#ifndef _PROJECT_H_ #define _PROJECT_H_ #include "object.h" #include "opengl.h" #include "lc_array.h" #include "lc_math.h" #include "lc_commands.h" #include "str.h" #define LC_SCENE_FOG 0x004 // Enable fog #define LC_SCENE_BG 0x010 // Draw bg image #define LC_SCENE_BG_TILE 0x040 // Tile bg image #define LC_SCENE_GRADIENT 0x100 // Draw gradient #define LC_HTML_SINGLEPAGE 0x01 #define LC_HTML_INDEX 0x02 #define LC_HTML_IMAGES 0x04 #define LC_HTML_LISTEND 0x08 #define LC_HTML_LISTSTEP 0x10 #define LC_HTML_HIGHLIGHT 0x20 //#define LC_HTML_HTMLEXT 0x40 //#define LC_HTML_LISTID 0x80 enum LC_MOUSE_TRACK { LC_TRACK_NONE, LC_TRACK_LEFT, LC_TRACK_RIGHT }; class PieceInfo; class View; class Image; #include "lc_file.h" struct LC_FILEENTRY { lcMemFile File; char FileName[LC_MAXPATH]; }; struct lcPiecesUsedEntry { PieceInfo* Info; int ColorIndex; int Count; }; enum lcObjectProperty { LC_PIECE_PROPERTY_POSITION, LC_PIECE_PROPERTY_ROTATION, LC_PIECE_PROPERTY_SHOW, LC_PIECE_PROPERTY_HIDE, LC_PIECE_PROPERTY_COLOR, LC_PIECE_PROPERTY_ID, LC_CAMERA_PROPERTY_POSITION, LC_CAMERA_PROPERTY_TARGET, LC_CAMERA_PROPERTY_UPVECTOR, LC_CAMERA_PROPERTY_ORTHO, LC_CAMERA_PROPERTY_FOV, LC_CAMERA_PROPERTY_NEAR, LC_CAMERA_PROPERTY_FAR, LC_CAMERA_PROPERTY_NAME }; #include "lc_model.h" class Project : public lcModel { public: Project(); ~Project(); void SetCurrentStep(lcStep Step) { mCurrentStep = Step; CalculateStep(); } float* GetBackgroundColor() // todo: remove { return mProperties.mBackgroundSolidColor; } int GetGroupIndex(lcGroup* Group) const { return mGroups.FindIndex(Group); } void UpdateInterface(); void SetPathName(const char* lpszPathName, bool bAddToMRU); void SetTitle(const char* lpszTitle); public: void LoadDefaults(); bool GetPiecesBoundingBox(View* view, float BoundingBox[6]); void GetPiecesUsed(lcArray& PiecesUsed) const; void CreateImages(Image* images, int width, int height, lcStep from, lcStep to, bool hilite); void Render(View* view, bool bToMemory); lcGroup* AddGroup(lcGroup* Parent); void TransformSelectedObjects(lcTransformType Type, const lcVector3& Transform); void ModifyObject(lcObject* Object, lcObjectProperty Property, void* Value); void ZoomActiveView(int Amount); void GetPieceInsertPosition(View* view, lcVector3& Position, lcVector4& Orientation); void HandleCommand(LC_COMMANDS id); protected: void CheckPoint(const char* Description); void GetPieceInsertPosition(lcPiece* OffsetPiece, lcVector3& Position, lcVector4& Rotation); static int InstanceOfName(const String& existingString, const String& candidateString, String& baseNameOut); void RenderBackground(View* view); void RenderScenePieces(View* view, bool DrawInterface); void RenderSceneObjects(View* view); void CreateHTMLPieceList(FILE* f, lcStep Step, bool bImages, const char* ext); void Export3DStudio(); void ExportPOVRay(lcFile& File); void ZoomExtents(int FirstView, int LastView); bool DoSave(const char* FileName); bool FileLoad(lcFile* file, bool bUndo, bool bMerge); void FileReadLDraw(lcFile* file, const lcMatrix44& CurrentTransform, int* nOk, int DefColor, int* nStep, lcArray& FileArray); void FileReadMPD(lcFile& MPD, lcArray& FileArray) const; char m_strTitle[LC_MAXPATH]; char m_strPathName[LC_MAXPATH]; public: bool OnNewDocument(); bool OnOpenDocument(const char* FileName); bool OpenProject(const char* FileName); bool SaveModified(); }; #endif // _PROJECT_H_