leocad/common/lc_propertieswidget.cpp

1485 lines
45 KiB
C++

#include "lc_global.h"
#include "lc_propertieswidget.h"
#include "lc_keyframewidget.h"
#include "object.h"
#include "piece.h"
#include "camera.h"
#include "light.h"
#include "pieceinf.h"
#include "lc_mainwindow.h"
#include "lc_collapsiblewidget.h"
#include "lc_colorpicker.h"
#include "lc_qutils.h"
lcPropertiesWidget::lcPropertiesWidget(QWidget* Parent)
: QWidget(Parent)
{
CreateWidgets();
SetLayoutMode(LayoutMode::Empty);
}
lcObjectPropertyId lcPropertiesWidget::GetEditorWidgetPropertyId(QWidget* Widget) const
{
if (!Widget)
return lcObjectPropertyId::Count;
for (size_t Index = 0; Index < mPropertyWidgets.size(); Index++)
if (mPropertyWidgets[Index].Editor == Widget)
return static_cast<lcObjectPropertyId>(Index);
return lcObjectPropertyId::Count;
}
lcObjectPropertyId lcPropertiesWidget::GetKeyFrameWidgetPropertyId(QWidget* Widget) const
{
if (!Widget)
return lcObjectPropertyId::Count;
for (size_t Index = 0; Index < mPropertyWidgets.size(); Index++)
if (mPropertyWidgets[Index].KeyFrame == Widget)
return static_cast<lcObjectPropertyId>(Index);
return lcObjectPropertyId::Count;
}
void lcPropertiesWidget::CategoryStateChanged(bool Expanded)
{
QObject* Button = sender();
for (CategoryWidgets& Category : mCategoryWidgets)
{
if (Category.Button == Button)
{
SetCategoryWidgetsVisible(Category, Expanded);
break;
}
}
}
void lcPropertiesWidget::AddCategory(CategoryIndex Index, const QString& Title)
{
mCurrentCategory = &mCategoryWidgets[static_cast<int>(Index)];
mCurrentCategory->Category = Index;
lcCollapsibleWidgetButton* CategoryButton = new lcCollapsibleWidgetButton(Title);
mLayout->addWidget(CategoryButton, mLayoutRow, 0, 1, -1);
mCurrentCategory->Button = CategoryButton;
connect(CategoryButton, &lcCollapsibleWidgetButton::StateChanged, this, &lcPropertiesWidget::CategoryStateChanged);
mLayoutRow++;
}
void lcPropertiesWidget::AddSpacing()
{
mLayout->setRowMinimumHeight(mLayoutRow, 5);
mCurrentCategory->SpacingRows.push_back(mLayoutRow);
mLayoutRow++;
}
void lcPropertiesWidget::AddLabel(lcObjectPropertyId PropertyId, const QString& Text, const QString& ToolTip)
{
QLabel* Label = new QLabel(Text, this);
Label->setAlignment(Qt::AlignRight | Qt::AlignVCenter);
Label->setToolTip(ToolTip);
mLayout->addWidget(Label, mLayoutRow, 1);
mPropertyWidgets[static_cast<int>(PropertyId)].Label = Label;
}
void lcPropertiesWidget::KeyFrameChanged()
{
QCheckBox* Widget = qobject_cast<QCheckBox*>(sender());
lcObjectPropertyId PropertyId = GetKeyFrameWidgetPropertyId(Widget);
if (PropertyId == lcObjectPropertyId::Count)
return;
lcModel* Model = gMainWindow->GetActiveModel();
if (!Model)
return;
if (mFocusObject)
Model->SetObjectsKeyFrame({ mFocusObject }, PropertyId, Widget->isChecked());
else
Model->SetObjectsKeyFrame(mSelection, PropertyId, Widget->isChecked());
}
void lcPropertiesWidget::UpdateKeyFrameWidget(lcObjectPropertyId PropertyId)
{
lcKeyFrameWidget* Widget = mPropertyWidgets[static_cast<int>(PropertyId)].KeyFrame;
if (Widget)
{
QSignalBlocker Blocker(Widget);
lcModel* Model = gMainWindow->GetActiveModel();
if (Model)
{
const lcStep Step = Model->GetCurrentStep();
if (mFocusObject)
Widget->setChecked(mFocusObject->HasKeyFrame(PropertyId, Step));
else
{
int KeyFrameCount = 0, NonKeyFrameCount = 0;
for (const lcObject* Object : mSelection)
{
if (Object->HasKeyFrame(PropertyId, Step))
KeyFrameCount++;
else
NonKeyFrameCount++;
}
if (KeyFrameCount && NonKeyFrameCount)
Widget->setCheckState(Qt::PartiallyChecked);
else
Widget->setCheckState(KeyFrameCount != 0 ? Qt::Checked : Qt::Unchecked);
}
}
}
}
void lcPropertiesWidget::AddKeyFrameWidget(lcObjectPropertyId PropertyId)
{
lcKeyFrameWidget* Widget = new lcKeyFrameWidget(this);
Widget->setToolTip(tr("Toggle Key Frame"));
connect(Widget, &QCheckBox::stateChanged, this, &lcPropertiesWidget::KeyFrameChanged);
mLayout->addWidget(Widget, mLayoutRow, 3);
mPropertyWidgets[static_cast<int>(PropertyId)].KeyFrame = Widget;
}
std::pair<QVariant, bool> lcPropertiesWidget::GetUpdateValue(lcObjectPropertyId PropertyId)
{
QVariant Value;
bool Partial = false;
if (mFocusObject)
Value = mFocusObject->GetPropertyValue(PropertyId);
else
{
bool First = true;
for (const lcObject* Object : mSelection)
{
const QVariant ObjectValue = Object->GetPropertyValue(PropertyId);
if (First)
{
Value = ObjectValue;
First = false;
}
else if (Value != ObjectValue)
{
Partial = true;
break;
}
}
}
return { Value, Partial };
}
void lcPropertiesWidget::BoolChanged()
{
QCheckBox* Widget = qobject_cast<QCheckBox*>(sender());
lcObjectPropertyId PropertyId = GetEditorWidgetPropertyId(Widget);
if (PropertyId == lcObjectPropertyId::Count)
return;
lcModel* Model = gMainWindow->GetActiveModel();
if (!Model)
return;
const bool Value = Widget->isChecked();
Model->SetObjectsProperty(mFocusObject ? std::vector<lcObject*>{ mFocusObject } : mSelection, PropertyId, Value);
}
void lcPropertiesWidget::UpdateBool(lcObjectPropertyId PropertyId)
{
QCheckBox* CheckBox = qobject_cast<QCheckBox*>(mPropertyWidgets[static_cast<int>(PropertyId)].Editor);
if (!CheckBox)
return;
QSignalBlocker Blocker(CheckBox);
QVariant Value;
bool Partial;
std::tie(Value, Partial) = GetUpdateValue(PropertyId);
if (Partial)
CheckBox->setCheckState(Qt::PartiallyChecked);
else
CheckBox->setCheckState(Value.toBool() ? Qt::Checked : Qt::Unchecked);
UpdateKeyFrameWidget(PropertyId);
}
void lcPropertiesWidget::AddBoolProperty(lcObjectPropertyId PropertyId, const QString& Text, const QString& ToolTip, bool SupportsKeyFrames)
{
AddLabel(PropertyId, Text, ToolTip);
QCheckBox* Widget = new QCheckBox(this);
Widget->setToolTip(ToolTip);
connect(Widget, &QCheckBox::stateChanged, this, &lcPropertiesWidget::BoolChanged);
mLayout->addWidget(Widget, mLayoutRow, 2);
mCurrentCategory->Properties.push_back(PropertyId);
mPropertyWidgets[static_cast<int>(PropertyId)].Category = mCurrentCategory->Category;
mPropertyWidgets[static_cast<int>(PropertyId)].Editor = Widget;
if (SupportsKeyFrames)
AddKeyFrameWidget(PropertyId);
mLayoutRow++;
}
void lcPropertiesWidget::FloatChanged()
{
QLineEdit* Widget = qobject_cast<QLineEdit*>(sender());
lcObjectPropertyId PropertyId = GetEditorWidgetPropertyId(Widget);
if (PropertyId == lcObjectPropertyId::Count)
return;
lcModel* Model = gMainWindow->GetActiveModel();
if (!Model)
return;
lcPiece* Piece = dynamic_cast<lcPiece*>(mFocusObject);
lcCamera* Camera = dynamic_cast<lcCamera*>(mFocusObject);
lcLight* Light = dynamic_cast<lcLight*>(mFocusObject);
float Value = lcParseValueLocalized(Widget->text());
// todo: mouse drag
if (PropertyId == lcObjectPropertyId::ObjectPositionX || PropertyId == lcObjectPropertyId::ObjectPositionY || PropertyId == lcObjectPropertyId::ObjectPositionZ)
{
lcVector3 Center;
lcMatrix33 RelativeRotation;
Model->GetMoveRotateTransform(Center, RelativeRotation);
lcVector3 Position = Center;
if (PropertyId == lcObjectPropertyId::ObjectPositionX)
Position[0] = Value;
else if (PropertyId == lcObjectPropertyId::ObjectPositionY)
Position[1] = Value;
else if (PropertyId == lcObjectPropertyId::ObjectPositionZ)
Position[2] = Value;
lcVector3 Distance = Position - Center;
Model->MoveSelectedObjects(Distance, Distance, false, true, true, true);
}
else if (PropertyId == lcObjectPropertyId::ObjectRotationX || PropertyId == lcObjectPropertyId::ObjectRotationY || PropertyId == lcObjectPropertyId::ObjectRotationZ)
{
lcVector3 InitialRotation(0.0f, 0.0f, 0.0f);
if (Piece)
InitialRotation = lcMatrix44ToEulerAngles(Piece->mModelWorld) * LC_RTOD;
else if (Light)
InitialRotation = lcMatrix44ToEulerAngles(Light->GetWorldMatrix()) * LC_RTOD;
lcVector3 Rotation = InitialRotation;
if (PropertyId == lcObjectPropertyId::ObjectRotationX)
Rotation[0] = Value;
else if (PropertyId == lcObjectPropertyId::ObjectRotationY)
Rotation[1] = Value;
else if (PropertyId == lcObjectPropertyId::ObjectRotationZ)
Rotation[2] = Value;
Model->RotateSelectedObjects(Rotation - InitialRotation, true, false, true, true);
}
else if ( Piece || Light )
{
Model->SetObjectsProperty(mFocusObject ? std::vector<lcObject*>{ mFocusObject } : mSelection, PropertyId, Value);
}
if (PropertyId == lcObjectPropertyId::CameraPositionX || PropertyId == lcObjectPropertyId::CameraPositionY || PropertyId == lcObjectPropertyId::CameraPositionZ)
{
lcVector3 Center = Camera->mPosition;
lcVector3 Position = Center;
if (PropertyId == lcObjectPropertyId::CameraPositionX)
Position[0] = Value;
else if (PropertyId == lcObjectPropertyId::CameraPositionY)
Position[1] = Value;
else if (PropertyId == lcObjectPropertyId::CameraPositionZ)
Position[2] = Value;
lcVector3 Distance = Position - Center;
Model->MoveSelectedObjects(Distance, Distance, false, false, true, true);
}
else if (PropertyId == lcObjectPropertyId::CameraTargetX || PropertyId == lcObjectPropertyId::CameraTargetY || PropertyId == lcObjectPropertyId::CameraTargetZ)
{
lcVector3 Center = Camera->mTargetPosition;
lcVector3 Position = Center;
if (PropertyId == lcObjectPropertyId::CameraTargetX)
Position[0] = Value;
else if (PropertyId == lcObjectPropertyId::CameraTargetY)
Position[1] = Value;
else if (PropertyId == lcObjectPropertyId::CameraTargetZ)
Position[2] = Value;
lcVector3 Distance = Position - Center;
Model->MoveSelectedObjects(Distance, Distance, false, false, true, true);
}
else if (PropertyId == lcObjectPropertyId::CameraUpX || PropertyId == lcObjectPropertyId::CameraUpY || PropertyId == lcObjectPropertyId::CameraUpZ)
{
lcVector3 Center = Camera->mUpVector;
lcVector3 Position = Center;
if (PropertyId == lcObjectPropertyId::CameraUpX)
Position[0] = Value;
else if (PropertyId == lcObjectPropertyId::CameraUpY)
Position[1] = Value;
else if (PropertyId == lcObjectPropertyId::CameraUpZ)
Position[2] = Value;
lcVector3 Distance = Position - Center;
Model->MoveSelectedObjects(Distance, Distance, false, false, true, true);
}
else if (Camera)
{
if (PropertyId == lcObjectPropertyId::CameraFOV)
{
Model->SetCameraFOV(Camera, Value);
}
else if (PropertyId == lcObjectPropertyId::CameraNear)
{
Model->SetCameraZNear(Camera, Value);
}
else if (PropertyId == lcObjectPropertyId::CameraFar)
{
Model->SetCameraZFar(Camera, Value);
}
}
}
void lcPropertiesWidget::UpdateFloat(lcObjectPropertyId PropertyId, float Value)
{
QLineEdit* Widget = qobject_cast<QLineEdit*>(mPropertyWidgets[static_cast<int>(PropertyId)].Editor);
if (Widget)
{
QSignalBlocker Blocker(Widget);
Widget->setText(lcFormatValueLocalized(Value));
}
UpdateKeyFrameWidget(PropertyId);
}
void lcPropertiesWidget::AddFloatProperty(lcObjectPropertyId PropertyId, const QString& Text, const QString& ToolTip, bool SupportsKeyFrames, float Min, float Max)
{
AddLabel(PropertyId, Text, ToolTip);
QLineEdit* Widget = new QLineEdit(this);
Widget->setToolTip(ToolTip);
Widget->setValidator(new QDoubleValidator(Min, Max, 1, Widget));
connect(Widget, &QLineEdit::editingFinished, this, &lcPropertiesWidget::FloatChanged);
mLayout->addWidget(Widget, mLayoutRow, 2);
mCurrentCategory->Properties.push_back(PropertyId);
mPropertyWidgets[static_cast<int>(PropertyId)].Editor = Widget;
mPropertyWidgets[static_cast<int>(PropertyId)].Category = mCurrentCategory->Category;
if (SupportsKeyFrames)
AddKeyFrameWidget(PropertyId);
mLayoutRow++;
}
void lcPropertiesWidget::IntegerChanged()
{
// todo: switch to spinner and support mouse drag
QLineEdit* LineEdit = qobject_cast<QLineEdit*>(sender());
lcObjectPropertyId PropertyId = GetEditorWidgetPropertyId(LineEdit);
if (PropertyId == lcObjectPropertyId::Count)
return;
lcModel* Model = gMainWindow->GetActiveModel();
if (!Model)
return;
const int Value = LineEdit->text().toInt();
Model->SetObjectsProperty(mFocusObject ? std::vector<lcObject*>{ mFocusObject } : mSelection, PropertyId, Value);
}
void lcPropertiesWidget::UpdateInteger(lcObjectPropertyId PropertyId)
{
QLineEdit* LineEdit = qobject_cast<QLineEdit*>(mPropertyWidgets[static_cast<int>(PropertyId)].Editor);
if (!LineEdit)
return;
QSignalBlocker Blocker(LineEdit);
QVariant Value;
bool Partial;
std::tie(Value, Partial) = GetUpdateValue(PropertyId);
if (Partial)
{
LineEdit->clear();
LineEdit->setPlaceholderText(tr("Multiple Values"));
}
else
{
LineEdit->setText(QString::number(Value.toInt()));
LineEdit->setPlaceholderText(QString());
}
UpdateKeyFrameWidget(PropertyId);
}
void lcPropertiesWidget::AddIntegerProperty(lcObjectPropertyId PropertyId, const QString& Text, const QString& ToolTip, bool SupportsKeyFrames, int Min, int Max)
{
AddLabel(PropertyId, Text, ToolTip);
QLineEdit* Widget = new QLineEdit(this);
Widget->setToolTip(ToolTip);
Widget->setValidator(new QIntValidator(Min, Max, Widget));
connect(Widget, &QLineEdit::editingFinished, this, &lcPropertiesWidget::IntegerChanged);
mLayout->addWidget(Widget, mLayoutRow, 2);
mCurrentCategory->Properties.push_back(PropertyId);
mPropertyWidgets[static_cast<int>(PropertyId)].Editor = Widget;
mPropertyWidgets[static_cast<int>(PropertyId)].Category = mCurrentCategory->Category;
if (SupportsKeyFrames)
AddKeyFrameWidget(PropertyId);
mLayoutRow++;
}
void lcPropertiesWidget::StepNumberChanged()
{
QLineEdit* Widget = qobject_cast<QLineEdit*>(sender());
lcObjectPropertyId PropertyId = GetEditorWidgetPropertyId(Widget);
if (PropertyId == lcObjectPropertyId::Count)
return;
lcModel* Model = gMainWindow->GetActiveModel();
if (!Model)
return;
bool Ok = true;
QString Text = Widget->text();
lcStep Step = Text.isEmpty() && PropertyId == lcObjectPropertyId::PieceStepHide ? LC_STEP_MAX : Text.toUInt(&Ok);
if (!Ok)
return;
if (PropertyId == lcObjectPropertyId::PieceStepShow)
{
Model->SetSelectedPiecesStepShow(Step);
}
else if (PropertyId == lcObjectPropertyId::PieceStepHide)
{
Model->SetSelectedPiecesStepHide(Step);
}
}
void lcPropertiesWidget::UpdateStepNumber(lcObjectPropertyId PropertyId, lcStep Step, lcStep Min, lcStep Max)
{
QLineEdit* Widget = qobject_cast<QLineEdit*>(mPropertyWidgets[static_cast<int>(PropertyId)].Editor);
if (Widget)
{
QSignalBlocker Blocker(Widget);
Widget->setValidator(new lcStepValidator(Min, Max, PropertyId == lcObjectPropertyId::PieceStepHide, Widget));
Widget->setText(Step == LC_STEP_MAX ? QString() : QString::number(Step));
}
UpdateKeyFrameWidget(PropertyId);
}
void lcPropertiesWidget::AddStepNumberProperty(lcObjectPropertyId PropertyId, const QString& Text, const QString& ToolTip, bool SupportsKeyFrames)
{
AddLabel(PropertyId, Text, ToolTip);
QLineEdit* Widget = new QLineEdit(this);
Widget->setToolTip(ToolTip);
connect(Widget, &QLineEdit::editingFinished, this, &lcPropertiesWidget::StepNumberChanged);
mLayout->addWidget(Widget, mLayoutRow, 2);
mCurrentCategory->Properties.push_back(PropertyId);
mPropertyWidgets[static_cast<int>(PropertyId)].Editor = Widget;
mPropertyWidgets[static_cast<int>(PropertyId)].Category = mCurrentCategory->Category;
if (SupportsKeyFrames)
AddKeyFrameWidget(PropertyId);
mLayoutRow++;
}
void lcPropertiesWidget::StringChanged()
{
QLineEdit* LineEdit = qobject_cast<QLineEdit*>(sender());
lcObjectPropertyId PropertyId = GetEditorWidgetPropertyId(LineEdit);
if (PropertyId == lcObjectPropertyId::Count)
return;
lcModel* Model = gMainWindow->GetActiveModel();
if (!Model)
return;
QString Value = LineEdit->text();
Model->SetObjectsProperty(mFocusObject ? std::vector<lcObject*>{ mFocusObject } : mSelection, PropertyId, Value);
}
void lcPropertiesWidget::UpdateString(lcObjectPropertyId PropertyId)
{
QLineEdit* LineEdit = qobject_cast<QLineEdit*>(mPropertyWidgets[static_cast<int>(PropertyId)].Editor);
if (!LineEdit)
return;
QSignalBlocker Blocker(LineEdit);
QVariant Value;
bool Partial;
std::tie(Value, Partial) = GetUpdateValue(PropertyId);
if (Partial)
{
LineEdit->clear();
LineEdit->setPlaceholderText(tr("Multiple Values"));
}
else
{
LineEdit->setText(Value.toString());
LineEdit->setPlaceholderText(QString());
}
UpdateKeyFrameWidget(PropertyId);
}
void lcPropertiesWidget::AddStringProperty(lcObjectPropertyId PropertyId, const QString& Text, const QString& ToolTip, bool SupportsKeyFrames)
{
AddLabel(PropertyId, Text, ToolTip);
QLineEdit* Widget = new QLineEdit(this);
Widget->setToolTip(ToolTip);
connect(Widget, &QLineEdit::editingFinished, this, &lcPropertiesWidget::StringChanged);
mLayout->addWidget(Widget, mLayoutRow, 2);
mCurrentCategory->Properties.push_back(PropertyId);
mPropertyWidgets[static_cast<int>(PropertyId)].Editor = Widget;
mPropertyWidgets[static_cast<int>(PropertyId)].Category = mCurrentCategory->Category;
if (SupportsKeyFrames)
AddKeyFrameWidget(PropertyId);
mLayoutRow++;
}
void lcPropertiesWidget::StringListChanged(int Value)
{
QComboBox* ComboBox = qobject_cast<QComboBox*>(sender());
lcObjectPropertyId PropertyId = GetEditorWidgetPropertyId(ComboBox);
if (PropertyId == lcObjectPropertyId::Count)
return;
lcModel* Model = gMainWindow->GetActiveModel();
if (!Model)
return;
Model->SetObjectsProperty(mFocusObject ? std::vector<lcObject*>{ mFocusObject } : mSelection, PropertyId, Value);
}
void lcPropertiesWidget::UpdateStringList(lcObjectPropertyId PropertyId)
{
QComboBox* ComboBox = qobject_cast<QComboBox*>(mPropertyWidgets[static_cast<int>(PropertyId)].Editor);
if (!ComboBox)
return;
QSignalBlocker Blocker(ComboBox);
QVariant Value;
bool Partial;
std::tie(Value, Partial) = GetUpdateValue(PropertyId);
bool HasMultiple = (ComboBox->itemText(ComboBox->count() - 1) == tr("Multiple Values"));
if (Partial)
{
if (!HasMultiple)
ComboBox->addItem(tr("Multiple Values"));
ComboBox->setCurrentIndex(ComboBox->count() - 1);
}
else
{
if (HasMultiple)
ComboBox->removeItem(ComboBox->count() - 1);
ComboBox->setCurrentIndex(Value.toInt());
}
UpdateKeyFrameWidget(PropertyId);
}
void lcPropertiesWidget::AddStringListProperty(lcObjectPropertyId PropertyId, const QString& Text, const QString& ToolTip, bool SupportsKeyFrames, const QStringList& Strings)
{
AddLabel(PropertyId, Text, ToolTip);
QComboBox* Widget = new QComboBox(this);
Widget->setToolTip(ToolTip);
Widget->addItems(Strings);
connect(Widget, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &lcPropertiesWidget::StringListChanged);
mLayout->addWidget(Widget, mLayoutRow, 2);
mCurrentCategory->Properties.push_back(PropertyId);
mPropertyWidgets[static_cast<int>(PropertyId)].Editor = Widget;
mPropertyWidgets[static_cast<int>(PropertyId)].Category = mCurrentCategory->Category;
if (SupportsKeyFrames)
AddKeyFrameWidget(PropertyId);
mLayoutRow++;
}
void lcPropertiesWidget::ColorButtonClicked()
{
QToolButton* ColorButton = qobject_cast<QToolButton*>(sender());
lcObjectPropertyId PropertyId = GetEditorWidgetPropertyId(ColorButton);
if (PropertyId == lcObjectPropertyId::Count)
return;
QVariant Value;
bool Partial;
std::tie(Value, Partial) = GetUpdateValue(PropertyId);
QColor InitialColor = Partial ? QColor(128, 128, 128) : lcQColorFromVector3(Value.value<lcVector3>());
QMenu* Menu = new QMenu(ColorButton);
QWidgetAction* Action = new QWidgetAction(Menu);
lcColorDialogPopup *Popup = new lcColorDialogPopup(InitialColor, Menu);
Action->setDefaultWidget(Popup);
Menu->addAction(Action);
connect(Popup, &lcColorDialogPopup::ColorSelected, this, &lcPropertiesWidget::ColorChanged);
Menu->exec(ColorButton->mapToGlobal(ColorButton->rect().bottomLeft()));
delete Menu;
}
void lcPropertiesWidget::ColorChanged(QColor Color)
{
lcColorDialogPopup* Popup = qobject_cast<lcColorDialogPopup*>(sender());
QMenu* Menu = qobject_cast<QMenu*>(Popup->parent());
QToolButton* ColorButton = qobject_cast<QToolButton*>(Menu->parent());
lcObjectPropertyId PropertyId = GetEditorWidgetPropertyId(ColorButton);
if (!Color.isValid())
return;
lcModel* Model = gMainWindow->GetActiveModel();
if (!Model)
return;
const lcVector3 FloatColor = lcVector3FromQColor(Color);
Model->SetObjectsProperty(mFocusObject ? std::vector<lcObject*>{ mFocusObject } : mSelection, PropertyId, QVariant::fromValue<lcVector3>(FloatColor));
}
void lcPropertiesWidget::UpdateColor(lcObjectPropertyId PropertyId)
{
QToolButton* ColorButton = qobject_cast<QToolButton*>(mPropertyWidgets[static_cast<int>(PropertyId)].Editor);
if (!ColorButton)
return;
QSignalBlocker Blocker(ColorButton);
QVariant Value;
bool Partial;
std::tie(Value, Partial) = GetUpdateValue(PropertyId);
QColor Color = Partial ? QColor(128, 128, 128) : lcQColorFromVector3(Value.value<lcVector3>());
QPixmap Pixmap(14, 14);
Pixmap.fill(Color);
ColorButton->setIcon(Pixmap);
ColorButton->setText(Partial ? tr(" Multiple Colors") : QString(" ") + Color.name());
UpdateKeyFrameWidget(PropertyId);
}
void lcPropertiesWidget::AddColorProperty(lcObjectPropertyId PropertyId, const QString& Text, const QString& ToolTip, bool SupportsKeyFrames)
{
AddLabel(PropertyId, Text, ToolTip);
QToolButton* Widget = new QToolButton(this);
Widget->setToolTip(ToolTip);
Widget->setAutoRaise(true);
Widget->setToolButtonStyle(Qt::ToolButtonTextBesideIcon);
Widget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Preferred);
connect(Widget, &QToolButton::clicked, this, &lcPropertiesWidget::ColorButtonClicked);
mLayout->addWidget(Widget, mLayoutRow, 2);
mCurrentCategory->Properties.push_back(PropertyId);
mPropertyWidgets[static_cast<int>(PropertyId)].Editor = Widget;
mPropertyWidgets[static_cast<int>(PropertyId)].Category = mCurrentCategory->Category;
if (SupportsKeyFrames)
AddKeyFrameWidget(PropertyId);
mLayoutRow++;
}
void lcPropertiesWidget::PieceColorChanged(int ColorIndex)
{
lcColorPickerPopup* Popup = qobject_cast<lcColorPickerPopup*>(sender());
QMenu* Menu = qobject_cast<QMenu*>(Popup->parent());
QToolButton* ColorButton = qobject_cast<QToolButton*>(Menu->parent());
lcObjectPropertyId PropertyId = GetEditorWidgetPropertyId(ColorButton);
Menu->close();
if (PropertyId == lcObjectPropertyId::Count)
return;
lcModel* Model = gMainWindow->GetActiveModel();
if (!Model)
return;
Model->SetObjectsProperty(mFocusObject ? std::vector<lcObject*>{ mFocusObject } : mSelection, PropertyId, ColorIndex);
}
void lcPropertiesWidget::PieceColorButtonClicked()
{
QToolButton* ColorButton = qobject_cast<QToolButton*>(sender());
lcObjectPropertyId PropertyId = GetEditorWidgetPropertyId(ColorButton);
if (!ColorButton)
return;
QVariant Value;
bool Partial;
std::tie(Value, Partial) = GetUpdateValue(PropertyId);
int ColorIndex = Partial ? gDefaultColor : Value.toInt();
QMenu* Menu = new QMenu(ColorButton);
QWidgetAction* Action = new QWidgetAction(Menu);
lcColorPickerPopup* Popup = new lcColorPickerPopup(Menu, ColorIndex);
Action->setDefaultWidget(Popup);
Menu->addAction(Action);
connect(Popup, &lcColorPickerPopup::Selected, this, &lcPropertiesWidget::PieceColorChanged);
Menu->exec(ColorButton->mapToGlobal(ColorButton->rect().bottomLeft()));
delete Menu;
}
void lcPropertiesWidget::UpdatePieceColor(lcObjectPropertyId PropertyId)
{
QToolButton* ColorButton = qobject_cast<QToolButton*>(mPropertyWidgets[static_cast<int>(PropertyId)].Editor);
if (!ColorButton)
return;
QSignalBlocker Blocker(ColorButton);
QVariant Value;
bool Partial;
std::tie(Value, Partial) = GetUpdateValue(PropertyId);
const int ColorIndex = Value.toInt();
QColor Color = Partial ? QColor(128, 128, 128) : QColor::fromRgbF(gColorList[ColorIndex].Value[0], gColorList[ColorIndex].Value[1], gColorList[ColorIndex].Value[2]);
QPixmap Pixmap(14, 14);
Pixmap.fill(Color);
ColorButton->setIcon(Pixmap);
ColorButton->setText(Partial ? tr(" Multiple Colors") : QString(" ") + gColorList[ColorIndex].Name);
UpdateKeyFrameWidget(PropertyId);
}
void lcPropertiesWidget::AddPieceColorProperty(lcObjectPropertyId PropertyId, const QString& Text, const QString& ToolTip, bool SupportsKeyFrames)
{
AddLabel(PropertyId, Text, ToolTip);
QToolButton* Widget = new QToolButton(this);
Widget->setToolTip(ToolTip);
Widget->setAutoRaise(true);
Widget->setToolButtonStyle(Qt::ToolButtonTextBesideIcon);
Widget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Preferred);
connect(Widget, &QToolButton::clicked, this, &lcPropertiesWidget::PieceColorButtonClicked);
mLayout->addWidget(Widget, mLayoutRow, 2);
mCurrentCategory->Properties.push_back(PropertyId);
mPropertyWidgets[static_cast<int>(PropertyId)].Editor = Widget;
mPropertyWidgets[static_cast<int>(PropertyId)].Category = mCurrentCategory->Category;
if (SupportsKeyFrames)
AddKeyFrameWidget(PropertyId);
mLayoutRow++;
}
void lcPropertiesWidget::UpdatePieceId(lcObjectPropertyId PropertyId)
{
lcElidableToolButton* PieceIdButton = qobject_cast<lcElidableToolButton*>(mPropertyWidgets[static_cast<int>(PropertyId)].Editor);
if (!PieceIdButton)
return;
QSignalBlocker Blocker(PieceIdButton);
QVariant Value;
bool Partial;
std::tie(Value, Partial) = GetUpdateValue(PropertyId);
PieceInfo* Info = static_cast<PieceInfo*>(Value.value<void*>());
if (Partial)
PieceIdButton->setText(tr("Multiple Pieces"));
else if (Info)
PieceIdButton->setText(Info->m_strDescription);
UpdateKeyFrameWidget(PropertyId);
}
void lcPropertiesWidget::PieceIdButtonClicked()
{
QToolButton* PieceIdButton = qobject_cast<QToolButton*>(sender());
lcObjectPropertyId PropertyId = GetEditorWidgetPropertyId(PieceIdButton);
if (!PieceIdButton)
return;
QVariant Value;
bool Partial;
std::tie(Value, Partial) = GetUpdateValue(PropertyId);
PieceInfo* Info = static_cast<PieceInfo*>(Value.value<void*>());
QMenu* Menu = new QMenu(PieceIdButton);
QWidgetAction* Action = new QWidgetAction(Menu);
lcPieceIdPickerPopup* Popup = new lcPieceIdPickerPopup(Partial ? nullptr : Info, Menu);
Action->setDefaultWidget(Popup);
Menu->addAction(Action);
connect(Popup, &lcPieceIdPickerPopup::PieceIdSelected, this, &lcPropertiesWidget::PieceIdChanged);
Menu->exec(PieceIdButton->mapToGlobal(PieceIdButton->rect().bottomLeft()));
delete Menu;
}
void lcPropertiesWidget::PieceIdChanged(PieceInfo* Info)
{
lcPieceIdPickerPopup* Popup = qobject_cast<lcPieceIdPickerPopup*>(sender());
QMenu* Menu = qobject_cast<QMenu*>(Popup->parent());
QToolButton* PieceIdButton = qobject_cast<QToolButton*>(Menu->parent());
lcObjectPropertyId PropertyId = GetEditorWidgetPropertyId(PieceIdButton);
lcModel* Model = gMainWindow->GetActiveModel();
if (!Model || !Info)
return;
Model->SetObjectsProperty(mFocusObject ? std::vector<lcObject*>{ mFocusObject } : mSelection, PropertyId, QVariant::fromValue<void*>(Info));
}
void lcPropertiesWidget::AddPieceIdProperty(lcObjectPropertyId PropertyId, const QString& Text, const QString& ToolTip, bool SupportsKeyFrames)
{
AddLabel(PropertyId, Text, ToolTip);
lcElidableToolButton* Widget = new lcElidableToolButton(this);
Widget->setToolTip(ToolTip);
Widget->setAutoRaise(true);
Widget->setToolButtonStyle(Qt::ToolButtonTextBesideIcon);
Widget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Preferred);
QPixmap Pixmap(1, 1);
Pixmap.fill(QColor::fromRgba64(0, 0, 0, 0));
Widget->setIcon(Pixmap);
connect(Widget, &QToolButton::clicked, this, &lcPropertiesWidget::PieceIdButtonClicked);
mLayout->addWidget(Widget, mLayoutRow, 2);
mCurrentCategory->Properties.push_back(PropertyId);
mPropertyWidgets[static_cast<int>(PropertyId)].Editor = Widget;
mPropertyWidgets[static_cast<int>(PropertyId)].Category = mCurrentCategory->Category;
if (SupportsKeyFrames)
AddKeyFrameWidget(PropertyId);
mLayoutRow++;
}
void lcPropertiesWidget::CreateWidgets()
{
mLayout = new QGridLayout(this);
mLayout->setVerticalSpacing(1);
AddCategory(CategoryIndex::Piece, tr("Piece"));
AddPieceIdProperty(lcObjectPropertyId::PieceId, tr("Part"), tr("Part Id"), false);
AddPieceColorProperty(lcObjectPropertyId::PieceColor, tr("Color"), tr("Piece color"), false);
AddSpacing();
AddStepNumberProperty(lcObjectPropertyId::PieceStepShow, tr("Show"), tr("Step when piece is added to the model"), false);
AddStepNumberProperty(lcObjectPropertyId::PieceStepHide, tr("Hide"), tr("Step when piece is hidden"), false);
AddSpacing();
AddCategory(CategoryIndex::Camera, tr("Camera"));
AddStringProperty(lcObjectPropertyId::CameraName, tr("Name"), tr("Camera name"), false);
AddStringListProperty(lcObjectPropertyId::CameraType, tr("Type"), tr("Camera type"), false, lcCamera::GetCameraTypeStrings());
AddSpacing();
AddFloatProperty(lcObjectPropertyId::CameraFOV, tr("FOV"), tr("Field of view in degrees"), false, 0.1f, 179.9f);
AddFloatProperty(lcObjectPropertyId::CameraNear, tr("Near"), tr("Near clipping distance"), false, 0.001f, FLT_MAX);
AddFloatProperty(lcObjectPropertyId::CameraFar, tr("Far"), tr("Far clipping distance"), false, 0.001f, FLT_MAX);
AddSpacing();
AddCategory(CategoryIndex::CameraTransform, tr("Transform"));
AddFloatProperty(lcObjectPropertyId::CameraPositionX, tr("Position X"), tr("Camera position"), true, -FLT_MAX, FLT_MAX);
AddFloatProperty(lcObjectPropertyId::CameraPositionY, tr("Y"), tr("Camera position"), true, -FLT_MAX, FLT_MAX);
AddFloatProperty(lcObjectPropertyId::CameraPositionZ, tr("Z"), tr("Camera position"), true, -FLT_MAX, FLT_MAX);
AddSpacing();
AddFloatProperty(lcObjectPropertyId::CameraTargetX, tr("Target X"), tr("Camera target position"), true, -FLT_MAX, FLT_MAX);
AddFloatProperty(lcObjectPropertyId::CameraTargetY, tr("Y"), tr("Camera target position"), true, -FLT_MAX, FLT_MAX);
AddFloatProperty(lcObjectPropertyId::CameraTargetZ, tr("Z"), tr("Camera target position"), true, -FLT_MAX, FLT_MAX);
AddSpacing();
AddFloatProperty(lcObjectPropertyId::CameraUpX, tr("Up X"), tr("Camera up direction"), true, -FLT_MAX, FLT_MAX);
AddFloatProperty(lcObjectPropertyId::CameraUpY, tr("Y"), tr("Camera up direction"), true, -FLT_MAX, FLT_MAX);
AddFloatProperty(lcObjectPropertyId::CameraUpZ, tr("Z"), tr("Camera up direction"), true, -FLT_MAX, FLT_MAX);
AddSpacing();
AddCategory(CategoryIndex::Light, tr("Light"));
AddStringProperty(lcObjectPropertyId::LightName, tr("Name"), tr("Light name"), false);
AddStringListProperty(lcObjectPropertyId::LightType, tr("Type"), tr("Light type"), false, lcLight::GetLightTypeStrings());
AddSpacing();
AddColorProperty(lcObjectPropertyId::LightColor, tr("Color"), tr("Light color"), true);
AddBoolProperty(lcObjectPropertyId::LightCastShadow, tr("Cast Shadow"), tr("Cast a shadow from this light"), false);
AddSpacing();
AddFloatProperty(lcObjectPropertyId::LightSpotConeAngle, tr("Cone Angle"), tr("Angle in degrees of the spot light's beam"), true, 0.0f, 179.9f);
AddFloatProperty(lcObjectPropertyId::LightSpotPenumbraAngle, tr("Penumbra Angle"), tr("Angle in degrees over which the intensity of the spot light falls off to zero"), true, 0.0f, 179.9f);
AddStringListProperty(lcObjectPropertyId::LightAreaShape, tr("Area Shape"), tr("The shape of the area light"), false, lcLight::GetAreaShapeStrings());
AddFloatProperty(lcObjectPropertyId::LightAreaSizeX, tr("Size X"), tr("The width of the area light"), true, 0.0f, FLT_MAX);
AddFloatProperty(lcObjectPropertyId::LightAreaSizeY, tr("Y"), tr("The height of the area light"), true, 0.0f, FLT_MAX);
AddSpacing();
AddCategory(CategoryIndex::LightBlender, tr("Blender Settings"));
AddFloatProperty(lcObjectPropertyId::LightBlenderPower, tr("Power"), tr("Power of the light in Watts"), true, 0.0f, FLT_MAX);
AddFloatProperty(lcObjectPropertyId::LightPointBlenderRadius, tr("Radius"), tr("Shadow soft size"), true, 0.0f, FLT_MAX);
AddFloatProperty(lcObjectPropertyId::LightSpotBlenderRadius, tr("Radius"), tr("Shadow soft size"), true, 0.0f, FLT_MAX);
AddFloatProperty(lcObjectPropertyId::LightDirectionalBlenderAngle, tr("Angle"), tr("Angular diameter of the light"), true, 0.0f, 180.0f);
AddSpacing();
AddCategory(CategoryIndex::LightPOVRay, tr("POV-Ray Settings"));
AddFloatProperty(lcObjectPropertyId::LightPOVRayPower, tr("Power"), tr("Power of the light (multiplicative factor)"), true, 0.0f, FLT_MAX);
AddFloatProperty(lcObjectPropertyId::LightPOVRayFadeDistance, tr("Fade Distance"), tr("The distance at which the full light intensity arrives"), true, 0.0f, FLT_MAX);
AddFloatProperty(lcObjectPropertyId::LightPOVRayFadePower, tr("Fade Power"), tr("Light falloff rate"), true, 0.0f, FLT_MAX);
AddFloatProperty(lcObjectPropertyId::LightSpotPOVRayTightness, tr("Tightness"), tr("Additional exponential spot light edge softening"), true, 0.0f, FLT_MAX);
AddIntegerProperty(lcObjectPropertyId::LightAreaPOVRayGridX, tr("Grid X"), tr("Number of point sources along the X axis"), true, 1, INT_MAX);
AddIntegerProperty(lcObjectPropertyId::LightAreaPOVRayGridY, tr("Y"), tr("Number of point sources along the Y axis"), true, 1, INT_MAX);
AddSpacing();
AddCategory(CategoryIndex::ObjectTransform, tr("Transform"));
AddFloatProperty(lcObjectPropertyId::ObjectPositionX, tr("Position X"), tr("Position of the object"), true, -FLT_MAX, FLT_MAX);
AddFloatProperty(lcObjectPropertyId::ObjectPositionY, tr("Y"), tr("Position of the object"), true, -FLT_MAX, FLT_MAX);
AddFloatProperty(lcObjectPropertyId::ObjectPositionZ, tr("Z"), tr("Position of the object"), true, -FLT_MAX, FLT_MAX);
AddSpacing();
AddFloatProperty(lcObjectPropertyId::ObjectRotationX, tr("Rotation X"), tr("Rotation of the object in degrees"), true, -FLT_MAX, FLT_MAX);
AddFloatProperty(lcObjectPropertyId::ObjectRotationY, tr("Y"), tr("Rotation of the object in degrees"), true, -FLT_MAX, FLT_MAX);
AddFloatProperty(lcObjectPropertyId::ObjectRotationZ, tr("Z"), tr("Rotation of the object in degrees"), true, -FLT_MAX, FLT_MAX);
AddSpacing();
mLayout->setRowStretch(mLayout->rowCount(), 1);
}
void lcPropertiesWidget::SetLayoutMode(LayoutMode Mode)
{
if (mLayoutMode == Mode)
return;
mLayoutMode = Mode;
const bool IsPiece = (mLayoutMode == LayoutMode::Piece);
const bool IsCamera = (mLayoutMode == LayoutMode::Camera);
const bool IsLight = (mLayoutMode == LayoutMode::Light);
SetCategoryVisible(CategoryIndex::Piece, IsPiece);
SetCategoryVisible(CategoryIndex::Camera, IsCamera);
SetCategoryVisible(CategoryIndex::CameraTransform, IsCamera);
SetCategoryVisible(CategoryIndex::Light, IsLight);
SetCategoryVisible(CategoryIndex::LightBlender, IsLight);
SetCategoryVisible(CategoryIndex::LightPOVRay, IsLight);
SetCategoryVisible(CategoryIndex::ObjectTransform, IsPiece || IsLight);
}
void lcPropertiesWidget::SetCategoryWidgetsVisible(CategoryWidgets& Category, bool Visible)
{
for (lcObjectPropertyId PropertyId : Category.Properties)
SetPropertyWidgetsVisible(PropertyId, Visible && mPropertyWidgets[static_cast<int>(PropertyId)].Visible);
for (int Row : Category.SpacingRows)
mLayout->setRowMinimumHeight(Row, Visible ? 5 : 0);
}
void lcPropertiesWidget::SetPropertyVisible(lcObjectPropertyId PropertyId, bool Visible)
{
PropertyWidgets& Property = mPropertyWidgets[static_cast<int>(PropertyId)];
Property.Visible = Visible;
SetPropertyWidgetsVisible(PropertyId, Visible && mCategoryWidgets[static_cast<int>(Property.Category)].Button->IsExpanded());
}
void lcPropertiesWidget::SetPropertyWidgetsVisible(lcObjectPropertyId PropertyId, bool Visible)
{
PropertyWidgets& Property = mPropertyWidgets[static_cast<int>(PropertyId)];
if (Property.Label)
Property.Label->setVisible(Visible);
if (Property.Editor)
Property.Editor->setVisible(Visible);
if (Property.KeyFrame)
Property.KeyFrame->setVisible(Visible);
}
void lcPropertiesWidget::SetCategoryVisible(CategoryIndex Index, bool Visible)
{
CategoryWidgets& Category = mCategoryWidgets[static_cast<int>(Index)];
Category.Button->setVisible(Visible);
SetCategoryWidgetsVisible(Category, Visible && Category.Button->IsExpanded());
}
void lcPropertiesWidget::SetEmpty()
{
SetLayoutMode(LayoutMode::Empty);
mFocusObject = nullptr;
mSelection.clear();
}
void lcPropertiesWidget::SetPiece(const std::vector<lcObject*>& Selection, lcObject* Focus)
{
SetLayoutMode(LayoutMode::Piece);
lcPiece* Piece = dynamic_cast<lcPiece*>(Focus);
mSelection = Selection;
mFocusObject = Piece;
lcVector3 Position;
lcMatrix33 RelativeRotation;
lcModel* Model = gMainWindow->GetActiveModel();
if (Model)
Model->GetMoveRotateTransform(Position, RelativeRotation);
UpdateFloat(lcObjectPropertyId::ObjectPositionX, Position[0]);
UpdateFloat(lcObjectPropertyId::ObjectPositionY, Position[1]);
UpdateFloat(lcObjectPropertyId::ObjectPositionZ, Position[2]);
lcVector3 Rotation;
if (Piece)
Rotation = lcMatrix44ToEulerAngles(Piece->mModelWorld) * LC_RTOD;
else
Rotation = lcVector3(0.0f, 0.0f, 0.0f);
UpdateFloat(lcObjectPropertyId::ObjectRotationX, Rotation[0]);
UpdateFloat(lcObjectPropertyId::ObjectRotationY, Rotation[1]);
UpdateFloat(lcObjectPropertyId::ObjectRotationZ, Rotation[2]);
lcStep StepShow = 1;
lcStep StepHide = LC_STEP_MAX;
if (Piece)
{
StepShow = Piece->GetStepShow();
StepHide = Piece->GetStepHide();
}
else
{
bool FirstPiece = true;
for (lcObject* Object : Selection)
{
if (!Object->IsPiece())
continue;
lcPiece* SelectedPiece = (lcPiece*)Object;
if (FirstPiece)
{
StepShow = SelectedPiece->GetStepShow();
StepHide = SelectedPiece->GetStepHide();
FirstPiece = false;
}
else
{
if (SelectedPiece->GetStepShow() != StepShow)
StepShow = 0;
if (SelectedPiece->GetStepHide() != StepHide)
StepHide = 0;
}
}
}
UpdatePieceId(lcObjectPropertyId::PieceId);
UpdatePieceColor(lcObjectPropertyId::PieceColor);
UpdateStepNumber(lcObjectPropertyId::PieceStepShow, StepShow ? StepShow : LC_STEP_MAX, 1, StepHide - 1);
UpdateStepNumber(lcObjectPropertyId::PieceStepHide, StepHide ? StepHide : LC_STEP_MAX, StepShow + 1, LC_STEP_MAX);
}
void lcPropertiesWidget::SetCamera(const std::vector<lcObject*>& Selection, lcObject* Focus)
{
SetLayoutMode(LayoutMode::Camera);
lcCamera* Camera = dynamic_cast<lcCamera*>(Focus);
mSelection = Selection;
mFocusObject = Camera;
lcVector3 Position(0.0f, 0.0f, 0.0f);
lcVector3 Target(0.0f, 0.0f, 0.0f);
lcVector3 UpVector(0.0f, 0.0f, 0.0f);
float FoV = 60.0f;
float ZNear = 1.0f;
float ZFar = 100.0f;
if (Camera)
{
Position = Camera->mPosition;
Target = Camera->mTargetPosition;
UpVector = Camera->mUpVector;
FoV = Camera->m_fovy;
ZNear = Camera->m_zNear;
ZFar = Camera->m_zFar;
}
UpdateString(lcObjectPropertyId::CameraName);
UpdateStringList(lcObjectPropertyId::CameraType);
UpdateFloat(lcObjectPropertyId::CameraFOV, FoV);
UpdateFloat(lcObjectPropertyId::CameraNear, ZNear);
UpdateFloat(lcObjectPropertyId::CameraFar, ZFar);
UpdateFloat(lcObjectPropertyId::CameraPositionX, Position[0]);
UpdateFloat(lcObjectPropertyId::CameraPositionY, Position[1]);
UpdateFloat(lcObjectPropertyId::CameraPositionZ, Position[2]);
UpdateFloat(lcObjectPropertyId::CameraTargetX, Target[0]);
UpdateFloat(lcObjectPropertyId::CameraTargetY, Target[1]);
UpdateFloat(lcObjectPropertyId::CameraTargetZ, Target[2]);
UpdateFloat(lcObjectPropertyId::CameraUpX, UpVector[0]);
UpdateFloat(lcObjectPropertyId::CameraUpY, UpVector[1]);
UpdateFloat(lcObjectPropertyId::CameraUpZ, UpVector[2]);
}
void lcPropertiesWidget::SetLight(const std::vector<lcObject*>& Selection, lcObject* Focus)
{
SetLayoutMode(LayoutMode::Light);
lcLight* Light = dynamic_cast<lcLight*>(Focus);
mSelection = Selection;
mFocusObject = Light;
lcLightType LightType = lcLightType::Count;
lcLightAreaShape LightAreaShape = lcLightAreaShape::Count;
float PointBlenderRadius = 0.0f, SpotBlenderRadius = 0.0f, DirectionalBlenderAngle = 0.0f;
float AreaSizeX = 0.0f, AreaSizeY = 0.0f;
float BlenderPower = 0.0f, POVRayPower = 0.0f;
float POVRayFadeDistance = 0.0f;
float POVRayFadePower = 0.0f;
lcVector3 Position(0.0f, 0.0f, 0.0f);
lcVector3 Rotation = lcVector3(0.0f, 0.0f, 0.0f);
float SpotConeAngle = 0.0f, SpotPenumbraAngle = 0.0f, SpotTightness = 0.0f;
if (Light)
{
LightType = Light->GetLightType();
LightAreaShape = Light->GetAreaShape();
Position = Light->GetPosition();
Rotation = lcMatrix44ToEulerAngles(Light->GetWorldMatrix()) * LC_RTOD;
BlenderPower = Light->GetBlenderPower();
POVRayPower = Light->GetPOVRayPower();
POVRayFadeDistance = Light->GetPOVRayFadeDistance();
POVRayFadePower = Light->GetPOVRayFadePower();
SpotConeAngle = Light->GetSpotConeAngle();
SpotPenumbraAngle = Light->GetSpotPenumbraAngle();
SpotTightness = Light->GetSpotPOVRayTightness();
PointBlenderRadius = Light->GetPointBlenderRadius();
SpotBlenderRadius = Light->GetSpotBlenderRadius();
DirectionalBlenderAngle = Light->GetDirectionalBlenderAngle();
AreaSizeX = Light->GetAreaSizeX();
AreaSizeY = Light->GetAreaSizeX();
}
else
{
bool First = true;
bool PartialLightType = false, PartialAreaShape = false;
for (const lcObject* Object : mSelection)
{
const lcLight* CurrentLight = dynamic_cast<const lcLight*>(Object);
if (!CurrentLight)
continue;
if (First)
{
LightType = CurrentLight->GetLightType();
LightAreaShape = CurrentLight->GetAreaShape();
First = false;
}
else
{
if (LightType != CurrentLight->GetLightType())
PartialLightType = true;
if (LightAreaShape != CurrentLight->GetAreaShape())
PartialAreaShape = true;
}
}
if (PartialLightType)
LightType = lcLightType::Count;
if (PartialAreaShape)
LightAreaShape = lcLightAreaShape::Count;
}
UpdateString(lcObjectPropertyId::LightName);
UpdateStringList(lcObjectPropertyId::LightType);
UpdateColor(lcObjectPropertyId::LightColor);
UpdateFloat(lcObjectPropertyId::LightBlenderPower, BlenderPower);
UpdateFloat(lcObjectPropertyId::LightPOVRayPower, POVRayPower);
UpdateBool(lcObjectPropertyId::LightCastShadow);
UpdateFloat(lcObjectPropertyId::LightPOVRayFadeDistance, POVRayFadeDistance);
UpdateFloat(lcObjectPropertyId::LightPOVRayFadePower, POVRayFadePower);
const bool IsPointLight = (LightType == lcLightType::Point);
SetPropertyVisible(lcObjectPropertyId::LightPointBlenderRadius, IsPointLight);
if (IsPointLight)
UpdateFloat(lcObjectPropertyId::LightPointBlenderRadius, PointBlenderRadius);
const bool IsSpotLight = (LightType == lcLightType::Spot);
SetPropertyVisible(lcObjectPropertyId::LightSpotBlenderRadius, IsSpotLight);
SetPropertyVisible(lcObjectPropertyId::LightSpotConeAngle, IsSpotLight);
SetPropertyVisible(lcObjectPropertyId::LightSpotPenumbraAngle, IsSpotLight);
SetPropertyVisible(lcObjectPropertyId::LightSpotPOVRayTightness, IsSpotLight);
if (IsSpotLight)
{
UpdateFloat(lcObjectPropertyId::LightSpotBlenderRadius, SpotBlenderRadius);
UpdateFloat(lcObjectPropertyId::LightSpotConeAngle, SpotConeAngle);
UpdateFloat(lcObjectPropertyId::LightSpotPenumbraAngle, SpotPenumbraAngle);
UpdateFloat(lcObjectPropertyId::LightSpotPOVRayTightness, SpotTightness);
}
const bool IsDirectionalLight = (LightType == lcLightType::Directional);
SetPropertyVisible(lcObjectPropertyId::LightDirectionalBlenderAngle, IsDirectionalLight);
if (IsDirectionalLight)
UpdateFloat(lcObjectPropertyId::LightDirectionalBlenderAngle, DirectionalBlenderAngle);
const bool IsAreaLight = (LightType == lcLightType::Area);
SetPropertyVisible(lcObjectPropertyId::LightAreaShape, IsAreaLight);
const bool IsSquare = (LightAreaShape == lcLightAreaShape::Square || LightAreaShape == lcLightAreaShape::Disk);
SetPropertyVisible(lcObjectPropertyId::LightAreaSizeX, IsAreaLight);
SetPropertyVisible(lcObjectPropertyId::LightAreaSizeY, IsAreaLight && !IsSquare);
SetPropertyVisible(lcObjectPropertyId::LightAreaPOVRayGridX, IsAreaLight);
SetPropertyVisible(lcObjectPropertyId::LightAreaPOVRayGridY, IsAreaLight);
if (IsAreaLight)
{
UpdateStringList(lcObjectPropertyId::LightAreaShape);
UpdateFloat(lcObjectPropertyId::LightAreaSizeX, AreaSizeX);
UpdateFloat(lcObjectPropertyId::LightAreaSizeY, AreaSizeY);
UpdateInteger(lcObjectPropertyId::LightAreaPOVRayGridX);
UpdateInteger(lcObjectPropertyId::LightAreaPOVRayGridY);
}
UpdateFloat(lcObjectPropertyId::ObjectPositionX, Position[0]);
UpdateFloat(lcObjectPropertyId::ObjectPositionY, Position[1]);
UpdateFloat(lcObjectPropertyId::ObjectPositionZ, Position[2]);
UpdateFloat(lcObjectPropertyId::ObjectRotationX, Rotation[0]);
UpdateFloat(lcObjectPropertyId::ObjectRotationY, Rotation[1]);
UpdateFloat(lcObjectPropertyId::ObjectRotationZ, Rotation[2]);
}
void lcPropertiesWidget::Update(const std::vector<lcObject*>& Selection, lcObject* Focus)
{
mFocusObject = nullptr;
mSelection.clear();
LayoutMode Mode = LayoutMode::Empty;
if (Focus)
{
switch (Focus->GetType())
{
case lcObjectType::Piece:
Mode = LayoutMode::Piece;
break;
case lcObjectType::Camera:
Mode = LayoutMode::Camera;
break;
case lcObjectType::Light:
Mode = LayoutMode::Light;
break;
}
}
else
{
for (size_t ObjectIdx = 0; ObjectIdx < Selection.size(); ObjectIdx++)
{
switch (Selection[ObjectIdx]->GetType())
{
case lcObjectType::Piece:
if (Mode == LayoutMode::Empty)
Mode = LayoutMode::Piece;
else if (Mode != LayoutMode::Piece)
{
Mode = LayoutMode::Multiple;
ObjectIdx = Selection.size();
}
break;
case lcObjectType::Camera:
if (Mode == LayoutMode::Empty)
Mode = LayoutMode::Camera;
else if (Mode != LayoutMode::Camera)
{
Mode = LayoutMode::Multiple;
ObjectIdx = Selection.size();
}
break;
case lcObjectType::Light:
if (Mode == LayoutMode::Empty)
Mode = LayoutMode::Light;
else if (Mode != LayoutMode::Light)
{
Mode = LayoutMode::Multiple;
ObjectIdx = Selection.size();
}
break;
}
}
}
switch (Mode)
{
case LayoutMode::Empty:
case LayoutMode::Multiple:
case LayoutMode::Count:
SetEmpty();
break;
case LayoutMode::Piece:
SetPiece(Selection, Focus);
break;
case LayoutMode::Camera:
SetCamera(Selection, Focus);
break;
case LayoutMode::Light:
SetLight(Selection, Focus);
break;
}
}