#ifndef _TEXFONT_H_ #define _TEXFONT_H_ class Texture; #include "texture.h" class TexFont { public: TexFont (); ~TexFont (); bool IsLoaded () const { return m_bLoaded; } void MakeCurrent () { if (m_bLoaded) m_pTexture->MakeCurrent (); } bool FileLoad(lcFile& file); void PrintText(float left, float top, float z, const char* text) const; void PrintText(float Left, float Top, float ScaleX, float ScaleY, const char* Text) const; void PrintCharScaled(float scale, int ch) const; void GetStringDimensions(int* cx, int* cy, const char* Text) const; protected: struct { unsigned char width; float left, right, top, bottom; } m_Glyphs[256]; Texture* m_pTexture; unsigned char m_nFontHeight; bool m_bLoaded; }; #endif // _TEXFONT_H_