mirror of
https://github.com/leozide/leocad
synced 2024-12-30 22:23:45 +01:00
164 lines
4.3 KiB
C++
164 lines
4.3 KiB
C++
#pragma once
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#include "lc_array.h"
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struct lcPartProperties;
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class lcQPropertiesTreeDelegate;
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enum lcPropertyWidgetMode
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{
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LC_PROPERTY_WIDGET_EMPTY,
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LC_PROPERTY_WIDGET_PIECE,
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LC_PROPERTY_WIDGET_CAMERA,
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LC_PROPERTY_WIDGET_LIGHT,
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LC_PROPERTY_WIDGET_MULTIPLE
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};
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class lcQPropertiesTree : public QTreeWidget
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{
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Q_OBJECT
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public:
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lcQPropertiesTree(QWidget *parent = 0);
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QSize sizeHint() const;
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QTreeWidgetItem *indexToItem(const QModelIndex &index) const
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{
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return itemFromIndex(index);
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}
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void Update(const lcArray<lcObject*>& Selection, lcObject* Focus);
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QWidget *createEditor(QWidget *parent, QTreeWidgetItem *item) const;
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bool lastColumn(int column) const;
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enum
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{
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PropertyTypeRole = Qt::UserRole,
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PropertyValueRole
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};
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enum PropertyType
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{
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PropertyGroup,
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PropertyBool,
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PropertyFloat,
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PropertyInt,
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PropertyString,
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PropertyColor,
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PropertyPart
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};
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protected slots:
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void slotToggled(bool value);
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void slotReturnPressed();
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void slotSetValue(int value);
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void slotColorButtonClicked();
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protected:
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void keyPressEvent(QKeyEvent *event);
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void mousePressEvent(QMouseEvent *event);
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void drawRow(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const;
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void updateColorEditor(QPushButton *editor, int value) const;
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QTreeWidgetItem *addProperty(QTreeWidgetItem *parent, const QString& label, PropertyType propertyType);
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void SetEmpty();
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void SetPiece(const lcArray<lcObject*>& Selection, lcObject* Focus);
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void SetCamera(lcObject* Focus);
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void SetLight(lcObject* Focus);
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void SetMultiple();
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void getPartProperties(lcPartProperties *properties);
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lcPropertyWidgetMode mWidgetMode;
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lcObject* mFocus;
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lcQPropertiesTreeDelegate *m_delegate;
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QIcon m_expandIcon;
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QIcon m_checkedIcon;
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QIcon m_uncheckedIcon;
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QTreeWidgetItem *partPosition;
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QTreeWidgetItem *partPositionX;
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QTreeWidgetItem *partPositionY;
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QTreeWidgetItem *partPositionZ;
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QTreeWidgetItem *partRotation;
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QTreeWidgetItem *partRotationX;
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QTreeWidgetItem *partRotationY;
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QTreeWidgetItem *partRotationZ;
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QTreeWidgetItem *partVisibility;
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QTreeWidgetItem *partShow;
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QTreeWidgetItem *partHide;
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QTreeWidgetItem *partAppearance;
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QTreeWidgetItem *partColor;
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QTreeWidgetItem *partID;
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QTreeWidgetItem *cameraPosition;
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QTreeWidgetItem *cameraPositionX;
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QTreeWidgetItem *cameraPositionY;
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QTreeWidgetItem *cameraPositionZ;
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QTreeWidgetItem *cameraTarget;
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QTreeWidgetItem *cameraTargetX;
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QTreeWidgetItem *cameraTargetY;
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QTreeWidgetItem *cameraTargetZ;
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QTreeWidgetItem *cameraUp;
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QTreeWidgetItem *cameraUpX;
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QTreeWidgetItem *cameraUpY;
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QTreeWidgetItem *cameraUpZ;
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QTreeWidgetItem *cameraSettings;
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QTreeWidgetItem *cameraOrtho;
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QTreeWidgetItem *cameraFOV;
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QTreeWidgetItem *cameraNear;
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QTreeWidgetItem *cameraFar;
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QTreeWidgetItem *cameraName;
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};
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class lcQPropertiesTreeDelegate : public QItemDelegate
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{
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Q_OBJECT
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public:
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lcQPropertiesTreeDelegate(QObject *parent = 0)
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: QItemDelegate(parent), m_treeWidget(0), m_editedItem(0), m_editedWidget(0), m_disablePainting(false)
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{}
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void setTreeWidget(lcQPropertiesTree *treeWidget)
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{
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m_treeWidget = treeWidget;
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}
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QWidget *createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const;
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void updateEditorGeometry(QWidget *editor, const QStyleOptionViewItem &option, const QModelIndex &index) const;
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void paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const;
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QSize sizeHint(const QStyleOptionViewItem &option, const QModelIndex &index) const;
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void setModelData(QWidget *, QAbstractItemModel *, const QModelIndex &) const {}
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void setEditorData(QWidget *, const QModelIndex &) const {}
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bool eventFilter(QObject *object, QEvent *event);
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QTreeWidgetItem *editedItem() const
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{
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return m_editedItem;
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}
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QWidget *editor() const
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{
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return m_editedWidget;
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}
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protected:
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void drawDecoration(QPainter *painter, const QStyleOptionViewItem &option, const QRect &rect, const QPixmap &pixmap) const;
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void drawDisplay(QPainter *painter, const QStyleOptionViewItem &option, const QRect &rect, const QString &text) const;
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private slots:
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void slotEditorDestroyed(QObject *object);
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private:
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int indentation(const QModelIndex &index) const;
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lcQPropertiesTree *m_treeWidget;
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mutable QTreeWidgetItem *m_editedItem;
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mutable QWidget *m_editedWidget;
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mutable bool m_disablePainting;
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};
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