#include "lc_global.h" #include "lc_aboutdialog.h" #include "ui_lc_aboutdialog.h" #include "lc_mainwindow.h" #include "lc_view.h" #include "lc_glextensions.h" #include "lc_viewwidget.h" lcAboutDialog::lcAboutDialog(QWidget* Parent) : QDialog(Parent), ui(new Ui::lcAboutDialog) { ui->setupUi(this); #ifdef LC_CONTINUOUS_BUILD ui->version->setText(tr("LeoCAD Continuous Build %1").arg(QString::fromLatin1(QT_STRINGIFY(LC_CONTINUOUS_BUILD)))); #else ui->version->setText(tr("LeoCAD Version %1").arg(QString::fromLatin1(LC_VERSION_TEXT))); #endif lcViewWidget* Widget = gMainWindow->GetActiveView()->GetWidget(); QSurfaceFormat Format = Widget->context()->format(); int ColorDepth = Format.redBufferSize() + Format.greenBufferSize() + Format.blueBufferSize() + Format.alphaBufferSize(); const QString QtVersionFormat = tr("Qt Version %1 (compiled with %2)\n\n"); const QString QtVersion = QtVersionFormat.arg(qVersion(), QT_VERSION_STR); const QString VersionFormat = tr("OpenGL Version %1 (GLSL %2)\n%3 - %4\n\n"); const QString Version = VersionFormat.arg(QString((const char*)glGetString(GL_VERSION)), QString((const char*)glGetString(GL_SHADING_LANGUAGE_VERSION)), QString((const char*)glGetString(GL_RENDERER)), QString((const char*)glGetString(GL_VENDOR))); const QString BuffersFormat = tr("Color Buffer: %1 bits\nDepth Buffer: %2 bits\nStencil Buffer: %3 bits\n\n"); const QString Buffers = BuffersFormat.arg(QString::number(ColorDepth), QString::number(Format.depthBufferSize()), QString::number(Format.stencilBufferSize())); const QString ExtensionsFormat = tr("Buffers: %1\nShaders: %2\nFramebuffers: %3\nBlendFuncSeparate: %4\nAnisotropic: %5\n"); const QString VertexBuffers = gSupportsVertexBufferObject ? tr("Supported") : tr("Not supported"); const QString Shaders = gSupportsShaderObjects ? tr("Supported") : tr("Not supported"); const QString Framebuffers = gSupportsFramebufferObject ? tr("Supported") : tr("Not supported"); const QString BlendFuncSeparate = gSupportsBlendFuncSeparate ? tr("Supported") : tr("Not supported"); const QString Anisotropic = gSupportsAnisotropic ? tr("Supported (max %1)").arg(gMaxAnisotropy) : tr("Not supported"); const QString Extensions = ExtensionsFormat.arg(VertexBuffers, Shaders, Framebuffers, BlendFuncSeparate, Anisotropic); ui->info->setText(QtVersion + Version + Buffers + Extensions); } lcAboutDialog::~lcAboutDialog() { delete ui; }