#include "lc_global.h" #include "opengl.h" #include "glwindow.h" #include "tools.h" struct GLWindowPrivate { HGLRC m_hrc; CDC* m_pDC; CPalette* m_pPal; HWND m_hWnd; }; // ============================================================================ BOOL GLWindowPreTranslateMessage (GLWindow *wnd, MSG *pMsg) { switch (pMsg->message) { case WM_PAINT: { GLWindowPrivate* prv = (GLWindowPrivate*)wnd->GetData(); PAINTSTRUCT ps; BeginPaint(prv->m_hWnd, &ps); wnd->OnDraw (); EndPaint(prv->m_hWnd, &ps); } break; case WM_SIZE: wnd->OnSize (LOWORD (pMsg->lParam), HIWORD (pMsg->lParam)); break; case WM_LBUTTONDOWN: wnd->OnLeftButtonDown((SHORT)LOWORD(pMsg->lParam), wnd->GetHeight() - (SHORT)HIWORD(pMsg->lParam) - 1, (pMsg->wParam & MK_CONTROL) != 0, (pMsg->wParam & MK_SHIFT) != 0); break; case WM_LBUTTONUP: wnd->OnLeftButtonUp((SHORT)LOWORD(pMsg->lParam), wnd->GetHeight() - (SHORT)HIWORD(pMsg->lParam) - 1, (pMsg->wParam & MK_CONTROL) != 0, (pMsg->wParam & MK_SHIFT) != 0); break; case WM_LBUTTONDBLCLK: wnd->OnLeftButtonDoubleClick((SHORT)LOWORD(pMsg->lParam), wnd->GetHeight() - (SHORT)HIWORD(pMsg->lParam) - 1, (pMsg->wParam & MK_CONTROL) != 0, (pMsg->wParam & MK_SHIFT) != 0); break; case WM_MBUTTONDOWN: wnd->OnMiddleButtonDown((SHORT)LOWORD(pMsg->lParam), wnd->GetHeight() - (SHORT)HIWORD(pMsg->lParam) - 1, (pMsg->wParam & MK_CONTROL) != 0, (pMsg->wParam & MK_SHIFT) != 0); break; case WM_MBUTTONUP: wnd->OnMiddleButtonUp((SHORT)LOWORD(pMsg->lParam), wnd->GetHeight() - (SHORT)HIWORD(pMsg->lParam) - 1, (pMsg->wParam & MK_CONTROL) != 0, (pMsg->wParam & MK_SHIFT) != 0); break; case WM_RBUTTONDOWN: wnd->OnRightButtonDown((SHORT)LOWORD(pMsg->lParam), wnd->GetHeight() - (SHORT)HIWORD(pMsg->lParam) - 1, (pMsg->wParam & MK_CONTROL) != 0, (pMsg->wParam & MK_SHIFT) != 0); break; case WM_RBUTTONUP: wnd->OnRightButtonUp((SHORT)LOWORD(pMsg->lParam), wnd->GetHeight() - (SHORT)HIWORD(pMsg->lParam) - 1, (pMsg->wParam & MK_CONTROL) != 0, (pMsg->wParam & MK_SHIFT) != 0); break; case WM_MOUSEMOVE: wnd->OnMouseMove((SHORT)LOWORD(pMsg->lParam), wnd->GetHeight() - (SHORT)HIWORD(pMsg->lParam) - 1, (pMsg->wParam & MK_CONTROL) != 0, (pMsg->wParam & MK_SHIFT) != 0); break; case WM_ERASEBKGND: return TRUE; case WM_CREATE: wnd->OnInitialUpdate (); break; case WM_DESTROY: wnd->DestroyContext (); return FALSE; break; case WM_PALETTECHANGED: if ((HWND)pMsg->wParam == pMsg->hwnd) // Responding to own message. break; case WM_QUERYNEWPALETTE: { GLWindowPrivate *prv = (GLWindowPrivate*)wnd->GetData (); if (prv->m_pPal) { prv->m_pDC->SelectPalette (prv->m_pPal, FALSE); if (prv->m_pDC->RealizePalette () != 0) { // Some colors changed, so we need to do a repaint. InvalidateRect (prv->m_hWnd, NULL, TRUE); } } } break; default: return FALSE; } return TRUE; } LRESULT CALLBACK GLWindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { static CMapPtrToPtr WindowMap; GLWindow *wnd; if (uMsg == WM_CREATE) { LPCREATESTRUCT cs = (LPCREATESTRUCT)lParam; wnd = (GLWindow*)cs->lpCreateParams; wnd->CreateFromWindow(hwnd); WindowMap.SetAt(hwnd, wnd); } wnd = (GLWindow*)WindowMap[hwnd]; if (wnd) { MSG msg; msg.hwnd = hwnd; msg.message = uMsg; msg.wParam = wParam; msg.lParam = lParam; GLWindowPreTranslateMessage(wnd, &msg); if (uMsg == WM_DESTROY) { WindowMap.RemoveKey(hwnd); } } return DefWindowProc(hwnd, uMsg, wParam, lParam); } // ============================================================================ // GLWindow class GLWindow::GLWindow(GLWindow *share) { m_pShare = share; m_pData = (GLWindowPrivate*)malloc(sizeof(GLWindowPrivate)); memset(m_pData, 0, sizeof(GLWindowPrivate)); } GLWindow::~GLWindow() { GLWindowPrivate *prv = (GLWindowPrivate*)m_pData; delete prv->m_pDC; free(m_pData); } bool GLWindow::CreateFromWindow(void* data) { GLWindowPrivate* prv = (GLWindowPrivate*)m_pData; prv->m_hWnd = (HWND)data; prv->m_pDC = new CClientDC(CWnd::FromHandle(prv->m_hWnd)); ASSERT(prv->m_pDC != NULL); // Fill in the Pixel Format Descriptor PIXELFORMATDESCRIPTOR pfd; memset(&pfd, 0, sizeof(PIXELFORMATDESCRIPTOR)); pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); pfd.nVersion = 1; pfd.dwFlags = PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER | PFD_DRAW_TO_WINDOW; pfd.iPixelType = PFD_TYPE_RGBA; pfd.cColorBits = 24; pfd.cDepthBits = 24; pfd.iLayerType = PFD_MAIN_PLANE; int nPixelFormat = ChoosePixelFormat(prv->m_pDC->m_hDC, &pfd); if (nPixelFormat == 0) return false; if (!SetPixelFormat(prv->m_pDC->m_hDC, nPixelFormat, &pfd)) return false; prv->m_pPal = new CPalette; if (CreateRGBPalette(prv->m_pDC->m_hDC, &prv->m_pPal)) { prv->m_pDC->SelectPalette(prv->m_pPal, FALSE); prv->m_pDC->RealizePalette(); } else { delete prv->m_pPal; prv->m_pPal = NULL; } // Create a rendering context. prv->m_hrc = wglCreateContext(prv->m_pDC->m_hDC); if (!prv->m_hrc) return false; if (m_pShare) { GLWindowPrivate *share = (GLWindowPrivate*)m_pShare->m_pData; wglShareLists(share->m_hrc, prv->m_hrc); } return true; } bool GLWindow::CreateFromBitmap(void* Data) { GLWindowPrivate* prv = (GLWindowPrivate*)m_pData; prv->m_pDC = new CDC; prv->m_pDC->Attach((HDC)Data); ASSERT(prv->m_pDC != NULL); // Fill in the Pixel Format Descriptor PIXELFORMATDESCRIPTOR pfd; memset(&pfd, 0, sizeof(PIXELFORMATDESCRIPTOR)); pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_BITMAP | PFD_SUPPORT_OPENGL | PFD_SUPPORT_GDI; pfd.iPixelType = PFD_TYPE_RGBA; pfd.cColorBits = 24; pfd.cDepthBits = 16; pfd.iLayerType = PFD_MAIN_PLANE; int nPixelFormat = ChoosePixelFormat(prv->m_pDC->m_hDC, &pfd); if (nPixelFormat == 0) return false; if (!SetPixelFormat(prv->m_pDC->m_hDC, nPixelFormat, &pfd)) return false; prv->m_pPal = new CPalette; if (CreateRGBPalette(prv->m_pDC->m_hDC, &prv->m_pPal)) { prv->m_pDC->SelectPalette(prv->m_pPal, FALSE); prv->m_pDC->RealizePalette(); } else { delete prv->m_pPal; prv->m_pPal = NULL; } // Create a rendering context. prv->m_hrc = wglCreateContext(prv->m_pDC->m_hDC); if (!prv->m_hrc) return false; if (m_pShare) { GLWindowPrivate *share = (GLWindowPrivate*)m_pShare->m_pData; wglShareLists(share->m_hrc, prv->m_hrc); } return true; } void GLWindow::DestroyContext() { GLWindowPrivate *prv = (GLWindowPrivate*)m_pData; if (prv->m_pPal) { CPalette palDefault; palDefault.CreateStockObject(DEFAULT_PALETTE); prv->m_pDC->SelectPalette(&palDefault, FALSE); delete prv->m_pPal; prv->m_pPal = NULL; } if (prv->m_hrc) wglDeleteContext(prv->m_hrc); prv->m_hrc = NULL; if (prv->m_pDC) delete prv->m_pDC; prv->m_pDC = NULL; } void GLWindow::OnInitialUpdate() { MakeCurrent(); GL_InitializeExtensions(); } bool GLWindow::MakeCurrent() { GLWindowPrivate *prv = (GLWindowPrivate*)m_pData; if (prv->m_pPal) { prv->m_pDC->SelectPalette(prv->m_pPal, FALSE); prv->m_pDC->RealizePalette(); } return (wglMakeCurrent(prv->m_pDC->m_hDC, prv->m_hrc) != 0); } void GLWindow::SwapBuffers() { GLWindowPrivate *prv = (GLWindowPrivate*)m_pData; ::SwapBuffers(prv->m_pDC->m_hDC); } void GLWindow::Redraw(bool ForceRedraw) { GLWindowPrivate *prv = (GLWindowPrivate*)m_pData; InvalidateRect(prv->m_hWnd, NULL, FALSE); if (ForceRedraw) UpdateWindow(prv->m_hWnd); } void GLWindow::CaptureMouse() { GLWindowPrivate* prv = (GLWindowPrivate*)m_pData; SetCapture(prv->m_hWnd); } void GLWindow::ReleaseMouse() { ReleaseCapture(); }