#pragma once #include "object.h" #include "lc_array.h" #include "lc_application.h" struct lcHTMLDialogOptions; #define LC_SCENE_BG 0x010 // Draw bg image #define LC_SCENE_BG_TILE 0x040 // Tile bg image #define LC_SCENE_GRADIENT 0x100 // Draw gradient #define LC_HTML_SINGLEPAGE 0x01 #define LC_HTML_INDEX 0x02 #define LC_HTML_IMAGES 0x04 #define LC_HTML_LISTEND 0x08 #define LC_HTML_LISTSTEP 0x10 #define LC_HTML_HIGHLIGHT 0x20 #define LC_HTML_SUBMODELS 0x40 #define LC_HTML_CURRENT_ONLY 0x80 enum LC_MOUSE_TRACK { LC_TRACK_NONE, LC_TRACK_LEFT, LC_TRACK_RIGHT }; class Project { public: Project(); ~Project(); const lcArray& GetModels() const { return mModels; } lcModel* GetActiveModel() const { return mActiveModel; } int GetActiveModelIndex() const { return mModels.FindIndex(mActiveModel); } lcModel* GetMainModel() const { return !mModels.IsEmpty() ? mModels[0] : nullptr; } bool IsModified() const; QString GetTitle() const; QString GetFileName() const { return mFileName; } void SetActiveModel(int ModelIndex); void SetActiveModel(const QString& ModelName); lcModel* CreateNewModel(bool ShowModel); QString GetNewModelName(QWidget* ParentWidget, const QString& DialogTitle, const QString& CurrentName, const QStringList& ExistingModels) const; void ShowModelListDialog(); bool Load(const QString& FileName); bool Save(const QString& FileName); bool Save(QTextStream& Stream); void Merge(Project* Other); bool ImportLDD(const QString& FileName); bool ImportInventory(const QByteArray& Inventory, const QString& Name, const QString& Description); void SaveImage(); bool ExportModel(const QString& FileName, lcModel* Model); void Export3DStudio(const QString& FileName); void ExportBrickLink(); void ExportCOLLADA(const QString& FileName); void ExportCSV(); void ExportHTML(const lcHTMLDialogOptions& Options); bool ExportPOVRay(const QString& FileName); void ExportWavefront(const QString& FileName); void UpdatePieceInfo(PieceInfo* Info) const; protected: QString GetExportFileName(const QString& FileName, const QString& DefaultExtension, const QString& DialogTitle, const QString& DialogFilter) const; void GetModelParts(lcArray& ModelParts); QImage CreatePartsListImage(lcModel* Model, lcStep Step); void CreateHTMLPieceList(QTextStream& Stream, lcModel* Model, lcStep Step, bool Images); bool mModified; QString mFileName; lcArray mModels; lcModel* mActiveModel; Q_DECLARE_TR_FUNCTIONS(Project); }; inline lcModel* lcGetActiveModel() { Project* Project = lcGetActiveProject(); return Project ? Project->GetActiveModel() : nullptr; }