#pragma once #include namespace Ui { class lcQEditGroupsDialog; } class lcQEditGroupsDialog : public QDialog { Q_OBJECT public: lcQEditGroupsDialog(QWidget* Parent, const QMap& PieceParents, const QMap& GroupParents); ~lcQEditGroupsDialog(); QMap mPieceParents; QMap mGroupParents; QList mNewGroups; //QList mDeletedGroups; // todo: support deleting groups in the edit groups dialog enum { PieceRole = Qt::UserRole, GroupRole }; public slots: void accept(); void reject(); void on_newGroup_clicked(); void onItemClicked(QTreeWidgetItem* Item, int Column); void onItemDoubleClicked(QTreeWidgetItem* Item, int Column); private: Ui::lcQEditGroupsDialog *ui; void UpdateParents(QTreeWidgetItem* ParentItem, lcGroup* ParentGroup); void AddChildren(QTreeWidgetItem* ParentItem, lcGroup* ParentGroup); void timerEvent(QTimerEvent* Event); QTreeWidgetItem* mLastItemClicked; bool mEditableDoubleClicked; QBasicTimer mClickTimer; };