// // Code to handle user-defined keyboard shortcuts. // #include #include "system.h" #include "keyboard.h" #include "file.h" #include "str.h" // ============================================================================ // Globals. LC_KEYBOARD_COMMAND DefaultKeyboardShortcuts[] = { { LC_FILE_NEW, "New Project", LC_KEYMOD1_CONTROL, LC_KEY_N, 0 }, { LC_FILE_OPEN, "Open Project", LC_KEYMOD1_CONTROL, LC_KEY_O, 0 }, { LC_FILE_MERGE, "Merge Project", 0, 0, 0 }, { LC_FILE_SAVE, "Save Project", LC_KEYMOD1_CONTROL, LC_KEY_S, 0 }, { LC_FILE_SAVEAS, "Save Project As", 0, 0, 0 }, { LC_FILE_PICTURE, "Save Picture", 0, 0, 0 }, { LC_FILE_3DS, "Export 3D Studio", 0, 0, 0 }, { LC_FILE_HTML, "Export HTML", 0, 0, 0 }, { LC_FILE_POVRAY, "Export POV-Ray", 0, 0, 0 }, { LC_FILE_WAVEFRONT, "Export Wavefront", 0, 0, 0 }, { LC_FILE_PROPERTIES, "Project Properties", 0, 0, 0 }, // { LC_FILE_TERRAIN, "Terrain Editor", 0, 0, 0 }, { LC_FILE_LIBRARY, "Piece Library Manager", 0, 0, 0 }, // { LC_FILE_RECENT, "Open Recent File", 0, 0, 0 }, { LC_EDIT_UNDO, "Undo", LC_KEYMOD1_CONTROL, LC_KEY_Z, 0 }, { LC_EDIT_REDO, "Redo", LC_KEYMOD1_CONTROL, LC_KEY_Y, 0 }, { LC_EDIT_CUT, "Cut", LC_KEYMOD1_CONTROL, LC_KEY_X, 0 }, { LC_EDIT_COPY, "Copy", LC_KEYMOD1_CONTROL, LC_KEY_C, 0 }, { LC_EDIT_PASTE, "Paste", LC_KEYMOD1_CONTROL, LC_KEY_V, 0 }, { LC_EDIT_SELECT_ALL, "Select All", LC_KEYMOD1_CONTROL, LC_KEY_A, 0 }, { LC_EDIT_SELECT_NONE, "Select None", 0, 0, 0 }, { LC_EDIT_SELECT_INVERT, "Select Invert", 0, 0, 0 }, { LC_EDIT_SELECT_BYNAME, "Select By Name", 0, 0, 0 }, { LC_PIECE_INSERT, "Piece Insert", 0, LC_KEY_INSERT, 0 }, { LC_PIECE_DELETE, "Piece Delete", 0, LC_KEY_DELETE, 0 }, // { LC_PIECE_MINIFIG, "Minifig Wizard", 0, 0, 0 }, { LC_PIECE_ARRAY, "Piece Array", 0, 0, 0 }, // { LC_PIECE_COPYKEYS, "", 0, 0, 0 }, { LC_PIECE_GROUP, "Piece Group", LC_KEYMOD1_CONTROL, LC_KEY_G, 0 }, { LC_PIECE_UNGROUP, "Piece Ungroup", LC_KEYMOD1_CONTROL, LC_KEY_U, 0 }, { LC_PIECE_GROUP_ADD, "Group Add Piece", 0, 0, 0 }, { LC_PIECE_GROUP_REMOVE, "Group Remove Piece", 0, 0, 0 }, { LC_PIECE_GROUP_EDIT, "Group Edit", 0, 0, 0 }, { LC_PIECE_HIDE_SELECTED, "Hide Selection", LC_KEYMOD1_CONTROL, LC_KEY_H, 0 }, { LC_PIECE_HIDE_UNSELECTED, "Unhide Selection", 0, 0, 0 }, { LC_PIECE_UNHIDE_ALL, "Unhide All", 0, 0, 0 }, { LC_PIECE_PREVIOUS, "Piece Previous Step", 0, 0, 0 }, { LC_PIECE_NEXT, "Piece Next Step", 0, 0, 0 }, { LC_VIEW_PREFERENCES, "Preferences", 0, 0, 0 }, // { LC_VIEW_ZOOM, "", 0, 0, 0 }, { LC_VIEW_ZOOMIN, "Zoom In", 0, 0, 0 }, { LC_VIEW_ZOOMOUT, "Zoom Out", 0, 0, 0 }, { LC_VIEW_ZOOMEXTENTS, "Zoom Extents", 0, 0, 0 }, { LC_VIEW_STEP_NEXT, "Step Next", 0, 0, 0 }, { LC_VIEW_STEP_PREVIOUS, "Step Previous", 0, 0, 0 }, { LC_VIEW_STEP_FIRST, "Step First", 0, 0, 0 }, { LC_VIEW_STEP_LAST, "Step Last", 0, 0, 0 }, // { LC_VIEW_STEP_CHOOSE, "", 0, 0, 0 }, // { LC_VIEW_STEP_SET, "", 0, 0, 0 }, // { LC_VIEW_STOP, "", 0, 0, 0 }, // { LC_VIEW_PLAY, "", 0, 0, 0 }, { LC_VIEW_CAMERA_FRONT, "Camera Front", LC_KEYMOD_VIEWONLY, LC_KEY_F, 0 }, { LC_VIEW_CAMERA_BACK, "Camera Back", LC_KEYMOD_VIEWONLY, LC_KEY_B, 0 }, { LC_VIEW_CAMERA_TOP, "Camera Top", LC_KEYMOD_VIEWONLY, LC_KEY_T, 0 }, { LC_VIEW_CAMERA_BOTTOM, "Camera Bottom", LC_KEYMOD_VIEWONLY, LC_KEY_U, 0 }, { LC_VIEW_CAMERA_LEFT, "Camera Left", LC_KEYMOD_VIEWONLY, LC_KEY_L, 0 }, { LC_VIEW_CAMERA_RIGHT, "Camera Right", LC_KEYMOD_VIEWONLY, LC_KEY_R, 0 }, { LC_VIEW_CAMERA_MAIN, "Camera Main", LC_KEYMOD_VIEWONLY, LC_KEY_M, 0 }, // { LC_VIEW_CAMERA_MENU, "", 0, 0, 0 }, // { LC_VIEW_CAMERA_RESET, "", 0, 0, 0 }, // { LC_HELP_ABOUT, "", 0, 0, 0 }, // { LC_TOOLBAR_ANIMATION, "", 0, 0, 0 }, // { LC_TOOLBAR_ADDKEYS, "", 0, 0, 0 }, // { LC_TOOLBAR_SNAPMENU, "", 0, 0, 0 }, // { LC_TOOLBAR_LOCKMENU, "", 0, 0, 0 }, // { LC_TOOLBAR_FASTRENDER, "", 0, 0, 0 }, { LC_VIEW_STEP_INSERT, "Step Insert", 0, 0, 0 }, { LC_VIEW_STEP_DELETE, "Step Delete", 0, 0, 0 }, { LC_EDIT_MOVEXY_SNAP_0, "Move XY Snap 0", 0, LC_KEY_0, 0 }, { LC_EDIT_MOVEXY_SNAP_1, "Move XY Snap 1", 0, LC_KEY_1, 0 }, { LC_EDIT_MOVEXY_SNAP_2, "Move XY Snap 2", 0, LC_KEY_2, 0 }, { LC_EDIT_MOVEXY_SNAP_3, "Move XY Snap 3", 0, LC_KEY_3, 0 }, { LC_EDIT_MOVEXY_SNAP_4, "Move XY Snap 4", 0, LC_KEY_4, 0 }, { LC_EDIT_MOVEXY_SNAP_5, "Move XY Snap 5", 0, LC_KEY_5, 0 }, { LC_EDIT_MOVEXY_SNAP_6, "Move XY Snap 6", 0, LC_KEY_6, 0 }, { LC_EDIT_MOVEXY_SNAP_7, "Move XY Snap 7", 0, LC_KEY_7, 0 }, { LC_EDIT_MOVEXY_SNAP_8, "Move XY Snap 8", 0, LC_KEY_8, 0 }, { LC_EDIT_MOVEXY_SNAP_9, "Move XY Snap 9", 0, LC_KEY_9, 0 }, { LC_EDIT_MOVEZ_SNAP_0, "Move Z Snap 0", LC_KEYMOD1_SHIFT|LC_KEYMOD1_CONTROL, LC_KEY_0, 0 }, { LC_EDIT_MOVEZ_SNAP_1, "Move Z Snap 1", LC_KEYMOD1_SHIFT|LC_KEYMOD1_CONTROL, LC_KEY_1, 0 }, { LC_EDIT_MOVEZ_SNAP_2, "Move Z Snap 2", LC_KEYMOD1_SHIFT|LC_KEYMOD1_CONTROL, LC_KEY_2, 0 }, { LC_EDIT_MOVEZ_SNAP_3, "Move Z Snap 3", LC_KEYMOD1_SHIFT|LC_KEYMOD1_CONTROL, LC_KEY_3, 0 }, { LC_EDIT_MOVEZ_SNAP_4, "Move Z Snap 4", LC_KEYMOD1_SHIFT|LC_KEYMOD1_CONTROL, LC_KEY_4, 0 }, { LC_EDIT_MOVEZ_SNAP_5, "Move Z Snap 5", LC_KEYMOD1_SHIFT|LC_KEYMOD1_CONTROL, LC_KEY_5, 0 }, { LC_EDIT_MOVEZ_SNAP_6, "Move Z Snap 6", LC_KEYMOD1_SHIFT|LC_KEYMOD1_CONTROL, LC_KEY_6, 0 }, { LC_EDIT_MOVEZ_SNAP_7, "Move Z Snap 7", LC_KEYMOD1_SHIFT|LC_KEYMOD1_CONTROL, LC_KEY_7, 0 }, { LC_EDIT_MOVEZ_SNAP_8, "Move Z Snap 8", LC_KEYMOD1_SHIFT|LC_KEYMOD1_CONTROL, LC_KEY_8, 0 }, { LC_EDIT_MOVEZ_SNAP_9, "Move Z Snap 9", LC_KEYMOD1_SHIFT|LC_KEYMOD1_CONTROL, LC_KEY_9, 0 }, { LC_EDIT_ANGLE_SNAP_0, "Angle Snap 1", LC_KEYMOD1_SHIFT, LC_KEY_0, 0 }, { LC_EDIT_ANGLE_SNAP_1, "Angle Snap 5", LC_KEYMOD1_SHIFT, LC_KEY_1, 0 }, { LC_EDIT_ANGLE_SNAP_2, "Angle Snap 10", LC_KEYMOD1_SHIFT, LC_KEY_2, 0 }, { LC_EDIT_ANGLE_SNAP_3, "Angle Snap 15", LC_KEYMOD1_SHIFT, LC_KEY_3, 0 }, { LC_EDIT_ANGLE_SNAP_4, "Angle Snap 30", LC_KEYMOD1_SHIFT, LC_KEY_4, 0 }, { LC_EDIT_ANGLE_SNAP_5, "Angle Snap 45", LC_KEYMOD1_SHIFT, LC_KEY_5, 0 }, { LC_EDIT_ANGLE_SNAP_6, "Angle Snap 60", LC_KEYMOD1_SHIFT, LC_KEY_6, 0 }, { LC_EDIT_ANGLE_SNAP_7, "Angle Snap 90", LC_KEYMOD1_SHIFT, LC_KEY_7, 0 }, { LC_EDIT_ANGLE_SNAP_8, "Angle Snap 180", LC_KEYMOD1_SHIFT, LC_KEY_8, 0 }, { LC_EDIT_ACTION_SELECT, "Select Mode", 0, 0, 0 }, { LC_EDIT_ACTION_INSERT, "Insert Mode", 0, 0, 0 }, { LC_EDIT_ACTION_LIGHT, "Light Mode", 0, 0, 0 }, { LC_EDIT_ACTION_SPOTLIGHT, "Spotlight Mode", 0, 0, 0 }, { LC_EDIT_ACTION_CAMERA, "Camera Mode", 0, 0, 0 }, { LC_EDIT_ACTION_MOVE, "Move Mode", LC_KEYMOD1_SHIFT, LC_KEY_M, 0 }, { LC_EDIT_ACTION_ROTATE, "Rotate Mode", LC_KEYMOD1_SHIFT, LC_KEY_R, 0 }, { LC_EDIT_ACTION_ERASER, "Eraser Mode", LC_KEYMOD1_SHIFT, LC_KEY_E, 0 }, { LC_EDIT_ACTION_PAINT, "Paint Mode", LC_KEYMOD1_SHIFT, LC_KEY_N, 0 }, { LC_EDIT_ACTION_ZOOM, "Zoom Mode", LC_KEYMOD1_SHIFT, LC_KEY_Z, 0 }, { LC_EDIT_ACTION_ZOOM_REGION, "Zoom Region Mode", 0, 0, 0 }, { LC_EDIT_ACTION_PAN, "Pan Mode", LC_KEYMOD1_SHIFT, LC_KEY_P, 0 }, { LC_EDIT_ACTION_ROTATE_VIEW, "Rotate View Mode", LC_KEYMOD1_SHIFT, LC_KEY_T, 0 }, { LC_EDIT_ACTION_ROLL, "Roll Camera Mode", LC_KEYMOD1_SHIFT, LC_KEY_L, 0 }, }; const int KeyboardShortcutsCount = sizeof(DefaultKeyboardShortcuts)/sizeof(KeyboardShortcuts[0]); LC_KEYBOARD_COMMAND KeyboardShortcuts[KeyboardShortcutsCount]; // ============================================================================ // Functions bool SaveKeyboardShortcuts(const char* FileName) { FileDisk f; if (!f.Open(FileName, "wt")) return false; for (int i = 0; i < KeyboardShortcutsCount; i++) { LC_KEYBOARD_COMMAND& Cmd = KeyboardShortcuts[i]; String str; str = Cmd.Description; str += "="; if (Cmd.Key1) { if (Cmd.Flags & LC_KEYMOD1_SHIFT) str += "Shift+"; if (Cmd.Flags & LC_KEYMOD1_CONTROL) str += "Ctrl+"; str += "\""; str += GetKeyName(Cmd.Key1); str += "\""; } if (Cmd.Key2) { str += ","; if (Cmd.Flags & LC_KEYMOD2_SHIFT) str += "Shift+"; if (Cmd.Flags & LC_KEYMOD2_CONTROL) str += "Ctrl+"; str += "\""; str += GetKeyName(Cmd.Key2); str += "\""; } str += "\n"; f.Write((const char*)str, str.GetLength()); } return true; } bool LoadKeyboardShortcuts(const char* FileName) { FileDisk f; int i; if (!f.Open(FileName, "rt")) return false; // Remove all existing shortcuts for (i = 0; i < KeyboardShortcutsCount; i++) { LC_KEYBOARD_COMMAND& Cmd = KeyboardShortcuts[i]; Cmd.Key1 = 0; Cmd.Key2 = 0; Cmd.Flags = DefaultKeyboardShortcuts[i].Flags & ~LC_KEYMOD_MASK; } char Line[1024]; while (f.ReadLine(Line, 1024)) { char* ptr = strchr(Line, '='); if (ptr == NULL) continue; *ptr = 0; ptr++; for (i = 0; i < KeyboardShortcutsCount; i++) { LC_KEYBOARD_COMMAND& Cmd = KeyboardShortcuts[i]; if (strcmp(Line, Cmd.Description)) continue; if (!strncmp(ptr, "Shift+", 6)) { Cmd.Flags |= LC_KEYMOD1_SHIFT; ptr += 6; } if (!strncmp(ptr, "Ctrl+", 5)) { Cmd.Flags |= LC_KEYMOD1_CONTROL; ptr += 5; } ptr++; char* ptr2 = strchr(ptr, '\"'); if (ptr2 == NULL) { Cmd.Flags &= ~(LC_KEYMOD1_SHIFT | LC_KEYMOD1_CONTROL); break; } *ptr2 = 0; Cmd.Key1 = GetKeyFromName(ptr); ptr = ptr2 + 1; if (*ptr != ',') break; ptr++; if (!strncmp(ptr, "Shift+", 6)) { Cmd.Flags |= LC_KEYMOD2_SHIFT; ptr += 6; } if (!strncmp(ptr, "Ctrl+", 5)) { Cmd.Flags |= LC_KEYMOD2_CONTROL; ptr += 5; } ptr++; ptr2 = strchr(ptr, '\"'); if (ptr2 == NULL) { Cmd.Flags &= ~(LC_KEYMOD2_SHIFT | LC_KEYMOD2_CONTROL); break; } *ptr2 = 0; Cmd.Key2 = GetKeyFromName(ptr); break; } } return true; } void ResetKeyboardShortcuts() { memcpy(KeyboardShortcuts, DefaultKeyboardShortcuts, sizeof(KeyboardShortcuts)); } void InitKeyboardShortcuts() { const char* FileName = Sys_ProfileLoadString("Settings", "Keyboard", ""); ResetKeyboardShortcuts(); LoadKeyboardShortcuts(FileName); } typedef struct { int Key; const char* Name; } LC_KEYNAME_ENTRY; static LC_KEYNAME_ENTRY KeyNames[] = { { LC_KEY_BACK, "Backspace" }, { LC_KEY_TAB, "Tab" }, { LC_KEY_RETURN, "Return" }, { LC_KEY_PAUSE, "Pause" }, { LC_KEY_CAPITAL, "Caps" }, { LC_KEY_ESCAPE, "Escape" }, { LC_KEY_SPACE, "Space" }, { LC_KEY_PRIOR, "Page Up" }, { LC_KEY_NEXT, "Page Down" }, { LC_KEY_END, "End" }, { LC_KEY_HOME, "Home" }, { LC_KEY_LEFT, "Left" }, { LC_KEY_UP, "Up" }, { LC_KEY_RIGHT, "Right" }, { LC_KEY_DOWN, "Down" }, { LC_KEY_SELECT, "Select" }, { LC_KEY_PRINT, "Print" }, { LC_KEY_INSERT, "Insert" }, { LC_KEY_DELETE, "Delete" }, { LC_KEY_0, "0" }, { LC_KEY_1, "1" }, { LC_KEY_2, "2" }, { LC_KEY_3, "3" }, { LC_KEY_4, "4" }, { LC_KEY_5, "5" }, { LC_KEY_6, "6" }, { LC_KEY_7, "7" }, { LC_KEY_8, "8" }, { LC_KEY_9, "9" }, { LC_KEY_A, "A" }, { LC_KEY_B, "B" }, { LC_KEY_C, "C" }, { LC_KEY_D, "D" }, { LC_KEY_E, "E" }, { LC_KEY_F, "F" }, { LC_KEY_G, "G" }, { LC_KEY_H, "H" }, { LC_KEY_I, "I" }, { LC_KEY_J, "J" }, { LC_KEY_K, "K" }, { LC_KEY_L, "L" }, { LC_KEY_M, "M" }, { LC_KEY_N, "N" }, { LC_KEY_O, "O" }, { LC_KEY_P, "P" }, { LC_KEY_Q, "Q" }, { LC_KEY_R, "R" }, { LC_KEY_S, "S" }, { LC_KEY_T, "T" }, { LC_KEY_U, "U" }, { LC_KEY_V, "V" }, { LC_KEY_W, "W" }, { LC_KEY_X, "X" }, { LC_KEY_Y, "Y" }, { LC_KEY_Z, "Z" }, { LC_KEY_NUMPAD0, "Numpad 0" }, { LC_KEY_NUMPAD1, "Numpad 1" }, { LC_KEY_NUMPAD2, "Numpad 2" }, { LC_KEY_NUMPAD3, "Numpad 3" }, { LC_KEY_NUMPAD4, "Numpad 4" }, { LC_KEY_NUMPAD5, "Numpad 5" }, { LC_KEY_NUMPAD6, "Numpad 6" }, { LC_KEY_NUMPAD7, "Numpad 7" }, { LC_KEY_NUMPAD8, "Numpad 8" }, { LC_KEY_NUMPAD9, "Numpad 9" }, { LC_KEY_MULTIPLY, "Numpad *" }, { LC_KEY_ADD, "Numpad +" }, { LC_KEY_SUBTRACT, "Numpad -" }, { LC_KEY_DECIMAL, "Numpad ." }, { LC_KEY_DIVIDE, "Numpad /" }, { LC_KEY_F1, "F1" }, { LC_KEY_F2, "F2" }, { LC_KEY_F3, "F3" }, { LC_KEY_F4, "F4" }, { LC_KEY_F5, "F5" }, { LC_KEY_F6, "F6" }, { LC_KEY_F7, "F7" }, { LC_KEY_F8, "F8" }, { LC_KEY_F9, "F9" }, { LC_KEY_F10, "F10" }, { LC_KEY_F11, "F11" }, { LC_KEY_F12, "F12" }, { LC_KEY_F13, "F13" }, { LC_KEY_F14, "F14" }, { LC_KEY_F15, "F15" }, { LC_KEY_F16, "F16" }, { LC_KEY_F17, "F17" }, { LC_KEY_F18, "F18" }, { LC_KEY_F19, "F19" }, { LC_KEY_F20, "F20" }, { LC_KEY_F21, "F21" }, { LC_KEY_F22, "F22" }, { LC_KEY_F23, "F23" }, { LC_KEY_F24, "F24" }, { LC_KEY_NUMLOCK, "Num Lock" }, { LC_KEY_SCROLL, "Scroll" } }; // Returns a string with the name of the key. const char* GetKeyName(char Key) { int Count = sizeof(KeyNames)/sizeof(KeyNames[0]); for (int i = 0; i < Count; i++) { if (Key == KeyNames[i].Key) return KeyNames[i].Name; } return NULL; } char GetKeyFromName(const char* Name) { int Count = sizeof(KeyNames)/sizeof(KeyNames[0]); for (int i = 0; i < Count; i++) { if (!strcmp(Name, KeyNames[i].Name)) return KeyNames[i].Key; } return 0; }