#ifndef LC_GLOBAL_H #define LC_GLOBAL_H #ifdef __cplusplus #include #include #include #include #include #include #include #include #include #include #include #ifndef Q_FALLTHROUGH #define Q_FALLTHROUGH(); #endif #ifndef QT_STRINGIFY #define QT_STRINGIFY(s) "" #endif #if !defined(EGL_VERSION_1_0) && !defined(GL_ES_VERSION_2_0) && !defined(GL_ES_VERSION_3_0) && !defined(QT_OPENGL_ES) #undef GL_LINES_ADJACENCY_EXT #undef GL_LINE_STRIP_ADJACENCY_EXT #undef GL_TRIANGLES_ADJACENCY_EXT #undef GL_TRIANGLE_STRIP_ADJACENCY_EXT #include "lc_glext.h" #else #define LC_OPENGLES 1 #endif // Old defines and declarations. #define LC_MAXPATH 1024 #define LC_MAXNAME 1000 #ifdef Q_OS_WIN char* strcasestr(const char *s, const char *find); #else char* strupr(char* string); char* strlwr(char* string); #endif // Version number. #define LC_VERSION_MAJOR 19 #define LC_VERSION_MINOR 07 #define LC_VERSION_PATCH 0 #define LC_VERSION_TEXT "19.07" // Forward declarations. class Project; class lcModel; class lcObject; class lcPiece; class lcCamera; class lcLight; class lcGroup; class PieceInfo; typedef std::map> lcPartsList; struct lcModelPartsEntry; class lcVector2; class lcVector3; class lcVector4; class lcMatrix33; class lcMatrix44; class lcContext; class lcMesh; struct lcMeshSection; struct lcRenderMesh; class lcTexture; class lcScene; class lcFile; class lcMemFile; class lcDiskFile; #endif #endif // LC_GLOBAL_H