#include "lc_global.h" #include "lc_synth.h" #include "lc_library.h" #include "lc_application.h" #include "pieceinf.h" void lcSynthInit() { lcPiecesLibrary* Library = lcGetPiecesLibrary(); struct lcHoseInfo { const char* PartID; lcSynthType Type; float Length; int NumSections; }; lcHoseInfo HoseInfo[] = { { "72504", LC_SYNTH_PIECE_RIBBED_HOSE, 31.25f, 4 }, // Technic Ribbed Hose 2L { "72706", LC_SYNTH_PIECE_RIBBED_HOSE, 50.00f, 7 }, // Technic Ribbed Hose 3L { "71952", LC_SYNTH_PIECE_RIBBED_HOSE, 75.00f, 11 }, // Technic Ribbed Hose 4L { "71944", LC_SYNTH_PIECE_RIBBED_HOSE, 112.50f, 17 }, // Technic Ribbed Hose 6L { "71951", LC_SYNTH_PIECE_RIBBED_HOSE, 143.75f, 22 }, // Technic Ribbed Hose 8L { "71986", LC_SYNTH_PIECE_RIBBED_HOSE, 212.50f, 33 }, // Technic Ribbed Hose 11L { "43675", LC_SYNTH_PIECE_RIBBED_HOSE, 375.00f, 58 }, // Technic Ribbed Hose 19L { "32199", LC_SYNTH_PIECE_FLEXIBLE_AXLE, 140.00f, 35 }, // Technic Axle Flexible 11 { "55709", LC_SYNTH_PIECE_FLEXIBLE_AXLE, 140.00f, 35 } // Technic Axle Flexible 11 }; for (unsigned int InfoIdx = 0; InfoIdx < sizeof(HoseInfo) / sizeof(HoseInfo[0]); InfoIdx++) { PieceInfo* Info = Library->FindPiece(HoseInfo[InfoIdx].PartID, NULL, false); if (Info) Info->SetSynthInfo(new lcSynthInfo(HoseInfo[InfoIdx].Type, HoseInfo[InfoIdx].Length, HoseInfo[InfoIdx].NumSections)); } // "758C01" // Hose Flexible 12L // "73590A" // Hose Flexible 8.5L without Tabs // "73590B" // Hose Flexible 8.5L with Tabs } lcSynthInfo::lcSynthInfo(lcSynthType Type, float Length, int NumSections) : mType(Type), mLength(Length), mNumSections(NumSections) { float EdgeSectionLength; float MidSectionLength; switch (mType) { case LC_SYNTH_PIECE_RIBBED_HOSE: EdgeSectionLength = 6.25f; MidSectionLength = 6.25f; break; case LC_SYNTH_PIECE_FLEXIBLE_AXLE: EdgeSectionLength = 0.0f; MidSectionLength = 4.0f; break; } mStart.Transform = lcMatrix44Identity(); mStart.Transform[1][1] = -1.0f; mStart.Length = EdgeSectionLength; mMiddle.Transform = lcMatrix44Identity(); mMiddle.Length = MidSectionLength; mEnd.Transform = lcMatrix44Identity(); mEnd.Length = EdgeSectionLength; } void lcSynthInfo::GetDefaultControlPoints(lcArray& ControlPoints) const { ControlPoints.SetSize(2); float Scale; switch (mType) { case LC_SYNTH_PIECE_RIBBED_HOSE: Scale = 80.0f; break; case LC_SYNTH_PIECE_FLEXIBLE_AXLE: Scale = 12.0f; break; } lcMatrix33 RotationY = lcMatrix33RotationY(LC_PI / 2.0f); float HalfLength = mLength / 2.0f; Scale = lcMin(Scale, HalfLength); ControlPoints[0].Transform = lcMatrix44(RotationY, lcVector3(-HalfLength, 0.0f, 0.0f)); ControlPoints[0].Scale = Scale; ControlPoints[1].Transform = lcMatrix44(RotationY, lcVector3( HalfLength, 0.0f, 0.0f)); ControlPoints[1].Scale = Scale; } #include "lc_file.h" void lcSynthInfo::CalculateSections(const lcArray& ControlPoints, lcArray& Sections, void (*SectionCallback)(const lcVector3& CurvePoint, int SegmentIndex, float t, void* Param), void* CallbackParam) const { float SectionLength = 0.0f; for (int ControlPointIdx = 0; ControlPointIdx < ControlPoints.GetSize() - 1 && Sections.GetSize() < mNumSections + 2; ControlPointIdx++) { lcVector3 SegmentControlPoints[4]; lcMatrix44 StartTransform = lcMatrix44LeoCADToLDraw(ControlPoints[ControlPointIdx].Transform); lcMatrix44 EndTransform = lcMatrix44LeoCADToLDraw(ControlPoints[ControlPointIdx + 1].Transform); if (ControlPointIdx == 0) { StartTransform = lcMatrix44(lcMul(lcMatrix33(StartTransform), lcMatrix33(mStart.Transform)), StartTransform.GetTranslation()); Sections.Add(StartTransform); SectionLength = mStart.Length; } if (ControlPointIdx == ControlPoints.GetSize() - 2) EndTransform = lcMatrix44(lcMul(lcMatrix33(EndTransform), lcMatrix33(lcVector3(1.0f, 0.0f, 0.0f), lcVector3(0.0f, -1.0f, 0.0f), lcVector3(0.0f, 0.0f, 1.0f))), EndTransform.GetTranslation()); SegmentControlPoints[0] = StartTransform.GetTranslation(); SegmentControlPoints[1] = lcMul31(lcVector3(0.0f, ControlPoints[ControlPointIdx].Scale, 0.0f), StartTransform); SegmentControlPoints[2] = lcMul31(lcVector3(0.0f, -ControlPoints[ControlPointIdx + 1].Scale, 0.0f), EndTransform); SegmentControlPoints[3] = EndTransform.GetTranslation(); const int NumCurvePoints = 8192; lcArray CurvePoints; CurvePoints.AllocGrow(NumCurvePoints); for (int PointIdx = 0; PointIdx < NumCurvePoints; PointIdx++) { float t = (float)PointIdx / (float)(NumCurvePoints - 1); float it = 1.0f - t; lcVector3 Position = it * it * it * SegmentControlPoints[0] + it * it * 3.0f * t * SegmentControlPoints[1] + it * 3.0 * t * t * SegmentControlPoints[2] + t * t * t * SegmentControlPoints[3]; CurvePoints.Add(Position); } int CurrentPointIndex = 0; lcVector3 StartUp(lcMul30(lcVector3(1.0f, 0.0f, 0.0f), StartTransform)); lcVector3 EndUp(lcMul30(lcVector3(1.0f, 0.0f, 0.0f), EndTransform)); lcVector4 UpRotation; float UpDot = lcDot(StartUp, EndUp); if (UpDot < 0.99f) UpRotation = lcVector4(lcCross(StartUp, EndUp), acosf(UpDot)); else UpRotation = lcVector4(0.0f, 0.0f, 0.0f, 0.0f); float CurrentSegmentLength = 0.0f; float TotalSegmentLength = 0.0f; for (int PointIdx = 0; PointIdx < CurvePoints.GetSize() - 1; PointIdx++) TotalSegmentLength += lcLength(CurvePoints[PointIdx] - CurvePoints[PointIdx + 1]); while (CurrentPointIndex < CurvePoints.GetSize() - 1) { float Length = lcLength(CurvePoints[CurrentPointIndex] - CurvePoints[CurrentPointIndex + 1]); CurrentSegmentLength += Length; SectionLength -= Length; CurrentPointIndex++; if (SectionLength > 0.0f) continue; float t = (float)CurrentPointIndex / (float)(NumCurvePoints - 1); float it = 1.0f - t; lcVector3 Tangent = -3.0f * it * it * SegmentControlPoints[0] + (3.0f * it * it - 6.0f * t * it) * SegmentControlPoints[1] + (-3.0f * t * t + 6.0f * t * it) * SegmentControlPoints[2] + 3.0f * t * t * SegmentControlPoints[3]; lcVector3 Up = lcMul(StartUp, lcMatrix33FromAxisAngle(lcVector3(UpRotation[0], UpRotation[1], UpRotation[2]), UpRotation[3] * (CurrentSegmentLength / TotalSegmentLength))); lcVector3 Side = lcCross(Tangent, Up); Up = lcCross(Side, Tangent); Sections.Add(lcMatrix44(lcMatrix33(lcNormalize(Up), lcNormalize(Tangent), lcNormalize(Side)), CurvePoints[CurrentPointIndex])); if (SectionCallback) SectionCallback(CurvePoints[CurrentPointIndex], ControlPointIdx, t, CallbackParam); if (Sections.GetSize() == mNumSections + 2) break; SectionLength += mMiddle.Length; if (Sections.GetSize() == mNumSections + 1) SectionLength += mEnd.Length; } } while (Sections.GetSize() < mNumSections + 2) { lcMatrix44 EndTransform = lcMatrix44LeoCADToLDraw(ControlPoints[ControlPoints.GetSize() - 1].Transform); EndTransform = lcMatrix44(lcMul(lcMatrix33(EndTransform), lcMatrix33(lcVector3(1.0f, 0.0f, 0.0f), lcVector3(0.0f, -1.0f, 0.0f), lcVector3(0.0f, 0.0f, 1.0f))), EndTransform.GetTranslation()); lcVector3 Position = lcMul31(lcVector3(0.0f, SectionLength, 0.0f), EndTransform); EndTransform.SetTranslation(Position); Sections.Add(EndTransform); if (SectionCallback) SectionCallback(Position, ControlPoints.GetSize() - 1, 1.0f, CallbackParam); SectionLength += mMiddle.Length; if (Sections.GetSize() == mNumSections + 1) SectionLength += mEnd.Length; } } void lcSynthInfo::AddRibbedHoseParts(lcMemFile& File, const lcArray& Sections) const { char Line[256]; { const int SectionIdx = 0; lcMatrix33 Transform(lcMul(lcMatrix33Scale(lcVector3(1.0f, -1.0f, 1.0f)), lcMatrix33(Sections[SectionIdx]))); lcVector3 Offset = Sections[SectionIdx].GetTranslation(); sprintf(Line, "1 16 %f %f %f %f %f %f %f %f %f %f %f %f 79.DAT\n", Offset[0], Offset[1], Offset[2], Transform[0][0], Transform[1][0], Transform[2][0], Transform[0][1], Transform[1][1], Transform[2][1], Transform[0][2], Transform[1][2], Transform[2][2]); File.WriteBuffer(Line, strlen(Line)); } for (int SectionIdx = 1; SectionIdx < Sections.GetSize() - 1; SectionIdx++) { const lcMatrix44& Transform = Sections[SectionIdx]; sprintf(Line, "1 16 %f %f %f %f %f %f %f %f %f %f %f %f 80.DAT\n", Transform[3][0], Transform[3][1], Transform[3][2], Transform[0][0], Transform[1][0], Transform[2][0], Transform[0][1], Transform[1][1], Transform[2][1], Transform[0][2], Transform[1][2], Transform[2][2]); File.WriteBuffer(Line, strlen(Line)); } { const int SectionIdx = Sections.GetSize() - 1; lcMatrix33 Transform(Sections[SectionIdx]); lcVector3 Offset = lcMul31(lcVector3(0.0f, -6.25f, 0.0f), Sections[SectionIdx]); sprintf(Line, "1 16 %f %f %f %f %f %f %f %f %f %f %f %f 79.DAT\n", Offset[0], Offset[1], Offset[2], Transform[0][0], Transform[1][0], Transform[2][0], Transform[0][1], Transform[1][1], Transform[2][1], Transform[0][2], Transform[1][2], Transform[2][2]); File.WriteBuffer(Line, strlen(Line)); } } void lcSynthInfo::AddFlexibleAxleParts(lcMemFile& File, const lcArray& Sections) const { char Line[256]; const int NumEdgeParts = 6; lcMatrix33 EdgeTransforms[6] = { lcMatrix33(lcVector3(-1.0f, 0.0f, 0.0f), lcVector3(0.0f, -5.0f, 0.0f), lcVector3(0.0f, 0.0f, 1.0f)), lcMatrix33(lcVector3( 0.0f, 1.0f, 0.0f), lcVector3(1.0f, 0.0f, 0.0f), lcVector3(0.0f, 0.0f, -1.0f)), lcMatrix33(lcVector3( 0.0f, 1.0f, 0.0f), lcVector3(1.0f, 0.0f, 0.0f), lcVector3(0.0f, 0.0f, -1.0f)), lcMatrix33(lcVector3( 0.0f, 1.0f, 0.0f), lcVector3(1.0f, 0.0f, 0.0f), lcVector3(0.0f, 0.0f, -1.0f)), lcMatrix33(lcVector3( 0.0f, 1.0f, 0.0f), lcVector3(1.0f, 0.0f, 0.0f), lcVector3(0.0f, 0.0f, -1.0f)), lcMatrix33(lcVector3( 0.0f, 1.0f, 0.0f), lcVector3(1.0f, 0.0f, 0.0f), lcVector3(0.0f, 0.0f, -1.0f)), }; const char* EdgeParts[6] = { "STUD3A.DAT", "S/FAXLE1.DAT", "S/FAXLE2.DAT", "S/FAXLE3.DAT", "S/FAXLE4.DAT", "S/FAXLE5.DAT", }; for (int PartIdx = 0; PartIdx < NumEdgeParts; PartIdx++) { const int SectionIdx = 0; lcMatrix33 Transform(lcMul(lcMul(EdgeTransforms[PartIdx], lcMatrix33Scale(lcVector3(1.0f, -1.0f, 1.0f))), lcMatrix33(Sections[SectionIdx]))); lcVector3 Offset = lcMul31(lcVector3(0.0f, -4.0f * (5 - PartIdx), 0.0f), Sections[SectionIdx]); sprintf(Line, "1 16 %f %f %f %f %f %f %f %f %f %f %f %f %s\n", Offset[0], Offset[1], Offset[2], Transform[0][0], Transform[1][0], Transform[2][0], Transform[0][1], Transform[1][1], Transform[2][1], Transform[0][2], Transform[1][2], Transform[2][2], EdgeParts[PartIdx]); File.WriteBuffer(Line, strlen(Line)); } lcVector3 MidLineVertices[12] = { lcVector3(-5.602f, 0.0f, 2.000f), lcVector3(-2.000f, 0.0f, 2.000f), lcVector3(-2.000f, 0.0f, 5.602f), lcVector3( 5.602f, 0.0f, 2.000f), lcVector3( 2.000f, 0.0f, 2.000f), lcVector3( 2.000f, 0.0f, 5.602f), lcVector3(-5.602f, 0.0f, -2.000f), lcVector3(-2.000f, 0.0f, -2.000f), lcVector3(-2.000f, 0.0f, -5.602f), lcVector3( 5.602f, 0.0f, -2.000f), lcVector3( 2.000f, 0.0f, -2.000f), lcVector3( 2.000f, 0.0f, -5.602f) }; for (int SectionIdx = 1; SectionIdx < Sections.GetSize() - 1; SectionIdx++) { for (int VertexIdx = 0; VertexIdx < 12; VertexIdx++) { lcVector3 Vertex1 = lcMul31(MidLineVertices[VertexIdx], Sections[SectionIdx]); lcVector3 Vertex2 = lcMul31(MidLineVertices[VertexIdx], Sections[SectionIdx + 1]); sprintf(Line, "2 24 %f %f %f %f %f %f\n", Vertex1[0], Vertex1[1], Vertex1[2], Vertex2[0], Vertex2[1], Vertex2[2]); File.WriteBuffer(Line, strlen(Line)); } } lcVector3 MidQuadVertices[32] = { lcVector3(-6.000f, 0.0f, 0.000f), lcVector3(-5.602f, 0.0f, 2.000f), lcVector3(-5.602f, 0.0f, 2.000f), lcVector3(-2.000f, 0.0f, 2.000f), lcVector3(-2.000f, 0.0f, 2.000f), lcVector3(-2.000f, 0.0f, 5.602f), lcVector3(-2.000f, 0.0f, 5.602f), lcVector3( 0.000f, 0.0f, 6.000f), lcVector3( 5.602f, 0.0f, 2.000f), lcVector3( 6.000f, 0.0f, 0.000f), lcVector3( 2.000f, 0.0f, 2.000f), lcVector3( 5.602f, 0.0f, 2.000f), lcVector3( 2.000f, 0.0f, 5.602f), lcVector3( 2.000f, 0.0f, 2.000f), lcVector3( 0.000f, 0.0f, 6.000f), lcVector3( 2.000f, 0.0f, 5.602f), lcVector3(-5.602f, 0.0f, -2.000f), lcVector3(-6.000f, 0.0f, 0.000f), lcVector3(-2.000f, 0.0f, -2.000f), lcVector3(-5.602f, 0.0f, -2.000f), lcVector3(-2.000f, 0.0f, -5.602f), lcVector3(-2.000f, 0.0f, -2.000f), lcVector3( 0.000f, 0.0f, -6.000f), lcVector3(-2.000f, 0.0f, -5.602f), lcVector3( 6.000f, 0.0f, 0.000f), lcVector3( 5.602f, 0.0f, -2.000f), lcVector3( 5.602f, 0.0f, -2.000f), lcVector3( 2.000f, 0.0f, -2.000f), lcVector3( 2.000f, 0.0f, -2.000f), lcVector3( 2.000f, 0.0f, -5.602f), lcVector3( 2.000f, 0.0f, -5.602f), lcVector3( 0.000f, 0.0f, -6.000f), }; for (int SectionIdx = 1; SectionIdx < Sections.GetSize() - 1; SectionIdx++) { for (int VertexIdx = 0; VertexIdx < 32; VertexIdx += 2) { lcVector3 Vertex1 = lcMul31(MidQuadVertices[VertexIdx], Sections[SectionIdx]); lcVector3 Vertex2 = lcMul31(MidQuadVertices[VertexIdx + 1], Sections[SectionIdx]); lcVector3 Vertex3 = lcMul31(MidQuadVertices[VertexIdx + 1], Sections[SectionIdx + 1]); lcVector3 Vertex4 = lcMul31(MidQuadVertices[VertexIdx], Sections[SectionIdx + 1]); sprintf(Line, "4 16 %f %f %f %f %f %f %f %f %f %f %f %f\n", Vertex1[0], Vertex1[1], Vertex1[2], Vertex2[0], Vertex2[1], Vertex2[2], Vertex3[0], Vertex3[1], Vertex3[2], Vertex4[0], Vertex4[1], Vertex4[2]); File.WriteBuffer(Line, strlen(Line)); } } for (int PartIdx = 0; PartIdx < NumEdgeParts; PartIdx++) { const int SectionIdx = Sections.GetSize() - 1; lcMatrix33 Transform(lcMul(EdgeTransforms[PartIdx], lcMatrix33(Sections[SectionIdx]))); lcVector3 Offset = lcMul31(lcVector3(0.0f, 4.0f * (5 - PartIdx), 0.0f), Sections[SectionIdx]); sprintf(Line, "1 16 %f %f %f %f %f %f %f %f %f %f %f %f %s\n", Offset[0], Offset[1], Offset[2], Transform[0][0], Transform[1][0], Transform[2][0], Transform[0][1], Transform[1][1], Transform[2][1], Transform[0][2], Transform[1][2], Transform[2][2], EdgeParts[PartIdx]); File.WriteBuffer(Line, strlen(Line)); } } lcMesh* lcSynthInfo::CreateMesh(const lcArray& ControlPoints) const { lcArray Sections; CalculateSections(ControlPoints, Sections, NULL, NULL); // todo: rewrite this to pass the parts directly lcMemFile File; switch (mType) { case LC_SYNTH_PIECE_RIBBED_HOSE: AddRibbedHoseParts(File, Sections); break; case LC_SYNTH_PIECE_FLEXIBLE_AXLE: AddFlexibleAxleParts(File, Sections); break; } File.WriteU8(0); lcLibraryMeshData MeshData; lcArray TextureStack; File.Seek(0, SEEK_SET); const char* OldLocale = setlocale(LC_NUMERIC, "C"); bool Ret = lcGetPiecesLibrary()->ReadMeshData(File, lcMatrix44Identity(), 16, TextureStack, MeshData, LC_MESHDATA_SHARED, false); setlocale(LC_NUMERIC, OldLocale); if (Ret) return lcGetPiecesLibrary()->CreateMesh(NULL, MeshData); return NULL; } struct lcSynthInsertParam { lcVector3 Start; lcVector3 End; int BestSegment; float BestTime; float BestDistance; lcVector3 BestPosition; }; static void lcSynthInsertCallback(const lcVector3& CurvePoint, int SegmentIndex, float t, void* Param) { lcSynthInsertParam* SynthInsertParam = (lcSynthInsertParam*)Param; float Distance = lcRayPointDistance(CurvePoint, SynthInsertParam->Start, SynthInsertParam->End); if (Distance < SynthInsertParam->BestDistance) { SynthInsertParam->BestSegment = SegmentIndex; SynthInsertParam->BestTime = t; SynthInsertParam->BestDistance = Distance; SynthInsertParam->BestPosition = lcVector3LDrawToLeoCAD(CurvePoint); } } int lcSynthInfo::InsertControlPoint(lcArray& ControlPoints, const lcVector3& Start, const lcVector3& End) const { lcArray Sections; lcSynthInsertParam SynthInsertParam; SynthInsertParam.Start = Start; SynthInsertParam.End = End; SynthInsertParam.BestSegment = -1; SynthInsertParam.BestDistance = FLT_MAX; CalculateSections(ControlPoints, Sections, lcSynthInsertCallback, &SynthInsertParam); if (SynthInsertParam.BestSegment != -1) { lcPieceControlPoint ControlPoint = ControlPoints[SynthInsertParam.BestSegment]; ControlPoint.Transform.SetTranslation(SynthInsertParam.BestPosition); if (SynthInsertParam.BestSegment != ControlPoints.GetSize() - 1) { lcPieceControlPoint NextControlPoint = ControlPoints[SynthInsertParam.BestSegment + 1]; float t = SynthInsertParam.BestTime; ControlPoint.Scale = ControlPoint.Scale * (1.0f - t) + NextControlPoint.Scale * t; } ControlPoints.InsertAt(SynthInsertParam.BestSegment + 1, ControlPoint); } return SynthInsertParam.BestSegment + 1; }