leocad/common/lc_global.h
2021-01-22 14:16:28 -08:00

105 lines
2.1 KiB
C++

#ifndef LC_GLOBAL_H
#define LC_GLOBAL_H
#ifdef __cplusplus
#include <QtGlobal>
#include <QWidget>
#include <QtOpenGL>
#include <QGLWidget>
#include <QtGui>
#include <QPrinter>
#include <QtConcurrent>
#include <map>
#include <vector>
#include <array>
#include <set>
#include <functional>
#include <memory>
#if _MSC_VER
#pragma warning(default : 4062) // enumerator 'identifier' in switch of enum 'enumeration' is not handled
#endif
#ifndef Q_FALLTHROUGH
#define Q_FALLTHROUGH();
#endif
#ifndef QT_STRINGIFY
#define QT_STRINGIFY2(x) #x
#define QT_STRINGIFY(x) QT_STRINGIFY2(x)
#endif
#define LC_ARRAY_COUNT(x) ((sizeof(x)/sizeof(0[x])) / ((size_t)(!(sizeof(x) % sizeof(0[x])))))
#define LC_ARRAY_SIZE_CHECK(a,s) static_assert(LC_ARRAY_COUNT(a) == static_cast<int>(s), QT_STRINGIFY(a) " size mismatch.")
#if !defined(EGL_VERSION_1_0) && !defined(GL_ES_VERSION_2_0) && !defined(GL_ES_VERSION_3_0) && !defined(QT_OPENGL_ES)
#else
#define LC_OPENGLES 1
#endif
// Old defines and declarations.
#define LC_MAXPATH 1024
#define LC_MAXNAME 1000
typedef quint32 lcStep;
#define LC_STEP_MAX 0xffffffff
#ifdef Q_OS_WIN
char* strcasestr(const char *s, const char *find);
#else
char* strupr(char* string);
#endif
// Version number.
#define LC_VERSION_MAJOR 21
#define LC_VERSION_MINOR 01
#define LC_VERSION_PATCH 0
#define LC_VERSION_TEXT "21.01"
// Forward declarations.
class Project;
class lcModel;
class lcObject;
class lcPiece;
class lcCamera;
class lcLight;
class lcGroup;
class PieceInfo;
typedef std::map<const PieceInfo*, std::map<int, int>> lcPartsList;
struct lcModelPartsEntry;
struct lcMinifig;
enum class lcViewpoint;
enum class lcShadingMode;
enum class lcStudStyle;
class lcInstructions;
struct lcInstructionsPageSetup;
struct lcObjectRayTest;
struct lcObjectBoxTest;
class lcVector2;
class lcVector3;
class lcVector4;
class lcMatrix33;
class lcMatrix44;
class lcCollapsibleWidget;
class lcViewWidget;
class lcView;
class lcContext;
class lcMesh;
struct lcMeshSection;
struct lcRenderMesh;
struct lcObjectSection;
class lcTexture;
class lcScene;
class lcViewSphere;
enum class lcRenderMeshState : int;
class lcFile;
class lcMemFile;
class lcDiskFile;
#endif
#endif // LC_GLOBAL_H