mFogDensity, 1);
|
|
|
|
if (fv < 1.3f)
|
|
{
|
|
file->ReadU8(&ch, 1);
|
|
if (ch == 0xFF)
|
|
file->ReadU16(&sh, 1);
|
|
sh = ch;
|
|
}
|
|
else
|
|
file->ReadU16(&sh, 1);
|
|
|
|
if (sh < LC_MAXPATH)
|
|
{
|
|
char Background[LC_MAXPATH];
|
|
file->ReadBuffer(Background, sh);
|
|
mProperties.mBackgroundImage = Background;
|
|
}
|
|
else
|
|
file->Seek(sh, SEEK_CUR);
|
|
}
|
|
|
|
if (fv >= 0.8f)
|
|
{
|
|
file->ReadBuffer(&ch, 1);
|
|
file->Seek(ch, SEEK_CUR);
|
|
file->ReadBuffer(&ch, 1);
|
|
file->Seek(ch, SEEK_CUR);
|
|
}
|
|
|
|
if (fv > 0.9f)
|
|
{
|
|
file->ReadU32(&rgb, 1);
|
|
mProperties.mAmbientColor[0] = (float)((unsigned char) (rgb))/255;
|
|
mProperties.mAmbientColor[1] = (float)((unsigned char) (((unsigned short) (rgb)) >> 8))/255;
|
|
mProperties.mAmbientColor[2] = (float)((unsigned char) ((rgb) >> 16))/255;
|
|
|
|
if (fv < 1.3f)
|
|
file->Seek(23, SEEK_CUR);
|
|
else
|
|
file->Seek(11, SEEK_CUR);
|
|
}
|
|
|
|
if (fv > 1.0f)
|
|
{
|
|
file->ReadU32(&rgb, 1);
|
|
mProperties.mBackgroundGradientColor1[0] = (float)((unsigned char) (rgb))/255;
|
|
mProperties.mBackgroundGradientColor1[1] = (float)((unsigned char) (((unsigned short) (rgb)) >> 8))/255;
|
|
mProperties.mBackgroundGradientColor1[2] = (float)((unsigned char) ((rgb) >> 16))/255;
|
|
file->ReadU32(&rgb, 1);
|
|
mProperties.mBackgroundGradientColor2[0] = (float)((unsigned char) (rgb))/255;
|
|
mProperties.mBackgroundGradientColor2[1] = (float)((unsigned char) (((unsigned short) (rgb)) >> 8))/255;
|
|
mProperties.mBackgroundGradientColor2[2] = (float)((unsigned char) ((rgb) >> 16))/255;
|
|
}
|
|
|
|
UpdateBackgroundTexture();
|
|
CalculateStep(mCurrentStep);
|
|
|
|
return true;
|
|
}
|
|
|
|
void lcModel::Merge(lcModel* Other)
|
|
{
|
|
for (int PieceIdx = 0; PieceIdx < Other->mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = Other->mPieces[PieceIdx];
|
|
mPieces.Add(Piece);
|
|
}
|
|
|
|
Other->mPieces.RemoveAll();
|
|
|
|
for (int CameraIdx = 0; CameraIdx < Other->mCameras.GetSize(); CameraIdx++)
|
|
{
|
|
lcCamera* Camera = Other->mCameras[CameraIdx];
|
|
Camera->CreateName(mCameras);
|
|
mCameras.Add(Camera);
|
|
}
|
|
|
|
Other->mCameras.RemoveAll();
|
|
|
|
for (int LightIdx = 0; LightIdx < Other->mLights.GetSize(); LightIdx++)
|
|
{
|
|
lcLight* Light = Other->mLights[LightIdx];
|
|
Light->CreateName(mLights);
|
|
mLights.Add(Light);
|
|
}
|
|
|
|
Other->mLights.RemoveAll();
|
|
|
|
for (int GroupIdx = 0; GroupIdx < Other->mGroups.GetSize(); GroupIdx++)
|
|
{
|
|
lcGroup* Group = Other->mGroups[GroupIdx];
|
|
Group->CreateName(mGroups);
|
|
mGroups.Add(Group);
|
|
}
|
|
|
|
Other->mGroups.RemoveAll();
|
|
|
|
delete Other;
|
|
}
|
|
|
|
void lcModel::Cut()
|
|
{
|
|
Copy();
|
|
|
|
if (RemoveSelectedObjects())
|
|
{
|
|
gMainWindow->UpdateFocusObject(NULL);
|
|
UpdateSelection();
|
|
gMainWindow->UpdateAllViews();
|
|
SaveCheckpoint("Cutting");
|
|
}
|
|
}
|
|
|
|
void lcModel::Copy()
|
|
{
|
|
QByteArray File;
|
|
QTextStream Stream(&File, QIODevice::WriteOnly);
|
|
|
|
SaveLDraw(Stream, false, true);
|
|
|
|
g_App->ExportClipboard(File);
|
|
}
|
|
|
|
void lcModel::Paste()
|
|
{
|
|
if (g_App->mClipboard.isEmpty())
|
|
return;
|
|
|
|
lcModel* Model = new lcModel(QString());
|
|
|
|
QBuffer Buffer(&g_App->mClipboard);
|
|
Buffer.open(QIODevice::ReadOnly);
|
|
Model->LoadLDraw(Buffer);
|
|
|
|
lcArray<lcPiece*> PastedPieces = Model->mPieces;
|
|
|
|
Merge(Model);
|
|
SaveCheckpoint(tr("Pasting"));
|
|
|
|
SetSelection((lcArray<lcObject*>&)PastedPieces);
|
|
|
|
CalculateStep(mCurrentStep);
|
|
gMainWindow->UpdateAllViews();
|
|
}
|
|
|
|
void lcModel::GetScene(lcScene& Scene, lcCamera* ViewCamera, bool DrawInterface) const
|
|
{
|
|
Scene.Begin(ViewCamera->mWorldView);
|
|
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (!Piece->IsVisible(mCurrentStep))
|
|
continue;
|
|
|
|
PieceInfo* Info = Piece->mPieceInfo;
|
|
bool Focused, Selected;
|
|
|
|
if (DrawInterface)
|
|
{
|
|
Focused = Piece->IsFocused();
|
|
Selected = Piece->IsSelected();
|
|
}
|
|
else
|
|
{
|
|
Focused = false;
|
|
Selected = false;
|
|
}
|
|
|
|
Info->AddRenderMeshes(Scene, Piece->mModelWorld, Piece->mColorIndex, Focused, Selected);
|
|
|
|
if (Selected)
|
|
Scene.mInterfaceObjects.Add(Piece);
|
|
}
|
|
|
|
if (DrawInterface)
|
|
{
|
|
for (int CameraIdx = 0; CameraIdx < mCameras.GetSize(); CameraIdx++)
|
|
{
|
|
lcCamera* Camera = mCameras[CameraIdx];
|
|
|
|
if (Camera != ViewCamera && Camera->IsVisible())
|
|
Scene.mInterfaceObjects.Add(Camera);
|
|
}
|
|
|
|
for (int LightIdx = 0; LightIdx < mLights.GetSize(); LightIdx++)
|
|
{
|
|
lcLight* Light = mLights[LightIdx];
|
|
|
|
if (Light->IsVisible())
|
|
Scene.mInterfaceObjects.Add(Light);
|
|
}
|
|
}
|
|
|
|
Scene.End();
|
|
}
|
|
|
|
void lcModel::SubModelAddRenderMeshes(lcScene& Scene, const lcMatrix44& WorldMatrix, int DefaultColorIndex, bool Focused, bool Selected) const
|
|
{
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (Piece->GetStepHide() != LC_STEP_MAX)
|
|
continue;
|
|
|
|
int ColorIndex = Piece->mColorIndex;
|
|
|
|
if (ColorIndex == gDefaultColor)
|
|
ColorIndex = DefaultColorIndex;
|
|
|
|
PieceInfo* Info = Piece->mPieceInfo;
|
|
Info->AddRenderMeshes(Scene, lcMul(Piece->mModelWorld, WorldMatrix), ColorIndex, Focused, Selected);
|
|
}
|
|
}
|
|
|
|
void lcModel::DrawBackground(lcContext* Context)
|
|
{
|
|
if (mProperties.mBackgroundType == LC_BACKGROUND_SOLID)
|
|
{
|
|
glClearColor(mProperties.mBackgroundSolidColor[0], mProperties.mBackgroundSolidColor[1], mProperties.mBackgroundSolidColor[2], 0.0f);
|
|
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
|
return;
|
|
}
|
|
|
|
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
|
|
|
glDepthMask(GL_FALSE);
|
|
glDisable(GL_DEPTH_TEST);
|
|
glDisable(GL_LIGHTING);
|
|
|
|
float ViewWidth = (float)Context->GetViewportWidth();
|
|
float ViewHeight = (float)Context->GetViewportHeight();
|
|
|
|
Context->SetProjectionMatrix(lcMatrix44Ortho(0.0f, ViewWidth, 0.0f, ViewHeight, -1.0f, 1.0f));
|
|
Context->SetWorldViewMatrix(lcMatrix44Translation(lcVector3(0.375f, 0.375f, 0.0f)));
|
|
|
|
if (mProperties.mBackgroundType == LC_BACKGROUND_GRADIENT)
|
|
{
|
|
glShadeModel(GL_SMOOTH);
|
|
|
|
const lcVector3& Color1 = mProperties.mBackgroundGradientColor1;
|
|
const lcVector3& Color2 = mProperties.mBackgroundGradientColor2;
|
|
|
|
float Verts[] =
|
|
{
|
|
ViewWidth, ViewHeight, Color1[0], Color1[1], Color1[2], 1.0f,
|
|
0.0f, ViewHeight, Color1[0], Color1[1], Color1[2], 1.0f,
|
|
0.0f, 0.0f, Color2[0], Color2[1], Color2[2], 1.0f,
|
|
ViewWidth, 0.0f, Color2[0], Color2[1], Color2[2], 1.0f
|
|
};
|
|
|
|
glVertexPointer(2, GL_FLOAT, 6 * sizeof(float), Verts);
|
|
glEnableClientState(GL_COLOR_ARRAY);
|
|
glColorPointer(4, GL_FLOAT, 6 * sizeof(float), Verts + 2);
|
|
|
|
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
|
|
|
glDisableClientState(GL_COLOR_ARRAY);
|
|
|
|
glShadeModel(GL_FLAT);
|
|
}
|
|
|
|
if (mProperties.mBackgroundType == LC_BACKGROUND_IMAGE)
|
|
{
|
|
glEnable(GL_TEXTURE_2D);
|
|
|
|
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
|
glBindTexture(GL_TEXTURE_2D, mBackgroundTexture->mTexture);
|
|
|
|
float TileWidth = 1.0f, TileHeight = 1.0f;
|
|
|
|
if (mProperties.mBackgroundImageTile)
|
|
{
|
|
TileWidth = ViewWidth / mBackgroundTexture->mWidth;
|
|
TileHeight = ViewHeight / mBackgroundTexture->mHeight;
|
|
}
|
|
|
|
float Verts[] =
|
|
{
|
|
0.0f, ViewHeight, 0.0f, 0.0f,
|
|
ViewWidth, ViewHeight, TileWidth, 0.0f,
|
|
ViewWidth, 0.0f, TileWidth, TileHeight,
|
|
0.0f, 0.0f, 0.0f, TileHeight
|
|
};
|
|
|
|
glVertexPointer(2, GL_FLOAT, 4 * sizeof(float), Verts);
|
|
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
glTexCoordPointer(2, GL_FLOAT, 4 * sizeof(float), Verts + 2);
|
|
|
|
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
|
|
|
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
|
|
glDisable(GL_TEXTURE_2D);
|
|
}
|
|
|
|
glEnable(GL_DEPTH_TEST);
|
|
glDepthMask(GL_TRUE);
|
|
}
|
|
|
|
void lcModel::SaveStepImages(const QString& BaseName, int Width, int Height, lcStep Start, lcStep End)
|
|
{
|
|
gMainWindow->mPreviewWidget->MakeCurrent();
|
|
lcContext* Context = gMainWindow->mPreviewWidget->mContext;
|
|
|
|
if (!Context->BeginRenderToTexture(Width, Height))
|
|
{
|
|
QMessageBox::warning(gMainWindow, tr("LeoCAD"), tr("Error creating images."));
|
|
return;
|
|
}
|
|
|
|
lcStep CurrentStep = mCurrentStep;
|
|
|
|
View View(this);
|
|
View.SetCamera(gMainWindow->GetActiveView()->mCamera, false);
|
|
View.mWidth = Width;
|
|
View.mHeight = Height;
|
|
View.SetContext(Context);
|
|
|
|
for (lcStep Step = Start; Step <= End; Step++)
|
|
{
|
|
SetCurrentStep(Step);
|
|
View.OnDraw();
|
|
|
|
QString FileName;
|
|
|
|
if (Start == End)
|
|
FileName = BaseName;
|
|
else
|
|
FileName = BaseName.arg(Step, 2, 10, QLatin1Char('0'));
|
|
|
|
if (!Context->SaveRenderToTextureImage(FileName, Width, Height))
|
|
break;
|
|
}
|
|
|
|
Context->EndRenderToTexture();
|
|
|
|
SetCurrentStep(CurrentStep);
|
|
|
|
if (!mActive)
|
|
CalculateStep(LC_STEP_MAX);
|
|
}
|
|
|
|
void lcModel::UpdateBackgroundTexture()
|
|
{
|
|
lcReleaseTexture(mBackgroundTexture);
|
|
mBackgroundTexture = NULL;
|
|
|
|
if (mProperties.mBackgroundType == LC_BACKGROUND_IMAGE)
|
|
{
|
|
mBackgroundTexture = lcLoadTexture(mProperties.mBackgroundImage, LC_TEXTURE_WRAPU | LC_TEXTURE_WRAPV);
|
|
|
|
if (!mBackgroundTexture)
|
|
mProperties.mBackgroundType = LC_BACKGROUND_SOLID;
|
|
}
|
|
}
|
|
|
|
void lcModel::RayTest(lcObjectRayTest& ObjectRayTest) const
|
|
{
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (Piece->IsVisible(mCurrentStep))
|
|
Piece->RayTest(ObjectRayTest);
|
|
}
|
|
|
|
if (ObjectRayTest.PiecesOnly)
|
|
return;
|
|
|
|
for (int CameraIdx = 0; CameraIdx < mCameras.GetSize(); CameraIdx++)
|
|
{
|
|
lcCamera* Camera = mCameras[CameraIdx];
|
|
|
|
if (Camera != ObjectRayTest.ViewCamera && Camera->IsVisible())
|
|
Camera->RayTest(ObjectRayTest);
|
|
}
|
|
|
|
for (int LightIdx = 0; LightIdx < mLights.GetSize(); LightIdx++)
|
|
if (mLights[LightIdx]->IsVisible())
|
|
mLights[LightIdx]->RayTest(ObjectRayTest);
|
|
}
|
|
|
|
void lcModel::BoxTest(lcObjectBoxTest& ObjectBoxTest) const
|
|
{
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (Piece->IsVisible(mCurrentStep))
|
|
Piece->BoxTest(ObjectBoxTest);
|
|
}
|
|
|
|
for (int CameraIdx = 0; CameraIdx < mCameras.GetSize(); CameraIdx++)
|
|
{
|
|
lcCamera* Camera = mCameras[CameraIdx];
|
|
|
|
if (Camera != ObjectBoxTest.ViewCamera && Camera->IsVisible())
|
|
Camera->BoxTest(ObjectBoxTest);
|
|
}
|
|
|
|
for (int LightIdx = 0; LightIdx < mLights.GetSize(); LightIdx++)
|
|
if (mLights[LightIdx]->IsVisible())
|
|
mLights[LightIdx]->BoxTest(ObjectBoxTest);
|
|
}
|
|
|
|
bool lcModel::SubModelMinIntersectDist(const lcVector3& WorldStart, const lcVector3& WorldEnd, float& MinDistance) const
|
|
{
|
|
bool MinIntersect = false;
|
|
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (Piece->GetStepHide() == LC_STEP_MAX && Piece->mPieceInfo->MinIntersectDist(Piece->mModelWorld, WorldStart, WorldEnd, MinDistance))
|
|
MinIntersect = true;
|
|
}
|
|
|
|
return MinIntersect;
|
|
}
|
|
|
|
bool lcModel::SubModelBoxTest(const lcVector4 Planes[6]) const
|
|
{
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (Piece->GetStepHide() != LC_STEP_MAX)
|
|
continue;
|
|
|
|
if (Piece->mPieceInfo->BoxTest(Piece->mModelWorld, Planes))
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void lcModel::SaveCheckpoint(const QString& Description)
|
|
{
|
|
lcModelHistoryEntry* ModelHistoryEntry = new lcModelHistoryEntry();
|
|
|
|
ModelHistoryEntry->Description = Description;
|
|
|
|
QTextStream Stream(&ModelHistoryEntry->File);
|
|
SaveLDraw(Stream, false, false);
|
|
|
|
mUndoHistory.InsertAt(0, ModelHistoryEntry);
|
|
mRedoHistory.DeleteAll();
|
|
|
|
if (!Description.isEmpty())
|
|
{
|
|
gMainWindow->UpdateModified(IsModified());
|
|
gMainWindow->UpdateUndoRedo(mUndoHistory.GetSize() > 1 ? mUndoHistory[0]->Description : QString(), !mRedoHistory.IsEmpty() ? mRedoHistory[0]->Description : QString());
|
|
}
|
|
}
|
|
|
|
void lcModel::LoadCheckPoint(lcModelHistoryEntry* CheckPoint)
|
|
{
|
|
DeleteModel();
|
|
|
|
QBuffer Buffer(&CheckPoint->File);
|
|
Buffer.open(QIODevice::ReadOnly);
|
|
LoadLDraw(Buffer);
|
|
|
|
gMainWindow->UpdateFocusObject(GetFocusObject());
|
|
gMainWindow->UpdateCameraMenu();
|
|
UpdateSelection();
|
|
gMainWindow->UpdateCurrentStep();
|
|
gMainWindow->UpdateAllViews();
|
|
}
|
|
|
|
void lcModel::SetActive(bool Active)
|
|
{
|
|
if (Active)
|
|
{
|
|
CalculateStep(mCurrentStep);
|
|
}
|
|
else
|
|
{
|
|
CalculateStep(LC_STEP_MAX);
|
|
|
|
strncpy(mPieceInfo->m_strName, mProperties.mName.toLatin1().constData(), sizeof(mPieceInfo->m_strName));
|
|
strupr(mPieceInfo->m_strName);
|
|
mPieceInfo->m_strName[sizeof(mPieceInfo->m_strName) - 1] = 0;
|
|
strncpy(mPieceInfo->m_strDescription, mProperties.mName.toLatin1().constData(), sizeof(mPieceInfo->m_strDescription));
|
|
mPieceInfo->m_strDescription[sizeof(mPieceInfo->m_strDescription) - 1] = 0;
|
|
}
|
|
|
|
mActive = Active;
|
|
}
|
|
|
|
void lcModel::CalculateStep(lcStep Step)
|
|
{
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
Piece->UpdatePosition(Step);
|
|
|
|
if (Piece->IsSelected())
|
|
{
|
|
if (!Piece->IsVisible(Step))
|
|
Piece->SetSelected(false);
|
|
else
|
|
SelectGroup(Piece->GetTopGroup(), true);
|
|
}
|
|
}
|
|
|
|
for (int CameraIdx = 0; CameraIdx < mCameras.GetSize(); CameraIdx++)
|
|
mCameras[CameraIdx]->UpdatePosition(Step);
|
|
|
|
for (int LightIdx = 0; LightIdx < mLights.GetSize(); LightIdx++)
|
|
mLights[LightIdx]->UpdatePosition(Step);
|
|
}
|
|
|
|
void lcModel::ShowFirstStep()
|
|
{
|
|
if (mCurrentStep == 1)
|
|
return;
|
|
|
|
mCurrentStep = 1;
|
|
|
|
CalculateStep(mCurrentStep);
|
|
UpdateSelection();
|
|
gMainWindow->UpdateFocusObject(GetFocusObject());
|
|
gMainWindow->UpdateAllViews();
|
|
gMainWindow->UpdateCurrentStep();
|
|
}
|
|
|
|
void lcModel::ShowLastStep()
|
|
{
|
|
lcStep LastStep = GetLastStep();
|
|
|
|
if (mCurrentStep == LastStep)
|
|
return;
|
|
|
|
mCurrentStep = LastStep;
|
|
|
|
CalculateStep(mCurrentStep);
|
|
UpdateSelection();
|
|
gMainWindow->UpdateFocusObject(GetFocusObject());
|
|
gMainWindow->UpdateAllViews();
|
|
gMainWindow->UpdateCurrentStep();
|
|
}
|
|
|
|
void lcModel::ShowPreviousStep()
|
|
{
|
|
if (mCurrentStep == 1)
|
|
return;
|
|
|
|
mCurrentStep--;
|
|
|
|
CalculateStep(mCurrentStep);
|
|
UpdateSelection();
|
|
gMainWindow->UpdateFocusObject(GetFocusObject());
|
|
gMainWindow->UpdateAllViews();
|
|
gMainWindow->UpdateCurrentStep();
|
|
}
|
|
|
|
void lcModel::ShowNextStep()
|
|
{
|
|
if (mCurrentStep == LC_STEP_MAX)
|
|
return;
|
|
|
|
mCurrentStep++;
|
|
|
|
CalculateStep(mCurrentStep);
|
|
UpdateSelection();
|
|
gMainWindow->UpdateFocusObject(GetFocusObject());
|
|
gMainWindow->UpdateAllViews();
|
|
gMainWindow->UpdateCurrentStep();
|
|
}
|
|
|
|
lcStep lcModel::GetLastStep() const
|
|
{
|
|
lcStep Step = 1;
|
|
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
Step = lcMax(Step, mPieces[PieceIdx]->GetStepShow());
|
|
|
|
return Step;
|
|
}
|
|
|
|
void lcModel::InsertStep()
|
|
{
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
Piece->InsertTime(mCurrentStep, 1);
|
|
if (Piece->IsSelected() && !Piece->IsVisible(mCurrentStep))
|
|
Piece->SetSelected(false);
|
|
}
|
|
|
|
for (int CameraIdx = 0; CameraIdx < mCameras.GetSize(); CameraIdx++)
|
|
mCameras[CameraIdx]->InsertTime(mCurrentStep, 1);
|
|
|
|
for (int LightIdx = 0; LightIdx < mLights.GetSize(); LightIdx++)
|
|
mLights[LightIdx]->InsertTime(mCurrentStep, 1);
|
|
|
|
SaveCheckpoint(tr("Inserting Step"));
|
|
CalculateStep(mCurrentStep);
|
|
gMainWindow->UpdateFocusObject(GetFocusObject());
|
|
gMainWindow->UpdateAllViews();
|
|
UpdateSelection();
|
|
}
|
|
|
|
void lcModel::RemoveStep()
|
|
{
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
Piece->RemoveTime(mCurrentStep, 1);
|
|
if (Piece->IsSelected() && !Piece->IsVisible(mCurrentStep))
|
|
Piece->SetSelected(false);
|
|
}
|
|
|
|
for (int CameraIdx = 0; CameraIdx < mCameras.GetSize(); CameraIdx++)
|
|
mCameras[CameraIdx]->RemoveTime(mCurrentStep, 1);
|
|
|
|
for (int LightIdx = 0; LightIdx < mLights.GetSize(); LightIdx++)
|
|
mLights[LightIdx]->RemoveTime(mCurrentStep, 1);
|
|
|
|
SaveCheckpoint(tr("Removing Step"));
|
|
CalculateStep(mCurrentStep);
|
|
gMainWindow->UpdateFocusObject(GetFocusObject());
|
|
gMainWindow->UpdateAllViews();
|
|
UpdateSelection();
|
|
}
|
|
|
|
lcGroup* lcModel::AddGroup(const char* Prefix, lcGroup* Parent)
|
|
{
|
|
lcGroup* Group = new lcGroup();
|
|
mGroups.Add(Group);
|
|
|
|
GetGroupName(Prefix, Group->m_strName);
|
|
Group->mGroup = Parent;
|
|
|
|
return Group;
|
|
}
|
|
|
|
lcGroup* lcModel::GetGroup(const char* Name, bool CreateIfMissing)
|
|
{
|
|
for (int GroupIdx = 0; GroupIdx < mGroups.GetSize(); GroupIdx++)
|
|
{
|
|
lcGroup* Group = mGroups[GroupIdx];
|
|
|
|
if (!strcmp(Group->m_strName, Name))
|
|
return Group;
|
|
}
|
|
|
|
if (CreateIfMissing)
|
|
{
|
|
lcGroup* Group = new lcGroup();
|
|
mGroups.Add(Group);
|
|
|
|
strncpy(Group->m_strName, Name, sizeof(Group->m_strName));
|
|
Group->m_strName[sizeof(Group->m_strName) - 1] = 0;
|
|
|
|
return Group;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void lcModel::RemoveGroup(lcGroup* Group)
|
|
{
|
|
mGroups.Remove(Group);
|
|
delete Group;
|
|
}
|
|
|
|
void lcModel::GroupSelection()
|
|
{
|
|
if (!AnyPiecesSelected())
|
|
{
|
|
QMessageBox::information(gMainWindow, tr("LeoCAD"), tr("No pieces selected."));
|
|
return;
|
|
}
|
|
|
|
char GroupName[LC_MAX_GROUP_NAME + 1];
|
|
|
|
GetGroupName("Group #", GroupName);
|
|
|
|
if (!gMainWindow->DoDialog(LC_DIALOG_PIECE_GROUP, GroupName))
|
|
return;
|
|
|
|
lcGroup* NewGroup = GetGroup(GroupName, true);
|
|
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (Piece->IsSelected())
|
|
{
|
|
lcGroup* Group = Piece->GetTopGroup();
|
|
|
|
if (!Group)
|
|
Piece->SetGroup(NewGroup);
|
|
else if (Group != NewGroup)
|
|
Group->mGroup = NewGroup;
|
|
}
|
|
}
|
|
|
|
SaveCheckpoint(tr("Grouping"));
|
|
}
|
|
|
|
void lcModel::UngroupSelection()
|
|
{
|
|
lcArray<lcGroup*> SelectedGroups;
|
|
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (Piece->IsSelected())
|
|
{
|
|
lcGroup* Group = Piece->GetTopGroup();
|
|
|
|
if (SelectedGroups.FindIndex(Group) == -1)
|
|
{
|
|
mGroups.Remove(Group);
|
|
SelectedGroups.Add(Group);
|
|
}
|
|
}
|
|
}
|
|
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
lcGroup* Group = Piece->GetGroup();
|
|
|
|
if (SelectedGroups.FindIndex(Group) != -1)
|
|
Piece->SetGroup(NULL);
|
|
}
|
|
|
|
for (int GroupIdx = 0; GroupIdx < mGroups.GetSize(); GroupIdx++)
|
|
{
|
|
lcGroup* Group = mGroups[GroupIdx];
|
|
|
|
if (SelectedGroups.FindIndex(Group->mGroup) != -1)
|
|
Group->mGroup = NULL;
|
|
}
|
|
|
|
SelectedGroups.DeleteAll();
|
|
|
|
RemoveEmptyGroups();
|
|
SaveCheckpoint(tr("Ungrouping"));
|
|
}
|
|
|
|
void lcModel::AddSelectedPiecesToGroup()
|
|
{
|
|
lcGroup* Group = NULL;
|
|
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (Piece->IsSelected())
|
|
{
|
|
Group = Piece->GetTopGroup();
|
|
if (Group)
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (Group)
|
|
{
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (Piece->IsFocused())
|
|
{
|
|
Piece->SetGroup(Group);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
RemoveEmptyGroups();
|
|
SaveCheckpoint(tr("Grouping"));
|
|
}
|
|
|
|
void lcModel::RemoveFocusPieceFromGroup()
|
|
{
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (Piece->IsFocused())
|
|
{
|
|
Piece->SetGroup(NULL);
|
|
break;
|
|
}
|
|
}
|
|
|
|
RemoveEmptyGroups();
|
|
SaveCheckpoint(tr("Ungrouping"));
|
|
}
|
|
|
|
void lcModel::ShowEditGroupsDialog()
|
|
{
|
|
lcEditGroupsDialogOptions Options;
|
|
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
Options.PieceParents[Piece] = Piece->GetGroup();
|
|
}
|
|
|
|
for (int GroupIdx = 0; GroupIdx < mGroups.GetSize(); GroupIdx++)
|
|
{
|
|
lcGroup* Group = mGroups[GroupIdx];
|
|
Options.GroupParents[Group] = Group->mGroup;
|
|
}
|
|
|
|
if (!gMainWindow->DoDialog(LC_DIALOG_EDIT_GROUPS, &Options))
|
|
return;
|
|
|
|
bool Modified = Options.NewGroups.isEmpty();
|
|
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
lcGroup* ParentGroup = Options.PieceParents.value(Piece);
|
|
|
|
if (ParentGroup != Piece->GetGroup())
|
|
{
|
|
mPieces[PieceIdx]->SetGroup(ParentGroup);
|
|
Modified = true;
|
|
}
|
|
}
|
|
|
|
for (int GroupIdx = 0; GroupIdx < mGroups.GetSize(); GroupIdx++)
|
|
{
|
|
lcGroup* Group = mGroups[GroupIdx];
|
|
lcGroup* ParentGroup = Options.GroupParents.value(Group);
|
|
|
|
if (ParentGroup != Group->mGroup)
|
|
{
|
|
Group->mGroup = ParentGroup;
|
|
Modified = true;
|
|
}
|
|
}
|
|
|
|
if (Modified)
|
|
{
|
|
ClearSelection(true);
|
|
SaveCheckpoint(tr("Editing Groups"));
|
|
}
|
|
}
|
|
|
|
void lcModel::GetGroupName(const char* Prefix, char* GroupName)
|
|
{
|
|
int Length = strlen(Prefix);
|
|
int Max = 0;
|
|
|
|
for (int GroupIdx = 0; GroupIdx < mGroups.GetSize(); GroupIdx++)
|
|
{
|
|
lcGroup* Group = mGroups[GroupIdx];
|
|
int GroupNumber;
|
|
|
|
if (strncmp(Group->m_strName, Prefix, Length) == 0)
|
|
if (sscanf(Group->m_strName + Length, "%d", &GroupNumber) == 1)
|
|
if (GroupNumber > Max)
|
|
Max = GroupNumber;
|
|
}
|
|
|
|
sprintf(GroupName, "%s%.2d", Prefix, Max + 1);
|
|
}
|
|
|
|
void lcModel::RemoveEmptyGroups()
|
|
{
|
|
bool Removed;
|
|
|
|
do
|
|
{
|
|
Removed = false;
|
|
|
|
for (int GroupIdx = 0; GroupIdx < mGroups.GetSize();)
|
|
{
|
|
lcGroup* Group = mGroups[GroupIdx];
|
|
int Ref = 0;
|
|
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
if (mPieces[PieceIdx]->GetGroup() == Group)
|
|
Ref++;
|
|
|
|
for (int ParentIdx = 0; ParentIdx < mGroups.GetSize(); ParentIdx++)
|
|
if (mGroups[ParentIdx]->mGroup == Group)
|
|
Ref++;
|
|
|
|
if (Ref > 1)
|
|
{
|
|
GroupIdx++;
|
|
continue;
|
|
}
|
|
|
|
if (Ref != 0)
|
|
{
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (Piece->GetGroup() == Group)
|
|
{
|
|
Piece->SetGroup(Group->mGroup);
|
|
break;
|
|
}
|
|
}
|
|
|
|
for (int ParentIdx = 0; ParentIdx < mGroups.GetSize(); ParentIdx++)
|
|
{
|
|
if (mGroups[ParentIdx]->mGroup == Group)
|
|
{
|
|
mGroups[ParentIdx]->mGroup = Group->mGroup;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
mGroups.RemoveIndex(GroupIdx);
|
|
delete Group;
|
|
Removed = true;
|
|
}
|
|
}
|
|
while (Removed);
|
|
}
|
|
|
|
lcVector3 lcModel::LockVector(const lcVector3& Vector) const
|
|
{
|
|
lcVector3 NewVector(Vector);
|
|
|
|
if (gMainWindow->GetLockX())
|
|
NewVector[0] = 0;
|
|
|
|
if (gMainWindow->GetLockY())
|
|
NewVector[1] = 0;
|
|
|
|
if (gMainWindow->GetLockZ())
|
|
NewVector[2] = 0;
|
|
|
|
return NewVector;
|
|
}
|
|
|
|
lcVector3 lcModel::SnapPosition(const lcVector3& Distance) const
|
|
{
|
|
lcVector3 NewDistance(Distance);
|
|
|
|
if (gMainWindow->GetMoveXYSnap())
|
|
{
|
|
float SnapXY = (float)gMainWindow->GetMoveXYSnap();
|
|
int i = (int)(NewDistance[0] / SnapXY);
|
|
float Leftover = NewDistance[0] - (SnapXY * i);
|
|
|
|
if (Leftover > SnapXY / 2)
|
|
{
|
|
Leftover -= SnapXY;
|
|
i++;
|
|
}
|
|
else if (Leftover < -SnapXY / 2)
|
|
{
|
|
Leftover += SnapXY;
|
|
i--;
|
|
}
|
|
|
|
NewDistance[0] = SnapXY * i;
|
|
|
|
i = (int)(NewDistance[1] / SnapXY);
|
|
Leftover = NewDistance[1] - (SnapXY * i);
|
|
|
|
if (Leftover > SnapXY / 2)
|
|
{
|
|
Leftover -= SnapXY;
|
|
i++;
|
|
}
|
|
else if (Leftover < -SnapXY / 2)
|
|
{
|
|
Leftover += SnapXY;
|
|
i--;
|
|
}
|
|
|
|
NewDistance[1] = SnapXY * i;
|
|
}
|
|
|
|
if (gMainWindow->GetMoveZSnap())
|
|
{
|
|
float SnapZ = (float)gMainWindow->GetMoveZSnap();
|
|
int i = (int)(NewDistance[2] / SnapZ);
|
|
float Leftover = NewDistance[2] - (SnapZ * i);
|
|
|
|
if (Leftover > SnapZ / 2)
|
|
{
|
|
Leftover -= SnapZ;
|
|
i++;
|
|
}
|
|
else if (Leftover < -SnapZ / 2)
|
|
{
|
|
Leftover += SnapZ;
|
|
i--;
|
|
}
|
|
|
|
NewDistance[2] = SnapZ * i;
|
|
}
|
|
|
|
return NewDistance;
|
|
}
|
|
|
|
lcVector3 lcModel::SnapRotation(const lcVector3& Angles) const
|
|
{
|
|
int AngleSnap = gMainWindow->GetAngleSnap();
|
|
lcVector3 NewAngles(Angles);
|
|
|
|
if (AngleSnap)
|
|
{
|
|
int Snap[3];
|
|
|
|
for (int i = 0; i < 3; i++)
|
|
Snap[i] = (int)(Angles[i] / (float)AngleSnap);
|
|
|
|
NewAngles = lcVector3((float)(AngleSnap * Snap[0]), (float)(AngleSnap * Snap[1]), (float)(AngleSnap * Snap[2]));
|
|
}
|
|
|
|
return NewAngles;
|
|
}
|
|
|
|
lcMatrix44 lcModel::GetRelativeRotation() const
|
|
{
|
|
if (gMainWindow->GetRelativeTransform())
|
|
{
|
|
lcObject* Focus = GetFocusObject();
|
|
|
|
if ((Focus != NULL) && Focus->IsPiece())
|
|
{
|
|
lcMatrix44 WorldMatrix = ((lcPiece*)Focus)->mModelWorld;
|
|
WorldMatrix.SetTranslation(lcVector3(0.0f, 0.0f, 0.0f));
|
|
return WorldMatrix;
|
|
}
|
|
}
|
|
|
|
return lcMatrix44Identity();
|
|
}
|
|
|
|
void lcModel::AddPiece()
|
|
{
|
|
PieceInfo* CurPiece = gMainWindow->mPreviewWidget->GetCurrentPiece();
|
|
|
|
if (!CurPiece)
|
|
return;
|
|
|
|
lcPiece* Last = mPieces.IsEmpty() ? NULL : mPieces[mPieces.GetSize() - 1];
|
|
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (Piece->IsFocused())
|
|
{
|
|
Last = Piece;
|
|
break;
|
|
}
|
|
}
|
|
|
|
lcMatrix44 WorldMatrix;
|
|
|
|
if (Last != NULL)
|
|
{
|
|
lcVector3 Dist(0, 0, Last->mPieceInfo->m_fDimensions[2] - CurPiece->m_fDimensions[5]);
|
|
Dist = SnapPosition(Dist);
|
|
|
|
WorldMatrix = Last->mModelWorld;
|
|
WorldMatrix.SetTranslation(lcMul31(Dist, Last->mModelWorld));
|
|
}
|
|
else
|
|
{
|
|
WorldMatrix = lcMatrix44Translation(lcVector3(0.0f, 0.0f, -CurPiece->m_fDimensions[5]));
|
|
}
|
|
|
|
lcPiece* Piece = new lcPiece(CurPiece);
|
|
Piece->Initialize(WorldMatrix, mCurrentStep);
|
|
Piece->SetColorIndex(gMainWindow->mColorIndex);
|
|
mPieces.Add(Piece);
|
|
ClearSelectionAndSetFocus(Piece, LC_PIECE_SECTION_POSITION);
|
|
|
|
SaveCheckpoint("Adding Piece");
|
|
}
|
|
|
|
void lcModel::DeleteAllCameras()
|
|
{
|
|
if (mCameras.IsEmpty())
|
|
return;
|
|
|
|
mCameras.DeleteAll();
|
|
|
|
gMainWindow->UpdateCameraMenu();
|
|
gMainWindow->UpdateFocusObject(GetFocusObject());
|
|
gMainWindow->UpdateAllViews();
|
|
SaveCheckpoint("Reseting Cameras");
|
|
}
|
|
|
|
void lcModel::DeleteSelectedObjects()
|
|
{
|
|
if (RemoveSelectedObjects())
|
|
{
|
|
gMainWindow->UpdateFocusObject(NULL);
|
|
UpdateSelection();
|
|
gMainWindow->UpdateAllViews();
|
|
SaveCheckpoint("Deleting");
|
|
}
|
|
}
|
|
|
|
void lcModel::ShowSelectedPiecesEarlier()
|
|
{
|
|
bool Modified = false;
|
|
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (Piece->IsSelected())
|
|
{
|
|
lcStep Step = Piece->GetStepShow();
|
|
|
|
if (Step > 1)
|
|
{
|
|
Step--;
|
|
Modified = true;
|
|
Piece->SetStepShow(Step);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (Modified)
|
|
{
|
|
SaveCheckpoint("Modifying");
|
|
gMainWindow->UpdateAllViews();
|
|
UpdateSelection();
|
|
}
|
|
}
|
|
|
|
void lcModel::ShowSelectedPiecesLater()
|
|
{
|
|
bool Modified = false;
|
|
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (Piece->IsSelected())
|
|
{
|
|
lcStep Step = Piece->GetStepShow();
|
|
|
|
if (Step < LC_STEP_MAX)
|
|
{
|
|
Step++;
|
|
Modified = true;
|
|
Piece->SetStepShow(Step);
|
|
|
|
if (Step > mCurrentStep)
|
|
Piece->SetSelected(false);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (Modified)
|
|
{
|
|
SaveCheckpoint("Modifying");
|
|
gMainWindow->UpdateAllViews();
|
|
UpdateSelection();
|
|
}
|
|
}
|
|
|
|
bool lcModel::RemoveSelectedObjects()
|
|
{
|
|
bool RemovedPiece = false;
|
|
bool RemovedCamera = false;
|
|
bool RemovedLight = false;
|
|
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); )
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (Piece->IsSelected())
|
|
{
|
|
RemovedPiece = true;
|
|
mPieces.Remove(Piece);
|
|
delete Piece;
|
|
}
|
|
else
|
|
PieceIdx++;
|
|
}
|
|
|
|
for (int CameraIdx = 0; CameraIdx < mCameras.GetSize(); )
|
|
{
|
|
lcCamera* Camera = mCameras[CameraIdx];
|
|
|
|
if (Camera->IsSelected())
|
|
{
|
|
const lcArray<View*>& Views = gMainWindow->GetViews();
|
|
for (int ViewIdx = 0; ViewIdx < Views.GetSize(); ViewIdx++)
|
|
{
|
|
View* View = Views[ViewIdx];
|
|
|
|
if (Camera == View->mCamera)
|
|
View->SetCamera(Camera, true);
|
|
}
|
|
|
|
RemovedCamera = true;
|
|
mCameras.RemoveIndex(CameraIdx);
|
|
delete Camera;
|
|
}
|
|
else
|
|
CameraIdx++;
|
|
}
|
|
|
|
if (RemovedCamera)
|
|
gMainWindow->UpdateCameraMenu();
|
|
|
|
for (int LightIdx = 0; LightIdx < mLights.GetSize(); )
|
|
{
|
|
lcLight* Light = mLights[LightIdx];
|
|
|
|
if (Light->IsSelected())
|
|
{
|
|
RemovedLight = true;
|
|
mLights.RemoveIndex(LightIdx);
|
|
delete Light;
|
|
}
|
|
else
|
|
LightIdx++;
|
|
}
|
|
|
|
RemoveEmptyGroups();
|
|
|
|
return RemovedPiece || RemovedCamera || RemovedLight;
|
|
}
|
|
|
|
void lcModel::MoveSelectedObjects(const lcVector3& PieceDistance, const lcVector3& ObjectDistance, bool Relative, bool Update)
|
|
{
|
|
bool Moved = false;
|
|
lcMatrix44 RelativeRotation;
|
|
|
|
if (Relative)
|
|
RelativeRotation = GetRelativeRotation();
|
|
else
|
|
RelativeRotation = lcMatrix44Identity();
|
|
|
|
if (PieceDistance.LengthSquared() >= 0.001f)
|
|
{
|
|
lcVector3 TransformedPieceDistance = lcMul30(PieceDistance, RelativeRotation);
|
|
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (Piece->IsSelected())
|
|
{
|
|
Piece->Move(mCurrentStep, gMainWindow->GetAddKeys(), TransformedPieceDistance);
|
|
Piece->UpdatePosition(mCurrentStep);
|
|
Moved = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (ObjectDistance.LengthSquared() >= 0.001f)
|
|
{
|
|
lcVector3 TransformedObjectDistance = lcMul30(ObjectDistance, RelativeRotation);
|
|
|
|
for (int CameraIdx = 0; CameraIdx < mCameras.GetSize(); CameraIdx++)
|
|
{
|
|
lcCamera* Camera = mCameras[CameraIdx];
|
|
|
|
if (Camera->IsSelected())
|
|
{
|
|
Camera->Move(mCurrentStep, gMainWindow->GetAddKeys(), TransformedObjectDistance);
|
|
Camera->UpdatePosition(mCurrentStep);
|
|
Moved = true;
|
|
}
|
|
}
|
|
|
|
for (int LightIdx = 0; LightIdx < mLights.GetSize(); LightIdx++)
|
|
{
|
|
lcLight* Light = mLights[LightIdx];
|
|
|
|
if (Light->IsSelected())
|
|
{
|
|
Light->Move(mCurrentStep, gMainWindow->GetAddKeys(), TransformedObjectDistance);
|
|
Light->UpdatePosition(mCurrentStep);
|
|
Moved = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (Moved && Update)
|
|
{
|
|
gMainWindow->UpdateAllViews();
|
|
SaveCheckpoint("Moving");
|
|
gMainWindow->UpdateFocusObject(GetFocusObject());
|
|
}
|
|
}
|
|
|
|
void lcModel::RotateSelectedPieces(const lcVector3& Angles, bool Relative, bool Update)
|
|
{
|
|
if (Angles.LengthSquared() < 0.001f)
|
|
return;
|
|
|
|
float Bounds[6] = { FLT_MAX, FLT_MAX, FLT_MAX, -FLT_MAX, -FLT_MAX, -FLT_MAX };
|
|
lcPiece* Focus = NULL;
|
|
lcPiece* Selected = NULL;
|
|
int NumSelected = 0;
|
|
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (Piece->IsSelected())
|
|
{
|
|
if (Piece->IsFocused())
|
|
Focus = Piece;
|
|
|
|
Piece->CompareBoundingBox(Bounds);
|
|
|
|
Selected = Piece;
|
|
NumSelected++;
|
|
}
|
|
}
|
|
|
|
lcVector3 Center;
|
|
|
|
if (Focus)
|
|
Center = Focus->mModelWorld.GetTranslation();
|
|
else if (NumSelected == 1)
|
|
Center = Selected->mModelWorld.GetTranslation();
|
|
else
|
|
Center = lcVector3((Bounds[0] + Bounds[3]) / 2.0f, (Bounds[1] + Bounds[4]) / 2.0f, (Bounds[2] + Bounds[5]) / 2.0f);
|
|
|
|
lcMatrix33 RotationMatrix = lcMatrix33Identity();
|
|
lcMatrix33 WorldToFocusMatrix;
|
|
|
|
if (Angles[0] != 0.0f)
|
|
RotationMatrix = lcMul(lcMatrix33RotationX(Angles[0] * LC_DTOR), RotationMatrix);
|
|
|
|
if (Angles[1] != 0.0f)
|
|
RotationMatrix = lcMul(lcMatrix33RotationY(Angles[1] * LC_DTOR), RotationMatrix);
|
|
|
|
if (Angles[2] != 0.0f)
|
|
RotationMatrix = lcMul(lcMatrix33RotationZ(Angles[2] * LC_DTOR), RotationMatrix);
|
|
|
|
if (!gMainWindow->GetRelativeTransform())
|
|
Focus = NULL;
|
|
|
|
if (Focus && Relative)
|
|
{
|
|
lcMatrix33 FocusToWorldMatrix = lcMatrix33(Focus->mModelWorld);
|
|
WorldToFocusMatrix = lcMatrix33AffineInverse(FocusToWorldMatrix);
|
|
|
|
RotationMatrix = lcMul(RotationMatrix, FocusToWorldMatrix);
|
|
}
|
|
else
|
|
WorldToFocusMatrix = lcMatrix33Identity();
|
|
|
|
bool Rotated = false;
|
|
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (!Piece->IsSelected())
|
|
continue;
|
|
|
|
lcVector3 Distance = Piece->mModelWorld.GetTranslation() - Center;
|
|
lcMatrix33 LocalToWorldMatrix = lcMatrix33(Piece->mModelWorld);
|
|
|
|
lcMatrix33 LocalToFocusMatrix = lcMul(LocalToWorldMatrix, WorldToFocusMatrix);
|
|
lcMatrix33 NewLocalToWorldMatrix = lcMul(LocalToFocusMatrix, RotationMatrix);
|
|
|
|
lcMatrix33 WorldToLocalMatrix = lcMatrix33AffineInverse(LocalToWorldMatrix);
|
|
|
|
Distance = lcMul(Distance, WorldToLocalMatrix);
|
|
Distance = lcMul(Distance, NewLocalToWorldMatrix);
|
|
|
|
NewLocalToWorldMatrix.Orthonormalize();
|
|
|
|
Piece->SetPosition(Center + Distance, mCurrentStep, gMainWindow->GetAddKeys());
|
|
Piece->SetRotation(NewLocalToWorldMatrix, mCurrentStep, gMainWindow->GetAddKeys());
|
|
Piece->UpdatePosition(mCurrentStep);
|
|
Rotated = true;
|
|
}
|
|
|
|
if (Rotated && Update)
|
|
{
|
|
gMainWindow->UpdateAllViews();
|
|
SaveCheckpoint("Rotating");
|
|
gMainWindow->UpdateFocusObject(GetFocusObject());
|
|
}
|
|
}
|
|
|
|
void lcModel::TransformSelectedObjects(lcTransformType TransformType, const lcVector3& Transform)
|
|
{
|
|
switch (TransformType)
|
|
{
|
|
case LC_TRANSFORM_ABSOLUTE_TRANSLATION:
|
|
MoveSelectedObjects(Transform, false, true);
|
|
break;
|
|
|
|
case LC_TRANSFORM_RELATIVE_TRANSLATION:
|
|
MoveSelectedObjects(Transform, true, true);
|
|
break;
|
|
|
|
case LC_TRANSFORM_ABSOLUTE_ROTATION:
|
|
RotateSelectedPieces(Transform, false, true);
|
|
break;
|
|
|
|
case LC_TRANSFORM_RELATIVE_ROTATION:
|
|
RotateSelectedPieces(Transform, true, true);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void lcModel::SetObjectProperty(lcObject* Object, lcObjectPropertyType ObjectPropertyType, const void* Value)
|
|
{
|
|
QString CheckPointString;
|
|
|
|
switch (ObjectPropertyType)
|
|
{
|
|
case LC_PIECE_PROPERTY_POSITION:
|
|
{
|
|
const lcVector3& Position = *(lcVector3*)Value;
|
|
lcPiece* Piece = (lcPiece*)Object;
|
|
|
|
if (Piece->mModelWorld.GetTranslation() != Position)
|
|
{
|
|
Piece->SetPosition(Position, mCurrentStep, gMainWindow->GetAddKeys());
|
|
Piece->UpdatePosition(mCurrentStep);
|
|
|
|
CheckPointString = tr("Moving");
|
|
}
|
|
} break;
|
|
|
|
case LC_PIECE_PROPERTY_ROTATION:
|
|
{
|
|
const lcVector3& Rotation = *(lcVector3*)Value;
|
|
lcPiece* Piece = (lcPiece*)Object;
|
|
|
|
if (Rotation != lcMatrix44ToEulerAngles(Piece->mModelWorld))
|
|
{
|
|
lcMatrix33 RotationMatrix = lcMatrix33FromEulerAngles(Rotation);
|
|
|
|
Piece->SetRotation(RotationMatrix, mCurrentStep, gMainWindow->GetAddKeys());
|
|
Piece->UpdatePosition(mCurrentStep);
|
|
|
|
CheckPointString = tr("Rotating");
|
|
}
|
|
} break;
|
|
|
|
case LC_PIECE_PROPERTY_SHOW:
|
|
{
|
|
lcStep Step = *(lcStep*)Value;
|
|
lcPiece* Part = (lcPiece*)Object;
|
|
|
|
if (Step != Part->GetStepShow())
|
|
{
|
|
Part->SetStepShow(Step);
|
|
if (Part->IsSelected() && !Part->IsVisible(mCurrentStep))
|
|
Part->SetSelected(false);
|
|
|
|
CheckPointString = tr("Showing");
|
|
}
|
|
} break;
|
|
|
|
case LC_PIECE_PROPERTY_HIDE:
|
|
{
|
|
lcStep Step = *(lcuint32*)Value;
|
|
lcPiece* Part = (lcPiece*)Object;
|
|
|
|
if (Step != Part->GetStepHide())
|
|
{
|
|
Part->SetStepHide(Step);
|
|
|
|
CheckPointString = tr("Hiding");
|
|
}
|
|
} break;
|
|
|
|
case LC_PIECE_PROPERTY_COLOR:
|
|
{
|
|
int ColorIndex = *(int*)Value;
|
|
lcPiece* Part = (lcPiece*)Object;
|
|
|
|
if (ColorIndex != Part->mColorIndex)
|
|
{
|
|
Part->SetColorIndex(ColorIndex);
|
|
|
|
CheckPointString = tr("Setting Color");
|
|
}
|
|
} break;
|
|
|
|
case LC_PIECE_PROPERTY_ID:
|
|
{
|
|
lcPiece* Part = (lcPiece*)Object;
|
|
PieceInfo* Info = (PieceInfo*)Value;
|
|
|
|
if (Info != Part->mPieceInfo)
|
|
{
|
|
Part->mPieceInfo->Release();
|
|
Part->mPieceInfo = Info;
|
|
Part->mPieceInfo->AddRef();
|
|
|
|
CheckPointString = tr("Setting Part");
|
|
}
|
|
} break;
|
|
|
|
case LC_CAMERA_PROPERTY_POSITION:
|
|
{
|
|
const lcVector3& Position = *(lcVector3*)Value;
|
|
lcCamera* Camera = (lcCamera*)Object;
|
|
|
|
if (Camera->mPosition != Position)
|
|
{
|
|
Camera->SetPosition(Position, mCurrentStep, gMainWindow->GetAddKeys());
|
|
Camera->UpdatePosition(mCurrentStep);
|
|
|
|
CheckPointString = tr("Moving Camera");
|
|
}
|
|
} break;
|
|
|
|
case LC_CAMERA_PROPERTY_TARGET:
|
|
{
|
|
const lcVector3& TargetPosition = *(lcVector3*)Value;
|
|
lcCamera* Camera = (lcCamera*)Object;
|
|
|
|
if (Camera->mTargetPosition != TargetPosition)
|
|
{
|
|
Camera->SetTargetPosition(TargetPosition, mCurrentStep, gMainWindow->GetAddKeys());
|
|
Camera->UpdatePosition(mCurrentStep);
|
|
|
|
CheckPointString = tr("Moving Camera");
|
|
}
|
|
} break;
|
|
|
|
case LC_CAMERA_PROPERTY_UPVECTOR:
|
|
{
|
|
const lcVector3& Up = *(lcVector3*)Value;
|
|
lcCamera* Camera = (lcCamera*)Object;
|
|
|
|
if (Camera->mUpVector != Up)
|
|
{
|
|
Camera->SetUpVector(Up, mCurrentStep, gMainWindow->GetAddKeys());
|
|
Camera->UpdatePosition(mCurrentStep);
|
|
|
|
CheckPointString = tr("Rotating Camera");
|
|
}
|
|
} break;
|
|
|
|
case LC_CAMERA_PROPERTY_ORTHO:
|
|
{
|
|
bool Ortho = *(bool*)Value;
|
|
lcCamera* Camera = (lcCamera*)Object;
|
|
|
|
if (Camera->IsOrtho() != Ortho)
|
|
{
|
|
Camera->SetOrtho(Ortho);
|
|
Camera->UpdatePosition(mCurrentStep);
|
|
|
|
CheckPointString = tr("Changing Camera");
|
|
}
|
|
} break;
|
|
|
|
case LC_CAMERA_PROPERTY_FOV:
|
|
{
|
|
float FOV = *(float*)Value;
|
|
lcCamera* Camera = (lcCamera*)Object;
|
|
|
|
if (Camera->m_fovy != FOV)
|
|
{
|
|
Camera->m_fovy = FOV;
|
|
Camera->UpdatePosition(mCurrentStep);
|
|
|
|
CheckPointString = tr("Setting FOV");
|
|
}
|
|
} break;
|
|
|
|
case LC_CAMERA_PROPERTY_NEAR:
|
|
{
|
|
float Near = *(float*)Value;
|
|
lcCamera* Camera = (lcCamera*)Object;
|
|
|
|
if (Camera->m_zNear != Near)
|
|
{
|
|
Camera->m_zNear= Near;
|
|
Camera->UpdatePosition(mCurrentStep);
|
|
|
|
CheckPointString = tr("Setting Camera");
|
|
}
|
|
} break;
|
|
|
|
case LC_CAMERA_PROPERTY_FAR:
|
|
{
|
|
float Far = *(float*)Value;
|
|
lcCamera* Camera = (lcCamera*)Object;
|
|
|
|
if (Camera->m_zFar != Far)
|
|
{
|
|
Camera->m_zFar = Far;
|
|
Camera->UpdatePosition(mCurrentStep);
|
|
|
|
CheckPointString = tr("Setting Camera");
|
|
}
|
|
} break;
|
|
|
|
case LC_CAMERA_PROPERTY_NAME:
|
|
{
|
|
const char* Name = (const char*)Value;
|
|
lcCamera* Camera = (lcCamera*)Object;
|
|
|
|
if (strcmp(Camera->m_strName, Name))
|
|
{
|
|
strncpy(Camera->m_strName, Name, sizeof(Camera->m_strName));
|
|
Camera->m_strName[sizeof(Camera->m_strName) - 1] = 0;
|
|
|
|
gMainWindow->UpdateCameraMenu();
|
|
|
|
CheckPointString = tr("Naming Camera");
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!CheckPointString.isEmpty())
|
|
{
|
|
SaveCheckpoint(CheckPointString);
|
|
gMainWindow->UpdateFocusObject(GetFocusObject());
|
|
gMainWindow->UpdateAllViews();
|
|
}
|
|
}
|
|
|
|
bool lcModel::AnyPiecesSelected() const
|
|
{
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
if (mPieces[PieceIdx]->IsSelected())
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
bool lcModel::AnyObjectsSelected() const
|
|
{
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
if (mPieces[PieceIdx]->IsSelected())
|
|
return true;
|
|
|
|
for (int CameraIdx = 0; CameraIdx < mCameras.GetSize(); CameraIdx++)
|
|
if (mCameras[CameraIdx]->IsSelected())
|
|
return true;
|
|
|
|
for (int LightIdx = 0; LightIdx < mLights.GetSize(); LightIdx++)
|
|
if (mLights[LightIdx]->IsSelected())
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
lcObject* lcModel::GetFocusObject() const
|
|
{
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (Piece->IsFocused())
|
|
return Piece;
|
|
}
|
|
|
|
for (int CameraIdx = 0; CameraIdx < mCameras.GetSize(); CameraIdx++)
|
|
{
|
|
lcCamera* Camera = mCameras[CameraIdx];
|
|
|
|
if (Camera->IsFocused())
|
|
return Camera;
|
|
}
|
|
|
|
for (int LightIdx = 0; LightIdx < mLights.GetSize(); LightIdx++)
|
|
{
|
|
lcLight* Light = mLights[LightIdx];
|
|
|
|
if (Light->IsFocused())
|
|
return Light;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
bool lcModel::GetPieceFocusOrSelectionCenter(lcVector3& Center) const
|
|
{
|
|
float Bounds[6] = { FLT_MAX, FLT_MAX, FLT_MAX, -FLT_MAX, -FLT_MAX, -FLT_MAX };
|
|
lcPiece* Selected = NULL;
|
|
int NumSelected = 0;
|
|
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (Piece->IsFocused())
|
|
{
|
|
Center = Piece->mModelWorld.GetTranslation();
|
|
return true;
|
|
}
|
|
|
|
if (Piece->IsSelected())
|
|
{
|
|
Piece->CompareBoundingBox(Bounds);
|
|
Selected = Piece;
|
|
NumSelected++;
|
|
}
|
|
}
|
|
|
|
if (NumSelected == 1)
|
|
Center = Selected->mModelWorld.GetTranslation();
|
|
else if (NumSelected)
|
|
Center = lcVector3((Bounds[0] + Bounds[3]) * 0.5f, (Bounds[1] + Bounds[4]) * 0.5f, (Bounds[2] + Bounds[5]) * 0.5f);
|
|
else
|
|
Center = lcVector3(0.0f, 0.0f, 0.0f);
|
|
|
|
return NumSelected != 0;
|
|
}
|
|
|
|
bool lcModel::GetFocusOrSelectionCenter(lcVector3& Center) const
|
|
{
|
|
if (GetFocusPosition(Center))
|
|
return true;
|
|
|
|
if (GetSelectionCenter(Center))
|
|
return true;
|
|
|
|
Center = lcVector3(0.0f, 0.0f, 0.0f);
|
|
|
|
return false;
|
|
}
|
|
|
|
lcVector3 lcModel::GetFocusOrSelectionCenter() const
|
|
{
|
|
lcVector3 Center;
|
|
|
|
GetFocusOrSelectionCenter(Center);
|
|
|
|
return Center;
|
|
}
|
|
|
|
bool lcModel::GetFocusPosition(lcVector3& Position) const
|
|
{
|
|
lcObject* FocusObject = GetFocusObject();
|
|
|
|
if (FocusObject)
|
|
{
|
|
Position = FocusObject->GetSectionPosition(FocusObject->GetFocusSection());
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
Position = lcVector3(0.0f, 0.0f, 0.0f);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
bool lcModel::GetSelectionCenter(lcVector3& Center) const
|
|
{
|
|
float Bounds[6] = { FLT_MAX, FLT_MAX, FLT_MAX, -FLT_MAX, -FLT_MAX, -FLT_MAX };
|
|
lcPiece* SelectedPiece = NULL;
|
|
bool SinglePieceSelected = true;
|
|
bool Selected = false;
|
|
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (Piece->IsSelected())
|
|
{
|
|
Piece->CompareBoundingBox(Bounds);
|
|
Selected = true;
|
|
|
|
if (!SelectedPiece)
|
|
SelectedPiece = Piece;
|
|
else
|
|
SinglePieceSelected = false;
|
|
}
|
|
}
|
|
|
|
for (int CameraIdx = 0; CameraIdx < mCameras.GetSize(); CameraIdx++)
|
|
{
|
|
lcCamera* Camera = mCameras[CameraIdx];
|
|
|
|
if (Camera->IsSelected())
|
|
{
|
|
Camera->CompareBoundingBox(Bounds);
|
|
Selected = true;
|
|
SinglePieceSelected = false;
|
|
}
|
|
}
|
|
|
|
for (int LightIdx = 0; LightIdx < mLights.GetSize(); LightIdx++)
|
|
{
|
|
lcLight* Light = mLights[LightIdx];
|
|
|
|
if (Light->IsSelected())
|
|
{
|
|
Light->CompareBoundingBox(Bounds);
|
|
Selected = true;
|
|
SinglePieceSelected = false;
|
|
}
|
|
}
|
|
|
|
if (SelectedPiece && SinglePieceSelected)
|
|
Center = SelectedPiece->GetSectionPosition(LC_PIECE_SECTION_POSITION);
|
|
else if (Selected)
|
|
Center = lcVector3((Bounds[0] + Bounds[3]) * 0.5f, (Bounds[1] + Bounds[4]) * 0.5f, (Bounds[2] + Bounds[5]) * 0.5f);
|
|
else
|
|
Center = lcVector3(0.0f, 0.0f, 0.0f);
|
|
|
|
return Selected;
|
|
}
|
|
|
|
bool lcModel::GetPiecesBoundingBox(float BoundingBox[6]) const
|
|
{
|
|
BoundingBox[0] = FLT_MAX;
|
|
BoundingBox[1] = FLT_MAX;
|
|
BoundingBox[2] = FLT_MAX;
|
|
BoundingBox[3] = -FLT_MAX;
|
|
BoundingBox[4] = -FLT_MAX;
|
|
BoundingBox[5] = -FLT_MAX;
|
|
|
|
if (mPieces.IsEmpty())
|
|
return false;
|
|
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (Piece->IsVisible(mCurrentStep))
|
|
Piece->CompareBoundingBox(BoundingBox);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void lcModel::GetPartsList(int DefaultColorIndex, lcArray<lcPartsListEntry>& PartsList) const
|
|
{
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
int ColorIndex = Piece->mColorIndex;
|
|
|
|
if (ColorIndex == gDefaultColor)
|
|
ColorIndex = DefaultColorIndex;
|
|
|
|
int UsedIdx;
|
|
|
|
for (UsedIdx = 0; UsedIdx < PartsList.GetSize(); UsedIdx++)
|
|
{
|
|
if (PartsList[UsedIdx].Info != Piece->mPieceInfo || PartsList[UsedIdx].ColorIndex != ColorIndex)
|
|
continue;
|
|
|
|
PartsList[UsedIdx].Count++;
|
|
break;
|
|
}
|
|
|
|
if (UsedIdx == PartsList.GetSize())
|
|
Piece->mPieceInfo->GetPartsList(ColorIndex, PartsList);
|
|
}
|
|
}
|
|
|
|
void lcModel::GetPartsListForStep(lcStep Step, int DefaultColorIndex, lcArray<lcPartsListEntry>& PartsList) const
|
|
{
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (Piece->GetStepShow() != Step)
|
|
continue;
|
|
|
|
int ColorIndex = Piece->mColorIndex;
|
|
|
|
if (ColorIndex == gDefaultColor)
|
|
ColorIndex = DefaultColorIndex;
|
|
|
|
int UsedIdx;
|
|
|
|
for (UsedIdx = 0; UsedIdx < PartsList.GetSize(); UsedIdx++)
|
|
{
|
|
if (PartsList[UsedIdx].Info != Piece->mPieceInfo || PartsList[UsedIdx].ColorIndex != ColorIndex)
|
|
continue;
|
|
|
|
PartsList[UsedIdx].Count++;
|
|
break;
|
|
}
|
|
|
|
if (UsedIdx == PartsList.GetSize())
|
|
Piece->mPieceInfo->GetPartsList(ColorIndex, PartsList);
|
|
}
|
|
}
|
|
|
|
void lcModel::GetModelParts(const lcMatrix44& WorldMatrix, int DefaultColorIndex, lcArray<lcModelPartsEntry>& ModelParts) const
|
|
{
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
int ColorIndex = Piece->mColorIndex;
|
|
|
|
if (ColorIndex == gDefaultColor)
|
|
ColorIndex = DefaultColorIndex;
|
|
|
|
Piece->mPieceInfo->GetModelParts(lcMul(Piece->mModelWorld, WorldMatrix), ColorIndex, ModelParts);
|
|
}
|
|
}
|
|
|
|
void lcModel::UpdateSelection() const
|
|
{
|
|
int Flags = 0;
|
|
int SelectedCount = 0;
|
|
lcObject* Focus = NULL;
|
|
|
|
if (mPieces.IsEmpty())
|
|
Flags |= LC_SEL_NO_PIECES;
|
|
else
|
|
{
|
|
lcGroup* pGroup = NULL;
|
|
bool first = true;
|
|
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (Piece->IsSelected())
|
|
{
|
|
SelectedCount++;
|
|
|
|
if (Piece->IsFocused())
|
|
Focus = Piece;
|
|
|
|
Flags |= LC_SEL_PIECE | LC_SEL_SELECTED;
|
|
|
|
if (Piece->GetGroup() != NULL)
|
|
{
|
|
Flags |= LC_SEL_GROUPED;
|
|
if (Piece->IsFocused())
|
|
Flags |= LC_SEL_FOCUS_GROUPED;
|
|
}
|
|
|
|
if (first)
|
|
{
|
|
pGroup = Piece->GetGroup();
|
|
first = false;
|
|
}
|
|
else
|
|
{
|
|
if (pGroup != Piece->GetGroup())
|
|
Flags |= LC_SEL_CAN_GROUP;
|
|
else
|
|
if (pGroup == NULL)
|
|
Flags |= LC_SEL_CAN_GROUP;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Flags |= LC_SEL_UNSELECTED;
|
|
|
|
if (Piece->IsHidden())
|
|
Flags |= LC_SEL_HIDDEN;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (int CameraIdx = 0; CameraIdx < mCameras.GetSize(); CameraIdx++)
|
|
{
|
|
lcCamera* Camera = mCameras[CameraIdx];
|
|
|
|
if (Camera->IsSelected())
|
|
{
|
|
Flags |= LC_SEL_SELECTED;
|
|
SelectedCount++;
|
|
|
|
if (Camera->IsFocused())
|
|
Focus = Camera;
|
|
}
|
|
}
|
|
|
|
for (int LightIdx = 0; LightIdx < mLights.GetSize(); LightIdx++)
|
|
{
|
|
lcLight* Light = mLights[LightIdx];
|
|
|
|
if (Light->IsSelected())
|
|
{
|
|
Flags |= LC_SEL_SELECTED;
|
|
SelectedCount++;
|
|
|
|
if (Light->IsFocused())
|
|
Focus = Light;
|
|
}
|
|
}
|
|
|
|
gMainWindow->UpdateSelectedObjects(Flags, SelectedCount, Focus);
|
|
}
|
|
|
|
void lcModel::ClearSelection(bool UpdateInterface)
|
|
{
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
mPieces[PieceIdx]->SetSelected(false);
|
|
|
|
for (int CameraIdx = 0; CameraIdx < mCameras.GetSize(); CameraIdx++)
|
|
mCameras[CameraIdx]->SetSelected(false);
|
|
|
|
for (int LightIdx = 0; LightIdx < mLights.GetSize(); LightIdx++)
|
|
mLights[LightIdx]->SetSelected(false);
|
|
|
|
if (UpdateInterface)
|
|
{
|
|
UpdateSelection();
|
|
gMainWindow->UpdateAllViews();
|
|
gMainWindow->UpdateFocusObject(NULL);
|
|
}
|
|
}
|
|
|
|
void lcModel::SelectGroup(lcGroup* TopGroup, bool Select)
|
|
{
|
|
if (!TopGroup)
|
|
return;
|
|
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (!Piece->IsSelected() && Piece->IsVisible(mCurrentStep) && (Piece->GetTopGroup() == TopGroup))
|
|
Piece->SetSelected(Select);
|
|
}
|
|
}
|
|
|
|
void lcModel::FocusOrDeselectObject(const lcObjectSection& ObjectSection)
|
|
{
|
|
lcObject* FocusObject = GetFocusObject();
|
|
lcObject* Object = ObjectSection.Object;
|
|
lcuint32 Section = ObjectSection.Section;
|
|
|
|
if (Object)
|
|
{
|
|
bool WasSelected = Object->IsSelected();
|
|
|
|
if (!Object->IsFocused(Section))
|
|
{
|
|
if (FocusObject)
|
|
FocusObject->SetFocused(FocusObject->GetFocusSection(), false);
|
|
|
|
Object->SetFocused(Section, true);
|
|
}
|
|
else
|
|
Object->SetSelected(Section, false);
|
|
|
|
bool IsSelected = Object->IsSelected();
|
|
|
|
if (Object->IsPiece() && (WasSelected != IsSelected))
|
|
SelectGroup(((lcPiece*)Object)->GetTopGroup(), IsSelected);
|
|
}
|
|
else
|
|
{
|
|
if (FocusObject)
|
|
FocusObject->SetFocused(FocusObject->GetFocusSection(), false);
|
|
}
|
|
|
|
UpdateSelection();
|
|
gMainWindow->UpdateAllViews();
|
|
gMainWindow->UpdateFocusObject(GetFocusObject());
|
|
}
|
|
|
|
void lcModel::ClearSelectionAndSetFocus(lcObject* Object, lcuint32 Section)
|
|
{
|
|
ClearSelection(false);
|
|
|
|
if (Object)
|
|
{
|
|
Object->SetFocused(Section, true);
|
|
|
|
if (Object->IsPiece())
|
|
SelectGroup(((lcPiece*)Object)->GetTopGroup(), true);
|
|
}
|
|
|
|
UpdateSelection();
|
|
gMainWindow->UpdateAllViews();
|
|
gMainWindow->UpdateFocusObject(Object);
|
|
}
|
|
|
|
void lcModel::ClearSelectionAndSetFocus(const lcObjectSection& ObjectSection)
|
|
{
|
|
ClearSelectionAndSetFocus(ObjectSection.Object, ObjectSection.Section);
|
|
}
|
|
|
|
void lcModel::SetSelection(const lcArray<lcObject*>& Objects)
|
|
{
|
|
ClearSelection(false);
|
|
AddToSelection(Objects);
|
|
}
|
|
|
|
void lcModel::AddToSelection(const lcArray<lcObject*>& Objects)
|
|
{
|
|
for (int ObjectIdx = 0; ObjectIdx < Objects.GetSize(); ObjectIdx++)
|
|
{
|
|
lcObject* Object = Objects[ObjectIdx];
|
|
|
|
bool WasSelected = Object->IsSelected();
|
|
Object->SetSelected(Objects[ObjectIdx]);
|
|
|
|
if (!WasSelected && Object->GetType() == LC_OBJECT_PIECE)
|
|
SelectGroup(((lcPiece*)Object)->GetTopGroup(), true);
|
|
}
|
|
|
|
UpdateSelection();
|
|
gMainWindow->UpdateAllViews();
|
|
gMainWindow->UpdateFocusObject(GetFocusObject());
|
|
}
|
|
|
|
void lcModel::SelectAllPieces()
|
|
{
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (Piece->IsVisible(mCurrentStep))
|
|
Piece->SetSelected(true);
|
|
}
|
|
|
|
UpdateSelection();
|
|
gMainWindow->UpdateAllViews();
|
|
}
|
|
|
|
void lcModel::InvertSelection()
|
|
{
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (Piece->IsVisible(mCurrentStep))
|
|
Piece->SetSelected(!Piece->IsSelected());
|
|
}
|
|
|
|
gMainWindow->UpdateFocusObject(GetFocusObject());
|
|
UpdateSelection();
|
|
gMainWindow->UpdateAllViews();
|
|
}
|
|
|
|
void lcModel::HideSelectedPieces()
|
|
{
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (Piece->IsSelected())
|
|
{
|
|
Piece->SetHidden(true);
|
|
Piece->SetSelected(false);
|
|
}
|
|
}
|
|
|
|
UpdateSelection();
|
|
gMainWindow->UpdateFocusObject(NULL);
|
|
gMainWindow->UpdateAllViews();
|
|
}
|
|
|
|
void lcModel::HideUnselectedPieces()
|
|
{
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (!Piece->IsSelected())
|
|
Piece->SetHidden(true);
|
|
}
|
|
|
|
UpdateSelection();
|
|
gMainWindow->UpdateAllViews();
|
|
}
|
|
|
|
void lcModel::UnhideAllPieces()
|
|
{
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
mPieces[PieceIdx]->SetHidden(false);
|
|
|
|
UpdateSelection();
|
|
gMainWindow->UpdateAllViews();
|
|
}
|
|
|
|
void lcModel::FindPiece(bool FindFirst, bool SearchForward)
|
|
{
|
|
if (mPieces.IsEmpty())
|
|
return;
|
|
|
|
int StartIdx = mPieces.GetSize() - 1;
|
|
if (!FindFirst)
|
|
{
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (Piece->IsFocused() && Piece->IsVisible(mCurrentStep))
|
|
{
|
|
StartIdx = PieceIdx;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
int CurrentIdx = StartIdx;
|
|
lcObject* Focus = NULL;
|
|
const lcSearchOptions& SearchOptions = gMainWindow->mSearchOptions;
|
|
|
|
for (;;)
|
|
{
|
|
if (SearchForward)
|
|
CurrentIdx++;
|
|
else
|
|
CurrentIdx--;
|
|
|
|
if (CurrentIdx < 0)
|
|
CurrentIdx = mPieces.GetSize() - 1;
|
|
else if (CurrentIdx >= mPieces.GetSize())
|
|
CurrentIdx = 0;
|
|
|
|
if (CurrentIdx == StartIdx)
|
|
break;
|
|
|
|
lcPiece* Current = mPieces[CurrentIdx];
|
|
|
|
if (!Current->IsVisible(mCurrentStep))
|
|
continue;
|
|
|
|
if ((!SearchOptions.MatchInfo || Current->mPieceInfo == SearchOptions.Info) &&
|
|
(!SearchOptions.MatchColor || Current->mColorIndex == SearchOptions.ColorIndex) &&
|
|
(!SearchOptions.MatchName || strcasestr(Current->GetName(), SearchOptions.Name)))
|
|
{
|
|
Focus = Current;
|
|
break;
|
|
}
|
|
}
|
|
|
|
ClearSelectionAndSetFocus(Focus, LC_PIECE_SECTION_POSITION);
|
|
}
|
|
|
|
void lcModel::UndoAction()
|
|
{
|
|
if (mUndoHistory.GetSize() < 2)
|
|
return;
|
|
|
|
lcModelHistoryEntry* Undo = mUndoHistory[0];
|
|
mUndoHistory.RemoveIndex(0);
|
|
mRedoHistory.InsertAt(0, Undo);
|
|
|
|
LoadCheckPoint(mUndoHistory[0]);
|
|
|
|
gMainWindow->UpdateModified(IsModified());
|
|
gMainWindow->UpdateUndoRedo(mUndoHistory.GetSize() > 1 ? mUndoHistory[0]->Description : NULL, !mRedoHistory.IsEmpty() ? mRedoHistory[0]->Description : NULL);
|
|
}
|
|
|
|
void lcModel::RedoAction()
|
|
{
|
|
if (mRedoHistory.IsEmpty())
|
|
return;
|
|
|
|
lcModelHistoryEntry* Redo = mRedoHistory[0];
|
|
mRedoHistory.RemoveIndex(0);
|
|
mUndoHistory.InsertAt(0, Redo);
|
|
|
|
LoadCheckPoint(Redo);
|
|
|
|
gMainWindow->UpdateModified(IsModified());
|
|
gMainWindow->UpdateUndoRedo(mUndoHistory.GetSize() > 1 ? mUndoHistory[0]->Description : NULL, !mRedoHistory.IsEmpty() ? mRedoHistory[0]->Description : NULL);
|
|
}
|
|
|
|
void lcModel::BeginMouseTool()
|
|
{
|
|
mMouseToolDistance = lcVector3(0.0f, 0.0f, 0.0f);
|
|
}
|
|
|
|
void lcModel::EndMouseTool(lcTool Tool, bool Accept)
|
|
{
|
|
if (!Accept)
|
|
{
|
|
LoadCheckPoint(mUndoHistory[0]);
|
|
return;
|
|
}
|
|
|
|
switch (Tool)
|
|
{
|
|
case LC_TOOL_INSERT:
|
|
case LC_TOOL_LIGHT:
|
|
break;
|
|
|
|
case LC_TOOL_SPOTLIGHT:
|
|
SaveCheckpoint(tr("New SpotLight"));
|
|
break;
|
|
|
|
case LC_TOOL_CAMERA:
|
|
gMainWindow->UpdateCameraMenu();
|
|
SaveCheckpoint(tr("New Camera"));
|
|
break;
|
|
|
|
case LC_TOOL_SELECT:
|
|
break;
|
|
|
|
case LC_TOOL_MOVE:
|
|
SaveCheckpoint(tr("Move"));
|
|
break;
|
|
|
|
case LC_TOOL_ROTATE:
|
|
SaveCheckpoint(tr("Rotate"));
|
|
break;
|
|
|
|
case LC_TOOL_ERASER:
|
|
case LC_TOOL_PAINT:
|
|
break;
|
|
|
|
case LC_TOOL_ZOOM:
|
|
if (!gMainWindow->GetActiveView()->mCamera->IsSimple())
|
|
SaveCheckpoint(tr("Zoom"));
|
|
break;
|
|
|
|
case LC_TOOL_PAN:
|
|
if (!gMainWindow->GetActiveView()->mCamera->IsSimple())
|
|
SaveCheckpoint(tr("Pan"));
|
|
break;
|
|
|
|
case LC_TOOL_ROTATE_VIEW:
|
|
if (!gMainWindow->GetActiveView()->mCamera->IsSimple())
|
|
SaveCheckpoint(tr("Orbit"));
|
|
break;
|
|
|
|
case LC_TOOL_ROLL:
|
|
if (!gMainWindow->GetActiveView()->mCamera->IsSimple())
|
|
SaveCheckpoint(tr("Roll"));
|
|
break;
|
|
|
|
case LC_TOOL_ZOOM_REGION:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void lcModel::InsertPieceToolClicked(const lcMatrix44& WorldMatrix)
|
|
{
|
|
lcPiece* Piece = new lcPiece(gMainWindow->mPreviewWidget->GetCurrentPiece());
|
|
Piece->Initialize(WorldMatrix, mCurrentStep);
|
|
Piece->SetColorIndex(gMainWindow->mColorIndex);
|
|
Piece->UpdatePosition(mCurrentStep);
|
|
mPieces.Add(Piece);
|
|
|
|
ClearSelectionAndSetFocus(Piece, LC_PIECE_SECTION_POSITION);
|
|
|
|
SaveCheckpoint(tr("Insert"));
|
|
}
|
|
|
|
void lcModel::PointLightToolClicked(const lcVector3& Position)
|
|
{
|
|
lcLight* Light = new lcLight(Position[0], Position[1], Position[2]);
|
|
Light->CreateName(mLights);
|
|
mLights.Add(Light);
|
|
|
|
ClearSelectionAndSetFocus(Light, LC_LIGHT_SECTION_POSITION);
|
|
SaveCheckpoint(tr("New Light"));
|
|
}
|
|
|
|
void lcModel::BeginSpotLightTool(const lcVector3& Position, const lcVector3& Target)
|
|
{
|
|
lcLight* Light = new lcLight(Position[0], Position[1], Position[2], Target[0], Target[1], Target[2]);
|
|
mLights.Add(Light);
|
|
|
|
mMouseToolDistance = Target;
|
|
|
|
ClearSelectionAndSetFocus(Light, LC_LIGHT_SECTION_TARGET);
|
|
}
|
|
|
|
void lcModel::UpdateSpotLightTool(const lcVector3& Position)
|
|
{
|
|
lcLight* Light = mLights[mLights.GetSize() - 1];
|
|
|
|
Light->Move(1, false, Position - mMouseToolDistance);
|
|
Light->UpdatePosition(1);
|
|
|
|
mMouseToolDistance = Position;
|
|
|
|
gMainWindow->UpdateFocusObject(Light);
|
|
gMainWindow->UpdateAllViews();
|
|
}
|
|
|
|
void lcModel::BeginCameraTool(const lcVector3& Position, const lcVector3& Target)
|
|
{
|
|
lcCamera* Camera = new lcCamera(Position[0], Position[1], Position[2], Target[0], Target[1], Target[2]);
|
|
Camera->CreateName(mCameras);
|
|
mCameras.Add(Camera);
|
|
|
|
mMouseToolDistance = Position;
|
|
|
|
ClearSelectionAndSetFocus(Camera, LC_CAMERA_SECTION_TARGET);
|
|
}
|
|
|
|
void lcModel::UpdateCameraTool(const lcVector3& Position)
|
|
{
|
|
lcCamera* Camera = mCameras[mCameras.GetSize() - 1];
|
|
|
|
Camera->Move(1, false, Position - mMouseToolDistance);
|
|
Camera->UpdatePosition(1);
|
|
|
|
mMouseToolDistance = Position;
|
|
|
|
gMainWindow->UpdateFocusObject(Camera);
|
|
gMainWindow->UpdateAllViews();
|
|
}
|
|
|
|
void lcModel::UpdateMoveTool(const lcVector3& Distance)
|
|
{
|
|
lcVector3 PieceDistance = LockVector(SnapPosition(Distance) - SnapPosition(mMouseToolDistance));
|
|
lcVector3 ObjectDistance = Distance - mMouseToolDistance;
|
|
|
|
MoveSelectedObjects(PieceDistance, ObjectDistance, true, true);
|
|
mMouseToolDistance = Distance;
|
|
|
|
gMainWindow->UpdateFocusObject(GetFocusObject());
|
|
gMainWindow->UpdateAllViews();
|
|
}
|
|
|
|
void lcModel::UpdateRotateTool(const lcVector3& Angles)
|
|
{
|
|
lcVector3 Delta = LockVector(SnapRotation(Angles) - SnapRotation(mMouseToolDistance));
|
|
RotateSelectedPieces(Delta, true, false);
|
|
mMouseToolDistance = Angles;
|
|
|
|
gMainWindow->UpdateFocusObject(GetFocusObject());
|
|
gMainWindow->UpdateAllViews();
|
|
}
|
|
|
|
void lcModel::EraserToolClicked(lcObject* Object)
|
|
{
|
|
if (!Object)
|
|
return;
|
|
|
|
switch (Object->GetType())
|
|
{
|
|
case LC_OBJECT_PIECE:
|
|
mPieces.Remove((lcPiece*)Object);
|
|
RemoveEmptyGroups();
|
|
break;
|
|
|
|
case LC_OBJECT_CAMERA:
|
|
{
|
|
const lcArray<View*> Views = gMainWindow->GetViews();
|
|
for (int ViewIdx = 0; ViewIdx < Views.GetSize(); ViewIdx++)
|
|
{
|
|
View* View = Views[ViewIdx];
|
|
lcCamera* Camera = View->mCamera;
|
|
|
|
if (Camera == Object)
|
|
View->SetCamera(Camera, true);
|
|
}
|
|
|
|
mCameras.Remove((lcCamera*)Object);
|
|
|
|
gMainWindow->UpdateCameraMenu();
|
|
}
|
|
break;
|
|
|
|
case LC_OBJECT_LIGHT:
|
|
mLights.Remove((lcLight*)Object);
|
|
break;
|
|
}
|
|
|
|
delete Object;
|
|
gMainWindow->UpdateFocusObject(GetFocusObject());
|
|
UpdateSelection();
|
|
gMainWindow->UpdateAllViews();
|
|
SaveCheckpoint(tr("Deleting"));
|
|
}
|
|
|
|
void lcModel::PaintToolClicked(lcObject* Object)
|
|
{
|
|
if (!Object || Object->GetType() != LC_OBJECT_PIECE)
|
|
return;
|
|
|
|
lcPiece* Piece = (lcPiece*)Object;
|
|
|
|
if (Piece->mColorIndex != gMainWindow->mColorIndex)
|
|
{
|
|
Piece->SetColorIndex(gMainWindow->mColorIndex);
|
|
|
|
SaveCheckpoint(tr("Painting"));
|
|
gMainWindow->UpdateFocusObject(GetFocusObject());
|
|
gMainWindow->UpdateAllViews();
|
|
}
|
|
}
|
|
|
|
void lcModel::UpdateZoomTool(lcCamera* Camera, float Mouse)
|
|
{
|
|
Camera->Zoom(Mouse - mMouseToolDistance.x, mCurrentStep, gMainWindow->GetAddKeys());
|
|
mMouseToolDistance.x = Mouse;
|
|
gMainWindow->UpdateAllViews();
|
|
}
|
|
|
|
void lcModel::UpdatePanTool(lcCamera* Camera, const lcVector3& Distance)
|
|
{
|
|
Camera->Pan(Distance - mMouseToolDistance, mCurrentStep, gMainWindow->GetAddKeys());
|
|
mMouseToolDistance = Distance;
|
|
gMainWindow->UpdateAllViews();
|
|
}
|
|
|
|
void lcModel::UpdateOrbitTool(lcCamera* Camera, float MouseX, float MouseY)
|
|
{
|
|
lcVector3 Center;
|
|
GetSelectionCenter(Center);
|
|
Camera->Orbit(MouseX - mMouseToolDistance.x, MouseY - mMouseToolDistance.y, Center, mCurrentStep, gMainWindow->GetAddKeys());
|
|
mMouseToolDistance.x = MouseX;
|
|
mMouseToolDistance.y = MouseY;
|
|
gMainWindow->UpdateAllViews();
|
|
}
|
|
|
|
void lcModel::UpdateRollTool(lcCamera* Camera, float Mouse)
|
|
{
|
|
Camera->Roll(Mouse - mMouseToolDistance.x, mCurrentStep, gMainWindow->GetAddKeys());
|
|
mMouseToolDistance.x = Mouse;
|
|
gMainWindow->UpdateAllViews();
|
|
}
|
|
|
|
void lcModel::ZoomRegionToolClicked(lcCamera* Camera, const lcVector3* Points, float RatioX, float RatioY)
|
|
{
|
|
Camera->ZoomRegion(Points, RatioX, RatioY, mCurrentStep, gMainWindow->GetAddKeys());
|
|
|
|
gMainWindow->UpdateFocusObject(GetFocusObject());
|
|
gMainWindow->UpdateAllViews();
|
|
|
|
if (!Camera->IsSimple())
|
|
SaveCheckpoint(tr("Zoom"));
|
|
}
|
|
|
|
void lcModel::LookAt(lcCamera* Camera)
|
|
{
|
|
lcVector3 Center;
|
|
|
|
if (!GetSelectionCenter(Center))
|
|
{
|
|
float BoundingBox[6];
|
|
|
|
if (GetPiecesBoundingBox(BoundingBox))
|
|
Center = lcVector3((BoundingBox[0] + BoundingBox[3]) / 2, (BoundingBox[1] + BoundingBox[4]) / 2, (BoundingBox[2] + BoundingBox[5]) / 2);
|
|
else
|
|
Center = lcVector3(0.0f, 0.0f, 0.0f);
|
|
}
|
|
|
|
Camera->Center(Center, mCurrentStep, gMainWindow->GetAddKeys());
|
|
|
|
gMainWindow->UpdateFocusObject(GetFocusObject());
|
|
gMainWindow->UpdateAllViews();
|
|
|
|
if (!Camera->IsSimple())
|
|
SaveCheckpoint(tr("Look At"));
|
|
}
|
|
|
|
void lcModel::ZoomExtents(lcCamera* Camera, float Aspect)
|
|
{
|
|
float BoundingBox[6];
|
|
|
|
if (!GetPiecesBoundingBox(BoundingBox))
|
|
return;
|
|
|
|
lcVector3 Center((BoundingBox[0] + BoundingBox[3]) / 2, (BoundingBox[1] + BoundingBox[4]) / 2, (BoundingBox[2] + BoundingBox[5]) / 2);
|
|
|
|
lcVector3 Points[8] =
|
|
{
|
|
lcVector3(BoundingBox[0], BoundingBox[1], BoundingBox[5]),
|
|
lcVector3(BoundingBox[3], BoundingBox[1], BoundingBox[5]),
|
|
lcVector3(BoundingBox[0], BoundingBox[1], BoundingBox[2]),
|
|
lcVector3(BoundingBox[3], BoundingBox[4], BoundingBox[5]),
|
|
lcVector3(BoundingBox[3], BoundingBox[4], BoundingBox[2]),
|
|
lcVector3(BoundingBox[0], BoundingBox[4], BoundingBox[2]),
|
|
lcVector3(BoundingBox[0], BoundingBox[4], BoundingBox[5]),
|
|
lcVector3(BoundingBox[3], BoundingBox[1], BoundingBox[2])
|
|
};
|
|
|
|
Camera->ZoomExtents(Aspect, Center, Points, 8, mCurrentStep, gMainWindow->GetAddKeys());
|
|
|
|
gMainWindow->UpdateFocusObject(GetFocusObject());
|
|
gMainWindow->UpdateAllViews();
|
|
|
|
if (!Camera->IsSimple())
|
|
SaveCheckpoint(tr("Zoom"));
|
|
}
|
|
|
|
void lcModel::Zoom(lcCamera* Camera, float Amount)
|
|
{
|
|
Camera->Zoom(Amount, mCurrentStep, gMainWindow->GetAddKeys());
|
|
gMainWindow->UpdateFocusObject(GetFocusObject());
|
|
gMainWindow->UpdateAllViews();
|
|
|
|
if (!Camera->IsSimple())
|
|
SaveCheckpoint(tr("Zoom"));
|
|
}
|
|
|
|
void lcModel::ShowPropertiesDialog()
|
|
{
|
|
lcPropertiesDialogOptions Options;
|
|
|
|
Options.Properties = mProperties;
|
|
Options.SetDefault = false;
|
|
|
|
GetPartsList(gDefaultColor, Options.PartsList);
|
|
|
|
if (!gMainWindow->DoDialog(LC_DIALOG_PROPERTIES, &Options))
|
|
return;
|
|
|
|
if (Options.SetDefault)
|
|
Options.Properties.SaveDefaults();
|
|
|
|
if (mProperties == Options.Properties)
|
|
return;
|
|
|
|
mProperties = Options.Properties;
|
|
|
|
UpdateBackgroundTexture();
|
|
|
|
SaveCheckpoint(tr("Changing Properties"));
|
|
}
|
|
|
|
void lcModel::ShowSelectByNameDialog()
|
|
{
|
|
if (mPieces.IsEmpty() && mCameras.IsEmpty() && mLights.IsEmpty())
|
|
{
|
|
QMessageBox::information(gMainWindow, tr("LeoCAD"), tr("Nothing to select."));
|
|
return;
|
|
}
|
|
|
|
lcSelectDialogOptions Options;
|
|
if (!gMainWindow->DoDialog(LC_DIALOG_SELECT_BY_NAME, &Options))
|
|
return;
|
|
|
|
SetSelection(Options.Objects);
|
|
}
|
|
|
|
void lcModel::ShowArrayDialog()
|
|
{
|
|
lcVector3 Center;
|
|
|
|
if (!GetPieceFocusOrSelectionCenter(Center))
|
|
{
|
|
QMessageBox::information(gMainWindow, tr("LeoCAD"), tr("No pieces selected."));
|
|
return;
|
|
}
|
|
|
|
lcArrayDialogOptions Options;
|
|
|
|
memset(&Options, 0, sizeof(Options));
|
|
Options.Counts[0] = 10;
|
|
Options.Counts[1] = 1;
|
|
Options.Counts[2] = 1;
|
|
|
|
if (!gMainWindow->DoDialog(LC_DIALOG_PIECE_ARRAY, &Options))
|
|
return;
|
|
|
|
if (Options.Counts[0] * Options.Counts[1] * Options.Counts[2] < 2)
|
|
{
|
|
QMessageBox::information(gMainWindow, tr("LeoCAD"), tr("Array only has 1 element or less, no pieces added."));
|
|
return;
|
|
}
|
|
|
|
lcArray<lcObject*> NewPieces;
|
|
|
|
for (int Step1 = 0; Step1 < Options.Counts[0]; Step1++)
|
|
{
|
|
for (int Step2 = 0; Step2 < Options.Counts[1]; Step2++)
|
|
{
|
|
for (int Step3 = (Step1 == 0 && Step2 == 0) ? 1 : 0; Step3 < Options.Counts[2]; Step3++)
|
|
{
|
|
lcMatrix44 ModelWorld;
|
|
lcVector3 Position;
|
|
|
|
lcVector3 RotationAngles = Options.Rotations[0] * Step1 + Options.Rotations[1] * Step2 + Options.Rotations[2] * Step3;
|
|
lcVector3 Offset = Options.Offsets[0] * Step1 + Options.Offsets[1] * Step2 + Options.Offsets[2] * Step3;
|
|
|
|
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = mPieces[PieceIdx];
|
|
|
|
if (!Piece->IsSelected())
|
|
continue;
|
|
|
|
ModelWorld = Piece->mModelWorld;
|
|
|
|
ModelWorld.r[3] -= lcVector4(Center, 0.0f);
|
|
ModelWorld = lcMul(ModelWorld, lcMatrix44RotationX(RotationAngles[0] * LC_DTOR));
|
|
ModelWorld = lcMul(ModelWorld, lcMatrix44RotationY(RotationAngles[1] * LC_DTOR));
|
|
ModelWorld = lcMul(ModelWorld, lcMatrix44RotationZ(RotationAngles[2] * LC_DTOR));
|
|
ModelWorld.r[3] += lcVector4(Center, 0.0f);
|
|
|
|
Position = lcVector3(ModelWorld.r[3].x, ModelWorld.r[3].y, ModelWorld.r[3].z);
|
|
ModelWorld.SetTranslation(Position + Offset);
|
|
|
|
lcPiece* NewPiece = new lcPiece(Piece->mPieceInfo);
|
|
NewPiece->Initialize(ModelWorld, mCurrentStep);
|
|
NewPiece->SetColorIndex(Piece->mColorIndex);
|
|
|
|
NewPieces.Add(NewPiece);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
for (int PieceIdx = 0; PieceIdx < NewPieces.GetSize(); PieceIdx++)
|
|
{
|
|
lcPiece* Piece = (lcPiece*)NewPieces[PieceIdx];
|
|
Piece->UpdatePosition(mCurrentStep);
|
|
mPieces.Add(Piece);
|
|
}
|
|
|
|
AddToSelection(NewPieces);
|
|
SaveCheckpoint(tr("Array"));
|
|
}
|
|
|
|
void lcModel::ShowMinifigDialog()
|
|
{
|
|
lcMinifig Minifig;
|
|
|
|
if (!gMainWindow->DoDialog(LC_DIALOG_MINIFIG, &Minifig))
|
|
return;
|
|
|
|
gMainWindow->mPreviewWidget->MakeCurrent();
|
|
|
|
lcGroup* Group = AddGroup("Minifig #", NULL);
|
|
lcArray<lcObject*> Pieces(LC_MFW_NUMITEMS);
|
|
|
|
for (int PartIdx = 0; PartIdx < LC_MFW_NUMITEMS; PartIdx++)
|
|
{
|
|
if (Minifig.Parts[PartIdx] == NULL)
|
|
continue;
|
|
|
|
lcPiece* Piece = new lcPiece(Minifig.Parts[PartIdx]);
|
|
|
|
Piece->Initialize(Minifig.Matrices[PartIdx], mCurrentStep);
|
|
Piece->SetColorIndex(Minifig.Colors[PartIdx]);
|
|
Piece->SetGroup(Group);
|
|
mPieces.Add(Piece);
|
|
Piece->UpdatePosition(mCurrentStep);
|
|
|
|
Pieces.Add(Piece);
|
|
}
|
|
|
|
SetSelection(Pieces);
|
|
SaveCheckpoint(tr("Minifig"));
|
|
}
|
|
|
|
void lcModel::UpdateInterface()
|
|
{
|
|
gMainWindow->UpdateUndoRedo(mUndoHistory.GetSize() > 1 ? mUndoHistory[0]->Description : NULL, !mRedoHistory.IsEmpty() ? mRedoHistory[0]->Description : NULL);
|
|
gMainWindow->UpdatePaste(!g_App->mClipboard.isEmpty());
|
|
gMainWindow->UpdateCategories();
|
|
gMainWindow->UpdateTitle();
|
|
gMainWindow->SetTool(gMainWindow->GetTool());
|
|
|
|
gMainWindow->UpdateFocusObject(GetFocusObject());
|
|
gMainWindow->SetTransformType(gMainWindow->GetTransformType());
|
|
gMainWindow->UpdateLockSnap();
|
|
gMainWindow->UpdateSnap();
|
|
gMainWindow->UpdateCameraMenu();
|
|
gMainWindow->UpdateModels();
|
|
gMainWindow->UpdatePerspective();
|
|
gMainWindow->UpdateCurrentStep();
|
|
|
|
UpdateSelection();
|
|
}
|