mirror of
https://github.com/leozide/leocad
synced 2024-12-27 21:58:37 +01:00
189 lines
5.1 KiB
C++
189 lines
5.1 KiB
C++
#pragma once
|
|
|
|
#include "lc_context.h"
|
|
#include "lc_mesh.h"
|
|
#include "lc_math.h"
|
|
#include "lc_array.h"
|
|
#include "lc_meshloader.h"
|
|
|
|
class PieceInfo;
|
|
class lcZipFile;
|
|
class lcLibraryMeshData;
|
|
|
|
enum lcZipFileType
|
|
{
|
|
LC_ZIPFILE_OFFICIAL,
|
|
LC_ZIPFILE_UNOFFICIAL,
|
|
LC_NUM_ZIPFILES
|
|
};
|
|
|
|
enum lcLibraryFolderType
|
|
{
|
|
LC_FOLDER_UNOFFICIAL,
|
|
LC_FOLDER_OFFICIAL,
|
|
LC_NUM_FOLDERTYPES
|
|
};
|
|
|
|
enum class lcPrimitiveState
|
|
{
|
|
NOT_LOADED,
|
|
LOADING,
|
|
LOADED
|
|
};
|
|
|
|
class lcLibraryPrimitive
|
|
{
|
|
public:
|
|
explicit lcLibraryPrimitive(QString&& FileName, const char* Name, lcZipFileType ZipFileType, quint32 ZipFileIndex, bool Stud, bool SubFile)
|
|
: mFileName(std::move(FileName))
|
|
{
|
|
strncpy(mName, Name, sizeof(mName));
|
|
mName[sizeof(mName) - 1] = 0;
|
|
|
|
mZipFileType = ZipFileType;
|
|
mZipFileIndex = ZipFileIndex;
|
|
mState = lcPrimitiveState::NOT_LOADED;
|
|
mStud = Stud;
|
|
mSubFile = SubFile;
|
|
}
|
|
|
|
void SetZipFile(lcZipFileType ZipFileType, quint32 ZipFileIndex)
|
|
{
|
|
mZipFileType = ZipFileType;
|
|
mZipFileIndex = ZipFileIndex;
|
|
}
|
|
|
|
void Unload()
|
|
{
|
|
mState = lcPrimitiveState::NOT_LOADED;
|
|
mMeshData.RemoveAll();
|
|
}
|
|
|
|
QString mFileName;
|
|
char mName[LC_MAXNAME];
|
|
lcZipFileType mZipFileType;
|
|
quint32 mZipFileIndex;
|
|
lcPrimitiveState mState;
|
|
bool mStud;
|
|
bool mSubFile;
|
|
lcLibraryMeshData mMeshData;
|
|
};
|
|
|
|
class lcPiecesLibrary : public QObject
|
|
{
|
|
Q_OBJECT
|
|
|
|
public:
|
|
lcPiecesLibrary();
|
|
~lcPiecesLibrary();
|
|
|
|
bool Load(const QString& LibraryPath, bool ShowProgress);
|
|
void Unload();
|
|
void RemoveTemporaryPieces();
|
|
void RemovePiece(PieceInfo* Info);
|
|
|
|
void RenamePiece(PieceInfo* Info, const char* NewName);
|
|
PieceInfo* FindPiece(const char* PieceName, Project* Project, bool CreatePlaceholder, bool SearchProjectFolder);
|
|
void LoadPieceInfo(PieceInfo* Info, bool Wait, bool Priority);
|
|
void ReleasePieceInfo(PieceInfo* Info);
|
|
bool LoadBuiltinPieces();
|
|
bool LoadPieceData(PieceInfo* Info);
|
|
void LoadQueuedPiece();
|
|
void WaitForLoadQueue();
|
|
|
|
lcTexture* FindTexture(const char* TextureName, Project* CurrentProject, bool SearchProjectFolder);
|
|
bool LoadTexture(lcTexture* Texture);
|
|
void ReleaseTexture(lcTexture* Texture);
|
|
void QueueTextureUpload(lcTexture* Texture);
|
|
void UploadTextures(lcContext* Context);
|
|
|
|
bool PieceInCategory(PieceInfo* Info, const char* CategoryKeywords) const;
|
|
void GetCategoryEntries(int CategoryIndex, bool GroupPieces, lcArray<PieceInfo*>& SinglePieces, lcArray<PieceInfo*>& GroupedPieces);
|
|
void GetCategoryEntries(const char* CategoryKeywords, bool GroupPieces, lcArray<PieceInfo*>& SinglePieces, lcArray<PieceInfo*>& GroupedPieces);
|
|
void GetPatternedPieces(PieceInfo* Parent, lcArray<PieceInfo*>& Pieces) const;
|
|
void GetParts(lcArray<PieceInfo*>& Parts);
|
|
|
|
void GetPrimitiveFile(lcLibraryPrimitive* Primitive, std::function<void(lcFile& File)> Callback);
|
|
void GetPieceFile(const char* FileName, std::function<void(lcFile& File)> Callback);
|
|
|
|
bool IsPrimitive(const char* Name) const
|
|
{
|
|
return mPrimitives.find(Name) != mPrimitives.end();
|
|
}
|
|
|
|
lcLibraryPrimitive* FindPrimitive(const char* Name) const
|
|
{
|
|
const auto PrimitiveIt = mPrimitives.find(Name);
|
|
return PrimitiveIt != mPrimitives.end() ? PrimitiveIt->second : nullptr;
|
|
}
|
|
|
|
bool LoadPrimitive(lcLibraryPrimitive* Primitive);
|
|
|
|
bool GetStudLogo(lcMemFile& PrimFile, int StudLogo, bool OpenStud);
|
|
|
|
void SetStudLogo(int StudLogo, bool Reload);
|
|
|
|
void SetOfficialPieces()
|
|
{
|
|
if (mZipFiles[LC_ZIPFILE_OFFICIAL])
|
|
mNumOfficialPieces = (int)mPieces.size();
|
|
}
|
|
|
|
bool ShouldCancelLoading() const
|
|
{
|
|
return mCancelLoading;
|
|
}
|
|
|
|
void ReleaseBuffers(lcContext* Context);
|
|
void UpdateBuffers(lcContext* Context);
|
|
void UnloadUnusedParts();
|
|
|
|
std::map<std::string, PieceInfo*> mPieces;
|
|
std::map<std::string, lcLibraryPrimitive*> mPrimitives;
|
|
int mNumOfficialPieces;
|
|
|
|
std::vector<lcTexture*> mTextures;
|
|
|
|
QDir mLibraryDir;
|
|
|
|
bool mBuffersDirty;
|
|
lcVertexBuffer mVertexBuffer;
|
|
lcIndexBuffer mIndexBuffer;
|
|
|
|
signals:
|
|
void PartLoaded(PieceInfo* Info);
|
|
|
|
protected:
|
|
bool OpenArchive(const QString& FileName, lcZipFileType ZipFileType);
|
|
bool OpenArchive(lcFile* File, const QString& FileName, lcZipFileType ZipFileType);
|
|
bool OpenDirectory(const QDir& LibraryDir, bool ShowProgress);
|
|
void ReadArchiveDescriptions(const QString& OfficialFileName, const QString& UnofficialFileName);
|
|
void ReadDirectoryDescriptions(const QFileInfoList (&FileLists)[LC_NUM_FOLDERTYPES], bool ShowProgress);
|
|
|
|
bool ReadArchiveCacheFile(const QString& FileName, lcMemFile& CacheFile);
|
|
bool WriteArchiveCacheFile(const QString& FileName, lcMemFile& CacheFile);
|
|
bool LoadCacheIndex(const QString& FileName);
|
|
bool SaveArchiveCacheIndex(const QString& FileName);
|
|
bool LoadCachePiece(PieceInfo* Info);
|
|
bool SaveCachePiece(PieceInfo* Info);
|
|
bool ReadDirectoryCacheFile(const QString& FileName, lcMemFile& CacheFile);
|
|
bool WriteDirectoryCacheFile(const QString& FileName, lcMemFile& CacheFile);
|
|
|
|
QMutex mLoadMutex;
|
|
QList<QFuture<void>> mLoadFutures;
|
|
QList<PieceInfo*> mLoadQueue;
|
|
|
|
QMutex mTextureMutex;
|
|
std::vector<lcTexture*> mTextureUploads;
|
|
|
|
int mStudLogo;
|
|
|
|
QString mCachePath;
|
|
qint64 mArchiveCheckSum[4];
|
|
QString mLibraryFileName;
|
|
QString mUnofficialFileName;
|
|
lcZipFile* mZipFiles[LC_NUM_ZIPFILES];
|
|
bool mHasUnofficial;
|
|
bool mCancelLoading;
|
|
};
|
|
|