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10 lines
299 B
C
10 lines
299 B
C
#pragma once
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void lcInitializeGLExtensions(const QOpenGLContext* Context);
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extern bool gSupportsShaderObjects;
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extern bool gSupportsVertexBufferObject;
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extern bool gSupportsFramebufferObject;
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extern bool gSupportsBlendFuncSeparate;
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extern bool gSupportsAnisotropic;
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extern GLfloat gMaxAnisotropy;
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